Hi all, this is my first post on ASSEMblergames.
I'm trying to get into freelance writing covering video games. I'm currently an assistant editor at a publication with circulation of around 8,000. I write an article or two for my current magazine, so I do have a PR contact with Nintendo and Microsoft (not Sony yet, though I'm trying), but my chances of getting anything other than retail copies a week or so early are still slim to nil.
When I spoke to the editor of major video game publication I'd like to freelance for, he asked if I had access to debug equipment, which I do not. I assume this is something most major publications would like their writers to have, obviously.
So here's my question: Could a modded PS2 allow for the playing/use of pre-release copies of games? I realize debug systems are expensive for companies to send out to just anyone, and as I'm just trying to start out freelance, I'm not established, so getting my hands on a debug console is pretty hard, though any tips/suggestions would be appreciated.
I realize some dev/debug systems have extra RAM, serial ports, etc., but is that really needed? Sorry if I sound like a newb/amateur/take your pic, but I'm trying to become as knowledgeable about the subject as I can.