View Full Version : Re-Volt
Paintballpsyco2369
05-14-2006, 02:16 PM
I recently accuired a copy of the Game Re-Volt for Xbox. Now what I know all ready, is that it was never released for Xbox, and that it was a game for developers to use to test Live, and other aspects of the Xbox. I am trying to learn as much as I possibly can about the game, so if anyone knows anything about it, please help me out and let me know. Thank you very much.
Funkstar De Luxe
05-14-2006, 02:20 PM
I don't know anything that can help, but re-volt was one of the best PC games I ever played.
Paintballpsyco2369
05-14-2006, 02:23 PM
I remember the PC version. I got a demo of it with a magazine from PC Gamer. Fun demo, and the Xbox version is pretty cool too.
gaming247
05-14-2006, 02:49 PM
One of the few good games with an Acclaim name on it.
So did you get a full copy or is this the xbox live beta disc that loaded the game from servers?
Borman
05-14-2006, 02:54 PM
Sounds like the XBL beta disk to me
New_Order
05-14-2006, 02:54 PM
One of the few good games with an Acclaim name on it.
Acclaim U.K at their best, as per usual :nod:
Yakumo
05-15-2006, 04:05 AM
Is it the same game as the Dreamcast one? Mini little buggies?
Yakumo
Paulo
05-15-2006, 06:52 AM
Yeah i think so!
Funkstar De Luxe
05-15-2006, 08:27 AM
The DC version wasn't very good I thought. Bad controls
Johnny
05-15-2006, 10:11 AM
I saw this game on the arcades not a long time ago. Anyone knows if it's the exact same game?
I never knew there was a arcade version of it.
Paintballpsyco2369
05-15-2006, 12:28 PM
It is the full version, I can go to single player, and play 4 levels in single player. It also has a live feature, I obviously can't access it, but IT had a copy of the source code with it, so I was going to try and re work some of the code so I can at least play the levels, and not have to be on live. It isn't a beta disk, it was burned onto a CD-r as a .zip or .rar file along with the source code (also in a .zip or .rar format) and When I extracted it, I put it on my Xbox, and used PBL to launch a debug bios, then from there went to XBMC and and launched it. It doesn't seem to work at all if the .xbe is named default.xbe, and I can't get it to load off a disk (weirdest part, it will only let me burn it as a cr-r or cr-rw) so I have to play it off the hard drive, with a debug bios. Anyways, does anyone know any of the history behind the game? such as if there ever was a version that even had single player? or is this the only version? Any ideas on any of it anyone? Thanks again for all the help.
Perkunas
05-15-2006, 02:46 PM
I remember seeing an early Xbox Live demonstration video with Revolt, demonstrating voice communication, friends list (invites to play another game) among other things. I always thought the game was going to be released.
Paintballpsyco2369
05-15-2006, 03:11 PM
I do see things in the source code, and in the different menus of it that mention voice communication, and invitations. It's pretty cool. I guess from what I have been told, and a very small amount of looking I did, that it was never released.
Fabrizo
05-15-2006, 10:30 PM
I saw this game on the arcades not a long time ago. Anyone knows if it's the exact same game?
I never knew there was a arcade version of it.
Yea, I played it at the arcades a week or so back and it was essentialy the same game I remember playing or Dreamcast (though the arcade controls really needed to be fixed, it was almost uncontrolable).
Alchy
05-16-2006, 12:50 PM
I played the PC version a bit over a friend's, it didn't seem too bad, so I picked up the DC version. It was horrible.
Paintballpsyco2369
05-17-2006, 09:02 PM
The pc version isn't all that bad. I love it even more now that I found it for Xbox. But I would still like to know as much about it as possible; if anyone knows, please help me out. Thanks.
Buyatari
05-18-2006, 12:55 AM
That never came out? I'm pretty sure I have one for PS2 and xbox. Was it released on PS2. ehh maybee I am going crazy I'll have to go and double check.
KaL_YoshiKa
05-18-2006, 08:23 AM
It was definately on a Sony console.
Paintballpsyco2369
05-19-2006, 10:28 PM
Ok, but I mean Xbox wise. Thanks again everyone for your input.
Benedict_Arnold
05-19-2006, 11:34 PM
RC Re-Volt cmae out on PSone. It's a racing game with RC cars. I'd like to see an Xbox version.
Johnny
05-19-2006, 11:36 PM
http://www.arcadeflyers.net/?page=flyerdb&subpage=flyer&id=5090&image=2
The Flyer of the arcade version.
Paintballpsyco2369
05-19-2006, 11:49 PM
I know there is an Xbox version. I have it. I am intereste4d in the history of it though.
Paintballpsyco2369
05-23-2006, 02:01 PM
DOes anyone by chance have any more info on this game? Thanks again.
Excuse me if I reiterate something that's already been said.
There was a N64, Dreamcast, arcade, PC and PSone release. Best version is a toss up between Dreamcast and PC as I've never played the arcade model. The N64 version has slowdown and terrible graphics and I can only imagine the PSone version to be worse.
I was told by a Live beta tester the game came with a special mem card holding their live information, yellow maybe? It was supposed to be useless (the game) when live went public, but if you have the source it might be useful to bring out more levels. That's all it was, a mere test for XBox Live. Nothing more nothing less. Not worth anything either, $20 at most.
gaming247
05-25-2006, 04:53 PM
It was supposed to be useless (the game) when live went public, but if you have the source it might be useful to bring out more levels. That's all it was, a mere test for XBox Live. Nothing more nothing less. Not worth anything either, $20 at most.
That'd be true if this was in fact, the xbox live beta copy. As I understand from what paintball said and you may have missed it APE but...
It is the full version, I can go to single player, and play 4 levels in single player. It also has a live feature, I obviously can't access it, but IT had a copy of the source code with it, so I was going to try and re work some of the code so I can at least play the levels, and not have to be on live. It isn't a beta disk, it was burned onto a CD-r as a .zip or .rar file along with the source code (also in a .zip or .rar format) and When I extracted it, I put it on my Xbox, and used PBL to launch a debug bios, then from there went to XBMC and and launched it. It doesn't seem to work at all if the .xbe is named default.xbe, and I can't get it to load off a disk (weirdest part, it will only let me burn it as a cr-r or cr-rw) so I have to play it off the hard drive, with a debug bios. Anyways, does anyone know any of the history behind the game? such as if there ever was a version that even had single player? or is this the only version? Any ideas on any of it anyone? Thanks again for all the help.
Paintballpsyco2369
05-25-2006, 05:16 PM
I can play four levels1, when I go to live to check it out, it gives me some kind of number, then says to report it if I can not get on. and of course I can't get on, so that isn't much help to me. Does anyone know anyone with this yellow memory card? That may be rather helpful for me, as a few options seem to be locked out. If anyone knows anyone with this mempry card, please let them know I am looking for it. and also, I was looking for info on the Xbox version, not ps12, ps2, dreamcast, pc or any other system really. Mainly Xbox. THanks again everyone for the input.
DeadperfecT
05-25-2006, 05:53 PM
From what I have read, the memory card in question is most likely the orange one given to the beta testers:
http://www.planetxbox.com/images/news/aug15/02.jpg
http://www.planetxbox.com/images/news/aug15/01.jpg
Both of the above kits show Revolt.
gaming247
05-25-2006, 05:58 PM
I don't know about the yellow memory card. But I am guessing it most likely contained the log in information for the beta servers or maybe a security dongle of some sort. I don't think you will be able to get anything from the xbox live option on your disc unless there are actual cars or tracks in the source code for live. Without functioning live servers hosting the game info, it won't matter what else you have (memory card, etc).
Again, the above is just my guess so I could very easily be wrong.
Paintballpsyco2369
05-25-2006, 06:10 PM
I know about the orange memory cards, but I thought they were just for use as a normal memory card. I know there is some kind of oprtion I found in the source code that will let me play off live, and I decoded it so I can use it, but I seem to be missing a .h file for sound, so I am getting a few errors when I try to compile the code. I also know for a fact there are more levels, and cards. I can see the files when I browse the directory, and see the blank spaces for the cars. Only problem is, all that stuff is for Live, and unless I can eitehr rebuild this missing file, or find it somewhere on the disk, Or if maybe there is a memry card with the option allready worked out for me, I can't access any of it through the XBE. SO I am going to continue trying to get it to work, but a memory card with any kind of Re-volt info on it would help me out a lot. So, at this point I am stuck with it, in terms of playing anything other than the four levels I have through single player.
Paintballpsyco2369
06-02-2006, 01:22 AM
Does anyone else have any more info by chance? Thanks again.
HHogan
06-02-2006, 02:02 AM
Re-Volt for Xbox was in development, but cancelled in the 11th hour.
Paintballpsyco2369
06-02-2006, 02:59 AM
Ok, did they ever et any packaging designed or anything like that? Or anything else?
Paintballpsyco2369
07-03-2006, 04:42 AM
Anoyone happen to know anything else about this game? Thanks.
virtual alan
07-20-2006, 10:31 AM
I have at home somewhere some work in progress versions of I think it is Re-volt 2
I would have to check
But there are about 6 disks
V1.0/V1.2 etc etc
Do you want me to look for them and let you know exactly what they are?
Damn Re-Volt 2. What platform? How complete? Anyway to get a copy off ya or are you under an NDA?
Along with Virtua Racing I worship this wonderful gem.
Paintballpsyco2369
08-07-2006, 03:22 AM
I would greatly appreciate any help you, or anyone could give me on the subject of this game. Thanks.
dvdmike
08-10-2006, 07:17 PM
My friend has the second beta pack will see if he has the memcard still
Paintballpsyco2369
08-17-2006, 06:58 PM
Ok, thanks, any more news from anyone on the game by chance? Thanks again.
hrahn
08-18-2006, 03:40 AM
I also have a copy of Re-Volt flying around somewhere, though mine looks different than those pictured above. Itīs also a pressed disc that was used during Live! develeopment, but I got mine with a loaned Xbox from MS and it seems that you need a debug bios to run it. The DVD has a DVD-Video-Track that plays whenever you insert it in a normal player and shows a very cool Xbox logo animation (way cooler than the bootup blob), similar to the THX cimmaron trailer.
Will check it out again later when Iīm back home, but as far as I know the content of the disc is exactly the same as in any beta kit. Still have the orange memcard too, sadly not the console (they wanted it back).
The disc does not run on a standard or modified xbox without a debug bios though.
Ok, found the disc again, hereīs a piccy:
http://img172.imageshack.us/img172/3213/pic00388fm8.th.jpg (http://img172.imageshack.us/my.php?image=pic00388fm8.jpg)
Tech Beta Revolt Online August Beta
hl718
08-18-2006, 01:41 PM
The memory card from the open beta is not going to help anyone boot a copy of ReVolt. It is nothing more than a standard memory card. ;)
-hl718
Paintballpsyco2369
08-18-2006, 06:57 PM
OK, I kind of figured that on the mem card, I just thought it might have some save files or something I could have used to unlock the rest of the levels, and cars. ALso, any more info you can give me on the disk you have hrahn, would be very helpful. My copy isn't on a pressed disk, it is on a dick as a zip file, with the source code also in a zip file. Thanks again for all the help everyone.
Paintball
Borman
08-18-2006, 10:44 PM
Try renaming some of the map files so that they load instead of the ones that do? Hope that makes sense heh.
Paintballpsyco2369
08-19-2006, 12:48 AM
I thought of it, Might still try it. I have done it before with other stuff, like games and some demos. I will give it a go.Thanks.
Paintballpsyco2369
08-19-2006, 04:34 AM
OK, I looked at the files, and there are no "map" like files. All the levels are in folders, made up of like 20+ different files. SO I can't jsut rename them. ALo, I was just trying to play the game, on a hard driev I haev set up as a debug hd, and I loaded the game as usual, and it went to the loading screen, and hesitated abit longer then normal (this seems to be normal lately as I have a USB keyboard plugged in, so it is normal for it to go slower) But then I accidnetly hit a key on the keyboard. A few seconds later, the screen went grey, then a few more seconde later, it went black. The hd lights stopped blinking, and it didn't do anything. I rebooted, tried the same thing again, but pushing the key later in the loading process, and again it did the same thing. SO then I rebooted again, this time with the keyboard unplugged. Then when I got to the main menu, I plugged it in, hit a key, and it did the same thing again. Does anyone have any idea what could be going on? THanks again.
Paintballpsyco2369
09-13-2006, 07:17 AM
WEll, I managed to accuire a copy of the Re-Volt Beta Live game (Much thanks goes out to you know who). I managed to copy the fiels from that version to my Xbox hd, and I tried all the xbe's with it, none of them work (obviously) I have been told a way to try and get them to wokr, so I will by trying that soon. What I also tried was taking the .xbe I allready had, put it in the Beta Live versions folder, and ran it. THat worked, to the same things that ahppen with my version. Once I try the programs that should make the beta live .xbe's work, I wil have some more info. Until then, any more info anyone can give me would be greatly appreciated. AGain thanks to all who have helped me so far, and thanks the you know who for the disks.
Paintball
Theres only so much information we can turn over without direct access to the files. I knew someone who was trying to hack in more levels for the live beta from the pc version. I've got a disk somewhere with a bit of his work on it I think.
Paintballpsyco2369
09-14-2006, 09:33 PM
I understand about the need for files. People are welcome to make offers for this stuff in pm's, but I will not distribute any of these files. I know that both versions of the game I have, contain all the files necessary to play the full game. I just think that in order to be ably to play any of the stuff, you would have to log in as a developer on the old server which is no longer there. then hit like an update thing or something so you would be able to play all the levels, and have all the cars. When I was looking through the source code, I found an option to be able to get to the live screen, without having live. (For example if the partnernet was down they could use this option to still be able to play "test" the game) THe option was coded out, so I coded it back in, but I still can not successfully build the source code to test this idea. Again, thank you everyone for all the info and help.
Paintball
hl718
09-16-2006, 01:12 AM
You're in a catch-22 there psycho.
There are folks here that can help you, but not without the files in front of them. There were many builds of Re-Volt and to be honest, you may or may not have "all the files necessary to play the full game." You may very well just have the multiplayer beta. You may have files from two different builds of the game. You may have an incomplete copy.
Your problem is that those that can help you are the ones who are most likely to not have any need/desire for the files in question so they've got no incentive to pay you for a copy. ;)
You basically have to decide what is more important: keeping the files to yourself and perhaps not building the game or sharing the files with others and perhaps getting to play the build in question. There is no wrong answer to the question, but it is a decision that you're facing.
-hl718
Paintballpsyco2369
09-16-2006, 03:41 AM
Well, I nuderstand it comes down to a decision of weather or ot to distribute these files. I alos understnad the point you are making in that all the files may or may not be there. THere is one flaw in your logic though. The disk with the source code is THE disk that the developers got when they were broght into the Re-volt project. It contains some documents saying this. The document that comes with it, says that the disk contains a fully playable copy of the game, as well as a complete copy of the full source code as well as the tools necessary to build a complete working copy of the game. I know for a FACT that it is complete (the disk with the source code anyways). The thing that is preventing me from playing the other levels, and using hte other cars, is the fact that in order for even the developers to play the full version of the game, they had to conenct to a special server that was set up on partnernet specifically for this game to be used, and tested. THere, in those screens, there is an option to use all the other content off live. THe problem there is, 1) I have no access to partnernet, and 2) even if I did, when the game was cancelled, and Live was officially released, they took down the server that hosted all the Re-Volt stuff. All the screens, and options are still in the code on the game, it is just they can;t be accessed without the special server on live. I knew this, which is why I was so excited when I found the option in the code to use the live screen on the game, without needing partnernet, or anything. It was a simple option to bypass, so to speak, the login process for LIve. IT explains the reasoning right in the code, it is used to still play, and test the game when partnernet is down.
I do have 2 different builds of the game. This I know for a fact. one of them is the Beta Live version of the game, which may only be a multiplayer beta of hte game. I don;t know that for sure YET. It also isn't o much a question of wether or not I sell a copy or not, it is more or less, I am just searching for information regarding the game. I have had a few offers for copies.
Anyways, I am mainly just looking for anyone who has info on the game itself. AS to different stages of development, things that used to be in it, but were removed. Stuff like that...
Thanks again for your help everyone.
Paintball
I can flat out guarentee you that if the code was out there, someone could make it work. I personally know the guy who coded the NexGen xbox dash as do many people here probably do. He could probably get it to work without issue.
Unless you think you could genuinely get sued were it to get put out I see no reason to not release it, even if it was to a small group of trusted devs. If you think theres serious collectors value and don't want it out for that reason, well thats ok too but I highly doubt you would get anything for the game, Akklaim isn't exactly a name anyone holds with high regard. If you did put it out you would have me as a worshiper for life.
virtual alan
09-21-2006, 03:54 PM
Damn Re-Volt 2. What platform? How complete? Anyway to get a copy off ya or are you under an NDA?
Along with Virtua Racing I worship this wonderful gem.
Found those disks
Revolt 2, 13/1/00 v1.0
Revolt 2, 13/1/00 v1.2
Revolt 2(ds) 10/4/00 v1.27pt
Revolt 2 1/5/00 v.1.36pt
Revolt 2(lc) 2/6/00 v1.48pr
Revolt 2 8/6/00 v1.50nr
Revolt 2(lc) 21/6/00 v1.61pr
Revolt 2 22/2/00 v.1.9
Haven`t had a chance to look at them yet to find out how complete or not each version is :rolleyes:
If I'm reading that correctly they're all dated from early to mid 2000. The main releases were in 99. Might have something good there. :D
Oh and Paintball, you might give this a shot:
http://www.gamefaqs.com/console/xbox/code/915618.html
I didn't think the XBox version had codes, but it makes sense.
Paintballpsyco2369
09-23-2006, 07:13 PM
Thanks for the cheats APe, I knew I found a page in the source that allows for cheats, but I couldn;t find the input values they used. I will try them out, and see if they work.
Those Re-volt 2 disks sound pretty kool as well. was ther any playable stuff on them? THanks again.
Paintball
Paintballpsyco2369
10-10-2006, 03:46 AM
None of the cheats worked unfortunatly.
Dot50Cal
12-09-2006, 09:30 PM
Jeeze, Slap your name on a file somewhere and release it already :P
Seriously, I would love to help get this thing working. Getting my second chip in so I'll have 2 XBoxes to test on. If I must swear an oath of alliegence to the almighty Paintballpsyco to never release what I am given pending the wrath of god and bubba I am willing to do so.
Paintballpsyco2369
12-16-2006, 09:49 PM
I have been comtemplating releaseing the files on a very limited basis. I have actually ahd a few offers for the disk, so I will take everyones offers into consideration, andf eventually come up with an answer. Have a good holiday everyone, and thanks again for all the help.
Paintball
Sorry to bump a semi-old topic but I was curious if any progress had been made? If possible I'd like to make an offer on some of the disks now that I have some actual cash to burn.
closer1000
07-29-2007, 11:31 PM
has there been any progess on getting a copy of re-volt to work? i've had that xbox live beta version forever but have never been able to play it because the servers don't work. i'd love to see a working version see the light of day.
and what's with those re-volt 2 discs? anything good on them? any screenshots?
Without the data getting to the people who know what they're doing no progress will ever be made.
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