Will the 64drive be compatible with Japanese and Europe (PAL) consoles?
Will the 64drive be compatible with Japanese and Europe (PAL) consoles?
Might have competition soon....
In Greg's post the word "competition" is a link to a post by KRIKzz. Competition is a good thing as it forces innovation and price competition. Personally KRIKzz has done a great job updating his stuff in an extremely timely manner, at least thus far. Now if prices would drop I could justify buying one of everything he has made.
The N64 flashcart will likely be my first purchase due to the fact that N64 emulation leaves MUCH to be desired in the graphics department. Plus I'd really, really, REALLY like to play the Zelda debug roms on actual hardware. Perhaps with the GameShark ability to search for codes, dump roms and such included.
I'm cheering on both as this is the sort of thing I'd like to do for a hobby/job in the near future. Seeing their WIP has been great inspiration for me.
Ah, right, I didn't spot that it was a link.
Probably not the thread for it, but what I'd like to see after this would be optical drive emulators for PS1/Saturn/Dreamcast. Similar to WODE, but done properly. I know I'd use those consoles a hell of a lot more if I didn't have to mess about with discs all the time.
hello everyone
I just learned of the existence 64drive and it's great flash card for the NEO N64 Myth flash cart exists, but limiting the number of Roms and the high price make this product does not interest me
I want to know if there are pre-orders for 64drive??
and when will be ready
thx a lot
Last edited by bahramut; 02-27-2011 at 11:56 AM.
I was not aware that tototek got a flash for the N64
Last edited by Atari800XL; 02-27-2011 at 10:15 AM.
It is said that 64drive will need a CIC chip from a game and it needs to be NTSC or PAL according to your console region. It's not a problem to get a cheap game, unscrew it and get the chip out. But how hard will be to put it into the 64drive? Will that need soldering skills?
Last edited by Nully; 02-27-2011 at 08:01 PM.
More than that, I'd love to see the Game Boy family get a *competent* everdrive type device. Last I recall GB or GBC flash carts are terribly rare and have limited storage space. GBA got the quantity part down right (who and their cat doesn't own a GBA flash cart with how many were made), but even those have bothersome issues like old Supercards' slowdown.
Agreed. It would be nice to see a GB/Gameboy Color/GBA flashcart that supported all save game types without having to use a battery.
You could always just get a handheld emulator system like the Dingoo. I've owned one for over a year now.
http://en.wikipedia.org/wiki/Dingoo_A320
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