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Debug mode/Error Messaging?
This one's to Krikzz. Someone on digitpress brought this up. Have you any thought on a way to display error messages on a rom that crashes on one of the Everdrives? This would come in handy in diagnosing issues with many of the hacked/oddball games like the BS games on SNES. I had a couple of the converted GG to SMS games freeze immediately on the Master Everdrive, but the guy who converted them said they worked on the Tototek. Thanks again.
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no way to print some debug info.
snes not work only if some wrong info in header, bad dump or spec chips.
converted gg games probably may have a problems in init code.
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Yeah I'd figure most of the issues are in the header. And I was so hoping to play Steven Seagal is the Final Option! It doesn't work. :crying:
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