This an article that was in a FREE London (Metro) paper yesterday.
"People are in danger of becoming bored with computer games because
they are too complicated" the president of Nintendo warned yesterday.
Satoru Iwata said "the industry had become obsessed with faster processors and better graphics instead of ensuring the games were
exciting and easy to play"
"Looking at the past 20 years, as long as we could beef up the processing power, as long as we could make computer graphics approach realism, then people were excited about the results.Some in the industry still believe we can beef up the current technology in order to provide a constant supply of games to people"
"We don`t agree with that" he said
Mr Iwata spoke after the launch of the new handheld console, the Nintendo DS, which features two screens and simplified controls, including touch screen and voice activated gaming.
He said he wanted the DS to be a return to the simplicity of two-button console, which Nintendo pioneered.
I tend to agree with his sentiments........there are now controllers with almost more buttons than fingers. It may not be to bad if developers used a similar button system/pattern but they offer so many alternatives.
I personally felt that the Tekken system of a few years ago wasn`t a bad idea....one button for left arm, one for right etc etc. But then I can see the afficianados saying that remembering a sequence of buttons to pull off a combo is an art...............but they may play the game until their fingers bleed. :smt022
I must admit I am tending to find that newer games have such a wide variety of buttons to press for different tasks that if you don`t play the game for a few days/weeks you can forget what does what. :smt017
I was quite a whizz when playing Halo....but now I couldn`t remember a damn thing. Where now a quick 1-2 hour stint sometimes does me. But that may be to do with the time I can allocate to playing a game.
What is the general opinions from you all??????




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