I read earlier that the plan for V10 OS was to save SRAM data as individual files to a SAVES directory.
Currently in V9, manually saving SRAM data can only write to files of 32KB minimum size even if the game only uses a 2KB SRAM. As a result, attempting to manually save any SRAM data to an existing file of the correct size for a particular game (created by an emulator for example) results in a "file too small" error and requires that you create and rename a bunch of 32KB size empty target files in order to save SRAM data manually.
I'm guessing this has something to do with the limited and simple file handling and trying to write a file smaller than a single 32KB cluster, or something to do with saving the whole 32KB FeRAM all or nothing.
Any plans for V10 to only write the SRAM size indicated in the ROM header so this doesn't happen? It won't be a big deal by then, but I noticed this while attempting to start saving my SRAM data manually in anticipation of ASAVE.DAT going away. Most people will use an emulator to open and close all their roms on their SD card to create the .srm files, but attempting to save SRAM to any file smaller than 32 KB will fail.
Just a heads up for V10, not really a major issue. Just have to copy/paste/rename a lot of 32 KB files.
Thanks!



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