Hmm, fancy creating a topic like this and not even starting the ball rolling! I think Kev's on the rob, after finding out who has something worth nicking! :lol: :lol:
Babu: That's a great example of a rare item. Valuable, no - it has been devalued by the grafitti ;-) hehe j/k!
Ahh, congratulations on misinterpreting the meaning of the word rare! True enough, expensive doesn't necessarily equal rare, but neither does rare necessarily equal expensive.Originally Posted by Jamtex
Rare means hard to find, and has little to do with the value. If a rare item is sought after by a lot of people, their desire for it may push up the price (especially in a bidding war), or of course, a seller's greed may.
If you ever played M:TG or Pokemon TCG, you'd know there were rare, uncommon and common cards. Cards were printed on sheets, 11 cards by 11 cards (so 121 cards). There were several sheets per set, and rarity was worked out as follows: Rare cards were printed once per set, uncommon cards twice, and common cards 3 times (these are sample, but common, print values). Rare cards that were good were popular (e.g. Charizard) and therefore commanded a high value. You also had rare cards that weren't quite as good, and these were often as cheap as, or cheaper than, a good uncommon.
In gaming terms, you could have something scarce, say a white label version of Crazy Taxi on the Dreamcast. It would probably only go for about £5, but they were only made for preview purposes, not in a large quantity like the retail game. Then you could have a beta (say a late, maybe final beta). This is very rare - only a few copies will have been made, perhaps this is the only one. However, it still only goes for what, £20-40? Rare yes, expensive no.
So I would say exactly the opposite of what you said. Games that are hard to find ARE rare, regardless of whether they command a high price or not



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