Guys:
Anyone working on a homebrew game here?
I was working on my car game, but I put that on hold and am working on my football game again, I'm hoping to have something playable with 2 months.
What other homebrew projects going on?
Jeff.
Guys:
Anyone working on a homebrew game here?
I was working on my car game, but I put that on hold and am working on my football game again, I'm hoping to have something playable with 2 months.
What other homebrew projects going on?
Jeff.
heh, funny you should ask... I just started a new game (an game engine). Its called XEyes the game (Any unix geek should know what XEyes is). You are a floating pair of eyes shoot lasers of different sorts as the game progresses.
I'm still working (for the last 3 years...) on porting Megapanel (Megadrive game) to the MSX (1 & 2), got most of it, added a 2 player mode, but still trying to think of a way to get the panel checking to work faster and more effectively as well as getting some other people to do some graphics, sound and music when it's done.
Alot -- but only for Windows and Gnome. Though, all of my and my friend's projects never see beyond the beta stage :)
We have tested alot of genres though. FPS, RPG, horror.
I am actually working on several different things, all N64 related. Namely a demo/intro, game, and some testing hardware.
A few screenshots (running in PJ64 because I lack a video capture card)
http://retroactive.be/games.php
Last edited by marshallh; 08-18-2007 at 07:13 AM.
Alleycat 64 looks interesting.
Frog Feast on the PSX would be nice! I heard a rumor that the programmer might do it. I'm crossing my fingers.Originally Posted by cdoty
Yea, that Alleycat 64 looks great, nice work on the other screenshots you have too!
Cool stuff so far from everyone!
I thought I remember an Alleycat game on the Atari ST. It was really fun. It would be cool if this game turned out to be the same but in 3D.Originally Posted by marshallh
I remember playing Alleycat back on an old PC quite some years ago, and it was fun :) I believe I was 11 when I played it. So it is long ago.Originally Posted by PS_Monitor
Last edited by WolverineDK; 08-20-2007 at 09:52 PM.
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That looks nice!!Originally Posted by WindowsKiller
I'm about to start working on a FPS game, that some friends and I thought up a while back. It will will be along the lines of the 007 games. But it won't hardly be as exciting as the 007 games, though.
Last edited by neull; 08-23-2007 at 01:13 AM.
Working on several Flash games.
Good money paid for all Sega Saturn Demo's/Promos/Proto's and beta's. PM me!
[Daily SEGA news @ SEGANEWS.NET][Saturn Odds & Ends][Youtube channel]
I just start projects, I never finish them ;)
but for now I'm playing around with particles and thinking of making some crappy shmup out of it.
This game will make you a sociopath
++++++++++[>+++++++++++<-]++++++++++[>--.+++.-<-]>--.
Getting myself deepdly into N64 developement. No projects for now, just want to learn alot about the Hardware and stuff (for the moment).
Last edited by kammedo; 08-27-2007 at 12:41 PM.
-------->>>>> YOUR HELP COUNTS : www.amiscdlaladinia.info <<<<<<<<<<<------------------
"Dai diamanti non nasce niente, dal letame nascono i fiori" - Fabrizio de Andrè
On 1000 and heading to 10000....
Oh, BTW : Computational power is obvious today. Long-lasting gameplay not anymore.
kammedo,
Why not learn gamecube as well? I've seen lots of support for homebrew on the GC. Just curious on why you chose N64 over like a gamecube.
Jeff.
I'm working on a PC-E/Turbografx-16 version of the Picross puzzle game:
http://www.disgruntleddesigner.com/chrisc/TMLogic.html
I still need a musician. That probably will never happen as there are currently 0 good music tools on the PCE.
I'm getting into n64 development too (thanks to marhallh) and got one or two ideas for a game.
Currently i'm learning (again) to create simple 3d models with blender but i'm so slow that it's starting to get frustrating...
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