I was talking with a Friend discussing why I emulate some consoles VS the Real hardware. And he mentioned something to me that Struck me as weird as I never noticed before.
He thinks that emulators seem to run games faster VS the Real thing. I have NEVER observed this before in all my years of playing emus or real hardware.
Now since Roms are a touchy issue with some and I've struck some nerves on this topic I'll only cite examples from games I actually own that I emulate and BEFORE SOME PEOPLE (I'm looking at you jamtex) get on my case about emulation YES I do play games on real hardware just as much as emulated.
Einhander (US Version) I've emulated 2 different ways through Bleemcast which obviously wasn't a perfect emulation but it sure as hell looked gorgeous running on my Dreamcast. I have played it from disc on PSX
and never noticed any speed issues slower or faster VS playing it though my PS2.
My main NES emulator is Nestopia I play using a Buffalo USB famicom pad.
Playing Mega Man 3 a game I can clear blindfolded, Know inside out backwards and forwards and can ALMOST clear in 1 life (DAMN YOU GEMINI MAN) I've never noticed any differences vs playing it on the NES, the ports/emulations on XBOX/PS2 playing it emulated on Dreamcast or through Nestopia or JNES (my back up for the few mappers Nestopia doesn't support) they all play identical to me besides of course the graphical differences in the anniversary collection versions.
Dreamcast emulation isn't perfect (though Demul) but Soul Calibur plays the same as does
Border Down although Border down has some sound issues that annoy me.
So those are my two examples. Is there any weight to this speed thing?
Can anyone cite some differences they've noticed Emulated VS Real Hardware?
Edit-
OH DUH...I forgot to point out, I'm aware they aren't running at native resolution although I know ATI makes a special graphics card just for emu nuts that supports lower resolutions.



Reply With Quote

















Bookmarks