yup, i've had that myslef for awhile, i believe its the same interface as 3dsmax, am i correct in that?, thankfully making the switch from blender and gamemaker to 3dsmax based stuff has actually paid off already, aside from the numerous online forums, i dont have to worry much about incompatibility with files and such
also, fabrizo, you seem to know 3dsmax fairly well, and i look forward to having some more inciteful help, though i have a question. now i know i wont be making models like this anytime soon, buts its been bugging me latley, say when creating a car model for a game, lets say i want to have a cockpit view, 3d of course, would i create this cockpit as part of the original model, or something seperate>, reason i ask is after looking at the models from racing games, the car model interiors seem to have fewer poly's then the in game view. alas, thanks for the help
Ryan




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