With all this talk of Afterburner, it got me wondering what was Segas best Sprite Scaling game?
Make your choice and give a nice reason, and if you choose other, say what it is and why?
Mine has to be Outrunners as it really played like a proper Outrun sequal with a fantastic music system. It was also one of the last of the Sega sprite scalers.
Although token nod to Turbo as it was the first proper sprite scaling game even before Namco used the Z8000 in the only arcade game to use the 16 bit Zilog chip in Pole Position...



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