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Thread: The many unusual types of TEST ps2.

  1. #101

  2. #102
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    Quote Originally Posted by SilverBull View Post
    Unlike modchipped retails, a TEST won't run a simple sector-wise copy. It needs either an original (pressed) game, or a so-called master disc (which is just a normal burned disc with some special data in the system area). To get a master disc, you can either use the CD/DVD Generator from the PS2 SDK (for own code or if you are rebuilding a game from files), or you can rip a normal game, then use xorloser's master disc patcher.
    Thank you so much for the information, that was exactly what I wanted to know!

    Quote Originally Posted by Segata Sanshiro View Post
    Thank you for the link to the software! Its highly appreciated!

    -Disjaukifa

  3. #103

    The best what i found.
    Would be nice to see table which cover 50xxx and higher models. Also i'm interested in ps2 external hard drives compatibility.

  4. #104
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    Just got my test: DTL-H10000 that plays all retail Japanese ps2 games, and that's pretty much it. Doesn't play retail American ps1 games, they're recognized but just goes to a black screen when booted. Don't have Japanese ps1 games to try out. The only ps1 game that started fine is my net yaroze boot disk for some reason, and even it has more scratches than the ps1 games I tried. Haven't tried any backups.

    Any way at all to get the master disk patcher in a mac version? or any mac program that can do it?
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  5. #105
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    Quote Originally Posted by Cyberghost View Post
    Just got my test: DTL-H10000 that plays all retail Japanese ps2 games, and that's pretty much it. Doesn't play retail American ps1 games, they're recognized but just goes to a black screen when booted. Don't have Japanese ps1 games to try out. The only ps1 game that started fine is my net yaroze boot disk for some reason, and even it has more scratches than the ps1 games I tried. Haven't tried any backups.

    Any way at all to get the master disk patcher in a mac version? or any mac program that can do it?
    I'm very inclined to believe that only Japanese PS1 titles will boot on a PCMCIA Debugstation. Why ? Because the retail counterpart has "hard locks" on the BIOS (PS1 Driver) for keeping discs with non Japanese boot sectors from loading. And the Debugstation BIOS is usually based on the retail counterpart model. :shrug:
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  6. #106
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    Quote Originally Posted by l_oliveira View Post
    I'm very inclined to believe that only Japanese PS1 titles will boot on a PCMCIA Debugstation. Why ? Because the retail counterpart has "hard locks" on the BIOS (PS1 Driver) for keeping discs with non Japanese boot sectors from loading. And the Debugstation BIOS is usually based on the retail counterpart model. :shrug:
    That makes sense...

    Another question: I dont remember where or when, but I recall reading that TEST ps2's have twice the RAM as retails. Can someone confirm this please? Is it true for all ps2 debugging stations? Is it true for ps1 debugging stations/net yaroze? Is it true for TEST ps3's?
    PSN ID: Alannmc <-2 N's

  7. #107
    No. All DEBUGGER unit's have same RAM amount as retail unit's. Both mine DTL-H1202 and DTL-H30001 based on retail consoles with replaced MechaCon (no region and disc authenticity) and BIOS ROM. Net Yaroze just doesn't have region check, while it still verify disc for it's authenticity (you can't load CD-R backup, even patched as master disc). More adviced guys can correct me if i did a mistake^_^

  8. #108
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    Quote Originally Posted by Ashen View Post
    No. All DEBUGGER unit's have same RAM amount as retail unit's. Both mine DTL-H1202 and DTL-H30001 based on retail consoles with replaced MechaCon (no region and disc authenticity) and BIOS ROM. Net Yaroze just doesn't have region check, while it still verify disc for it's authenticity (you can't load CD-R backup, even patched as master disc). More adviced guys can correct me if i did a mistake^_^
    I think the TEST consoles do have disc region checks, because (to my knowledge) they do not play copies of retail games as-is. However, the disc is considered "fine" if it has ANY region info; unlike retail machines, which need the disc to have region info matching the respective target region.

    The other main difference is that the region detection of TEST mechacons can be overridden by placing a "license file" into the disc's system area. If such a license file is present, the TEST mechacon treats the disc as an original for the corresponding region. Retail mechacons just ignore such license files.

  9. #109
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    Sorry if this isn't the correct place to post this - I have a Playstation Two test console, specifically the DTL - H30000 E. According to this thread, this console was intended for Korea only but the 'E' at the end of the model no. indicates that this model was for use in Europe? Externally it has 'TEST' in blue letters above the 'PlayStation 2' title.

    I tested it a while ago and it can play PS1 PAL (do not own other regions) and PS2 PAL +NTSC (do not own other regions) I also recall it playing both UK DVDs and North American.

    Output is AC 220-240V and next to the serial number it says: NTSC J

    Any information about this console would be greatly appreciated, thanks!

  10. #110
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    It's a japanese model for use in Europe.

  11. #111
    Would anybody have a picture of the 220-240 power supply in the EU version of the DTL-H10000?
    Last edited by Elijah; 02-16-2012 at 08:01 PM.

  12. #112
    Bump. I would still like to see one.

  13. #113
    New member Xeveniah's Avatar

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    hardware wise whats the diffrence between test and retail other than master burned disc playing an universal ps1 non region spefic game play mine has a silver hH painted on next to the model number?

    X the cripple

  14. #114
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    Quote Originally Posted by Xeveniah View Post
    hardware wise whats the diffrence between test and retail other than master burned disc playing an universal ps1 non region spefic game play mine has a silver hH painted on next to the model number?

    X the cripple
    Hardware differences:

    Mechanics Controller (MECHACON) -> controls the DVD drive and security.
    System Controller (SYSCON) -> controls bring up of the system, fan, HDD, leds, temperature monitoring and power supply/voltage regulators.
    BOOTROM -> Contains a customized version of the PS2 rom which matches the special firmware that is written on the Mechanics Controller.

    If you take these three parts from some Debugstation and fit on a retail unit of the same board type, it will effectively become an Debugstation.
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  15. #115
    New member Xeveniah's Avatar

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    hmm i thought theres only firmare diffrences and diffrences in the amount of memory from reading the playstation 2 linux boards i picked up 2 ps2 linux kits at e3 2010 as a gift from scei after som friends thee heard about my near fatal right side ischemic stroke on 1-13-2010 leaving me left side paralyised.. only can type with my right hand atm it uses a similar version to the too linux but is kinda pissy with su command and for me 9 reinstalls on my v9 retail units it also hates all mod chips een my dms4prose wich i had to install a power switch to to ge the kit to work...

  16. #116
    Quote Originally Posted by ASSEMbler View Post
    Never seen a debug slimline. Until I see one , I am in doubt.
    they exist... i have 6 of them somewhere in one of my warehouses :)

  17. #117
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    ASSEMbler's post you quoted is from 2005. I remember some posts about slim debugs, so I'm sure he saw one in these 7 years ;)
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