Page 1 of 2 12 LastLast
Results 1 to 20 of 27

Thread: Gamecube does high-def!! + Saturn Hi-resolution

  1. #1
    _skitzo_
    Guest _skitzo_'s Avatar

    Gamecube does high-def!! + Saturn Hi-resolution

    Yes apprently this is true, and it looks damn good!!

    http://www.smashsworld.com/2006/01/s...-does-high.php

  2. #2
    ASSEMbler Elite
    the_steadster's Avatar

    Join Date
    Apr 2004
    Location
    London or Hampshire, UK
    Posts
    2,596
    480p isn't actually HD. HD is 720p, 1080i or above, or crazy old japanese analogue standards. But not 480p.

  3. #3
    ASSEMbler Soldier
    Evangelion-01's Avatar

    Join Date
    Mar 2004
    Location
    Orlando
    Posts
    3,109
    480p is considered high def....

  4. #4
    Foot Soldier
    Phinn's Avatar

    Join Date
    Dec 2005
    Location
    Paris, France
    Posts
    456
    Ya, 480P is at best 'Enhanced Definition' e.g. standard NTSC resolution, but progressive, and apparently the Sega Saturn can do that. Bring on the PS3 and 1080P :)
    Last edited by Phinn; 01-16-2006 at 01:24 PM.

  5. #5
    Combat Soldier
    Fabrizo's Avatar

    Join Date
    Mar 2004
    Location
    Forida
    Posts
    902
    Quote Originally Posted by Phinn
    Ya, 480P is at best 'Enhanced Definition' e.g. standard NTSC resolution, but progressive, and apparently the Sega Saturn can do that. Bring on the PS3 and 1080P :)
    Sega Saturn can do progressive scan? News to me. Whats needed to make it output that?

    Also, 480p is not considered high definition.

  6. #6
    ASSEMbler Soldier
    Evangelion-01's Avatar

    Join Date
    Mar 2004
    Location
    Orlando
    Posts
    3,109
    Quote Originally Posted by Fabrizo
    Sega Saturn can do progressive scan? News to me. Whats needed to make it output that?

    Also, 480p is not considered high definition.
    well, then the good old "the screen savers" were wrong, they even said anything above 10mbps is considered high def by the government.

  7. #7
    ASSEMbler Elite
    the_steadster's Avatar

    Join Date
    Apr 2004
    Location
    London or Hampshire, UK
    Posts
    2,596
    From wikipedia, so not necessarily the most accurate of sources, but anywho,
    High-definition television (HDTV) means broadcast of television signals with a higher resolution than traditional formats (NTSC, SÉCAM, PAL) allow
    So 480p, being the same resolution, is not included.

  8. #8
    Greatsaintlouis
    Guest Greatsaintlouis's Avatar
    Quote Originally Posted by Evangelion-01
    well, then the good old "the screen savers" were wrong, they even said anything above 10mbps is considered high def by the government.
    Remember - you saw it on The Screen Savers. The G4/TechTv monster certainly wouldn't be my first or even eighth choice for accurate, much less intelligible news.

  9. #9
    ASSEMbler Soldier
    mairsil's Avatar

    Join Date
    Apr 2005
    Location
    Rockville, MD
    Posts
    3,032
    480i = Standard SDTV
    480p = Enhanced EDTV
    720p = High HDTV
    1080i = High HDTV
    1080p = Drool DDTV

    A lot of people group EDTV with HDTV, but it technically is not.

  10. #10
    Super Moderator Staff


    Tribuni Angusticlavii
    subbie's Avatar

    Join Date
    Feb 2005
    Location
    Toronto, ON
    Posts
    4,530
    hehe damn everybody else got to it already.

    Also doesn't less then 1/3 of gamecube software actualy suport progressive scan?

    It's funny that microsofts xbox, which is mocked for being buit from pc parts, has almost all it's games running in progressive scan.

  11. #11
    Moderator Staff

    ASSEMbler Regix
    Pillar of the Community
    Yakumo's Avatar

    Join Date
    Mar 2004
    Location
    Shimonoseki / Japan
    Posts
    17,057
    Quote Originally Posted by Fabrizo
    Sega Saturn can do progressive scan? News to me. Whats needed to make it output that?

    Also, 480p is not considered high definition.
    The Saturn had the best resolution of any system before the Dreamcast and PS2 came along. It could do
    320 x 224
    640 x 224
    704 x 480 which looks very sexy !! Mostly only Sega's own games ran in this resolution but there are quite a few 3rd party titles that use 640 x 224 and a hand full in 704 x 480. You need a good TV with RGB though to get the goodies from 704 x 480 otherwise it will flicker.

    Yakumo
    TWITTER @RetroCoreYakumo



  12. #12
    Quote Originally Posted by subbie
    hehe damn everybody else got to it already.

    Also doesn't less then 1/3 of gamecube software actualy suport progressive scan?

    It's funny that microsofts xbox, which is mocked for being buit from pc parts, has almost all it's games running in progressive scan.
    I'm pretty sure the number of games that support progressive scan is pretty big. I haven't seen a title recently that didn't support it, they just don't all have the symbol on the back of the case.

    Here's a list, though I don't know how accurate or complete it is:
    http://www.hdtvarcade.com/gamecubelist.htm

  13. #13
    Foot Soldier
    TheLamer's Avatar

    Join Date
    Dec 2005
    Location
    Lake Zurich IL USA
    Posts
    100
    60 frames per second still looks pretty good .

  14. #14
    Foot Soldier
    d4s's Avatar

    Join Date
    Jan 2005
    Location
    cologne, germany
    Posts
    286
    Quote Originally Posted by Yakumo
    The Saturn had the best resolution of any system before the Dreamcast and PS2 came along. It could do
    320 x 224
    640 x 224
    704 x 480 which looks very sexy !! Mostly only Sega's own games ran in this resolution but there are quite a few 3rd party titles that use 640 x 224 and a hand full in 704 x 480. You need a good TV with RGB though to get the goodies from 704 x 480 otherwise it will flicker.

    Yakumo

    snes can do 512x224 interlaced, if i might add.
    its however rarely used.

    whats especially cool about this is that the snes can switch resolutions per scanline.
    some of the later games (seiken densetsu 3, rudras treasure, marvelous) use that feature to display high-res textboxes, while the rest of the screen remains low-res.
    Last edited by d4s; 01-17-2006 at 01:53 PM.

  15. #15
    KEEPIN' I.T. REAL!! ASSEMbler Extreme
    Lives in the server
    Shadowlayer's Avatar

    Join Date
    Jan 2006
    Location
    God knows where...
    Posts
    6,238
    Quote Originally Posted by Yakumo
    704 x 480 which looks very sexy !! Mostly only Sega's own games ran in this resolution
    Nice, do you've a list of those?

  16. #16
    Moderator Staff

    ASSEMbler Regix
    Pillar of the Community
    Yakumo's Avatar

    Join Date
    Mar 2004
    Location
    Shimonoseki / Japan
    Posts
    17,057
    nope, and I don't have time tomake one either :(

    Yakumo
    TWITTER @RetroCoreYakumo



  17. #17
    WARNING: posts may contain VF3 reference Member Hardcore
    Anthaemia.'s Avatar

    Join Date
    Jun 2004
    Location
    UK
    Posts
    1,196
    This might not be anything near complete, but here's most of the games that ran in the Saturn's high resolution 704x480 display mode from what I can remember:

    Anarchy In The Nippon
    Athlete Kings
    Battle Arena Toshinden Ultimate Revenge Attack
    Dead Or Alive
    Die Hard Arcade
    Digital Dance Mix Vol. 1: Namie Amuro
    D-Xhird
    International Victory Goal
    Last Bronx
    Radiant Silvergun
    Saturn Bomberman
    Savaki
    Scorcher
    Swagman
    Virtua Fighter 2
    Virtua Fighter Kids
    Winter Heat

    Some of those might not be correct, and I'm sure a pinball title is missing as well. A definitive list still doesn't exist, so anybody care to help out in making one?

  18. #18
    KEEPIN' I.T. REAL!! ASSEMbler Extreme
    Lives in the server
    Shadowlayer's Avatar

    Join Date
    Jan 2006
    Location
    God knows where...
    Posts
    6,238
    Virtua Fighter 2? how you do it?

    Too bad virtualOn doesnt...

  19. #19
    Moderator Staff

    ASSEMbler Regix
    Pillar of the Community
    Yakumo's Avatar

    Join Date
    Mar 2004
    Location
    Shimonoseki / Japan
    Posts
    17,057
    I've changed the list that Anthaemia made.

    Anarchy In The Nippon - OK
    Athlete Kings - OK
    Battle Arena Toshinden Ultimate Revenge Attack - OK
    Dead Or Alive - OK
    Die Hard Arcade - NOPE
    Digital Dance Mix Vol. 1: Namie Amuro - OK
    D-Xhird - OK
    International Victory Goal - NOPE
    Last Bronx - OK
    Radiant Silvergun - NOPE
    Saturn Bomberman - Only in ten player mode
    Savaki - OK
    Scorcher - NOPE
    Swagman - No idea but probably not
    Virtua Fighter 2 - OK
    Virtua Fighter Kids - OK
    Winter Heat - OK

    Added the following

    Valtva
    Stellar Assault (Also has an interlaced mode)
    Internet browser disc
    Virtua Fighter GC discs
    Zero Divide the Final Conflict

    there are others too. Plus there are many games that use the high resolution mode for art work or title screen.

    Yakumo
    Last edited by Yakumo; 01-19-2006 at 06:31 AM.
    TWITTER @RetroCoreYakumo



  20. #20
    Combat Soldier
    Fabrizo's Avatar

    Join Date
    Mar 2004
    Location
    Forida
    Posts
    902
    I think Cotton Boomerang runs all of its menues in high resolution (they've always looked increadably good to me). Panzer Dragoon Sagas title screen at the very least I think runs in that res as well.

Page 1 of 2 12 LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •