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Thread: Play Station SNES

  1. #1

    Play Station SNES

    I was wondering if any Play Station SNES systems ever saw the light of day. I read that about 200 were produced but never sold. I think this is moving up on my never will own wish list.

  2. #2

    Tribuni Angusticlavii
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    I have them all. Sony threw them in the trash and I grabbed them all and are in my basement. If you want pictures them I'm afraid there was a flood and I threw them all in an incinerator.

    Seriously Sony would never have produced "200" of them. You just don't make things like that. Sony surely had prototypes but there was never a commercial version. More importantly there is no known software to run on such a system. It's a neat footnote in gaming history but there is no real product there.

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    Case mock ups, prototype boards were the likely extent of things.

    I sincerely doubt they had an actual product to attach to the SNES with some actual software. If they did it'd have been tech demos to show that communication was functional and some basic tests.
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  4. #4
    I was reading this:
    http://www.n-sider.com/contentview.php?contentid=231

    Here is the quote:
    Nintendo, Sony, and Philips scrapped the SNES Nintendo Disk, which reportedly never made it past prototype form. Sony abandoned its Play Station project which never made it out of the factory. Apparently, about 200 were produced. The software in development for it was cancelled just as swiftly.

    Could just be bull.

  5. #5
    That's what "apparently" implies.

  6. #6
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    There was some early SFC software such as Dragonfly. This could have been also in production for the Nintendo PlayStation (It's not a Sony PlayStation since it would ave been sold under Nintendo)
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  7. #7
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    Psygnosis had prototypes. Maybe No Comply saw some of them?
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  8. #8

    Tribuni Angusticlavii
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    Again this 200 number was pulled out of someone's ass. Sure they probably made prototype cases and had prototype boards as you would with the development of any product if it gets that far along. But there was never anything really significant or interesting made. Nothing to discover.

  9. #9
    It would make no sense for them to make 200... then not release it.

  10. #10
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    Quote Originally Posted by Taucias View Post
    Psygnosis had prototypes. Maybe No Comply saw some of them?
    Nocomply must have been 17 back then however he was really in to his computer modelling. We used to see each other almost every wek day back when the SFC was the in system. Ah, they were the days. Myself, NoComply, Mattie, Mr. F, Quigo, Birdshit discs, Sausage Lips, "Barrel of laughs" Andy and the Twat in the hat or Man with a chain as he became known. Yep, they were the days :crying:

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    Last edited by Yakumo; 10-31-2011 at 01:40 AM.
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  11. #11
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    It is probably safe to say that Square had a few as well since Secret of Mana/Seiken Densetsu 2 was meant to be a launch title.
    Well, it's rather brutal here. Right now we are advising all our clients to put everything they've got into canned food and shotguns.

  12. #12
    There would be prototypes for sure. Just lost and forgotten...

  13. #13
    Something as important as that hardware wouldn't be forgotten..

  14. #14
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    Quote Originally Posted by Segata Sanshiro View Post
    Something as important as that hardware wouldn't be forgotten..
    Not everybody who works in video gaming enjoys it as much as us. For most people it's just a job and any prototype related objects they get are just junk to them.

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    Indeed, I think the legal departments of both companies would've wanted to sweep the remains of the system under the carpet. Sony would've held more of the patents in relation to hardware design, hence the relatively fast turn-around with their Playstation.

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    Maybe this one got lost in a move as well :P

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    "Something as important as the Declaration of Independence of the Original 13 United States Colonies wouldn't be lost!"

    Which is why people have found original copies hidden inside of paintings before, right?
    Last edited by APE; 10-31-2011 at 11:27 AM.
    http://www.assemblergames.com/forums...ad.php?t=31524
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  18. #18
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    Digital Pictures used a devkit for sure, Tom Zito did say once that the video they managed to play in the SNES was better than the Sega CD. Virgin was meant to port the 7th Guest.

  19. #19
    I was unsure if they might have been made to give out to the software devs. Onto the next super rare that I will never find.

  20. #20
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    Quote Originally Posted by Garlo View Post
    Digital Pictures used a devkit for sure, Tom Zito did say once that the video they managed to play in the SNES was better than the Sega CD. Virgin was meant to port the 7th Guest.
    Virgin were porting 7th guest to the Saturn. It was even in the release dates. It never was released though. I so wanted that game because of the triler. I did get to play the game in the end on my phone. Pretty good for the time but now it's a bit cheesey. I still enjoyed it though.
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