So I had my PAL Saturn modded a while ago and when I was playing it I noticed a lot of slowdown in games where I didn't expect it. I'm trying to figure out of its an issue with my Saturn's hardware or if it's just natural for the game. I do know the Saturn suffers from slowdown in some hectic games but this slowdown is kind of surprising which is why I bring up the issue. So one of the games I'm noticing it in is the NTSC version of Panzer Dragoon Saga when played in 60hz, at the start of the game at the excavation site before you get your dragon there's a massive rock covering up the entrance, if you run around the area the game runs fine but as soon as you walk right up against the big rock the game starts to slow down and get laggy. Is this normal? Can someone test to see if this happens on their system too? I've tried it with the prototype and it happens in the exact same place in the exact same way, it's like the system can't handle all the polygons so closely compact in one place and starts to lag. This could very well be normal, but I just wanted to make sure as I've read there's only suppose to be slowdown during beserker attacks and it seems kind of odd to have slowdown in such a small and insignificant area of the game, it happens in other areas too from time to time when your dragon gets too close to walls or bridges or other scenery objects. Any help is appreciated, just wanted to trouble shoot before I start going further with the game because I'd hate to play it when it's not running to its full potential.