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New member
OS 1.23 fixed the problems i was having with the F2 (force SRAM) version not creating the save file on my NTSC console.
Good work.
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@KRIKzz
Hi,
I got a 64Drive a few days ago and tested it with Donkey Kong 64 (U) [!].z64 (the original dump that has not been patched). For my surprise, the game saved fine to EEP16K. Even after finishing the first level the save was not lost.
I don't know if this is hardware or software related, just wanted to let you know. Maybe there is still a bug in the EEP16K save feature in ED64.
Again, I am not complaining, just trying to help making the ED64 bug free :)
Thank you for your work.
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New member
hello,
which (E) rom of DK64 should I use if I want to be able to save my game on the ED64:
Donkey Kong 64 (E) [f1] (Boot&Save).z64
or
Donkey Kong 64 (E) [f1] (Save).z64
thanks
EDIT:
Nevermind its: Donkey Kong 64 (E) [f1] (Boot&Save).z64 on PAL consoles
thanks anyway
Last edited by sharklaser; 02-02-2013 at 10:09 AM.
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