Every time I upload something, its always Super Mario 64, theoretically it should work with anything according to ppcasm's uploader based off HCS's previous work on Neon64. You should ask these two people rather than me.What game do you use to upload to? Super Mario 64?
I just remember every game I tried, the game would lock up.
Well, it could be 2 of reasons:I just remember every game I tried, the game would lock up.
1) Code is wrong. Double check everything
2) Libraries are wrong. There is a necessary change needed on libdragon. Ask ppcasm.
I used windows XP SP2 (i think) with UserPort (<-- click it) for full port access. My parallel port is built onto the motherboard as intended for gsuploader. PCI might not work until everything is done with ppcasm.
Last edited by Vandurol; 04-12-2011 at 04:49 PM.
The precompiled ver. of Neon64 for GS? There is two btw~Well, we can rule out the possibility of the code/library being wrong since I used a precompiled ver. of Neon64.
I'll upload everything I use that works and give a detail explanation on how to reproduce it on your system. Just give me a day or two.
Well, I just found out that my Gameshark... has a dummy parallel port! No wonder nothing would work. It has the clear black shell.
But it is odd that the moment I begin to transfer, it locks up. I'll have to check the internals and see if it really is a dummy parallel port.
Either way, I'd like to see what files you're using.
Yes, if it it fake, it locks up.But it is odd that the moment I begin to transfer, it locks up.
No glitter means fake. Sorry, also check if it has any LED display on the cart. If it doesn't its guaranteed a fake.It has the clear black shell.
This is why I buy 3.2 only since theres like 4 versions of 3.3 and all 3.2's work.
It does store the entire binary (ROM as in NES rom? for Neon64? then yes but not N64 ROMS because they are too big.) into ram. (there is only a maximum space of like... 4MB that doesn't interfere with N64 system's stuff.) This must include the expansion pack.Side note. So in the case of the N64, is the ROM address space directly accessible, or does the N64 copy the entire ROM onto RAM?
I mean, where is the binary (uploaded through gsuploader) stored?
This should answer your question:
Originally Posted by gsuploader.c
On a side, I just purchased a GS 3.2 so I'll be looking to trying this out! Thanks!
Oh, did you by any chance manage to package everything up? (all the files you use, etc?)
I'd rather dig up something relevant than start a new thread.
I'm getting in the mail two GameSharks, one v3.2 that needs reflashing and a v3.3 that has a parallel port but lacks the ICs and surface mounted resistors. The parts needed are:
8x 220ohm resistors
2x 10kohm resistors
Assuming I everything correctly. Pretty cheap but I have one hang up, the HC364 comes in a few different flavors that run at different frequencies. I'm not familiar enough with the part's purpose and functionality to determine what affect a 70mhz version would have over a 120mhz version. Packaging for all three ICs appears to be SOIC and if it isn't the pinouts are the same and shouldn't matter much beyond soldering difficulties. Does anyone know what affect the frequency would have on things? This is the particular version I'm looking at right now: http://search.digikey.com/scripts/Dk...82017334754810
Without a GameShark in front of me I can't figure out if the anode or the cathode is the common for the 7 segment display. All of the 7 segement displays that Digi-Key offers are one or the other with a single being labeled 'universal' albeit with the wrong orientation for pins on the thing. Obviously this part isn't necessary for the parallel port to function but it would be nice to have it.
Last edited by APE; 03-24-2012 at 05:06 PM.
My feedback thread, since it seems somewhat difficult for people to find.
What the hell is a '364??? I've never even heard of that part. I guarantee that's supposed to be '374 which is an octal D-FF and actually appropriate. '164 which is a shift register w/o an output latch or register seems out of place in a GS, but I guess it drives the 7 segment (with glitches).
those who can't make, mod