Page 9 of 19 FirstFirst 123456789101112131415161718 ... LastLast
Results 161 to 180 of 370

Thread: NGF history and snk buyout details

  1. #161
    Admin
    ASSEMbler Regix
    Pillar of the Community
    ASSEMbler's Avatar

    Join Date
    Mar 2004
    Posts
    16,086
    Blog Entries
    13
    I wasn't aware of that. I am sure people can read properly here so don't mind it.

  2. #162
    Quote Originally Posted by ASSEMbler View Post
    I wasn't aware of that. I am sure people can read properly here so don't mind it.

    My posts were being edited and merged together by:
    Last edited by LeGIt; 1 Day Ago at 11:01 AM. Reason: i r the merginator

    I would even go back and delete some of my replies cause it looked like I had written a novel. He would merge my replies/answers to 3 or 4 different people (and my replies are very detailed and long as it is).

    It would then appear that even more questions were being ignored.

    That's why I asked for people to let me reply and give an answer to one person's questions before someone else would ask the next set of questions. I was afraid my answers would all be merged together, as well as me maybe missing a question due to it getting lost and buried.

    Quote Originally Posted by benhat View Post
    Hi Dion

    A couple of questions:

    1. Did you start out with a long-term business strategy when you decided to start up NGF, can you say a few words about it?
    Hello Ben, I'll try my best to answer your questions and hopefully they'll be of some interest to other neo fans as well.

    I covered the beginnings and how NGF came to be when I started this thread. (1st post, page 1).

    NGF History
    I started buying/selling aes cartridges from snk back around 1994. It was nothing more than buying extra quantities as to offset the costs for my own personal collection.

    So after many years of doing business with snk, we developed a good business relationship together. I would frequently see snk-japan and snk-america employees at the various trade shows, plus I would visit the offices in california from time to time.

    Around that time, Chris and myself were taking things to a higher level, buying more and more quantities. From then on, we made agreements that we would be an authorized distributor for the aes consumer market. This led to the development of NeoGeoFreak/NGF-USA as a name, and later a brand, circa late 1996/97. These deals would eventually lead to NeoGeoFreak/NGF-USA becoming the exclusive and only consumer aes distributor for the entire US market (snk had agreements with another distributors for europe, south america, africa, etc...)

    To elaborate, it meant that for every title snk would release for the neogeo aes, NeoGeoFreak would be the exclusive and only ones selling it (we would buy the inventory and then sell to other retailers nationwide/north america). SNK did this with their mvs division as well, but we were not involved in arcade sales.

    Meaning, SNK could/would only sell directly from their own web sites to consumers at full retail, but they would not sell mass quantities to other retailers. NeoGeoFreak/NGF-USA was the middle man for wholesale aes sales. We were both a wholesaler and also a retailer. We sold wholesale quantities to retailers and various online sites, and we also sold one off orders to consumers.



    Quote Originally Posted by benhat View Post
    2. About the SNK-buyout: Could you give an account of the trip to SNK-japan, how it was like to be there when SNK was closing down their operations? Any small detail is appreciated.

    NGF visits SNK and NeoGeoWorld
    That is a very good question and brings back memories I may have otherwise forgotten.

    As I said before, since I lived in the usa, naturally, I started visiting the snk-america offices first . After I developed the relationship with them and started buying/selling aes carts, the visits and my orders became more and more frequent. Soon I was big enough to start talking distributor prices, rather than wholesale prices (this means buying very large quantities per title). This is when NeoGeoFreak came to be and Chris and myself partnered up.

    As a neo fans and collectors, we always enjoyed visiting the snk offices and warehouses. And as NGF became a bigger distributor, we were personally invited to snk-japan and the for the grand opening of NeoGeoWorld in February 1999.




    Here I am in full staff uniform for grand opening day.
    Chris and myself were there not as fans, but as the NGF delegation and to speak on usa distribution and talk of the gorwing collectors market, which I personally felt was being overlooked by the SNK Corporation.



    Chris Ray with two neogeoworld greeters for the grand opening vip invite.


    Being personally invited to NeoGeoWorld as a vip for grand opening day was a very gratifying experience for us. It reinforced our own beliefs that chris and myself that we were doing a great job with NGF and the neo market. And with all the money SNK invested in the NGWorld theme park, we felt the future would be looking even brighter.


    crashing down: SNK closed!!
    When snk were closing their offices, it was a very lull moment for sure.
    The negotiations actually started over the phone (they would call me way into the midnight hour to discuss NGF buying their remaining inventory. (I covered that somewhere in this thread too).

    I visited snk-america the week they were moving out of the office/warehouse they rented. By the end, everything was looking like any other business that was in the process of closing down. Desks, computers, etc... were being sold/taken away. Toilets, water coolers, doors,.. you name it. There was a japanese representative that told me I could have all their office printers they had 3 of them (huge commercial office style laser b/w printers)(i didn't take them).



    Quote Originally Posted by benhat View Post
    3. How do you feel about the Neo Geo today compared to back then (back when NGF was started)? How has your "relationship" with the Neo changed since then? I guess you met a lot of the bigger Neo-collectors back then, do you still have some connection with any of them? Any stories that stand out?

    Neo during the days of yore
    The neo was really at it's peek during 1996 in terms of new games that were introduced. Around that time a lot of people were just learning about the internet and a whole new slew of collectors gathered up thanks to news groups and email lists (before the advanced social networks of today). These were the beginnings of making new friends that all shared the love for the neogeo. (the internet also spawned the creation of NGF)

    The neo scene in terms of fans and collectors reached it's peak during 2001-2004. After NeoGeoFreak was sold out, I didn't post much, and the hype, excitement, and drama really died down.

    In my opinion, and I really do think I bring valid points, me leaving the neo scene really led to the collapse of interest amongst gamers and collectors in the usa, uk, france, germany, greece, and australia. I may be wrong, but I do think NGF, me in particular, really brought out the interest in the neogeo.

    I marketed the neogeo scene in such a unique way, that once "NGF" left, the interest in the neo left with us.
    Last edited by LeGIt; 03-15-2011 at 02:09 AM. Reason: i r still the merginator
    "You have enemies?
    Good. That means you've stood up for something, sometime in your life." - - Winston Churchill

  3. #163
    Quote Originally Posted by Dion View Post
    Diggerman
    I like the game. It's very unique and VERY difficult!!
    It's a copy of some earlier/popular computer game called Dangerous Dungeons.

    It's an unfinished/unreleased game from FACE.
    FACE lists it in their books as did SNK, as did playmore.
    Diggerman and Gururin are the same family series.

    International Arcade Museum and KLOValso lists Diggerman as being from Face.
    http://www.arcade-museum.com/game_de...p?game_id=7584
    From what I heard Diggerman is a homebrew game and the maker used music from Gururin and that is the only tie to Face there is.

    There is no way Diggerman was an official title. I highly doubt Face would put out such a low grade game such as that. They would have at least spruced up the graphics with their own creatures. If you look at Dangerous Dungeons it is obvious that someone just converted it to the Neo. At that time a lot of people were making homebrews for the Neo.

    If you know what games Face released before they supposedly "released" Diggerman it would be obvious that it wasn't made by them. How does a company go from Nostradamus to Diggerman?

  4. #164
    Quote Originally Posted by Xian Xi View Post
    From what I heard Diggerman is a homebrew game and the maker used music from Gururin and that is the only tie to Face there is.

    There is no way Diggerman was an official title. I highly doubt Face would put out such a low grade game such as that. They would have at least spruced up the graphics with their own creatures. If you look at Dangerous Dungeons it is obvious that someone just converted it to the Neo. At that time a lot of people were making homebrews for the Neo.

    If you know what games Face released before they supposedly "released" Diggerman it would be obvious that it wasn't made by them. How does a company go from Nostradamus to Diggerman?

    From what you heard?
    Where did you here these things?
    Who are these people that are so called experts in every game ever made?
    Why did you ask me the question if you have your own ideas and answers?

    I didn't make/program the game, so I don't care one way or another.

    Maybe it was made long before gururin.
    Maybe it wasn't finished.
    Maybe it wasn't released because FACE didn't feel it was worth it.

    A lot of video games are semi-programmed and later scrapped and/or unreleased. That is how many protos are found for systems such as the 2600, colecovision, and many more.


    Contempt of Court
    All I know is what we've found out through playmore papers and us district court papers per inquiry and discovery. Diggerman copyright is own by FACE, as submitted by playmore.

    If playmore lied and/or provided false documentation during the discovery process, they would be found in contempt of court. And that's a far more serious offense than what they tried to take us to court for.

    It seems to me that some people still question legal court findings, discoveries,verdicts, and settlements.

    These issues shouldn't even be brought up!!

    I don't care who or what company programs or releases a game. Be it snk, alpha/adk, saurus, nasca, alpha mission, video system, visco, yumekobo, taito, pallas, technos, sunsoft, hudson, data east, tecmo, wave, or FACE.

    It shouldnt', and I'm sure it doesn't, matter to neo fans and collectors as to who/what company programmed any game released or unreleased for the neogeo.
    Last edited by Dion; 03-15-2011 at 12:24 AM.
    "You have enemies?
    Good. That means you've stood up for something, sometime in your life." - - Winston Churchill

  5. #165
    I'm a cunt or so I'm told :P Staff

    ASSEMbler Soldier
    LeGIt's Avatar

    Join Date
    Mar 2004
    Location
    The United Kingdom of Great Britain and Northern Ireland
    Posts
    3,621
    Blog Entries
    26
    Quote Originally Posted by Dion View Post
    My posts were being edited and merged together by:
    Last edited by LeGIt; 1 Day Ago at 11:01 AM. Reason: i r the merginator

    I would even go back and delete some of my replies cause it looked like I had written a novel. He would merge my replies/answers to 3 or 4 different people (and my replies are very detailed and long as it is).

    It would then appear that even more questions were being ignored.
    I have been merging since your first post - I'm surprised it took you this long to realise or moan, even given I have already stated it in the unmoderated thread that the triple posting.... eugh :P It is nothing personal - I am an equal opportunties offender and anyone who cares to read your posts will read them in their entireity.

    With all your quoting and headings and the fact people are literate I doubt that it will be a problem. Alas I too suffer from novel syndrome when writing stuff for hospital or angry letters lol. Maybe once you've done your fill, the whole lot can be collated elsewhere and actually published as a PDF or something?

    Anyhow I look forwards to an answer to my questions so that I may be able to ask you more.

  6. #166
    ASSEMbler Extreme
    Lives in the server
    Alchy's Avatar

    Join Date
    Apr 2004
    Location
    UK
    Posts
    6,238
    Quote Originally Posted by Dion View Post
    It shouldnt', and I'm sure it doesn't, matter to neo fans and collectors as to who/what company programmed any game released or unreleased for the neogeo.
    Of course it matters to collectors and fans that they know who developed what. If you care about videogames at all those are absolutely key facts. It's the reason that Miyamoto, Kojima, Molyneux, etc etc are so well known among the gaming fraternity, it's the reason why people get so bent out of shape about this developer vs that developer (Nintendo vs Sega, or whatever).

    Why wouldn't you care who made the game? It sounds like you're just trying to bluster over the fact that it's a homebrew game, to be honest.

  7. #167
    MAZE PHOTOS ADDED!!
    Irritating Maze Damage Photos I promised last week have been added.
    Go back and check page 2.
    "You have enemies?
    Good. That means you've stood up for something, sometime in your life." - - Winston Churchill

  8. #168

  9. #169
    Ugh. That poor IM maze cab got face fucked.

  10. #170
    New member Neo-Alec's Avatar

    Join Date
    Mar 2011
    Location
    Seoul, Korea
    Posts
    12
    Quote Originally Posted by Dion View Post
    I don't care who or what company programs or releases a game. Be it snk, alpha/adk, saurus, nasca, alpha mission, video system, visco, yumekobo, taito, pallas, technos, sunsoft, hudson, data east, tecmo, wave, or FACE.

    It shouldnt', and I'm sure it doesn't, matter to neo fans and collectors as to who/what company programmed any game released or unreleased for the neogeo.
    People want to know if it was just some hackers messing around, perhaps for a quick buck, or if it was made by a legit game company. I've leaned toward it being an unfinished game by Face, but looking at pictures of Dangerous Dungeons, I don't know.

    Quote Originally Posted by LeGIt View Post
    Did you hire a translator or are you an otaku?
    This question was very strange. Are you saying an "otaku" is someone fluent in Japanese? I've assumed the manuals and packaging must have come already translated from the company for the most part.

    Quote Originally Posted by Xian Xi View Post
    It's strictly a DEV unit. They wouldn't release it to the public, but I am sure that if SNK didn't go bankrupt that we would have eventually had an NGPC to AES converter kinda like the Super Gameboy adapter for SNES.
    Why are you sure there would have been a converter for AES? That's a bold statement. I doubt there is any market for such a device.
    Last edited by Neo-Alec; 03-16-2011 at 07:57 AM.

  11. #171
    Dion Could you speak of the neogeo CD in the USA and the 94/95's

  12. #172
    Quote Originally Posted by Neo-Alec View Post
    Why are you sure there would have been a converter for AES? That's a bold statement. I doubt there is any market for such a device.
    Same thing as if I said I'm sure we would have seen MOTW2, LB3, WindJammers 2 and so on.

    SNK was competing with Nintendo for the handheld market, Nintendo released the Super gameboy, why do you think SNK wouldn't follow suite?

  13. #173
    Quote Originally Posted by Dion View Post
    I got some other stories that will really make people laugh and think deeply.

    Plus, if anyone has any requests for rare items they would like to see, just ask me. I have been uploading photos to my album section on this site.

    Dion's photo albums on ASSEMblergames



    I'll be adding more photos soon.
    Rare story us do :thumbsup:

  14. #174
    Combat Soldier
    Christer-swe's Avatar

    Join Date
    May 2007
    Location
    s.se
    Posts
    905
    Quote Originally Posted by Xian Xi View Post
    Same thing as if I said I'm sure we would have seen MOTW2, LB3, WindJammers 2 and so on.

    SNK was competing with Nintendo for the handheld market, Nintendo released the Super gameboy, why do you think SNK wouldn't follow suite?
    Well, there were so many other things Nintendo did. Did SNK release a NeoGeo Pocket Camera? How about a printer to said camera?

  15. #175
    I'm a cunt or so I'm told :P Staff

    ASSEMbler Soldier
    LeGIt's Avatar

    Join Date
    Mar 2004
    Location
    The United Kingdom of Great Britain and Northern Ireland
    Posts
    3,621
    Blog Entries
    26
    Quote Originally Posted by Neo-Alec View Post
    This question was very strange. Are you saying an "otaku" is someone fluent in Japanese? I've assumed the manuals and packaging must have come already translated from the company for the most part.
    Not directly no but one would assume one so infactuated by Japanese culture would get around to learning the Japanese language sooner or later, or at last try and fail :P

  16. #176
    Wow, Neo-Alec. Now there's an old Neo-Geo fan that I haven't seen in years. How's it going man? You're old web link has been my featured link for the past 12 years, hehe. :P

    Quote Originally Posted by Neo-Alec View Post
    People want to know if it was just some hackers messing around, perhaps for a quick buck, or if it was made by a legit game company. I've leaned toward it being an unfinished game by Face, but looking at pictures of Dangerous Dungeons, I don't know.


    This question was very strange. Are you saying an "otaku" is someone fluent in Japanese? I've assumed the manuals and packaging must have come already translated from the company for the most part.


    Why are you sure there would have been a converter for AES? That's a bold statement. I doubt there is any market for such a device.

  17. #177
    Quote Originally Posted by Christer-swe View Post
    Well, there were so many other things Nintendo did. Did SNK release a NeoGeo Pocket Camera? How about a printer to said camera?
    I think you missed a word, I said "would".

  18. #178
    ASSEMbler Extreme
    Lives in the server
    Alchy's Avatar

    Join Date
    Apr 2004
    Location
    UK
    Posts
    6,238
    Threads sometimes go a little off topic here. You'll get used to it.

  19. #179
    New member Neo-Alec's Avatar

    Join Date
    Mar 2011
    Location
    Seoul, Korea
    Posts
    12
    Quote Originally Posted by Xian Xi View Post
    Same thing as if I said I'm sure we would have seen MOTW2, LB3, WindJammers 2 and so on.

    SNK was competing with Nintendo for the handheld market, Nintendo released the Super gameboy, why do you think SNK wouldn't follow suite?
    Accessories weren't being made for the home system anymore, only games. There's no point in making something like that for a niche system. It would've surely had no effect on the handheld market.

  20. #180
    Quote Originally Posted by Neo-Alec View Post
    Why are you sure there would have been a converter for AES? That's a bold statement. I doubt there is any market for such a device.
    Quote Originally Posted by Neo-Alec View Post
    Accessories weren't being made for the home system anymore, only games. There's no point in making something like that for a niche system. It would've surely had no effect on the handheld market.
    ?????
    Alec, I don't think you are getting the grasp of the time frame he was using.
    We are talking about a prototype piece of hardware that was devised over a decade ago. No one here is making business proposals for the prestent day.
    A cart that would allow you to play NGP(C) games on a Neo home cart system would have been a great idea.....way back when.
    Last edited by Core; 03-16-2011 at 09:45 PM.

Page 9 of 19 FirstFirst 123456789101112131415161718 ... LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •