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Thread: everdrive for SNES!

  1. #81
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    Awesome work KRIKzz :thumbsup: What is the socket for at the bottom right of the PCB?

    Is there any chance you were able to test hacked Satellaview games?
    Quote Originally Posted by link83 View Post
    KRIKzz, have you been able to test Satellaview BS games?:-
    http://en.wikipedia.org/wiki/Satellaview
    There are hacked versions available and some versions should work on flash carts. Here is a list of BS games:-
    http://en.wikipedia.org/wiki/List_of...cast_game_list
    Also, to quote from this post:-
    http://nesdev.parodius.com/bbs/viewt...ghlight=#52136
    Quote Originally Posted by FitzRoy
    as someone who has bought multiple flash carts and used lots of emulators, I recommend testing sram save/load behavior on large lorom games like "Ys III" and "Umihara Kawase". Most beginner SNES mapper detection schemes fail to accommodate their mapper types.
    It might be a good idea to test these two games as well?
    Last edited by link83; 09-19-2010 at 09:40 AM.

  2. #82
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    "Ys III" and "Umihara Kawase" works fine. on the bottom side SD and USB sockets. usb will be present only on develop version for homebrew makers.
    about satellaview games: give me direct link on some rom which you want test i will try run it

  3. #83
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    Quote Originally Posted by KRIKzz View Post
    "Ys III" and "Umihara Kawase" works fine. on the bottom side SD and USB sockets. usb will be present only on develop version for homebrew makers.
    I think a lot of people would like USB version, will it cost extra?

    Quote Originally Posted by KRIKzz View Post
    about satellaview games: give me direct link on some rom which you want test i will try run it
    The ROM I would like to run is "BS Zelda no Densetsu" but there are many hacked versions available and I dont know which one is best for real SNES hardware. I know user MottZilla was involved in many real hardware patches for BS Zelda, maybe MottZilla can let us know which version is best to try? :pray:
    Last edited by link83; 09-19-2010 at 10:51 AM.

  4. #84
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    Quote Originally Posted by KRIKzz View Post
    cart will be available in next few days
    Great news!

    I will be checking back daily in hopes of getting one ASAP.

  5. #85
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    Group purchase again?

  6. #86
    awesome.... hopefully my paypal account is back to normal by then :-/
    Longtime webmaster of www.nesworld.com
    Working on one of the most complete N64 release lists available.

  7. #87
    New member redstar_dan's Avatar

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    I would like to ask a question. Why have you opted for SD? Rather than implement a smaller device, e.g. Micro SD. With something small like Micro SD you would not have to modify the cart shell. I would be interested to hear some reasons behind this :)

    I hope this is not a stupid thing to ask.
    Dan.

  8. #88
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    Because then you would have to open the cartridge up to change the SD card? That would be very annoying.

  9. #89
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    Quote Originally Posted by MottZilla View Post
    Because then you would have to open the cartridge up to change the SD card? That would be very annoying.
    you right, but i thinking about micro sd. i sure that many peoples upload games just one time, so they can put micro sd cartd and close cart shell for ever

  10. #90
    New member redstar_dan's Avatar

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    Quote Originally Posted by MottZilla View Post
    Because then you would have to open the cartridge up to change the SD card? That would be very annoying.
    I do apologise, I fully agree with what you have written however I should have added this to my previous post;

    Normally with my devices that use removable type storage, I tend to buy a bigger card, as I prefer to have all my content with me. Only updating due to firmware requirements.
    The way I would personally use the Everdrive, would be to fill it up completely (or as full as possible), and not actively move content back and forward. I would not see much point in removing the card if I had a full set on the device.

    I completely understand that most users will be actively moving content back and forward and that It would be easier to access the card if a slot was in place. Personally, I would love to have no slot and have a micro SD hidden away. Thats just me though :)

    EDIT: Does an input exist that accepts both SD and Micro SD? If this was at all possible, the user could choose whether to cut a slot for a SD card that poked through.
    Last edited by redstar_dan; 09-20-2010 at 12:42 PM.

  11. #91
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    SD totally compatailable with micro SD, so i can add micro sd slot in new versions of cart

  12. #92
    New member redstar_dan's Avatar

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    Quote Originally Posted by KRIKzz View Post
    SD totally compatailable with micro SD, so i can add micro sd slot in new versions of cart
    I would certainly be very interested to see that =]

  13. #93
    Quote Originally Posted by MottZilla View Post
    Because then you would have to open the cartridge up to change the SD card? That would be very annoying.
    so true, especially everytime Krikzz releases an awesome OS update !:pray:

  14. #94
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    cart will fit in any shell. about gameboy games i don't know

  15. #95
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    guys, someone can give me save file with some progress for snes donkey kong2? emulator sram save file (not save state). snes9x call it as .srm

  16. #96
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    Sweet, getting paid on Thursday too!

  17. #97
    Quote Originally Posted by KRIKzz View Post
    cart will be available in next few days
    Amazing! StoneAgeGamer getting them?

  18. #98
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    KRIKzz,

    Here's a .srm from Donkey Kong Country 2 US version 1.1.
    Attached Files Attached Files

  19. #99
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    eightbit i think yes, but i don't know how hast it will be.
    BM-Viper thanks

  20. #100
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    somebody know how should be mapped big rom (48mib)? dirrect connection to address bus not works

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