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Thread: everdrive for SNES!

  1. #181
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    KRIKzz,

    I've noticed that v2 of the os is out? Any chance of a changelog?

  2. #182
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    log created

  3. #183
    I just got mine in, it works great! I managed to snag a $2.50 copy of Madden '93 to cannibalize for the case. I thought about taking a vid of the process but got side tracked checking out good games.

    Thanks KRIKzz.

  4. #184
    To those receiving their Super EverDrive units. If at all possible, can anyone test to see if it will work with clone consoles and report back? I'm thinking of getting a Retro Duo for backup in case my SNES finally decides to die on me.

  5. #185
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    I'll test it on my FC Twin when the everdrive gets here. I can't think of a reason it wouldn't work.

  6. #186

    Tribuni Angusticlavii
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    Quote Originally Posted by BM-Viper View Post
    I'll test it on my FC Twin when the everdrive gets here. I can't think of a reason it wouldn't work.
    Because clones are not 100% accurate hardware clones? That would be a pretty big reason. Pretty sure the SNES PowerPAK doesn't work on clones.

  7. #187
    I'm having my hopes up. Just took a peek at RetroZone's SNES PowerPak, it says that it does work on clones, so I'm gonna say that the Super EverDrive will work with them also. Just waiting on that group buy...

  8. #188
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    Here's someone from Japan using the T-connector to play DSP games.

    http://www.youtube.com/watch?v=wJfzQetP7HA

  9. #189
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    Neat, I might have to pick up a t-connector.

  10. #190
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    I got my SNES EverDrive today and can confirm it works on the FC Twin.

    EDIT: Update to OSv2 without issue, and I've tried ToP (DeJap translation) and SMW and both work great.
    Last edited by BM-Viper; 10-18-2010 at 06:52 PM.

  11. #191
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    Quote Originally Posted by BM-Viper View Post
    I got my SNES EverDrive today and can confirm it works on the FC Twin.
    thanks for notice!

  12. #192
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    Is that the Tototek T-Connector?

  13. #193
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    Would it be possible to do IPS patching on the everdrive? i.e you select the rom and patch and it loads it into the ROM memory.

    Could be really helpful for Super Mario hacks.

  14. #194
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    may be once...

  15. #195
    My 1st order came in today! Fantastic device! Works just as great as the Genesis Everdrive. I *really* like to feature of being able to reset from in-game back to the everdrive menu! Once again, really great job Krikzz!

  16. #196
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    Quote Originally Posted by eightbit View Post
    My 1st order came in today! Fantastic device! Works just as great as the Genesis Everdrive. I *really* like to feature of being able to reset from in-game back to the everdrive menu! Once again, really great job Krikzz!
    thanks (:

  17. #197
    Question about OS-v3.
    When starting, is anything checked in PCB with USB(FT245R)? Because it starts after LED blinks.

  18. #198
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    not checking, just clean fifo buffer before os start

  19. #199
    Quote Originally Posted by KRIKzz View Post
    not checking, just clean fifo buffer before os start
    OK, Thanks.
    I soldered FT245RL and USB Connector, Reg, Cap, LED by myself. It might be a cause. but, possible to play usually. there is no problem. :-)

  20. #200
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    by the way, empty space for led, it is for CIC led. if led always shine, it is mean that all ok, if led blinking, it is mean that that cic not unlock system, ususally it may happen after first power on, if console region changed.in this case cic will change self gerion after next reset. if led not shine, it mean that console lockout removed by hardware mod

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