BACK THE FUCK UP!
Lol, kidding don't mean to be er...mean.
Anyway I admire your ambition.
However.
I don't want to sound condescending or patronising here but you're really going to need to start off with something really simple and work your way up to this. It's cool that you've started the graphics and even thought of a name and concept but you should try making the entire game for the PC first and see how tricky that is before even attempting this on the MD.
You're going to have to consider input output, graphics processing, sound processing, sprite manipulating and then game logic. That can be tricky enough in a simple point and click game maker never mind coding it for a system you've never programmed before.
There will be a lot of code, there's simply no escaping it. I would love it if there was a way to "port" code to the MD in the way you're suggesting it but there's not, I've looked, and looked again. There are lot's of tools which will help see here
http://gendev.spritesmind.net/forum/viewforum.php?f=7 but nothing as comprehensive as you'd expect.
Don't by any means give up, my recommended course of action would be to find a tutorial which shows you how to code a simple sprite that can be manipulated by the d-pad and then work up from there, slowly learning how to substitute your own sprites in the process.
Games programming is fun but it can also be an absolute bastard too.
EDIT: There are a lot of resources for MD programming out there on the interweb but they're getting harder to find. TMEE might know the best places. Check out Eidolon's Inn too.
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