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Thread: Saturn Exclusives (that are still just that)

  1. #41
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    Bug looks pretty fun. I'll have to grab that and it's sequel
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  2. #42
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    Bug is actually pretty awful. It's like Sega's Bubsy: a stupid character with ATTITUDE in a bad game.

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    I'd say Bug leans on more as a good game than a bad one, especially the sequel which is much more audiovisually pleasing. The only real problem I had with it is that the levels are waaaaaay too long, and this turns them very annoying very soon. I think I finished 2/3rd of the game by the point I said "fuck this". But, I only enjoy really fast paced arcade style titles, which exacerbates the fault of the level design, so you may not find it as bad as I did.

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  4. #44
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    I guess Bug is more offensively boring than outright bad. Still, wouldn't wanna voluntarily play it, plus I just hate all those characters with ATTITUDE that western developers created in the 90s: Gex, Bug, Bubsy, Crash Bandicoot etc.

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    Only Bubsy truely sucked
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  6. #46
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    Bug! was fun but too hard. Bug! too even more so.
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  7. #47
    Sega Rally was also released on PS2 together with the japanese version of Sega Rally (evo?). Port was solid. Biohazard was of course not exclusive but had a cool exclusive time attack mode the other versions lacked.

  8. #48
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    Quote Originally Posted by GodofHardcore View Post
    Only Bubsy truely sucked
    As characters, all the ones I mentioned sucked.

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    Quote Originally Posted by 7Force View Post
    As characters, all the ones I mentioned sucked.
    I really only hate Bubsy as a character and his games were just horrible too, I remember Gamepro doing monthy features on the development of the first game hyping the shit out of it only for the final product to just be complete ass.
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    I wanted to say elevator action 2 but I remembered it's on a Taito compilation for PS2 (Saturn ver is a port, I think Ps2 version is just the arcade F3 version emulated).

    Quote Originally Posted by 7Force View Post
    Steep Slope Sliders (by Cave!)
    Is that game any good? I've been curious about it every time I see the ST-V cart up on yahoo.

  11. #51
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    Well, it's kind of fun. Still crap compared to 1080 though if you ask me.
    <- can someone please make this as a repro and sell it so me?

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    Steep Slop Sliders was the BEST snowboarding game of it's time. Even now it's still a solid game plus it features a cool real time mode where each course has lighting conditions based upon the time of day. So I can Play the Japanese course at say 10am and it will be daytime but a European course would be at night.

    This is a feature only a Saturn could do and the Dreamcast after that. What is sad is that modern day consoles like the 360 and PS3 have built in clocks but never use this cool real time feature.

    Yakumo

    PS: Bug and Bug Too are so boring you'll never want to complete them plus the character just like Bubsy, Gex, Awesome Possum and all the others is annoying.
    Last edited by Yakumo; 01-09-2012 at 07:35 PM.
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  13. #53
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    If I had to choose my favorite Saturn game, it'd probably have to be Virtua Fighter 2 - which is a bit unfortunate because my Japanese copy has problems loading sometimes. I need to get a new one.
    Last edited by la-li-lu-le-lo; 01-09-2012 at 06:41 PM.

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    Yeah, Steel Slope Sliders is amazing game. Also besides this real time mode it has a lot of secrets (like extra courses and unlockable characters).
    Last edited by s_d; 01-09-2012 at 06:44 PM.
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    All this talk about snowboarding games make me whip out Rippin Riders good shit there.
    Steel Slope Sliders is Japan exclusive?
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  16. #56
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    Quote Originally Posted by Yakumo View Post

    This is a feature only a Saturn could do and the Dreamcast after that. What is sad is that modern day consoles like the 360 and PS3 have built in clocks but never use this cool real time feature.
    I've often thought about this. I think the reason it's not done in this day and age is because it could really piss people off if they are always working during daylight hours and vise versa. Manually changing the system time could fuck up so many things these days.

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    Quote Originally Posted by Anthaemia. View Post
    Yakumo, I didn't think the first WipEout ended up being that bad a Saturn conversion, and while it's mentioned quite a lot you can barely tell the textures in 2097/XL were (slightly) lower than on the PlayStation. Apart from the lack of real time light sourcing, my only real complaint graphically was the decision to use "fake" transparency effects. Then again, it did mean the frame rate could be maintained - and in a game like this speed deserves to be the priority over what amounts to just a few extra coats of polish!

    As for mettleramiel's namechecking of Astal, I was playing this one earlier today, ironically enough. Come to think of it, I also had a quick blast of Congo The Movie as well, but the less said about that one the better. We poor Saturn owners didn't exactly get many decent first person shooters, apart from maybe Alien Trilogy and Lobotomy's very own trilogy of Exhumed, Duke Nukem 3D and Quake. Of course, even these can get boring after a while. On the subject of FPS titles for the Saturn, does anyone else remember Deadalus, or Robotica as it was known over here? That's not available on any other system, to my knowledge...

    Robotica (or was it Deadalus I can't remember and my saturn games boxed up at the moment) sucks. It's the same shit over and over, it never ends. Find the key to the exit and destroy the robots in your way. It even plays the same music for each level, it changes once you have the key. But even that is the same one every time you get the key. If I remember correctly, if you die on say level 32, you have to start back at level 1.

    One question I want to know is. Is there ending for this game?

    =hugh

  18. #58
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    actually now that I think about it, I think the Saturn is the only platform for Virtual Hydlide.

    No, Im not knocking the game. I quite enjoyed Super Hydlide on the Genesis...

  19. #59
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    Quote Originally Posted by hugh View Post
    Robotica (or was it Deadalus I can't remember and my saturn games boxed up at the moment) sucks. It's the same shit over and over, it never ends. Find the key to the exit and destroy the robots in your way. It even plays the same music for each level, it changes once you have the key. But even that is the same one every time you get the key. If I remember correctly, if you die on say level 32, you have to start back at level 1.

    One question I want to know is. Is there ending for this game?

    =hugh
    Yep. There's a final boss.


    I actually liked Robotica and the Bug! games. Bug! was a decent enough platformer, it's just brutally hard and extremely drawn out. Robotica is all about playing in the dark with surround sound on full blast.
    Last edited by jp.; 01-09-2012 at 10:09 PM.

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    Quote Originally Posted by Twimfy View Post
    I've often thought about this. I think the reason it's not done in this day and age is because it could really piss people off if they are always working during daylight hours and vise versa. Manually changing the system time could fuck up so many things these days.
    You could just switch off the real time setting just like you could on saturn games. no need to change times or anything. just a simple On / Off option on the game.
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