Thats awesome! :love2:
I am just wondering what the USB port is for? Also, any chance it can support DSP games? (Either through physically adding the DSP chip, or through hardware emulation)
I hope there is another group buy when its finished...
<EDIT> Is it also going to be called EverDrive? Or will the final revision be called something different, like EverSNES, EverSuper, or EverSystem etc?
Last edited by link83; 08-24-2010 at 06:32 AM.
usb port it is optional feature. SD and USB can be used for game upload, i use usb for debug and for fast OS upload (directly from PC, immediately after code compilation), so i just can press "build" in my IDE, and result will be shown on console (:
DSP/superfx not supported. may be later i will made some additional t-connector for DSP donors attach
...It would be good if you could hardware emulate a DSP-1 chip though ;-)
The only 'easy' way to support Super FX would be through hardware emulation of the Super FX chip itself, or by desoldering a Super FX chip and making a 'Super FX Only' flash cartridge.
You can support DSP chips through a T-connector though. The DSP-1 is the most commonly used DSP chip:-
Last edited by link83; 08-24-2010 at 07:47 AM. Reason: Messed up the quotes
If KRIKzz made an SA-1 flash cart he would have to include an SA-1 chip on every cart, and that would be quite costly and destructive to buy hundreds/thousands of SA-1 games just for the SA-1 chip. Not only that but it would then be an 'SA-1 Only' flash cart and could not be used for other games.
Here is the SNES PowerPak release thread at nesdev:-
Notice some of the following posts by "bunnyboy" the creator of SNES PowerPak:-
Originally Posted by bunnyboyOriginally Posted by peppersAlso on page 2:-Originally Posted by bunnyboy
Originally Posted by Hojo_NoremI suggested adding a space for the DSP-1 on the Everdrive PCB because from what I understand it should not affect any other games when its installed. The ROM is not accessed through the DSP-1:-Originally Posted by bunnyboy
More DSP-1 info here:-
So if you have a space on the PCB users can optionally install a DSP-1, but if there is no space/traces thats not really an option. The only problem is I think the DSP-1 requires SRAM, and I am guessing the Everdrive will use FRAM? It was just an idea, and I thought if its easy to do it would be good to have DSP-1 support as an option (Although maybe KRIKzz might want to consider making a DSP-1 PIC? ;-))
I hope all that made sense!
Last edited by link83; 08-28-2010 at 12:12 PM. Reason: Typos
unfortunatly PCB's for my snes flashcart already odered on factory, so i can't add holes for DSP
This is really great.
I'll certainly buy one as soon as available, especially if we can add Super FX or any other special chip in the future.
My youtube channel about handhelds/video games...:
Awesome work KRIKzz, can't wait unti it's out so I can pick one up :)
Put me down for one of these for sure.
I will definitely be buying one of these as well. Between the Genesis one and this you're about to save me a fortune in games I don't want but need access to for comparison purposes.
Any chance of a HuCard version in the future?
As a proud owner of an EverDriveMD, I will definatley be ordering one of these. Price point?