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Thread: EverDrive 64

  1. #1441
    Site Supporter 2012 Member Hardcore
    sonicdude10's Avatar

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    Quote Originally Posted by KRIKzz View Post
    sonicdude10completely wrong. v2 also based on cyclone, v1 and v2 supports 64mb games. v1 need jtag for firmware update, v2 can load firmware from sd card and it uses another firmware branch. things like "ROM loader chip" not exist at all. MAX2 is not fpga, by the way :p
    I was just taking a guess. By "ROM loader chip" I meant the memory chip the game flashes to for playing. Forgot what type of memory chip it is; if it a SRAM chip or something else along those lines. I was referring to v2 being cyclone based. I should know having a v2 model. My comment was about not being sure if v1 was based off the cyclone as well or another FPGA. Lastly, should've researched the MAX2 before posting. Turns out it's a CPLD. Interesting. The ED64 v2 model could technically be classified as a PLD then. Sorry if my reply was confusing and wrong.
    Classic hardware collector and modifier. Currently focused on Sega, Xbox, and Nintendo stuff. New Xbox project:
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    I'm now on Sega-16

  2. #1442
    Quote Originally Posted by jocu3 View Post
    Hi

    I know that Everdrive 64 does not have built in clock and that's why Animal Forest hangs after setting the time. Still I want to ask if there is any way to play this game with ED 64 :-) ? Any hacked rom that allows to play with backup devices? I have tried with english translation.

    Cheers, Jocu

    ps. thanks to krikzz for fixing my ED 64, great to know that we have support!
    I'd like to know too!

  3. #1443
    Quote Originally Posted by Delirious17 View Post
    I'd like to know too!
    I have been told by someone that the English translation works if you force flash. My TV is broken so I can't test if myself.

  4. #1444

  5. #1445
    New member sanny87's Avatar

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    Originally Posted by KRIKzz
    sonicdude10completely wrong. v2 also based on cyclone, v1 and v2 supports 64mb games. v1 need jtag for firmware update, v2 can load firmware from sd card and it uses another firmware branch. things like "ROM loader chip" not exist at all. MAX2 is not fpga, by the way :p
    I was just taking a guess. By "ROM loader chip" I meant the memory chip the game flashes to for playing. Forgot what type of memory chip it is; if it a SRAM chip or something else along those lines. I was referring to v2 being cyclone based. I should know having a v2 model. My comment was about not being sure if v1 was based off the cyclone as well or another FPGA. Lastly, should've researched the MAX2 before posting. Turns out it's a CPLD. Interesting. The ED64 v2 model could technically be classified as a PLD then. Sorry if my reply was confusing and wrong.



    Thanks for your answer anyway man. Thanks KRIKzz also
    Last edited by sanny87; 05-26-2012 at 04:44 PM.

  6. #1446
    EverDrive64 (Deluxe Edition) Subject Code Name "Sulley" now up for bid on eBay. 50% of final sale price goes to Toys for Tots. Please check it out: http://cgi.ebay.com/ws/eBayISAPI.dll...m=230814787625

  7. #1447
    4.
    Last edited by sleepinglion; 07-22-2012 at 12:14 PM.

  8. #1448
    Hi,

    First of all thanks for the great product.

    I am about to order one, but i am not sure if i should order the one with USB or the one without it.

    As far as i know, USB is used for developing purposes (which i have absolutely zero interest) and firmware updates before v2.0

    As the cart i order will be v2.0 and i won't develop anything on it, i should be fine without USB, right?

    Is there anything else i am missing?

  9. #1449
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    KRIKzz's Avatar

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    Non usb version is best choice for you, definatelly!
    I looking for genesis 2 with motherboard VA2

  10. #1450
    Thanks, KRIKzz. I did as you said and just ordered one with Cart cover and PAL chip without USB port.

    To everybody, the cart comes with the everdrive 64 sticker shown on the retrogate store page, right?

    If so, that's great

  11. #1451
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    keropi's Avatar

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    ^ yes, you get what you see in the picture!

  12. #1452
    Just got my Everdrive64 today.

    I plugged it to my 55 inch Sammy (I am in Europe region) and i loaded some NTSC-U games. The display was shitty. Colors were wrong and there were ghosting everywhere. I tried various combinations and i couldn't get a decent picture.

    I then plugged my N64 to a flat CRT sony trinitron and i got the perfect picture in both NTSC and PAL.

    So if you are having different graphical problems, wrong colors etc. try to plug your N64 to a CRT and try to reproduce the problem.

  13. #1453
    Quote Originally Posted by reprep View Post
    So if you are having different graphical problems, wrong colors etc. try to plug your N64 to a CRT and try to reproduce the problem.
    Yeah. Old consoles don't look good on LCD or Plasma. CRT is the right option. Or if you really want to plug old consoles to Newer TV.
    XRGB is the second best choice... Too bad it is quite expensive.....

  14. #1454
    EDIT: Nevermind, I figured it out. Turns out that colors =/= bits haha.

    Found a 24-bit to 16-bit batch converter so I was able to crop & save the image with paint and then convert it.
    Last edited by aleckermit; 08-14-2012 at 12:20 AM.

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