Gameboy carts for life!!! Love those little guys!
I also really like N64 carts except for the fact that there's no label on the top...
Gameboy carts for life!!! Love those little guys!
I also really like N64 carts except for the fact that there's no label on the top...
GameGear carts
![]()
Virtual Boy! Ha, just fooling. But seriously, my favorite carts are the NES and Game Boy variety. Well, excluding the Tengen NES carts, those things are hard to get out of the system sometimes.
Mario'sTennis.jpg
There are cart based consoles called Nintendo DS, Nintendo 3DS, and PS Vita. They use what resembles flash memory cards. They probably resemble N64 carts in operation more so than any classic cart console because they are not memory mapped directly in to the cpu to execute from. Instead they really are more of just a storage medium, like a CD, that has data loaded into memory as needed but not directly used off the media.
The problem is optical media is far cheaper per byte than Flash memory still i'm sure.
Flash memory will never be cheaper than optical media. It probably costs like a penny to make a DVD or Blu-Ray.
What about the DS? the Vita? Basically flash (cartridge) based game systems...

Basically every single cart looks like shit on every platform, but the Nintendo 64 did it best IMO
![]()
Last edited by LeGIt; 05-03-2012 at 11:40 AM.
My Feedback Thread
Sega Dreamcast: Evil Twin Cyprien's Chronicles Beta [Bananabreak]
Sega Dreamcast: Ball Breakers v0.800 GD-R Beta [Bananabreak]
Sega Dreamcast: Chicken Run Source Code [Bananabreak]
Sega Dreamcast: Street Fighter III 3rd Strike v1.000 NTSC-U Beta [FLT]
Sega Dreamcast: Carrier v0.100 GD-R Beta [Bananabreak]
Sony PlayStation: Deuce (UNRELEASED)

Famicom Carts - Simple, yet brilliant design.
PC Engine Hu-Cards - So cool
Master Sytem Carts - For nostalgic reasons
Atari 2600 - Same as above.
Last edited by Johnny; 05-03-2012 at 11:49 AM.
A-Spec level: 28 / B-Spec level: 13
Current car: Chevrolet Corvette Stingray Final Prototype 2014
Number of cars on garage: 94 ( Check my Garage HERE )
B-Spec driver shared: N.Schumacher - Class 13
## Cars available for trade : 2x Toyota CELICA XX 2800GT '81 ) ##
It costs more than a penny to make them. But it would seem like that compared to the cost of flash, particularly on a byte for byte basis. Someone around here might have some numbers on it. But when you mass produce optical discs, the cost for each individual disk becomes pretty small. MaskROMs have a similar cost break compared to programmable ROMs but it still costs more to make a MaskROM than optical disk particularly talking byte for byte of memory.
One of my alltime favourites is the Salamander cartridge. It was the only cartridge that I took out of the box just to display it on my shelf:
IMO one of the top 3 best-looking Famicom cartridges! (counting all gold/silver carts as the same rank)
<- can someone please make this as a repro and sell it so me?
I do agree. That is one of the coolest licensed game cartridges. It seems like it has held up well too. I'd seen them many times before and it is always striking.
I would vote for the PAL SNES/SuperFami cartridges, although you're right: the stackability and end-labels are important issues.
One that often doesn't get a look in is the Atari VCS-era Parker Brothers' cartridges:
Finally, a 'cute' factor for the Game Boy Advance cartridge:
873717-6a00d83452033569e200e54f27386f8834_800wi_super.jpg
Last edited by mooseblaster; 05-04-2012 at 04:56 PM.
Bookmarks