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Thread: Half Life for the DC

  1. #81
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    The PS2 had a small campaign attached too called Decay.

    http://en.wikipedia.org/wiki/Half-Life:_Decay

    It was a co-operative campaign with each player taking the role of a Black Mesa scientist. It introduced a character who was in Blue Shift too. Recently it has been ported to pc as well.

    Blue Shift was developed for DC first and then to PC. Notice that in the DC version if you smash open crates you'll see VMU's and other DC bits. In the PC they are changed but there is a short command to change it IRC.

  2. #82
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    The main problem I remember with the DC port was the loading times. Not as bad as the DC port of Soldier of Fortune, but still pretty frustrating. I think the framerate dipped every now and again, too.

  3. #83
    Quote Originally Posted by Alchy View Post
    The main problem I remember with the DC port was the loading times. Not as bad as the DC port of Soldier of Fortune, but still pretty frustrating. I think the framerate dipped every now and again, too.
    hahahah Solider of Fortune was the first DC game that I bought. You seriously have to sit there for 5-10 minutes per level, while the dreamcast sounds like it cutting down a tree with a chainsaw.

  4. #84
    I mustt be going crazy, but I swear I saw this in a charity shop on holiday. If anyone lives near Hunstanton you might want to check the Sense charity shop
    :Rock:
    Super Nintendo, Sega Genesis,
    When I was dead broke, man I couldn't picture this:Rock:

  5. #85
    VitAmen
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    correct me if i am wrong, but i remember there was another version of halflife dc floating around that had much shorter loading times.

  6. #86
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    Quote Originally Posted by VitAmen View Post
    correct me if i am wrong, but i remember there was another version of halflife dc floating around that had much shorter loading times.
    That would be either the version that Override optomized, or the Tuxthewise DCres version. Both play much better than the original leaked version, and are optomized to load faster, and have less framrate problems.

    You can get both at these sites below, and also, there are many pc mods that have been ported over, the best of which I think are Paranoia and They hunger, both of which are modded to be full stand alone games on DC.

    http://www.dcfan.net.ru/forum/f83/

    http://dreamcast-talk.com/forum/view...php?f=22&t=981

    Override was going to work on a 1.5 version of Half Life, but he never go to a final release done. His last project was porting the PC HL mod Paranoia, which is like the PC game Stalker in many ways.

  7. #87
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    cool, i'll check em out...

  8. #88
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    Also, all known Half Life DC mods can be found here, most were uploaded by me, and I just uploaded a new one a friend showed me less than an hour ago.

    http://www.dcisozone.com/browse/drea.../H/page_1.html

    Enjoy! :cur_sonic:

  9. #89
    VitAmen
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    i got hl gold and paranoia runnin on my devkit from the hdd, but unfortunately the loading times are still bad. which are the ones modified by override and tux that play smoother?
    Last edited by VitAmen; 09-02-2010 at 11:07 PM.

  10. #90
    wow the HL stuff is awesome, shame it didnt happen, i wonder how far on with porting or dev they got to

  11. #91
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    Quote Originally Posted by VitAmen View Post
    i got hl gold and paranoia runnin on my devkit from the hdd, but unfortunately the loading times are still bad. which are the ones modified by override and tux that play smoother?
    Override ported Paranoia, so he used his custom disc structer techniques like better folder placement and dummy files.

    I think they load faster than the first version that I ever had, and you can bet your ass that it is far faster than Solder of Fortune ever was.

    If you want to see the downloads that we have at Dreamcast-Talk, you must sign up to view the downloads index, they keep it like that to keep out freeloaders.

    Paranoia even has saves working, albeit only when prompted in the game.

    Quote Originally Posted by jammanutz View Post
    wow the HL stuff is awesome, shame it didnt happen, i wonder how far on with porting or dev they got to
    It was supposedly ready to be pressed, and they even had the stratigy guides sitting on store shelves. I think the version that was leaked was not fully optomized as it could have been, there is still stuttering and framrate issues in game, but it is fully playable, although Override and Dreammatrix and Tuxthewise have optomized the game to the best of their abilities, so without them, this game would not be as great as it is with framerates and loading time as it is today.
    Last edited by Anthony817; 09-03-2010 at 06:46 PM.

  12. #92
    Well, I have finally decided to Ebay my case. :) A difficult decision, but I could use the extra $$$. We'll see if it will sell for my minimum I'll take. ;)

  13. #93
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    retail HLDC pal

    There are more of these out there for the EU version too.
    The problem is greedy reality dissociative "collectors". Who probably perform perverse sexual interaction with their "collectibles".

    http://assemblergames.com/forums/sho...9&postcount=19
    http://assemblergames.com/forums/sho...4&postcount=23

  14. #94
    Quote Originally Posted by americandad View Post
    Really? Jaysmith has the only known original and no-one else has mentioned it being available, if even briefly, in Sweden.

    Memory is a very fickle thing.

  15. #95
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    Until someone else proves that there are other cases, Jay's is the only one that exists in my eyes. Anyone can believe they saw something, but until its there for everyone, its worthless.

  16. #96
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    Need pictures for proof.

    And Jaysmith has actual proof.
    http://www.assemblergames.com/forums...ad.php?t=31524
    My feedback thread, since it seems somewhat difficult for people to find.

  17. #97
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    Didn't former member Alien Workshop claim to have a full sealed retail copy? (Iirc I read a post over on Digit Press) Maybe it was a different unreleased DC game...

    Edit
    Ok, so I got that a little wrong. ProgrammingAce....

    http://www.digitpress.com/forum/show...4&postcount=33

    I have a sealed production copy of Half-Life for the dreamcast, nobody is going to claim it was "released".
    Unless that's a dry comment only, given the discussion in the thread......

    Edit 2
    Actually are they one and the same? Or was it those two that got pissy with each other and left at the same time? Not that that matters with regards to Half Life DC!
    Last edited by wheelaa; 08-26-2011 at 08:06 AM.

  18. #98
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    Quote Originally Posted by APE View Post
    Need pictures for proof.

    And Jaysmith has actual proof.
    Jaysmith's copy came from a Sierra offices clearout sale - Now you don't print 'one' copy and leave it at that, chances are there were other mock up copies made for promotion but they were either a) destroyed or b) haven't been found yet.
    Last edited by arnoldlayne; 08-26-2011 at 11:22 AM.
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  19. #99
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    Quote Originally Posted by arnoldlayne View Post
    Jaysmith's copy came from a Sierra offices clearout sale - Now you don't print 'one' copy and leave it at that, chances are there were other mock up copies made for promotion but they were either a) destroyed or b) haven't been found yet.
    And I'm sure the Rosetta Stone the British currently posses wasn't the only copy of that specific text carved into stone but good luck furnishing a second one.

    And there is a chance it was a one off printing. Unlikely but to deny the possibility is idiocy.
    Last edited by APE; 08-26-2011 at 11:39 AM.
    http://www.assemblergames.com/forums...ad.php?t=31524
    My feedback thread, since it seems somewhat difficult for people to find.

  20. #100
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    Quote Originally Posted by APE View Post
    And I'm sure the Rosetta Stone the British currently posses wasn't the only copy of that specific text carved into stone but good luck furnishing a second one.

    And there is a chance it was a one off printing. Unlikely but to deny the possibility is idiocy.

    Actually, I do have a dusty old stone tablet here that looks a lot like it... I'm open to best offers.

    If it's printed, I'd say there's a good chance it wasn't a one off printing - like I said, the costs are too high. Unless of course Sierra had their own printing press? You wouldn't print 'one' sample cover... you'd probably do a run of 50/100.

    All I'm saying is that (in the gaming world) a lot of these holy grails seem to lack any kind of proof to validate their crazy prices.

    Megadrive/Genesis Sega Tetris is a good example - Does anyone have a photo of a copy of this particular title that was taken before the Sega Ages compilation was released (which included a rather handy cover scan/manual)

    For a game worth tons of cash, surely there's at least a photo of this item that predates it? Just a photo... that's all I ask.

    I don't think it's fair to stick hefty price tags on things that can't be proven - There's a lot of money at stake and there are definitely people out there who would take advantage of the situation given the right tools...

    All I'm saying is people should investigate first - before assuming.
    Last edited by arnoldlayne; 08-26-2011 at 04:03 PM.
    "Don't let Monty die in vain, press a key and try again..."

    "Drunk drivers kill people ....Stoned ones just miss their exits..."

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