The Dreamcast market is a really weird one if you ask me, especially Japanese software! All the shooters, fighters and other rare games seem to be hoarded by people rather than traded. Everyone just keeps them, even Japanese game shops do not have the same tons and tons of them as they have of Famicom/Saturn/PC-Engine (in comparison).
<- can someone please make this as a repro and sell it so me?
Last edited by GodofHardcore; 01-29-2012 at 07:47 PM.
As far as comics go,there's few new fans of the medium to sell rare items to.
Single issues are worth next to nothing, except for if they are really old and sought after for any reason. Complete collections of series or spinoffs can be worth something, but according to my experience it's rarely more than what they cost new.
Generally, stuff from the 1970's and after is not worth that much except for some very exclusive editions that used to cost a lot of money in the first place. It's because that was the time when people began collecting comics and began buying multiple copies of every issue. Supply exceeds demand, comic crash of early 1990's/late 1980's. Stuff from before the comic collecting boom is worth more than anything after that. And even then... same as with video games (except for some sealed exceptions) it's hard to match the retail price.
Last edited by ave; 01-29-2012 at 08:10 PM.
<- can someone please make this as a repro and sell it so me?
I used to have quite a few rare items. Amazing Spiderman 14. Wasn't in mint condition by a stretch, but was nice owning an original from the 60's.
I mostly find Playstation hardware at thrift stores with the occasional Genesis, VERY rare SNES and Dreamcast. They all seem to think old stuff=UBER RARE L@@K and hoard it behind the counter for high prices.
I've found far more GameCube hardware than Dreamcast as of late.
http://www.assemblergames.com/forums...ad.php?t=31524
My feedback thread, since it seems somewhat difficult for people to find.
That's only a few years old isn't it? I remember hearing about it around about 2008/9 I think.
When getting something signed is it better to have it on the comic itsself, or the outside of the plastic holding bag? I figure having something signed couldn't hurt its value, and it'd be a nice collectable.
Last edited by GodofHardcore; 01-30-2012 at 05:25 PM.
I have a bunch of comics that are worth something, but there is absolutely no market for them where I live. Stuff like first 24 issues of Todd MacFarlane's Spider-Man, Conan The Rogue, Four Shojo Stories.. I've had no success when trying to sell for proper prices, since collectors here only hoard domestic releases.
And when it comes to video games, it's really hard to find anything but loose NES carts. The situation here is just ridiculous. For example, some people actually think Dreamcast consoles are super rare. But sometimes you can find amazing deals here. Like NIB limited edition of Steeldom for the Saturn for 5 euros! It's like everything is backwards here.
There's a hybrid thingy that people made out of an RGB and an optical cable. One of the best cables of this kind was (and I think still is, due to the extremely high price :P) was sold right after release by a famous German gameshop called Wolfsoft for the legendary price of 89 Euros.
I think 480p can only be activated on certain games (the ones that support it through component), but you can install a modchip and force 480p on almost all games.
Last edited by ave; 01-30-2012 at 06:36 PM.
<- can someone please make this as a repro and sell it so me?
The DC is getting a lot of attention from hipsters lately, beats me why.
And comics? if the oldschool gamers are getting old the oldschool comic fans have one foot on the grave.
No joking there, last meetup I went to all the guys from the comic section were well on their 50s.
My website: The Retro Game South Africa
Youtube: HPZeta
PS I really want to commission some one for some proper banners for the website, let me know if your interested.
The voodoo2 was 3dFX at the height of its game, and also the first SLI card ever
The 5 AFAIK was also the first dual-GPU card, albeit a failure since it was way too expensive to make and sell, and didn't have DX8 shader support
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