Debug mode/Error Messaging?
This one's to Krikzz. Someone on digitpress brought this up. Have you any thought on a way to display error messages on a rom that crashes on one of the Everdrives? This would come in handy in diagnosing issues with many of the hacked/oddball games like the BS games on SNES. I had a couple of the converted GG to SMS games freeze immediately on the Master Everdrive, but the guy who converted them said they worked on the Tototek. Thanks again.
no way to print some debug info.
snes not work only if some wrong info in header, bad dump or spec chips.
converted gg games probably may have a problems in init code.
Yeah I'd figure most of the issues are in the header. And I was so hoping to play Steven Seagal is the Final Option! It doesn't work. :crying: