I was reminiscing about the Wildcard DX that I used to own so long ago (must be over 15 years ago) and I remember how impressed I was by the whole thing (we called it a copy box). Not just owning so many games (in fact that got old really quick) but the idea of having the games on disks, the whole process of loading, the Wildcard menu system, the info it displayed about the ROMs. I didn't understand half of it, but maybe that feeling is what made me decide to become a programmer many years later.
And so today for the first time I wondered about the teams that wrote the software for these systems (and built the hardware of course). There must be some good stories there. Like how did they work, were they working from official documents/specifications or just reverse engineering, what hardware did they have to start with, did they have any moral objectives to what they were doing, was it a good business to be in, did they make a career in console development after the era of cartridge systems?
Are any of those developers still active in the current home brew/hardware mod scene? Can we find one of them and ask the to do a kind of AMA style thread here?
Edit: all I can remember is that the Wildcard was a product from a company called Front Far East, I think they were from Taiwan.