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Thread: Which Donkey Kong 64 Maintains Save?

  1. #61
    OS 1.23 fixed the problems i was having with the F2 (force SRAM) version not creating the save file on my NTSC console.

    Good work.

  2. #62
    @KRIKzz

    Hi,

    I got a 64Drive a few days ago and tested it with Donkey Kong 64 (U) [!].z64 (the original dump that has not been patched). For my surprise, the game saved fine to EEP16K. Even after finishing the first level the save was not lost.

    I don't know if this is hardware or software related, just wanted to let you know. Maybe there is still a bug in the EEP16K save feature in ED64.

    Again, I am not complaining, just trying to help making the ED64 bug free :)

    Thank you for your work.

  3. #63
    hello,
    which (E) rom of DK64 should I use if I want to be able to save my game on the ED64:

    Donkey Kong 64 (E) [f1] (Boot&Save).z64
    or
    Donkey Kong 64 (E) [f1] (Save).z64

    thanks

    EDIT:
    Nevermind its: Donkey Kong 64 (E) [f1] (Boot&Save).z64 on PAL consoles
    thanks anyway
    Last edited by sharklaser; 02-02-2013 at 10:09 AM.

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