I was babbling around on some SNES-CD info when something called my attention...Could there have been more than just commercial reasons for the SNES's CD suppression?
A first reason instantly blowed through my mind :
surely a CD would bring lots of additional space that ROM images couldn't have handled at all...but wait a minute...SNES's architecture has only a 24 bit address line, thus a 24 Bit (16 MB) address space.
So there you have a valid reason for burying the SNES's CD add-on before it ever could see the light....The SNES's architecture wasnt planned to work with Address spaces above 16 MB without any driving architecture, which would had obviously slowed down the whole system...
Correct in your opinion?