I have some complete game design documents from acclaim.
The design document that shines the brightest is Shadowman 2.
It's not every day you get to see an entire game laid out
from storyboards to the level designs. It's quite a learning experience to
read one of these from a million dollar project. It’s chock full of
lore, concept art, and game play flowcharts.
I have been considering scanning and releasing these; they would
give anyone who is programming on a professional or amateur basis
a super resource. While their games were average, acclaim's documenting process was top notch. It's obvious that the sincere toil of many people
went into this document, and at almost 300 pages, it shows.
I suppose the first problem is the repercussions of releasing such
a valuable document. Secondly, I don't own scanner. Thirdly,
would it make sense to watermark it, or would it just be trouble.
Having worked hard on projects in my line of work, I am torn between
the pride I would have in others being able to see my hard work. I would also perhaps be outraged if I played the devil's advocate.
So I am asking your WELL THOUGHT OUT opinions.
Two second replies are not needed when discussing things like this.




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