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Thread: Saturn Brawler Guardian Heroes XBLA!

  1. #21
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    No surprise it has a Vaseline filter. Not a deal breaker, but hopefully it can be disabled.

    I hope theres a disc version of this and Radiant Silvergun HD at some point.
    Last edited by GungriffonEX; 05-05-2011 at 02:50 PM.

  2. #22
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    Quote Originally Posted by Shakey_Jake33 View Post
    Boo, horrible filtering! How do Sega manage it?!

    http://www.gamersyde.com/news_guardi...-11015_en.html
    Well that certainly looks like shit.

  3. #23
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    The game was OK, but the multi-player was the best part. I wonder how they will incorporate that? I think I remember the Saturn game being 6 player?
    Last edited by Taucias; 05-05-2011 at 08:12 PM.
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  4. #24
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    Quote Originally Posted by GaijinPunch View Post
    Well that certainly looks like shit.
    Shit isn't even close. If the team behind Final Fight Double Impact can get a good scan line filter going then why can't others. I had all this smooth filter crap. Even on PC Emulators I hate it. Scan lines or nothing is the way it should be.

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  5. #25
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  6. #26
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    The screenshots sure look like sh*t, however the 'saturn' mode looks very good in 16:9. Checkout the gameplay(!) footage at: http://uk.gamespot.com/saturn/action...hd--daily-demo

  7. #27
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    Wow, that looks great, relieved that you can turn the filter off. Of course, it wouldn't really have mattered if the graphics only had the crappy filter since the game is good, after all, I did buy the Monkey Island special edition even though the new graphics were shit-tastic.

  8. #28
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    Quote Originally Posted by wombat View Post
    The screenshots sure look like sh*t, however the 'saturn' mode looks very good in 16:9.
    The Saturn version on my shelf looks better.

  9. #29
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    I don't understand who this is supposed to appeal to. I would expect that anyone who's into this kind of game already has a Saturn.

  10. #30
    I dunno, games like this that have developed cult status over time can be a genuine curiosity for people who didn't play it at the time. I do think it will be lost of many people who didn't play it back then though.

  11. #31
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    All this talk has me searching around for my Saturn copy. I have the American release, and I remembered that I sold the Japanese version of the game a few years ago.

    Were there any significant differences between the two regional Saturn releases of Guardian Heroes? I bring it up because I remember the guy who bought my JPN-region game seemed really overly grateful to have bought that copy, and I wonder if there's something the Japanese version has that the US version lacks. It was the era of KOF blood spatter being edited out, so I suppose it's possible for a drastic change apart from localization.

  12. #32
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    Now that I see the prices it's going for on eBay I can see why you might want an XBLA release.

  13. #33
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    I didn't think Guardian Heroes was too expensive, at least not the Japanese version.
    There are probably a lot of people who don't have a Saturn and want to play this game. I'm all for giving as many people as possible the chance to play a great, underrated game like this: one good argument I read on some forum, maybe this one, was that nobody complains when classic movies are released on new formats (well, I know some people actually do, but they go in the "batshit insane, to be ignored" category), so why shouldn't classic video games be re-released as well? People who wanna watch Citizen Kane don't have to hunt down an old video projector and a reel or whatever, so why should people who wanna play GH have to hunt down an old Saturn? Is it because people want to be elitist by limiting the number of people who wanna play these games?

  14. #34
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    nah, even in Japan you'll be lucky to find a copy for under 1500 yen which is why you don't see it on my store often since I try to sell at a low price yet still make a bit of money. Recently quite a few Saturn games are becoming expensive. I have to buy in bulk to keep the cost down. Recently bought a case of 25 Marvel Super Heroes which are flying out since I can sell them mint with spine and so on for only 1000 yen. Hard Off ask 1500 for a nice one or at least the Hard Off near my home does.

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  15. #35
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    Quote Originally Posted by 7Force View Post
    why should people who wanna play GH have to hunt down an old Saturn? Is it because people want to be elitist by limiting the number of people who wanna play these games?
    I think you're completely misconstruing the complaints in this thread. Nobody is questioning whether or not the game deserves a re-release, nobody's saying that it shouldn't happen or anything like that. We're just worried about the horrible graphical filter, as so many re-released classics in the past have been butchered in this way.

  16. #36
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    Quote Originally Posted by Shakey_Jake33 View Post
    Boo, horrible filtering! How do Sega manage it?!

    http://www.gamersyde.com/news_guardi...-11015_en.html
    Wow, so they put all the sprites through HQx4 and redraw the gui.
    With access to the source files, this is something like a few day job for a single programmer.

    Oh well, that's SEGA for you. And I doubt they could've done anything else either, no way to redraw so many sprites manually.

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  17. #37
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    Quote Originally Posted by Alchy View Post
    I think you're completely misconstruing the complaints in this thread. Nobody is questioning whether or not the game deserves a re-release, nobody's saying that it shouldn't happen or anything like that. We're just worried about the horrible graphical filter, as so many re-released classics in the past have been butchered in this way.
    I wasn't talking about anyone in this thread, but there are just so many idiots on the Internet who are against re-releasing old games on new systems. But hey, at least they didn't make it a 3D pile of crap like Turtles in Time.

  18. #38
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    I just read on the Sega homepage that there's a "Saturn mode" which uses the original graphics, just with different text and the widescreen aspect ratio.

  19. #39
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    Quote Originally Posted by Druid II View Post
    Wow, so they put all the sprites through HQx4 and redraw the gui.
    With access to the source files, this is something like a few day job for a single programmer.
    That only works if you have the pre-rendered assets. Does anyone know for a fact that Treasure does? Some Treasure designers have gone on record saying they've drawn by hand, so, not a surprise if they don't.

  20. #40
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    There's light on the end of the tunnel... for PSN users.
    http://forums.sega.com/showthread.ph...-Heroes-on-PSN

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