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Thread: Dreamcast GDRom Diver emulator!

  1. #1
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    Dreamcast GDRom Diver emulator!

    Last edited by Anthony817; 08-09-2011 at 10:03 PM.

  2. #2
    Easy man, take it easy, it's just a prototype. Even Deunan said that if you only want a free gd game emulator this will be only keep for his makaron tests.

    It's a great thing but is very early.

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    Yeah he just said that now, not when I posted this 2 hours ago. I know I should have never told anybody and let him do what he wanted with it.

    I was just posting Dreamcast news like I always do. Even with the SD adapters nobody ever mentioned pirating, we always said you have to rip your own GDR's

    I agree though, shouldn't have jumped the gun, but I was only posting this where it was relevant to others.
    Last edited by Anthony817; 08-09-2011 at 10:22 PM.

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    this is interesting news hopefully he will detail how he did it
    and maybe it could be ported to an Adriano compatible system

  5. #5
    very interesting

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    does it plug in to the modem port? or is that just for the development of the thing?

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    From his site he says this.

    What you see on the photo is Dreamcast with it's cover off and the GD drive assembly removed. I cut some holes and soldered wires directly to the mainboard to avoid messing with the original connector. This way I can always plug the drive back in and use it as before - or even better, I can use FPGA as logic analyzer to watch the traffic.
    So for now I think he soldered it to the board but plans on using a connector so it just plugs into the system later on.

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    Its an altera FPGA. I'm not familiar with that specific model myself but that is how he did it. Time, energy, and likely a lot of VHDL.

    EDIT: If I'm understanding his wording right (seems a bit odd) its a Cyclone II.
    Last edited by APE; 08-10-2011 at 08:15 PM.
    http://www.assemblergames.com/forums...ad.php?t=31524
    My feedback thread, since it seems somewhat difficult for people to find.

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    http://www.terasic.com.tw/cgi-bin/page/archive.pl?No=83

    From what I understand he wants to shrink it down when he perfects it and use one of these things.

    http://cgi.ebay.com/MCU-BOARD-STM32F...-/120562467483

    He just needs something sufficient enough to keep up with the Dreamcast clock speeds.

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    I'm sure there are FPGAs out there fast enough, the problem is that they tend to be a bit expensive.
    http://www.assemblergames.com/forums...ad.php?t=31524
    My feedback thread, since it seems somewhat difficult for people to find.

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    i dont think they are that expensive then tincy and ardrinos tend to be speedy and popular and they dont really break 100 bucks often

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    Are you joking? Arduinos are basically the same as PIC chips, they's slow and have a maximum of 18 pins, how're you going to interface with a propietry CDROM interface and an SD Card and RAM with 18 pins and something that can just about flash a few LEDs on and off.
    CDROMs transfer data at ~3MBPS, arduino can just about manage serial at 115Kbps from what I remember.

  13. #13
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    Quote Originally Posted by splith View Post
    Are you joking? Arduinos are basically the same as PIC chips, they's slow and have a maximum of 18 pins, how're you going to interface with a propietry CDROM interface and an SD Card and RAM with 18 pins and something that can just about flash a few LEDs on and off.
    CDROMs transfer data at ~3MBPS, arduino can just about manage serial at 115Kbps from what I remember.

    ^ this

    Arduinos are no where near powerful enough to have any chance of doing this. Ever.
    Quote Originally Posted by APE View Post
    Legend has it he can ninja a chip into a PS2 while you're playing it and you'll never notice until you reboot.
    Feedback: Here eBay
    My Modding parts for sale thread can be found here: CLICK ME

  14. #14
    Quote Originally Posted by angelwolf71885 View Post
    i dont think they are that expensive then tincy and ardrinos tend to be speedy and popular and they dont really break 100 bucks often
    :-(

    hahaha. Arduino's can not do what an FPGA can do man...

    The Arduino, has a very slow microcontroller with a limited amount of digital and analog inputs / outputs.

    It is just out of the question to use one for this project.



    Above all that, what he has done is excellent. Again, this is what I am now trying to acheive for my PS1 SD Card System.

    http://www.haunted360.com/development-alterafpga.html

    The board he is using, is an Altera DE1. You can see, he is using an external clock and not one of the 3 on-board oscillators.

    Yes. It is a Cyclone II. It is actually a EP2C20F484C7 FBGA with 484 pins. It features,

    1.2 volts core voltage,
    18752 LE's,
    315 I/O,
    239616 Memory Bits,
    52 Embedded Multipliers,
    4 PLL's
    and 16 Global Clocks.

  15. #15
    PM me when its finished and I can order one, then give me directions to the online poll for the Saturn version :)

  16. #16
    Strange I was just wondering what happened to the DC IDE project.

    There was a complete Modembus-to-ISA-to-IDE adapter built with nothing but common TTL parts and
    scavenged connectors.

    Using a FPGA is only needed to emulate the GD drive logic/software, correct ?

    I think a practical GD-ROM replacement needs to patch the bios / interrupt routines and then have some simple CPLDs as glue logic to a CF-IDE drive. (Or IDE to SATA converter)

    A MCU plus some cheap CPLDs and EEPROM with a fancy software can do all that ~
    (the software becomes the complex component then... real-time interrupt patching and the horror )

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    Quote Originally Posted by Melchior View Post
    Using a FPGA is only needed to emulate the GD drive logic/software, correct ?
    Correct, he should be trying to shrink it down in size with a much cheaper board later too, for now this is only a prototype for developing, so still might be some time till it is released, but he said he is interested in selling them for a profit.

  18. #18
    Quote Originally Posted by Anthony817 View Post
    but he said he is interested in selling them for a profit.
    Anyone have another contact for him other than livejournal?

  19. #19
    Quote Originally Posted by UprightCarrot View Post
    Anyone have another contact for him other than livejournal?
    I do. But he is extremely busy.

  20. #20
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    Quote Originally Posted by Haunted360 View Post
    I do. But he is extremely busy.
    :rolleyes:

    Which just means any e-mail sent will be returned when he is available to write a reply.
    http://www.assemblergames.com/forums...ad.php?t=31524
    My feedback thread, since it seems somewhat difficult for people to find.

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