Originally Posted by KRIKzz
sonicdude10completely wrong. v2 also based on cyclone, v1 and v2 supports 64mb games. v1 need jtag for firmware update, v2 can load firmware from sd card and it uses another firmware branch. things like "ROM loader chip" not exist at all. MAX2 is not fpga, by the way :p
I was just taking a guess. By "ROM loader chip" I meant the memory chip the game flashes to for playing. Forgot what type of memory chip it is; if it a SRAM chip or something else along those lines. I was referring to v2 being cyclone based. I should know having a v2 model. My comment was about not being sure if v1 was based off the cyclone as well or another FPGA. Lastly, should've researched the MAX2 before posting. Turns out it's a CPLD. Interesting. The ED64 v2 model could technically be classified as a PLD then. Sorry if my reply was confusing and wrong.
Thanks for your answer anyway man. Thanks KRIKzz also
Last edited by sanny87; 05-26-2012 at 04:44 PM.
EverDrive64 (Deluxe Edition) Subject Code Name "Sulley" now up for bid on eBay. 50% of final sale price goes to Toys for Tots. Please check it out: http://cgi.ebay.com/ws/eBayISAPI.dll...m=230814787625
First of all thanks for the great product.
I am about to order one, but i am not sure if i should order the one with USB or the one without it.
As far as i know, USB is used for developing purposes (which i have absolutely zero interest) and firmware updates before v2.0
As the cart i order will be v2.0 and i won't develop anything on it, i should be fine without USB, right?
Is there anything else i am missing?
Non usb version is best choice for you, definatelly!
I looking for genesis 2 with motherboard VA2
Thanks, KRIKzz. I did as you said and just ordered one with Cart cover and PAL chip without USB port.
To everybody, the cart comes with the everdrive 64 sticker shown on the retrogate store page, right?
If so, that's great
^ yes, you get what you see in the picture!
Just got my Everdrive64 today.
I plugged it to my 55 inch Sammy (I am in Europe region) and i loaded some NTSC-U games. The display was shitty. Colors were wrong and there were ghosting everywhere. I tried various combinations and i couldn't get a decent picture.
I then plugged my N64 to a flat CRT sony trinitron and i got the perfect picture in both NTSC and PAL.
So if you are having different graphical problems, wrong colors etc. try to plug your N64 to a CRT and try to reproduce the problem.
EDIT: Nevermind, I figured it out. Turns out that colors =/= bits haha.
Found a 24-bit to 16-bit batch converter so I was able to crop & save the image with paint and then convert it.
Last edited by aleckermit; 08-14-2012 at 12:20 AM.