Taking the stop at Wien here, today while flying back to italy i had finally the chance to post...
<b>karsten's videogaming talks Vol.3: “The Old Videogaming feel"</b>
<i>So i'm welcoming everybody to my usual videogaming talks, it's been quite a long stop but i'll make up with this one :) As usual this will be quite a long (boring?) dissertion. REALLY please free to enter the discussion, post suggestions and corrections.
karsten</i>
This time the title is written so to be easily misunderstood :) everybody's thinking about the usual old timers gameplay grumblings (i'll save them for a different time, rest assured) but instead i'll talk of the first thing you do when playing:
switching on your console.
well the act of switching on is always the same, what changes is what you do <i>afterwards</i>.
Let's have a flashback to just 10 years go. You switch on your tv, power the console, start playing. Easy, simple, fast. I want to play NOW and in a few seconds i'm ready to go.
But nowadays? You switch on tv set, the console, go taking a beer, chips, setting pillows, lying down the sofa and you are barely at the press start button screen.
At least for me it's a big difference, some times i would be in the mood of a fast bashing, but the time for the console to boot up, connect to live services, load the game, load the save etc etc... it's so discouraging that i drop the idea. I'm too impatient? Too lazy? You might actually be right, but the special feeling of turning on tv and console at the same time and managing to hear i.e. F-Zero tunes WHILE the tv set is warming up is something i can't forget.
Will the modern day consoles ever get back to their roots? Will we be able again to "play when we want to play" and not when the machine is ready? I have to say that i had great hopes for this generation of machines, that feature large HDs, but the idea of actually using that disk space for nullifying the load times doesn't seem to pass througth the developers minds.
Will future consoles be able to put the loadings back to zero again? Maybe with the use of the always cheaper SSD memories? Maybe with some actual smart caching system, or REALLY fast searching and reading optical devices? Or will game on demand solve all of this?
As usual, Your opinions are greatly welcome.
karsten




Reply With Quote










Bookmarks