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Alchy
03-30-2006, 04:22 PM
A few questions.

1/ What is the best way to go about obtaining one?

2/ How much is reasonable? I've heard as low as $50 (from Kyuusaku... where is he these days btw?) up to some crazy prices.

3/ The controller connector is the same as Megadrive, apparently. Compatible? Unlikely, but might be worth asking since there are supposedly quite a few base-unit-only A'can's around.

Alien Workshop
03-30-2006, 09:48 PM
1. From someone in Taiwan

2. Whatever it's worth to you. You can't put a price on the A'can.

3. I've never tried, but I doubt it.

Hawanja
03-31-2006, 04:23 AM
I think a good question to ask regarding price is to the people here who have one, as in how much did you pay for the Super A'can? Which is not to say you'll end up paying the same, but should give some sort of guideline.

I wouldn't mind having one myself, but I won't pay more than say, $200 for a system with complete library of games.

How exactly does one meet gamers from Taiwan? Is there a website out there somewhere?

Mr. Sound-About
03-31-2006, 08:28 AM
1/ What is the best way to go about obtaining one?

Directly from the source: Taiwan.

Actually, I have been kicking around the idea of possibly unloading one of my extra A'Can systems + a few games. If that happens, I'll be sure to post the eBay auction link here, so everyone can go wild with it.


2/ How much is reasonable? I've heard as low as $50 (from Kyuusaku... where is he these days btw?) up to some crazy prices.

Getting the system isn't the big deal - they are only somewhat rare. I'd say a good price for a system by itself (without the box) is under $100. With the box, well, that's up to you. It is a neat box.

The games themselves, on the other hand, are a different story. So far, out of 12 confirmed A'Can games, I own 11. Most of the people in Taiwan who own an A'Can only know of about 6-8 of those games. When most Taiwanese don't even know about all the games released for a system from their own country, you're in trouble.

You really won't see the games selling by themselves online, and many game resellers in Taiwan don't even know what an A'Can is. The one game store in Taipei that (recently) had A'Can games in stock only had two of them, and they were priced at $40 each. Combine that with shipping costs and you're not exactly sitting pretty.


3/ The controller connector is the same as Megadrive, apparently. Compatible? Unlikely, but might be worth asking since there are supposedly quite a few base-unit-only A'can's around.

Incompatible, yes. With Megadrive controller connected, A'Can acts only as if the START button is always pressed down.

cyberguile
03-31-2006, 10:48 AM
There's 12 games ?
Always thought they made only 8.
Btw, the only place I've heard about it is darkwatcher's website lol
http://darkwatcher.psxfanatics.com/console/acan.htm
What games were released for the system ?

wheelaa
03-31-2006, 11:23 AM
Check out the link to emugo on Darwatcher's site..lots of screenies etc.

Other games I know are

F16
Billiards

and arse I've forgotten 2 others:(

vanadium
03-31-2006, 01:02 PM
"You really won't see the games selling by themselves online, and many game resellers in Taiwan don't even know what an A'Can is. The one game store in Taipei that (recently) had A'Can games in stock only had two of them, and they were priced at $40 each. Combine that with shipping costs and you're not exactly sitting pretty."

Yeah, I can agree with that. My guy scouting for me in Taiwan just got back to me today, three months after we last talked, to tell me he _finally_ had a tip on a system and is going to check it out. They aren't easy to find, even in Taiwan.

Sally
03-31-2006, 04:44 PM
I like to think of it as the Super A'can't...

Considering some of the people i know, the fact that i only know one person with a system frightens me.

vanadium
04-01-2006, 02:39 AM
Heh, yeah. I've gotten to the point where I'm paying the guy a finder's fee because he's been keeping his eye out so long.

Mr. Sound-About
04-01-2006, 03:06 AM
I like to think of it as the Super A'can't...

One of my friends lovingly refers to the system by the name "Super Trashcan".


Considering some of the people i know, the fact that i only know one person with a system frightens me.

The system didn't sell. At all. Meaning no one bought it. Most any time you find the A'Can mentioned on a Chinese website (which isn't so often), it's mostly talk about how the system, "Looked interesting but cost way too much."

Combine this with the fact that unsold units were resold as scrap, and you've got yourself one dilly of a pickle.

ccovell
04-01-2006, 10:59 AM
Not to mention that the games are reputed to be quite poor, but that isn't really a factor around here, is it? ;-D

Mr. Casual
04-01-2006, 11:54 AM
I had a nickname for the Super A'Can once, but it might upset some members.

Cant say I want one, but I respect people that go through all the crap it takes to acquire one. And its games.

Alien Workshop
04-01-2006, 07:41 PM
There's 12 games ?
Always thought they made only 8.
Btw, the only place I've heard about it is darkwatcher's website lol
http://darkwatcher.psxfanatics.com/console/acan.htm
What games were released for the system ?

There are around 20 games for the system, at least that's what I've heard. The games I've come to know are:

Dragon Force - F007
The Son of Evil - F003
Sonic Flying Dragon (Speedy Dragon) - F004
C.U.G. - F006
Sango Fighter - F002
*The Puyo Puyo clone - F001
Magic-Stick Billiards - F-010
Gambling Lord - F009
BoomZoo - F011
Rebel - Fxxx

I've seen a cart labeled F008, but I didn't get a close enough look to see the name and try to get a translation of it.

*I haven't translated the name of this one yet.

I really like my A'can system. In fact, I play Sonic Flying Dragon all the time. The game I really want for it though, is C.U.G.

Calpis
04-01-2006, 08:20 PM
I had a nickname for the Super A'Can once, but it might upset some members.

Cant say I want one, but I respect people that go through all the crap it takes to acquire one. And its games.
Oh, lets hear it ^^; Super Asian? Super Asscan?

Mr. Sound-About
04-03-2006, 12:15 AM
There are around 20 games for the system, at least that's what I've heard.

From speaking directly with a former employee of Funtech, I've heard differently. My current list stands at 12 actually released games (and several unconfirmed prototypes that I haven't been able to get names for). If there were more than 12 released games, they have yet to surface anywhere I've been scouring.

I've an update to my collection, too - just found a copy of "Boomzoo", the last known A'Can game that I was missing. Am currently awaiting its arrival from Taiwan with baited breath.


I've seen a cart labeled F008, but I didn't get a close enough look to see the name and try to get a translation of it.

F008 is a game called "Monopoly: Adventure in Africa", developed by Panda Entertainment. It is a board game featuring, among other bizarre characters, Adolf Hitler.


I really like my A'can system. In fact, I play Sonic Flying Dragon all the time.

I play A'Can more often than anyone should, but I don't know why. I don't really enjoy the games all that much. After being told by some former A'Can game developers that even they were not impressed with the titles released for the system, it makes me wonder why I even turn it on...

Sonic Dragon is awful. If you actually like it, though, you will find C.U.G. to be a stellar title, by comparison. :-P


The game I really want for it though, is C.U.G.

I've an extra copy of C.U.G., but I'm unsure what (if anything) I'm going to do with all of my spare A'Can stuff. If it goes up for sale, you'll be the first to know.

Alien Workshop
04-03-2006, 01:57 AM
@Mr. Sound-About

Yo, I'm just going on what I've heard. If there are only 12 games, then that makes it much easier on collection purposes. I'll try to get more info on it, but I hope you're right :)

As for F008, thanks for giving me the name of that one. I had a picture of it, but it wasn't clear enough to get a translation. BTW, do you know the translation of the Puyo Puyo clone? Also, my list is only comprised of 11 games, so what is number 12? One more thing, what is the F number for Rebel?

I love Sonic Flying Dragon. I don't know why, but I'm addicted to it. Every time I go home, I have to get out my A'can to play it.

If you ever unload any of your A'can stuff, I'll always be here. Thanks man :icon_bigg

cyberguile
04-03-2006, 12:39 PM
Just wanted to know if this system was emulated ?

Alien Workshop
04-03-2006, 04:08 PM
Just wanted to know if this system was emulated ?

Nope

(this message needs to have at least 10 characters)

toubabokoomi
04-03-2006, 05:05 PM
When did this system come out? Why has there only been 12 games released? Was it popular Taiwan?

Paulo
04-03-2006, 05:38 PM
When did this system come out? Why has there only been 12 games released? Was it popular Taiwan?

Read the topic please...



Most of the people in Taiwan who own an A'Can only know of about 6-8 of those games. When most Taiwanese don't even know about all the games released for a system from their own country, you're in trouble.

You really won't see the games selling by themselves online, and many game resellers in Taiwan don't even know what an A'Can is. The one game store in Taipei that (recently) had A'Can games in stock only had two of them, and they were priced at $40 each. Combine that with shipping costs and you're not exactly sitting pretty.

Alchy
04-03-2006, 06:47 PM
So far, a mostly complete list (taken from the above):

Puyo Puyo clone - F001
Sango Fighter - F002
The Son of Evil - F003
Sonic Flying Dragon (Speedy Dragon) - F004

C.U.G. - F006
Dragon Force - F007
Monopoly: Adventure in Africa - F008
Gambling Lord - F009
Magic-Stick Billiards - F-010
BoomZoo - F011

Rebel - Fxxx

Sound-about - sounds like you've got the lot. Which games are missing in the list? Got a confirmed name for the first one?

Mr. Sound-About
04-03-2006, 06:53 PM
If there are only 12 games, then that makes it much easier on collection purposes. I'll try to get more info on it, but I hope you're right :)

My sources, good as they can be, have proven to be less than 100% accurate from time to time. People tend to forget certain details when they aren't super-duper important to them, and this all happened ten years ago. Thus, if they made error and neglected to recall some games, we may have more to look forward to (if that's possible, considering how bad the games are).

Personally, I hope that there are more than 12 games, because it gives more possibility that a good game could surface. Also, I'm not comfortable having a complete A'Can collection so soon. That's just boring.


BTW, do you know the translation of the Puyo Puyo clone?

F001 = Formosa Duel.


Also, my list is only comprised of 11 games, so what is number 12? One more thing, what is the F number for Rebel?

F005 = Super Taiwanese Baseball League (C&E, Inc.). It is a port of the game "Super Pro Baseball '94" from the Sega MD.

F012 = Rebel Star. It would seem to be the rarest game, as every A'Can collector from Taiwan that I have talked to thinks it to be an unreleased game. I have to send them photos of it to change their minds.


When did this system come out? Why has there only been 12 games released? Was it popular Taiwan?

The system was released in 1995.

Thanks, Paulo, for quoting what I said earlier, thus saving me the trouble of having to quote myself. :)

Alien Workshop
04-03-2006, 09:33 PM
Thanks Mr. Sound-About.

cdoty
04-06-2006, 11:40 PM
Just wanted to know if this system was emulated ?

Nope, not yet.. but I think it would quickly be emulated if a rom was ever released!

Mr. Casual
04-07-2006, 12:02 AM
Oh, lets hear it ^^; Super Asian? Super Asscan?

WolverineDk close your ears::::

Super GayCan. :rolleyes:

Just a little joke, thats all.

Mr. Sound-About
04-10-2006, 03:40 AM
Just wanted to know if this system was emulated ?

What would be the point of that? Playing Super A'Can is less fun than getting poked in the eye with a dirty needle. The only good reason to buy one is to so save someone else from being cursed by it. Emulating the machine would only spread its evil...

HunterKaz
04-10-2006, 11:12 AM
Emulating the machine would only spread its evil...


Classic. :thumbsup: :pray:

WolverineDK
04-10-2006, 12:15 PM
WolverineDk close your ears::::

Super GayCan. :rolleyes:

Just a little joke, thats all.

Hmmm not a little joke, when it comes from a friend of *censored* aka. *who ?*

Alien Workshop
04-10-2006, 01:42 PM
Hmmm not a little joke, when it comes from a friend of AWS

You think you're slick, don't you. :lol:

Mr. Casual
04-10-2006, 02:55 PM
I've been talking that way all my life, Wolverine. I dont hate gay people or anything, I just use that word sometimes to say something is bad or whatever.

I dunno, I think its funny. I dont hate Richard Simmons, I just think he is funny is all.

Seriously, I've seen "The Birdcage" 3 times and still laugh my ass off.

I dont say it as much as I used to, and I dont say it on the boards 99.9% of the time.

And no, AWS didnt influence me in any way to think up the nickname.

BTW, I told you to close your ears.

WolverineDK
04-10-2006, 03:42 PM
Hey Casual: The Birdcage is a great movie. But well when you said I should close my ears, you know what happens. the oposite.

_skitzo_
04-10-2006, 04:00 PM
I understand some people are very easily offended, but can we please try to move forward from it, and get back on track please?

Mr. Sound-About
04-10-2006, 07:52 PM
I understand some people are very easily offended, but can we please try to move forward from it, and get back on track please?

Ok, back on track - the Super A'Can is a worthless piece of garbage that comes boxed with a hideous curse.

BTW: I received "Boomzoo" today, allegedly completing my collection. It actually isn't nearly as hideous as the other A'Can games, if you can believe it. There are cool things that come out of nowhere to kill you, like big trains and rolling barrels. It's like Bomberman meets Pitfall. Yes. Although, the soundtrack is awful, except for the song from the first set of stages, which is misplaced as it sounds more like an RPG tune.

Super A'Can is so great. If I ever have children, they'll be punished when they get into trouble by having to play the A'Can for one hour. Just one punishment like that and they'll be angels the rest of their lives.

Mark30001
04-10-2006, 07:53 PM
What would be the point of that? Playing Super A'Can is less fun than getting poked in the eye with a dirty needle. The only good reason to buy one is to so save someone else from being cursed by it. Emulating the machine would only spread its evil...

I do not think emulating the machine would do any bad. I see it as a good way for those who are A'Can savvy to get to understand how the system works as a whole. There's more to emulation than one thinks. ;-)

On the other hand, the value of the actual cartridges might decrease.

HunterKaz
04-10-2006, 08:03 PM
They have a value?

I thought you couldn't give the things away?

Like the QueCat, I do believe this is one peice of tech that probably needs to be put to rest.

ASSEMbler
04-10-2006, 08:29 PM
That which is common draws interest. Even some Japanese seek jaguar items.

so they want our useless stuff as much as we want useless items from asia.

Hawanja
04-10-2006, 08:42 PM
Does anyone know of any sites that cater specifically to Taiwanese gamers, in the interest of making a few friends and hopefully obtaining one of these machines for myself?

ASSEMbler
04-10-2006, 08:44 PM
hope you know mandarin or similar.. I have links but they are insane.. they have 5000 chars on a chinese typewriter...

Sally
04-10-2006, 08:59 PM
I do not think emulating the machine would do any bad. I see it as a good way for those who are A'Can savvy to get to understand how the system works as a whole. There's more to emulation than one thinks. ;-)

On the other hand, the value of the actual cartridges might decrease.

I would think that emulation would drive up the price on the a'can. Right now, no one knows what an acan is. Advertise some of the games, and more people will seek them out.

however, i don't think there ever will be an emulator for it unless the processor is something simple like MK68K. There just aren't enough systems out there for them to fall into the emulator-programmer's hands. Plus emulation is a labor of love, i doubt many people have fond childhood memories of playing the a'can.

ASSEMbler
04-10-2006, 09:03 PM
lol fond memories... mom I said buy SUPER FAMICOM <weeping>

Alien Workshop
04-10-2006, 09:33 PM
I like playing A'can :-(

Mr. Sound-About
04-11-2006, 03:58 AM
I like playing A'can :-(

Yes, I believe we are all well aware of that by now - thanks. :-I

In any case, Boomzoo was a great gaming experience for me. I ended up playing it for several hours, finishing it and enjoying the quick ending. Unfortunately you never actually get to fight with the wolf/coyote creature that appears in the storyline, which pissed me off. I wanted to blow him to bits, personally. Damn it.

After playing Boomzoo, I have faith that the A'Can could've been a killer game system, no questions asked. The fact that it didn't succeed, or at least have more decent games than just one, angers me.

Alien Workshop
04-11-2006, 09:42 AM
Yes, I believe we are all well aware of that by now - thanks. :-I



You're welcome, but the constant bashing the system is getting in this thread makes me sad.

cyberguile
04-11-2006, 11:07 AM
I like playing A'can :-(

I'd like to give super a'can a little try :)

Mark30001
04-11-2006, 12:27 PM
I'd like to give super a'can a little try :)

Heck, I would like to as well, but finding someone who has one (and who is also willing to let it go) sure is one hell of a job. Even if it considered one of the poorest consoles to others I sure would like to give it a try.

cdoty
04-11-2006, 02:15 PM
The only good reason to buy one is to so save someone else from being cursed by it.

I'll be the sacrifical one! Curse me, please!

Mr. Sound-About
04-12-2006, 01:54 AM
You're welcome, but the constant bashing the system is getting in this thread makes me sad.

Oh, the system itself is great (aside from the cheap plastic it is constructed out of). It's just the majority of the games that suck so bad, and are therefore so worthy of bashing.

Even so, I'd hope you (or someone here, at least) would start to think that maybe, just maybe, I tend to be a little sarcastic at times. I mean, think about it - I own several complete A'Can systems (one boxed), all 12 known games and a few duplicates. Acquiring this set hasn't come easy and it certainly hasn't come cheap - Boomzoo alone cost me $50, shipping considered. In addition I continue to do painstaking research into the A'Can, the companies that produced games for it, and etc. etc. I'm not doing it for my health, and I don't give a rat's @$$ about the rarity. I am rather obsessed with the A'Can, as I am with nearly all Taiwan game systems (Supervision, anyone?). I won't rest until I know everything there is to know about this 16-bit critter. I'm also here to share info about the A'Can with anyone who asks. I don't generally waste time posting about things I don't care about. The negativity, aside from being a bit sarcastic, is also to let people know that this system isn't going to be another Genesis / SNES, and if they intend to put up a load of cash to pick one up, I'd like them to know not to expect anything insanely awesome... or even regular awesome, for that matter.

It pains me to see such good hardware put to waste. Boomzoo is so fun, even though it is short, and C.U.G. is highly playable (and the 3d boss battles are very much to my liking). I have even begun to almost come around to Speedy Dragon just a bit... almost. A'Can needed more quality games, and it would have got them if not for a few unfortunate factors.


I'll be the sacrifical one! Curse me, please!

Aren't you so busy, what with all the Sega CD / Neo*Geo CD / etc. programming? The original A'Can dev. tools are solid cr@p, from what I've heard, so you'd be unlikely to even get an ASCII version of Frogger going on the system without going through several bottles of tylenol.

Alien Workshop
04-12-2006, 09:30 AM
Oh, the system itself is great (aside from the cheap plastic it is constructed out of). It's just the majority of the games that suck so bad, and are therefore so worthy of bashing.

Even so, I'd hope you (or someone here, at least) would start to think that maybe, just maybe, I tend to be a little sarcastic at times. I mean, think about it - I own several complete A'Can systems (one boxed), all 12 known games and a few duplicates. Acquiring this set hasn't come easy and it certainly hasn't come cheap - Boomzoo alone cost me $50, shipping considered. In addition I continue to do painstaking research into the A'Can, the companies that produced games for it, and etc. etc. I'm not doing it for my health, and I don't give a rat's @$$ about the rarity. I am rather obsessed with the A'Can, as I am with nearly all Taiwan game systems (Supervision, anyone?). I won't rest until I know everything there is to know about this 16-bit critter. I'm also here to share info about the A'Can with anyone who asks. I don't generally waste time posting about things I don't care about. The negativity, aside from being a bit sarcastic, is also to let people know that this system isn't going to be another Genesis / SNES, and if they intend to put up a load of cash to pick one up, I'd like them to know not to expect anything insanely awesome... or even regular awesome, for that matter.

It pains me to see such good hardware put to waste. Boomzoo is so fun, even though it is short, and C.U.G. is highly playable (and the 3d boss battles are very much to my liking). I have even begun to almost come around to Speedy Dragon just a bit... almost. A'Can needed more quality games, and it would have got them if not for a few unfortunate factors.


Oh, I knew you were being sarcastic. I was just adding a little to the light humor. You actually thought I was sad? :lol:

ccovell
04-12-2006, 10:08 AM
It pains me to see such good hardware put to waste... A'Can needed more quality games, and it would have got them if not for a few unfortunate factors.

I know I'm speaking in very generalized terms, and it does take just 1 super-talented programmer/producer to make a great game, but perhaps the A'Can failed (along with other old Asian game systems) because Taiwan and other countries lacked a history (pedigree, if you will) of successful game development. I think it's quite impossible for a country that had few (world-wide) successful game companies to start developing for an advanced 16-bit system overnight. The industry in any country has to evolve with the advances in technology.

Take the U.S. and Japan as good examples. With the first CPUs and home computers, universities, and businesses started developing for these systems; and as they evolved, the standard of quality and minimal expectation of skill kept being raised. So, moving on from the simple 8-bits, to more complex 16-bit systems and so on, both countries' industries had a long history of expertise to keep making more sophisticated software and games.

Looking to Taiwan and Korea as examples in the early 90s, many (most?) games for the popular systems there were imports/copies/hacks of games from Japan. Yes, some very talented programmers managed to make stunning versions of Tekken run on the Famicom, but there was a low premium put on originality. Hence the "clones" on the A'Can.

Things change, though. I don't know how it is in Taiwan now, but look at Korea for a rapid rise in sophistication. A lot of Japanese games are being farmed out to Korean developers, and Korea is the king of MMO game production, and use.

Just my 2 cents worth.

Mr. Sound-About
04-12-2006, 04:16 PM
You actually thought I was sad? :lol:

I didn't think you were sad, no. You'd have to be nuts to be sad over someone harpooning the A'Can. Rather, I thought you were peeved and believing me to be trying to create a dissension of some kind.

That aside - the A'Can sucks and I hate it. :)

jjsimpso
04-14-2006, 11:53 AM
I'm in Taiwan right now and know a place that had at least one Super A'Can the last time i was there. They didn't have any games though, so I passed. Post here if you're interested, and I'll go back and check it out.

My chinese is terrible, but I can sorta get by. I've also seen some really great auctions on yahoo tw, but haven't had the courage to attempt to buy anything yet.

Hawanja
04-17-2006, 11:57 PM
Yes please, if you can get one I have no doubt someone here (perhaps myself) will pay you lots of money for it.

In fact, if you could become our "man in Taiwan" we could make it worth your while.

jjsimpso
04-18-2006, 03:37 AM
Well, I have already picked up one and have made arrangements to sell it. I'm not sure if I can get any more, but I will keep my eyes open. I also know of at least one other person who is interested besides you.

The more people who post in here, the harder I will look!

Alien Workshop
05-02-2006, 04:45 PM
Read the rules please. Use the ebay thread for auctions

In case someone still wants one...

That one has been up for weeks, lol

Mr. Sound-About
05-03-2006, 02:38 AM
Read the rules please. Use the ebay thread for auctions


Kudos to you for finding a sneaky way to drive your post count up, non-moderator type person. I salute your efforts. Let's hope very many people offer to sell rare game systems in their related threads, wanting only to help out collectors, so you can get that post count well above six!

Oh - and I'm a WindowsKiller too if you think about it, because I use DOS very very often. Command-line rules. I'm on your side. ;)

cyberguile
05-03-2006, 05:56 AM
I didn't know there was a yahoo tw auction site !

Paulo
05-03-2006, 06:35 AM
That's by far the most ridiculous rule I ever read in my life! Such threads are crap, because no one keeps reading them, and if you read them, you always miss a lot. But I guess that's what you want anyway, the less people notice such actions, the lower the price will be for you... :clap:

Take it up with the owner of the site its his rule. The link wasnt even spoted by me it was another member. BTW the ebay thread is very popular over here.

Mr. Sound-About
05-03-2006, 07:12 AM
Pardon? I don't care about my post count. Unlike you it seems, or was there any other reason for posting this nonsense?

Another A'Can thread lost to dissension. Not that you care - you probably have no idea what an A'Can is, which is lovely seeing as how you're wasting our time posting THIS NONSENSE in our thread about it.

Anyway, back on topic (in case anyone still cares?):

I'm now tracking leads about previously unfinished / unreleased A'Can games, based on the information given to me by some programmers who once worked with the system. I don't have specific game names or even many game details to go on, but I have leads. So long as the leads are warm, there's hope. I'll post here if I find out any tangible details.

virtual alan
05-03-2006, 07:22 AM
Check the ebay thread as I have posted the details of one for auction with a BUY IT NOW

He also has a game

Alchy
05-03-2006, 07:30 AM
I'm now tracking leads about previously unfinished / unreleased A'Can games, based on the information given to me by some programmers who once worked with the system. I don't have specific game names or even many game details to go on, but I have leads. So long as the leads are warm, there's hope. I'll post here if I find out any tangible details.Keep us up to date on this, will you? There really should be a wiki for all the information that's being gathered, because there's pretty much nothing on google as far as I can tell.

Mr. Sound-About
05-05-2006, 02:24 AM
Keep us up to date on this, will you? There really should be a wiki for all the information that's being gathered, because there's pretty much nothing on google as far as I can tell.

I'm keeping all of my A'Can information documented, and rightly so. Eventually, as time allows, some sort of website / document / wiki / parchment will surface, and my painstaking research will then be released upon a world that could likely care less. :)

Baseley09
05-05-2006, 12:19 PM
I'm keeping all of my A'Can information documented, and rightly so. Eventually, as time allows, some sort of website / document / wiki / parchment will surface, and my painstaking research will then be released upon a world that could likely care less. :)

I think this information could potentially kill us all.

dojosky
07-19-2006, 07:39 AM
Hi I finally got some of the super a' can stuff and experienced hands on and played it on my commodore 1084 monitor ...

Super a' can system i got it from GOATSTORE

then got 5 games and a controller, ac adaptor and av cables from someone in Taiwan ...

heres what I have and need so hopefully I can get some of the games I need or want thanks !!


Puyo Puyo clone - F001 ( i can get it)
Sango Fighter - F002 ( I need this one !!!)
The Son of Evil - F003 ( I got it it looks pretty good but mine is cart only :( so i need the box and manual and tray but it ll probably be hard to find LOL) ( I paid $30)
Sonic Flying Dragon (Speedy Dragon) - F004 ( I need this one ) !!!

C.U.G. - F006 ( I have this one complete) i like this game ! (I paid $42)
Dragon Force - F007 (I need this one !!! )
Monopoly: Adventure in Africa - F008 ( I have this one cartridge onlyI paid $30)
Gambling Lord - F009 ( I have this one complete I paid $42)
Magic-Stick Billiards - F-010 ( I can get this one)
BoomZoo - F011 ( i have this one complete i paid $52)

Rebel - Fxxx ( I need this one ! )

so hopefully we (super a' can collectors can try and help each other fulfill our collections !!! :D )

so here obivously I need a box for the system ! dang it !

Alchy
07-19-2006, 09:12 AM
I've got a spare copy of Sonic Flying Dragon if you're interested, cart only though I'm afraid (got a spare copy of CUG too, but it looks like you've got that). I'm also after Red Star, being the only one I need to complete the collection now.

All of mine are boxed/mostly complete, with the exception of Dragon Force (cart only, weirdly shrinkwrapped?) and F005, Super Taiwanese Baseball League (cart only).

Mr. Sound-About is definitely the most informed person here about the platform, I'm still looking forward to his document/wiki/whatever.

Alien Workshop
07-19-2006, 07:26 PM
How many A'can collectors do we have here anyway?

There's me and Mr. Sound-About... so who else?

Yakumo
07-19-2006, 11:23 PM
How many A'can collectors do we have here anyway?

There's me and Mr. Sound-About... so who else?Isn't there 4 of you? I wonder if anyone would be kind enough to make a video of the system. Picturesa re all fine and well but nothing beats seeing stuff in motion.:nod:

Yakumo

babu
07-20-2006, 06:12 AM
Isn't there 4 of you? I wonder if anyone would be kind enough to make a video of the system. Picturesa re all fine and well but nothing beats seeing stuff in motion.:nod:

Yakumo

I'm also intrested in how it sounds. so if anyone would do a video capture, please don't forget audio :nod:

Alchy
07-20-2006, 06:36 AM
I'll be able to a direct capture at some point, but my DVR isn't with me at the moment so it won't be for a while.

Alien Workshop
07-20-2006, 08:42 PM
I would get some video footage up, but I don't have the equipment needed to do it. :-(

dojosky
07-21-2006, 08:39 PM
will u accept such as mini dv video camera or should i use my radeon all in wonder on my pc ?? lemme know which you would like remember i have 5 games and 2 more games on its way !!! im sure sound-about is best to ask since he has all games hes lucky !!!! LOL ...

Yakumo
07-21-2006, 11:02 PM
It's best to do a direct capture unless your camera can video a monitor without any scan lines or any noticeable difference plus can accept direct audio in over the cameras mic.

I can't wait to see this in action !

Yakumo

Alchy
07-22-2006, 10:30 AM
will u accept such as mini dv video camera or should i use my radeon all in wonder on my pc ?? lemme know which you would like remember i have 5 games and 2 more games on its way !!! im sure sound-about is best to ask since he has all games hes lucky !!!! LOL ...If your Mini-DV has Composite or S-Video in then it'll probably be better quality than your All-in-Wonder.

98PaceCar
07-23-2006, 03:33 AM
Does anybody have a source for a controller and a game or two? I've got a console, but nothing else for it. I'd like to at least be able to tell that it works.

Mr. Sound-About
07-24-2006, 03:56 AM
The only video camera I currently own is built-into my Nokia 3230, so you can imagine the type of basement-bottom quality I'd get trying to record an A'Can video with it.

HOWEVER! In case anyone is interested, I did sit down for a moment to record a few music clips from BOOMZOO (the sole saving grace from the miserable A'Can software library). The quality of these recordings may not be immaculate, but that's likely due to the fact that my television set's headphone jack only outputs to MONO - and because my computer is a useless heap of garbage. :)

BOOMZOO has a very nice soundtrack overall, compared to the other A'Can games, whose music sounds like it was just generic MIDI files dumped directly into the A'Can sound system.

If you're in any way curious about what this machine can be programmed to sound like, lend an ear to these three recordings:

* Listen to the BOOMZOO title theme (http://dfg.the-underdogs.info/temp/boomzoo-title.mp3)

* Listen to the BOOMZOO stage 5 theme (http://dfg.the-underdogs.info/temp/boomzoo-stage5.mp3)

* Listen to the BOOMZOO boss battle theme (http://dfg.the-underdogs.info/temp/boomzoo-boss.mp3)

The boss battle music is my favorite track from the entire game. The stage 5 theme isn't the best stage theme by far, but what can I say? I was in a hurry, and beggars can't be choosers.

Yakumo
07-24-2006, 08:14 AM
Thanks so much for them recordings Mr. Sound-About. The A-can sounds sort of a cross between a SFC and PC Engine but that could be due to the recording quality. It can certainly produce some good orchestral sounds!

Yakumo

ccovell
07-24-2006, 09:14 AM
I don't know where you get the PC-Engine idea from, but it does sound about MIDI/SNES-quality. If the instrument set is fixed, then it's like MIDI. If all the sounds/instruments can be changed, then it's like SNES. I got a real "MIDI" feeling from it, but the boss music is alright, anyway.

Calpis
07-24-2006, 09:17 AM
Sounds like FM synthesis :(

babu
07-24-2006, 03:42 PM
I agree it sounds very MIDI/SNES. is there any info on the sound chip?

Mr. Sound-About
08-04-2006, 04:57 AM
is there any info on the sound chip?

Not at this time, no.

Calpis
08-04-2006, 12:10 PM
Could somebody post high quality pictures of the motherboard? I think a lot could be determined.

Alchy
08-04-2006, 12:48 PM
I'd be happy to (I've taken mind apart before, I couldn't see anything obvious as far as the sound chip was concerned), but I'm lacking a digital camera. I'll see if I can blag a go on one of my friends' cameras.

Calpis
08-04-2006, 01:29 PM
If the console is 68000 and 6502 based, without a doubt the 6502 is the sound controller. Hopefully the A'Can has minimal ASICs, the odds say that the VDP is an ASIC, hopefully nothing else is. Things that can be determined with HQ pics/scans:

How much work RAM the 68K has
How much work RAM the 6502 has
The 68K clock speed
The 6502 clock speed (if it's not integrated in a ASIC)
Where the sound is located (it has to be on the 6502 bus)

Alchy, do you have any games you could disassemble too? If games use EPROM or Japanese Mask ROM, I think without too much trouble I could start dumping the games.

One final question: does the system use the SNES/SFC connector? It appears so.

Alchy
08-04-2006, 02:12 PM
Alchy, do you have any games you could disassemble too? If games use EPROM or Japanese Mask ROM, I think without too much trouble I could start dumping the games.Since they're hard to come by I'm a bit cautious about sending them off. If there's somewhere else where you're better known or someone else can vouch for you, I'd be more comfortable. Nothing personal, obviously. Have you done this sort of thing before? I'd be really happy to see them dumped, but I certainly don't have the tools or knowledge to do so myself, so I guess sending them off is the only possibility.

One final question: does the system use the SNES/SFC connector? It appears so.No. The carts have 26 connections on each side, and are a little longer than SNES carts. Some feel considerably heavier than others, so I imagine they've got some kind of save RAM in there.

Calpis
08-04-2006, 04:12 PM
I didn't mean for you to send them, I just want to see what's inside to know my chances of dumping games on a system I don't own. If I can simply follow the ROM pins to the edge fingers, I'd purchase a game or two somewhere, make a card edge->DIP adapter, read out the games, see if the data/addresses are swizzled by trying to view some graphics data and once all clear, dump the game library.

Mr. Sound-About
08-05-2006, 01:53 AM
do you have any games you could disassemble too? If games use EPROM or Japanese Mask ROM, I think without too much trouble I could start dumping the games.

Everything is already dumped.


Some feel considerably heavier than others, so I imagine they've got some kind of save RAM in there.

Four games have SRAM:

F-003 - Son of Evil
F-007 - Super Light Saga: Dragonforce
F-008 - Monopoly: Adventure in Africa
F-012 - Rebel Star

Although, I can't remember any of my carts having *working* batteries in them, as the data always erases. Certainly, this is further proof of the A'Can being low-quality production work.

Calpis
08-05-2006, 02:18 AM
Everything is already dumped.
And dumps are availble where? If they're hoarded, that doesn't help me :) Also redumping couldn't hurt.

Mr. Sound-About
08-05-2006, 03:47 AM
And dumps are availble where?

Well... nowhere, of course. That would be breaking international copyright. Just because everyone in Taiwan does it, doesn't mean we need to follow their example.

Actually, there is one dump for which proper permissions already exist:
F-005: Super Taiwanese Baseball League


If they're hoarded, that doesn't help me :)

My energies are rather focused on accomplishing things the good, old-fashioned legal way. I'm certainly working to obtain permissions from more companies than simply C&E, Inc. (producers of Super Taiwanese Baseball League), but these things take time - especially when communicating in a language completely foreign to me.

Calpis
08-05-2006, 03:59 AM
So did you dump them with a programmer? Are they interleaved 8-bit or 16-bit?

Fonzie
08-11-2006, 06:04 PM
I'm maybe off topic but i saw box-scan of the *ACAN power accelerator* which looked exactly like a sega32x (well, a mushroom), It was a box scan so i could read the features of the accelerator... The features were too great to be real, expecialy around hardware scalling&rotation on backgrounds.
Any more precisions about this hardware?

Mr. Sound-About
08-12-2006, 06:57 AM
I'm maybe off topic but i saw box-scan of the *ACAN power accelerator* which looked exactly like a sega32x (well, a mushroom), It was a box scan so i could read the features of the accelerator... The features were too great to be real, expecialy around hardware scalling&rotation on backgrounds.
Any more precisions about this hardware?

Yeah, it doesn't exist.

I've talked with several companies that produced A'Can games, who had direct contact (and visits) from Funtech employees, as well as someone from Funtech itself - nothing was apparently created for this unit, called the "A'CAN Super Color". A CD-ROM unit was also planned, but never produced. Not that it would have made much difference, anyway - all of the Super Color and CD-ROM games would've still looked like poorly-made Megadrive titles, anyhow... no one came close to reaching the system's potential.

cdoty
09-27-2006, 06:43 PM
Actually, there is one dump for which proper permissions already exist:
F-005: Super Taiwanese Baseball League


This would be very interesting to see. An emulator could probably be started from this dump.. Any interest in posting it online?

It would also be very helpful to be able to get small pieces of the other roms for comparison.

cdoty
10-03-2006, 02:21 PM
This guy has quite a few Super A'Can games and a system:(http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=180033866584&ssPageName=MERC_VIC_ReBay_Pr4_PcY_BIN_Stores_IT&refitem=180029309992&itemcount=4&refwidgetloc=closed_view_item&usedrule1=CategoryProximity&refwidgettype=cross_promot_widget)

Sorry for the ebay link, but it is relevant to the topic, and it isn't my ebay account that I am linking to.

He's had 5 games listed over the last month.

I purchased a Super A'Can system with a game and an additional game (Son of Evil and Africa Explorer). I haven't received it yet, but will post when it arrives.

cdoty
10-06-2006, 02:08 AM
The chips on the board are:
(UL Vertical) UM6650 (Not sure what this is)
(LL Top) HD74LS05P (Hex Inverter http://www.xs4all.nl/~ganswijk/chipdir/giicm/7405.txt)
(LL Bottom) 74F521PC (8-Bit Identity Comparator http://www.fairchildsemi.com/pf/74/74F521.html)
(UR) UM62256D (SRAM http://www.datasheetcatalog.com/datasheets_pdf/U/M/6/2/UM62256.shtml)
(LR) 42 Pin ICR0S16002 Appears to be a 27c160 (http://www.alldatasheet.com/datasheet-pdf/pdf/STMICROELECTRONICS/27C160.html) compatible rom. A 27c320 can be used in some carts, others have two rom sockets.

cdoty
10-06-2006, 02:35 AM
I opened Ace Gamble, and it only has the UM6650 and the 42 pin chip (ICROS16006). No SRAM or 74 series chips.

The chip is 16M. There are jumpers that can select 16M or 32M. It is set for 16M.

Anyone that is willing to open their A'Can games, can you check if any of your games do not have the UM6650 chip?

I am looking for a cartridge that only has a rom or has a rom and a chip that is not the UM6650 (and no SRAM).


If so, please post the part number of the chip.

cdoty
10-06-2006, 05:11 AM
Here's some documents on my investigation of the layout of the cartridge board:
(The easiest way to view this is to select all, copy, and paste it into a text editor or notepad)


Numbers are looking at the front of the cartridge with edge at bottom,
numbered from left to right.

1F Ground?
2F Unconnected
3F Unconnected
4F Unconnected
5F Data 8. Pin 15 on rom.
6F Data 9. Pin 17 on rom.
7F Data 10. Pin 19 on rom.
8F Data 11. Pin 21 on rom.
9F Data 12. Pin 24 on rom.
10F Data 13. Pin 26 on rom.
11F Data 14. Pin 28 on rom.
12F Data 15. Pin 30 on rom.
13F Unconnected on Ace of Gamble. Unknown on Son of Evil
14F Unconnected on Ace of Gamble
15F Connected to jumper 2. 16M: jumper 1-2 open 32M: jumper 1-2 closed
16F Address 19. Pin 42 on rom.
17F Unknown, runs under rom. Probably Address 18. Pin 1 on rom.
18F Unknown, runs under rom. Probably Address 17. Pin 2 on rom.
19F Address 16. Pin 33 on rom.
20F Address 15. Pin 34 on rom.
21F Address 14. Pin 35 on rom.
22F Address 13. Pin 36 on rom.
23F Address 12. Pin 37 on rom.
24F Address 11. Pin 38 on rom.
25F Address 10. Pin 39 on rom.
26F Connects to pin 32 on both roms (#2 is empty) on Son of Evil. (VSS)

Numbers are looking at the back of the cartridge with edge at bottom,
numbered from left to right. 26F is below 1B.

1B Ground?
2B Address 9. Pin 40 on rom.
3B Address 8. Pin 41 on rom.
4B Address 7. Pin 3 on rom.
5B Address 6. Pin 4 on rom.
6B Address 5. Pin 5 on rom.
7B Address 4. Pin 6 on rom.
8B Address 3. Pin 7 on rom.
9B Address 2. Pin 8 on rom.
10B Address 1. Pin 9 on rom.
11B Address 0. Pin 10 on rom.
12B Data 0. Pin 14 on rom.
13B Data 1. Pin 16 on rom.
14B Data 2. Pin 18 on rom.
15B Data 3. Pin 20 on rom.
16B Data 4. Pin 23 on rom.
17B Data 5. Pin 25 on rom.
18B Data 6. Pin 27 on rom.
19B Data 7. Pin 29 on rom.
20B ?? Pin 3 on UM6650
21B SRAM Select? Unconnected on Ace of Gable. Unknown pin on UM6550 on Son of Evil
22B Output enable. Pin 13 on rom.
23B ?? Pin 5 on UM6650
24B Ground?
25B Unconnected
26B Rom enable? Pin 16 on UM6650 on Ace of Gamble
or Pins 12 and 14 on 74F521 (B4 and B5). Pin 22 on rom.

ROM (27c160) connections:

17F |01(?) 42| 16F
18F |02(?) 41| 3B
4B |03 40| 2B
5B |04 39| 25F
6B |05 38| 24F
7B |06 37| 23F
8B |07 36| 22F
9B |08 35| 21F
10B |09 34| 20F
11B |10 33| 19F
13 |11 32| 15F through jumpers 1 and 3 or 26F
GR |12 31| GR
22B |13 30| 12F
12B |14 29| 19B
5F |15 28| 11F
13B |16 27| 18B
6F |17 26| 10F
14B |18 25| 17B
7F |19 24| 9F
15B |20 23| 16B
8F |21 22| 26B
NC-No connection
GR-Ground

Jumper (JP1) setup (on Ace of Gamble):
2--1 16M Open 1-2 Short 3-4
4--3 32M Short 1-2 Open 3-4

Calpis
10-06-2006, 07:12 PM
So UM6650 is at least a memory management ASIC.. that part couldn't be too hard to figure out. Since it rests on the edge though, it could also have a micro core for security. I would hope not :(

If it is just a MMU/MMC, with 8M wide banks, capable of addressing 32M or 64M, that would be an extremely frivolous ASIC.

cdoty
10-07-2006, 04:33 AM
It would seem to be a banking rom, since the address lines for 8Mbit (of 16 bit data) for a total of 16MBit is availlable on the cartridge edge.

That would make sense, as both cartridges I've looked at have a place for either 2 16MBit roms, or a single 32 MBbit roms. And, pin 11 (Chip enable) is connected to pin 13 (Ground). Also, the cartridge would not support a 27c320, since it only has connections for a 42 pin rom.

I wonder if it could be similar to a CIC chip?

Calpis
10-07-2006, 07:07 AM
Since UMC is Taiwanese (cheap) and apparently the A'Can has a few other UMC ASIC like the VDP, it probably wouldn't have been too costly for Funtech to develop a security mechanism. If it is a CIC, I have my doubts that it's as intricate as a N. CIC.

cdoty
11-28-2006, 01:42 AM
I also opened Formosa(?) F-001, and it has the same board as Ace of Gamble, but has a chip marked ICR0S08001 (8 Mb chip?). I assume, by the part number, that this is the first game released for the system.

Could the UM6650 provide a bitwise exclusive or, similar to IGS PGM games?

Calpis
11-28-2006, 04:24 AM
Have you dumped any ROMs yet? Do you think they're encrypted? If so, think they can be dumped through the UM6650?

cdoty
11-28-2006, 04:24 PM
I haven't dumped any games, I have no soldering skills. I do have an eprom programmer/reader that supports 8/16 bit eproms.

Mr. Sound-About
04-18-2007, 04:49 AM
In case anyone still cares about the A'Can [?], I've made some corrections and additions to its Wikipedia entry (http://en.wikipedia.org/wiki/Super_A%27Can). The most interesting bits, of course, come directly from talks with the company that made the A'Can, UMC:

"In fact, the A'Can did so very poorly on the market during its short appearance there that it lost its company over USD$6M (6 million US dollars). In the end, the company destroyed all development and production materials related to the machine, and sold off the remaining systems to the United States as scrap parts. It is their worst loss to date, and the very mention of the system to anyone related to its production and development seems to stir up feelings of agitation."

babu
04-18-2007, 05:07 AM
Mr. Sound-About >
Interesting read. A real shame thought they destroyed all that material.. would have been interesting to look at :(

Alchy
04-18-2007, 09:45 AM
That is interesting, but I wouldn't be surprised to see some of the information on there removed. Wikipedia has strict rules about individual research, and very little of what's on there can be verified externally. There are probably more suitable places for your (fascinating!) research.

cdoty
05-31-2007, 05:32 PM
Nothing like beating a dead thread...

But, if anyone's interested in obtaining a Super A'Can, there's one on Ebay:
http://cgi.ebay.com.sg/TG-Taiwan-Funtech-Game-of-Acan-Acan-Player-Console_W0QQitemZ300112022957QQihZ020QQcategoryZ11 321QQcmdZViewItem

I bought a system and three games from this guy without any problems.

Dr_Slump
05-31-2007, 05:57 PM
Too expensive in my opinion, some months ago I found one for $100, too bad I didn't bid.
Edit: Oops, I thought it was USD. I'm in for it ;p

Jamtex
05-31-2007, 06:11 PM
Bugger missed it, somehow I get the feeling I'm never going to be able to get one just to show in an exhibition.

wheelaa
05-31-2007, 07:17 PM
Well watch that seller, he has sold quite a few.

cdoty
06-01-2007, 05:19 AM
Email him, he speaks pretty good english.

Bramsworth
06-02-2007, 04:10 PM
Seeing as this topic has been risin back from the dead again I'd like to bring up something..



most of the games ever released on that system had pc ports anyway. i remember seing some Old disks (original copies) of those games at my friend house, he doesn't even know what the hell is an A'can, but he does have the games...well, the pc ports.
This is a quote from cahaz from 03-31-2005. I don't think I've heard anymore about this since then. If you're reading this cahaz, any chance you can see if you still can get these? ;-) If we could find these that would surely relieve us of the curiosity of this system, especially since it costs more than it's worth apparently.

And on the topic, I'd like to ask if anyone knows what those stickers on a'can game boxes mean? They all look to have a sticker that indicate a direction, like North West Soudh and East(chinese characters of course). Any have a clue what those are supposed to mean?

Dr_Slump
06-02-2007, 05:31 PM
If you need a 10mp dSLR photo of the board tell me, I would like to help when I receive the system. I would also like to thank My. Sound-About for waking up the topic ;p
(http://www.assemblergames.com/forums/member.php?u=773)

Mr. Sound-About
06-03-2007, 08:31 PM
They're talking about my absolute favorite game system once again!! Out of sight, Gerizak!


it probably wouldn't have been too costly for Funtech to develop a security mechanism.

Their 'security mechanism' is a joke, much like their karate.


If we could find these that would surely relieve us of the curiosity of this system, especially since it costs more than it's worth apparently.

Not really, because the PC versions of these games use the AdLib sound card rather than the custom sound hardware of the A'can, and in addition are programmed differently to function as PC games, rather than as poop A'can refuse.

Meaning, basically, that the PC games would be fun and exciting and partially decent to play, and with nice FM music rather than poorly digitized MODule music. So, it would get one EXCITED to play them on the A'can. Then, when all the $500,000 was spent collecting all of the A'can games, the system, a glow-in-the-dark A'can polishing cloth and some aspirin for the headaches to come, all that would rise out of the owner's mouth before they died of heartbreak would be a morose, "D'oh!". Believe me. I've been there.

Example:
Sango Fighter on PC is one of the greatest fighting games ever.
Sango Fighter on A'can is an unholy beast that should be sealed in carbonite forevermore.


I'd like to ask if anyone knows what those stickers on a'can game boxes mean? They all look to have a sticker that indicate a direction, like North West Soudh and East(chinese characters of course). Any have a clue what those are supposed to mean?

They are region markings.

Apparently, not all of the 12 A'can games were released to all areas. One collector in Taiwan, for example, believed REBEL STAR (F-012) to be an unreleased game, and was very surprised when I showed him some photos of my copy, new in the box. "HOW DOES THE AMERICAN HAVE IT?", he likely grunted thereafter, "WHILE I ACTUALLY LIVE IN TAIWAN?!" Well, I guess I'm just more serious about collecting stupid game systems, that's why. Which is sad, when you think about it (cue morose "D'oh").


I would also like to thank My. Sound-About for waking up the topic

*snore* Wha...? Did someone say A'can? Oh, shnitzel, I've got to shake some sense into them before they make a terrible mistake!!

For great justice.

cdoty
06-03-2007, 11:36 PM
From the sounds of it, the hardware is comparable to game systems costing a hell of a lot more. The x68000 and Amiga 1200 come to mind. The x68000 was even expensive to own in Japan.

The games are the weak area of the system. I guess you can blame the failure of the system on Funtech, for trying to release pirate games on their own system.

Mr. Sound-About
06-04-2007, 01:15 AM
From the sounds of it, the hardware is comparable to game systems costing a hell of a lot more.

Indeed. Unfortunately, it's potential that shall remain untapped for all time.


I guess you can blame the failure of the system on Funtech, for trying to release pirate games on their own system.

I don't quite understand that comment, as none of the games released on the A'can were pirates; in fact, the A'can created a short-lived cooperation between the biggest entertainment software houses in Taiwan: C&E Inc., Panda Entertainment, AV Artisan, etc. Some of the games (aka Boomzoo) may be watered-down knock-offs of popular established titles, but they all use original (not borrowed) materials.

Alien Workshop
06-04-2007, 01:28 AM
Indeed. Unfortunately, it's potential that shall remain untapped for all time.

Which is a huge shame... if only the development and production materials hadn't been completely destroyed.

The sad part about it is, the most impressive thing I've seen the system output is the startup sequence, which is actually pretty nice if I do say so myself. Then you see the games... oh the horror! I really don't know why I'm drawn back to the A'can's games, especially Sonic Flying Dragon and, to a lesser extent, C.U.G.

Mr. Sound-About
06-04-2007, 01:42 AM
if only the development and production materials hadn't been completely destroyed.

I'm still keeping at it, and hoping for the best. Somebody, somewhere, must certainly have something.


The sad part about it is, the most impressive thing I've seen the system output is the startup sequence, which is actually pretty nice if I do say so myself.

"Come on, kid! You know you want to buy an A'can. Just check out this amazing, 3d startup sequence! Now look at the startup sequence of the Sega CD. DOESN'T EVEN COMPARE!"


I really don't know why I'm drawn back to the A'can's games, especially Sonic Flying Dragon and, to a lesser extent, C.U.G.

I don't know why, either.

Then again, I only have two game systems hooked up at the moment: A Sega Genesis and an A'can, so I'm not one to criticize. :(

Alien Workshop
06-04-2007, 02:04 AM
I'm still keeping at it, and hoping for the best. Somebody, somewhere, must certainly have something.

If something is out there it would be mighty rare. That would be some hardcore stuff too, and seeing as you have the best contacts as far as anything A'can is concerned and something still hasn't turned up for you... it's almost like there's no hope at all.



"Come on, kid! You know you want to buy an A'can. Just check out this amazing, 3d startup sequence! Now look at the startup sequence of the Sega CD. DOESN'T EVEN COMPARE!"

lol, that's like those commercials for the Pro200 handheld that showed "real customers" throwing away Playstaions and N64s in exchange for the crummy handheld. I can only imagine some grandma somewhere seeing that, and the disappointed grandson/granddaughter who wanted a DS for their birthday.



I don't know why, either.

Then again, I only have two game systems hooked up at the moment: A Sega Genesis and an A'can, so I'm not one to criticize. :(

It's like a virus, once infected by the A'can you're hooked for life.

Trenton_net
06-04-2007, 11:25 AM
Can someone actually post footage of Sango Fighter for the A'can?

Mr. Sound-About
06-05-2007, 07:30 AM
Can someone actually post footage of Sango Fighter for the A'can?

Oh God, no... there's no way!

Wait a minute, this may help deter some people from actually buying an A'can. ALL RIGHT, I'LL DO IT!!!

However, before you bitch about the video's quality (or lack thereof), please keep these points in mind:

** This video was recorded using a Nokia 3230, from the display of a Commodore 1080 monitor. You'll have to excuse that; I'd probably buy some more sophisticated equipment if I wasn't wasting all my money on A'can games.

** You'll have to crank your volume control UP to hear the music and sound effects, because the Nokia's microphone doesn't actually pick up any useful background noise, and because I have neighbors that probably don't feel like being woken up right now, especially to the ear-grating sounds of the A'can.

** After recording the video, which looked bad enough already, I uploaded it to YouTube so their processing routine could further reduce the quality. I'm on a 56k connection, meaning the upload took approximately 86 hours. Only after the upload was completed did I realize that YouTube doesn't seem to support the particular audio compression used in the Nokia 3230 variant of the .3GP video format. No audio means less pain, and we can't have that.

** I then wasted more time uploading, this time to my own private webspace.

** The video will only be on my webspace for, at most, a week. So run, coward. I am Sinistar.

However, there's a plus point too:

** In order to ensure that my suffering equaled yours, I decided to pop in and listen to Chicago XIV whilst the video uploaded. Eeehhh...

Unfortunately the video doesn't adequately demonstrate the horrible control, hit detection, graphics glitches, etc. etc. "featured" in the Super A'can version of Sango Fighter. But hey, you asked for a video - you didn't ask for a good or even useful one. The lesson? Be more specific in the future.

So... enjoy [?]. Use QuickTime to play the video.


--- Badly produced A'can video (http://dfg.the-underdogs.info/temp/sangoacan.rar) ---

Trenton_net
06-05-2007, 11:00 AM
“…get another character in the mix… Ca’man! Stupid Chinese programming…” :-)

I fully stand by Pandas high coding standards! Huang Zhong is obviously the most popular fighter, so naturally any exhibition matches should show him! Not only that, the A’can is such a powerful computer simulator, what if it showed a virtual match between Huang Zhong and himself? Finally, the epic battle we all want to see!

Heh, ok ok… Thanks for the video! I have no idea if the choppiness is due to your low video frame rate, or the games frame rate, but I’ll take your word for it that it’s the game. But from what I saw, it doesn’t look too bad. Do all the characters like Cao Cao become unlocked at the beginning for VS play, or do you have to beat them first yourself? I noted (if I heard correctly) that some music was different compared to the PC (I’m comparing it to the Taiwanese PC version), but in exchange it contained more PCM voices, such as the match introductions and character selects.

I’m guessing they never produced Sango Fighter 2 for the A’can. Or Panda Dodge ball. I don’t know how the English editions stack up, but the Taiwanese versions were pretty darn fun to play.

cdoty
06-05-2007, 11:41 AM
I don't quite understand that comment, as none of the games released on the A'can were pirates; in fact, the A'can created a short-lived cooperation between the biggest entertainment software houses in Taiwan: C&E Inc., Panda Entertainment, AV Artisan, etc. Some of the games (aka Boomzoo) may be watered-down knock-offs of popular established titles, but they all use original (not borrowed) materials.

I missed a word there: pirate 'quality' games.

They tried to release 'HK original' quality games for their system.

Bramsworth
06-06-2007, 12:18 AM
So are all games for the A'can just ports from PC games? How many games are available for PC? And where can we get them :dance:

Mr. Sound-About
06-06-2007, 03:10 AM
I have no idea if the choppiness is due to your low video frame rate, or the games frame rate, but I’ll take your word for it that it’s the game.

Both.


But from what I saw, it doesn’t look too bad.

Looks can be deceiving.


Do all the characters like Cao Cao become unlocked at the beginning for VS play, or do you have to beat them first yourself?

The A'can version only has "battle mode", meaning all characters and bosses are playable from the start. Sango Fighter for PC has an additional "story mode", where only the five main heroes are selectable; the A'can version dumped this feature. So, instead of any kind of decent ending, all you can hope for is to see your character laughing in front of the crowd, and then it's game over.


I noted (if I heard correctly) that some music was different compared to the PC (I’m comparing it to the Taiwanese PC version)

It's the same exact MIDI files, but they sound different because the PC version uses AdLib for output whilst the A'can version uses the A'can's sound processor... which isn't AdLib.


but in exchange it contained more PCM voices, such as the match introductions and character selects.

True. However, many character attack noises and death sounds are in the wrong places or played at the wrong times. Also, they mixed in voices from both Sango Fighter and Sango Fighter 2, which is confusing since the characters will sound very different between attacks. :(

The decent hit / fall / big hit sound effects from the original games were also replaced with watered-down versions, for completely unknown reasons. D'oh.


I’m guessing they never produced Sango Fighter 2 for the A’can. Or Panda Dodge ball.

No. But some backgrounds and sprites from Sango Fighter 2 were used in the Sango Fighter port to the A'can, which makes little sense because to put the upgraded graphics in with the 2-years-older ones is nothing but confusing. Either use them all, or use none of them.

In my opinion, Sango Fighter 2 could have been handled by the A'can, and would've made more sense to port over, instead of a badly rushed port of the original. Though I guess it doesn't matter, because the original author of Sango Fighter didn't even work on the A'can port in the first place.


I don’t know how the English editions stack up, but the Taiwanese versions were pretty darn fun to play.

The only Panda game to be released in English was the original Sango Fighter, and it wasn't an official release. Rather, the devious company Accend (whom you may recall also ripped off the BUILD engine from 3d Realms) did the translation and marketed it in the USA. I got this information directly from a former Panda employee. A lawsuit by C&E (makers of Super Fighter) had kept Panda from releasing Sango Fighter outside of Taiwan.


So are all games for the A'can just ports from PC games?

Not all, some. And anyway, the A'can versions were usually slightly to heavily modified from their PC counterparts (usually, downgraded).

Trenton_net
06-06-2007, 11:53 AM
Heh, talk about lazy! Why include a big dramatic story (the intro) about the 5 tigers going about to unify china, if there isn't really a story mode to begin with!? And if battle mode is all you get, then it doesn’t make sense (according to the intro) to be playing with anyone other than Liu Bei or his generals.

Why the heck they decided used SF2 sprites and backgrounds is beyond me. Unless they were crunched for time, they might as well just release SF2 in full. But then again, I suppose the A’Can wouldn’t be able to handle the graphic resolution of SF2’s strategy and planning sections. That is, unless they increase the font size and redo the map of China, as well as locations to fit the screen.

Anyway, I’m so glad someone else likes Panda Software as much as I do! :-)

If someone manages to get sprite rips and sounds, perhaps I’ll make a GBA conversion of the game or something. Hopefully it will be better than the A’can version :-)

cdoty
06-06-2007, 12:08 PM
Someone should emulate the A'Can. The MESS code probably has most of the chips already emulated. And, rarely do chinese companies use custom chips; they are usually clones of well known chips.

Trenton_net
06-06-2007, 01:03 PM
That video almost makes me want to run out and buy an A'can for Sango Fighter. :-) But if I wasn't already a San Guo Yan Yi fan, I probably wouldn't give it a second thought.

Too bad the Console and game is somewhat difficult to find. One day I hope someone does an 'assets' rip from the game so people (like me) can do a proper conversion or something.

Bramsworth
06-06-2007, 06:25 PM
Someone should emulate the A'Can. The MESS code probably has most of the chips already emulated. And, rarely do chinese companies use custom chips; they are usually clones of well known chips.

If Dr Slump gets those shots of the board maybe this will be a possibility soon :) Though I still wonder how any dumps of anything are going to be released seeing as it's apparently looked down on by a certain someone here :noooo:

Calpis
06-07-2007, 12:06 AM
??? People already have posted board shots. Custom Chinese ASICs == hardcore REing.

Bramsworth
06-07-2007, 12:30 AM
Oh....I thought that's what was mainly needed to identify the chips so people could figure out which things needed to be emulated.

cdoty
06-23-2007, 09:56 AM
In what may be seen as a poor attempt to revive this dead thread...

(Trivia warning!)
Do you know the last system that Sango Fighter was released on?

This might suprise you... or maybe not.

dox
08-21-2007, 11:27 AM
There's (at least) one Acan cart dumped - Bomb Bomb Zoo. The rom image is floating around since ~2002 iirc. It's direct dump of the mask rom from cartridge - it's byteswapped 68k code/data rom with all vectors at the beginning (so i think console maps it at address 0 and boots ). Also system is (probably .. see below) emulated. Afaik it's private, not released to public emu. The author is well known from hoarding his stuff (mostly MESS emulator "drivers"), so i think it could be true.
The rom image came with some small technical info about Acan internals and capabilities. I think ive lost the rom, but still have the info. It has alot of typos and mistakes (made by some .tw guy i think).
http://pastebin.ca/665396

cdoty
08-21-2007, 04:31 PM
There's (at least) one Acan cart dumped - Bomb Bomb Zoo. The rom image is floating around since ~2002 iirc. It's direct dump of the mask rom from cartridge - it's byteswapped 68k code/data rom with all vectors at the beginning (so i think console maps it at address 0 and boots ). Also system is (probably .. see below) emulated. Afaik it's private, not released to public emu. The author is well known from hoarding his stuff (mostly MESS emulator "drivers"), so i think it could be true.
The rom image came with some small technical info about Acan internals and capabilities. I think ive lost the rom, but still have the info. It has alot of typos and mistakes (made by some .tw guy i think).
http://pastebin.ca/665396

Thanks for the info, now to locate it! :)

This does support the idea that the custom chips only handle bankswitching. The bankswitching could still be protected in some way.

Calpis
08-21-2007, 05:43 PM
This does support the idea that the custom chips only handle bankswitching. The bankswitching could still be protected in some way.
How? The system could perform the bankswitching (well, multiple memory maps decoding the ROM in different ways) too...

cdoty
08-21-2007, 05:55 PM
How? The system could perform the bankswitching (well, multiple memory maps decoding the ROM in different ways) too...

I would think the cartridge would handle bankswitching, since the amount of memory on each cartridge would vary. If the system handled bankswitching, the cartridge port would have to have pins to address the maximum possible size of a cartridge (ie 24 address lines to address 16MB). A bankswitched cartridge could be done in 22 address lines. (21 address lines for 2 MB address space, similar to the Genesis, and an address line to select the bankswitching chip).

And, if you look at the information posted earlier in the thread, the chips are connected to an address line.

Calpis
08-21-2007, 07:58 PM
But are the ROM's high address lines ONLY connected to the mystery chip?
Is the mystery chip chip connected to the data bus?

cdoty
08-21-2007, 08:53 PM
But are the ROM's high address lines ONLY connected to the mystery chip?
Is the mystery chip chip connected to the data bus?

One of the mystery chip pins goes to pin 22 on the ROM. This is VCC, which might work as a chip select?

Connectors 20B, 21B, 23B and, 26B, from the cartridge connector, connect to the UM6550.

It looks it pin 26B may enable the rom, which might override the internal BIOS(?), assuming it has one.

dox
08-23-2007, 08:14 PM
I've found bbz rom image, or rather found someone who still has the rom. I did some small research about the hardware, and reverse engineering. Memory map is unique. Doesn't look (so far) as anything ive seen before. Simple 68k core hookup gives some gfx to be copied to vram(?) , 256 color acan logo.
Logo fades out. And that's all. A serie of something like DMA transfer starts.
Conclusions:
- it's unique hw .. so far (some ppl said it's based on PGM, but it's not)
- haven't spotted any romnbanking yet. But i think i'm blind :)
- gfx capabilities. The acan logo uses 8x8 8bpp tiles.
- some kind of DMA exists. Maybe it decrypts/decompress data on fly (like on CPS3 for exmaple), but i doubt it ..

cdoty
08-23-2007, 08:37 PM
Conclusions:
- it's unique hw .. so far (some ppl said it's based on PGM, but it's not)
- haven't spotted any romnbanking yet. But i think i'm blind :)
- gfx capabilities. The acan logo uses 8x8 8bpp tiles.
- some kind of DMA exists. Maybe it decrypts/decompress data on fly (like on CPS3 for exmaple), but i doubt it ..

I thought maybe the A'Can logo was from a BIOS file or something, but it's on the cartridge. I think it does some mode 7 type effect on the logo, I'll have to drag out the A'Can to look at it again.

None of the custom chips on the cartridge connect to data lines. The decrypt/decompress functionality would have to be internal to the A'Can.

Does it look reasonable to create an emulator for the A'Can?

Calpis
08-23-2007, 09:24 PM
None of the custom chips on the cartridge connect to data lines.
Then how could there be bankswitching? Only if the unknown pins carried bankswitching data which would be illogical.

dox
08-23-2007, 09:48 PM
Bank number is probably latched somewhere inside the A'can, so the rombanking chip (?) could be connected directly to the latch (thru cart pins).
Another crazy idea - part of address lines used as data ones, for exampl e- writes (any) to range 0xf20000 - 0xf200ff are used to set rom bank number (0-ff). This method is used in a couple of arcade games.
Btw. the screen i got:
http://img408.imageshack.us/img408/9666/0005pc3.png

Marriott_Guy
10-06-2007, 03:37 PM
Good thread. I figured I'd add some pictures of the system and games for those that may not be familiar with it or haven't seen one.

http://videogamecollectors.com/albums/Marriott_Guy_Individual_Systems/1995_Funtech_Super_A_Can_Front.jpg


http://videogamecollectors.com/albums/Marriott_Guy_Games/Games6.jpg


Terry

Alien Workshop
10-06-2007, 08:17 PM
Good thread. I figured I'd add some pictures of the system and games for those that may not be familiar with it or haven't seen one.

Terry

I applaud your attempt at informing us about the A'can, but it is fairly well known around here and there are several threads floating around with many more pictures of it. Like this (http://assemblergames.com/forums/showthread.php?t=12122) one.

Assembler is the home of the obscure after all, we aren't ignorant.

Marriott_Guy
10-06-2007, 10:26 PM
I applaud your attempt at informing us about the A'can, but it is fairly well known around here and there are several threads floating around with many more pictures of it. Like this (http://assemblergames.com/forums/showthread.php?t=12122) one.

Assembler is the home of the obscure after all, we aren't ignorant.

Thanks for the heads up Alien concerning the additional posts/pics on the A'Can - it is appreciated. I was trying to assist since I didn’t see any pictures in this particular thread and I am rather new to this forum. However, in the future, please save the sarcasm and the pompous attitude displayed in your post for someone else. Doing so will help to expand member involvement rather to inhibit it, not too mention have the side effect of making you appear tasteful rather than arrogant.

andoba
10-06-2007, 11:41 PM
Shit, I'd love to get one of those. D:

ave
10-06-2007, 11:50 PM
How much should I expect to pay for a boxed unit with some of the games?

Alien Workshop
10-07-2007, 03:49 AM
Thanks for the heads up Alien concerning the additional posts/pics on the A'Can - it is appreciated. I was trying to assist since I didn’t see any pictures in this particular thread and I am rather new to this forum. However, in the future, please save the sarcasm and the pompous attitude displayed in your post for someone else. Doing so will help to expand member involvement rather to inhibit it, not too mention have the side effect of making you appear tasteful rather than arrogant.


Maybe I wouldn't be acting so "pompous" if you would have actually done some research of the forums before coming in here acting like we are all ignorant and assuming no one here had ever seen an A'can before. Did you even read the entire thread before posting those pictures? Or did you just skim through the thread looking for pictures, then when you didn't find any decided you would "enlighten" us? And honestly, I don't care if I came across as arrogant or tasteful. When someone comes in here and starts treating us like idiots, it gets me a little riled up and I don't care what kind of impression you get from me. Next time, do some research.

ASSEMbler
10-07-2007, 04:36 AM
All info is good info. Ignore and carry on.

Mr. Sound-About
11-05-2007, 02:21 AM
I brought a Super A'can and four games along with me to France for the Retrogaming Connexion (http://www.retro-gc.org/) where it was a surprise hit. The machine was constantly being played by someone or another, and I was asked various times if I'd remembered to bring a second controller (which I hadn't) so that people could play 2-player battle in Boomzoo (the alleged 4-player adaptor continues to elude me).

Photos of the Retrogaming Connexion have been posted; if you want to see the A'can in action at the show, try browsing around the photo galleries (http://www.yaronet.com/posts.php?s=104027). Or, just look at the photo below, which I took:


http://dfg.the-underdogs.info/temp/rgc07-acan.jpg

The most oft-played games were Boomzoo and C.U.G. (aka Journey to the West aka Journey to the Laugh). Sango Fighter and Dragonforce didn't get nearly as much attention, probably due to the fact that Sango Fighter for the A'can is dog poo, and because Dragonforce is a tactical RPG all written in Chinese. ;)

cdoty
11-05-2007, 03:55 AM
Photos of the Retrogaming Connexion have been posted; if you want to see the A'can in action at the show, try browsing around the photo galleries (http://www.yaronet.com/posts.php?s=104027). Or, just look at the photo below, which I took:


http://dfg.the-underdogs.info/temp/rgc07-acan.jpg


Did anyone ask to play the Nuon, in the picture?

Nice snag on Zaku. That's quite impressive.

Mr. Sound-About
11-05-2007, 11:42 PM
Did anyone ask to play the Nuon, in the picture?

I don't remember the Nuon ever actually being turned on until the Retrogaming Connexion was finally winding down (and my Super A'can had been unplugged and packed away).


Nice snag on Zaku. That's quite impressive.

Thank-you! Zaku is indeed a promising title, which I'm very excited about.

Trenton_net
11-06-2007, 01:12 AM
Too bad San Guo Zhi really sucks. The PC versions wern't bad at all.

Mr. Sound-About
11-06-2007, 01:22 AM
Too bad San Guo Zhi really sucks. The PC versions wern't bad at all.

According to Jon Cheng, programmer of the PC version of Sango Fighter:
"Well, that was a strategical issue, so I didn't spend much time on A'Can, we had one employee dedicated on A'Can. Actually, the developing tools for A'Can were very difficult to use, so It was hard to implement games on A'Can."

In other words, the game was handed off to someone else (who was likely very unfamiliar with it) to be ported (i.e. bastardized) for the A'can. :-P

Trenton_net
11-07-2007, 05:41 PM
Heh, I guess for a one man show, you can't expect too much.

No idea why they mixed sprites from both versions of the game however. There wouldn't be a reason for it unless for some reason they were withholding them, or some were lost for good.

RichieCStar
11-12-2007, 12:52 AM
I understand that this is an ancient thread but I just found it and read through the whole thing.

I am very keen on collecting Chinese/Taiwanese version games because chinese is also my first language.

However, I have not really heard of the games for A'Can until after reading this thread.

Assembler: Would it be possible for you to give me some of those Taiwanese gamers forums that you mentioned very early in this thread?

Mr. Sound-About: Could you give me some pointers to how to get the games for A'Can? I was only able to find the system on auction sites but can't find any games.

Many thanks in advance for the tips and advice. :Girl:

cdoty
11-12-2007, 04:09 AM
Mr. Sound-about: Could you give me some pointers to how to get the games for A'Can? I was only able to find the system on auction sites but can't find any games.

I'm not Mr Sound-about, obviously, but the following seller routinely has games (and an occasional system):
http://myworld.ebay.com.sg/eddiet1716/

Speaking of which, he has a game and a system listed right now.

I would suggest e-mailing him if you are interested in any games. If you ask, he will usually list them.

I've bought from him two or three times without any problems.

Let us know if you pick up one, and you'll be the go-to guy for A'can translations. :nod:

RichieCStar
11-15-2007, 12:47 PM
Thanks for the headsup on the Ebay auctions.

I am currently negotiating with a Taiwanese guy to sell me his boxed A'can, but yet to find any game yet.

I'll happy to translate if that is needed. :nod:

Missyrelm
11-29-2007, 06:45 PM
I'm not sure if the characters will show up right on this forum, but I was wondering if anyone could post the Chinese characters for Super A'can so that they can be copied and pasted on Taiwanese auctions?
Or a link to somewhere where they could be copied and pasted?

Sonic R
11-29-2007, 10:36 PM
I'm not Mr Sound-about, obviously, but the following seller routinely has games (and an occasional system):
http://myworld.ebay.com.sg/eddiet1716/

Speaking of which, he has a game and a system listed right now.

I would suggest e-mailing him if you are interested in any games. If you ask, he will usually list them.

I've bought from him two or three times without any problems.

Let us know if you pick up one, and you'll be the go-to guy for A'can translations. :nod:

I have purchased my A'can game from this seller with out problem as well. I should get another game before long ;-)

cdoty
11-30-2007, 12:26 AM
I have purchased my A'can game from this seller with out problem as well. I should get another game before long ;-)

Congrats, welcome to the world of the Super A'can.

Sojiroh
11-30-2007, 03:00 PM
Interesting console, i had never heard of it. Though the games were not very original (a sonic, bomberman and a street fighter clone). But seeing Sango Fighter brings back a lot of memories of when i played it on the pc 12 years ago.

anexanhume
03-27-2008, 10:48 PM
There is one available on a south african auction site. The problem is I couldn't get the guy to budge on shipping overseas. Maybe someone else can or has a connection in South Africa.

Go ahead, convert the currency, it's cheap :D

http://www.bidorbuy.co.za/item/7206951/_Free_Delivery_CHINESE_Console_Super_ACan_System_3 _Games_905C.html

handofg0d
03-28-2008, 08:02 PM
This isn't his first time listing, and in the past he has also refused to ship it overseas. I even offered to pay shipping + a "fee" for his troubles, and he still refused.

Good luck finding a friend in South Africa to buy it for you :P

anexanhume
03-28-2008, 11:53 PM
This isn't his first time listing, and in the past he has also refused to ship it overseas. I even offered to pay shipping + a "fee" for his troubles, and he still refused.

Good luck finding a friend in South Africa to buy it for you :P

So I'm not the first? I offerred the guy double the listing and he wouldn't budge. There are so many people on this board with connections that I was sure someone had someone they knew in the right place.

marshallh
04-03-2008, 03:49 AM
Went to Midwest Gaming Classic '08, where there was an FM Towns Marty 2, and a Super A'Can on display among others.

http://img88.imageshack.us/img88/1103/img0148js7.jpg

http://img186.imageshack.us/img186/5026/img0149jb1.jpg

Tempest_2084
04-03-2008, 06:02 PM
Went to Midwest Gaming Classic '08, where there was an FM Towns Marty 2, and a Super A'Can on display among others.


Yeah what was that game on the Super A'Can? I played it for about 10 minutes and decided it was one of the worst Sonic clones I've ever played. The graphics were nice, but it was hard as hell and didn't play well. It was funny controling a kid with a bat as a weapon though, it reminded me of Soccer Kid (except Soccer Kid is 100 times better which should tell you something...).

Tempest

Trenton_net
04-03-2008, 07:07 PM
So where are the decent quality videos already? :-)

mrdomino
05-14-2008, 03:41 AM
there's something i've been wondering about this thing - in the (few) english sources that mention it it's credited to Funtech, but in Chinese it's usually associated with one "Dunhuang Technology" (that's the name that appears in the background of the startup screen, i believe). would i be right to suspect that they're one and the same, with Funtech being the English name and Dunhuang the Chinese one? and do they exist today in any form? i'm sure i read somewhere that Dunhuang was a subsidiary of UMC (http://www.umc.com/) but i'm not 100% on that.

Mr. Sound-About
05-15-2008, 03:17 AM
do they exist today in any form?

No, they do not. When the A'can failed, this division was shut down and employees let go.

wheelaa
05-15-2008, 10:02 PM
Its back up again..and its fucking cheap!

I'll have a work with my sisters boyfriend. He's from SA and has much family there. Perhaps one of them can nab it.

mrdomino
05-15-2008, 11:33 PM
No, they do not. When the A'can failed, this division was shut down and employees let go.

ah, i suspected as much... so it was a division of UMC before then?

Mr. Sound-About
05-16-2008, 01:49 AM
so it was a division of UMC before then?

That's correct.

DHG Hunter
10-22-2008, 08:50 AM
The game at the Midwest Gaming Classic '08 (at that time) was Speedy Dragon (aka "Sonic Dragon" to some), and actually I put up a video for the game not that long ago as well as a review if you're interested:

- YouTube Video (http://www.youtube.com/watch?v=1Q1k1geQzM4)
- Speedy Dragon Review (http://www.diehardgamer.com/index.php?option=com_content&view=article&id=61:speedy-dragon-review&catid=24:super-acan&Itemid=75)

Hope you like it. :icon_bigg

Later.

Jedah Doma
10-22-2008, 09:06 AM
I purchased one of these beauts awhile ago and have learned quite a bit more then I originally learned about it since I got here. Though I have no games and the system has never been played. Well, it will at least look nice on the mantle. :icon_bigg

Here's some pics of the little guy.

PICS:


http://img.photobucket.com/albums/v299/s7cbassplayer/IMG_4445.jpg

http://img.photobucket.com/albums/v299/s7cbassplayer/IMG_4452.jpg

http://img.photobucket.com/albums/v299/s7cbassplayer/IMG_4453.jpg

http://img.photobucket.com/albums/v299/s7cbassplayer/IMG_4459.jpg

http://img.photobucket.com/albums/v299/s7cbassplayer/IMG_4460.jpg

http://img.photobucket.com/albums/v299/s7cbassplayer/IMG_4471.jpg

Bramsworth
10-22-2008, 10:40 AM
The game at the Midwest Gaming Classic '08 (at that time) was Speedy Dragon (aka "Sonic Dragon" to some), and actually I put up a video for the game not that long ago as well as a review if you're interested:

- YouTube Video (http://www.youtube.com/watch?v=1Q1k1geQzM4)
- Speedy Dragon Review (http://www.diehardgamer.com/index.php?option=com_content&view=article&id=61:speedy-dragon-review&catid=24:super-acan&Itemid=75)

Hope you like it. :icon_bigg

Later.

Thanks for the video! It's about time someone actually recorded gameplay from one of the games. It goes without saying my expectations of that one in particular weren't met, but at least I've seen it now :p

Is there a chance of any other games being recorded? Or was this recorded from a tv at the gaming expo?

DHG Hunter
10-23-2008, 04:38 AM
Thanks for the video! It's about time someone actually recorded gameplay from one of the games. It goes without saying my expectations of that one in particular weren't met, but at least I've seen it now :p

Hehe, once you memorize the game you can actually go through it pretty quickly and it looks a lot nicer, though you're right, the game still isn't all that much fun unless you're a masochist. Unfortunately I was playing the game as I was recording it on the PC, so I had a split-second delay that was causing me a lot of grief. Next time I think I'm going to try and hunt down an AV splitter so I can play it on my TV and record it on the PC simultaneously.


Is there a chance of any other games being recorded? Or was this recorded from a tv at the gaming expo?

That was actually my system at the expo, but I recorded this one at home. I do have a few more games that I'll try to record in the near future.

I'm glad you liked the video. :)

Later.

Bramsworth
10-23-2008, 04:46 AM
Great :D I don't know if requests are anything you'd want, but if you have that RPG game(Sons Devil or something, I forgot), I'm interested what that game looks like.

DHG Hunter
10-23-2008, 10:10 AM
That one is kind of a pickle, honestly, because I managed to get that game new and I have a real thing against opening games that old. I wrote an article about keeping games new & unopened not that long ago if you're interested... Plus, if you link to the second page at the bottom of that article, I put up a bunch of pictures including a pic of the unopened Son of Evil.

- Unopened Games - Investment or an Obsession? (http://www.diehardgamer.com/index.php?option=com_content&view=article&id=56:unopened-games&catid=22:bit-4-byte&Itemid=71)

I do have a friend that recently got his hands on the game, so come March when I see him again at the Midwest Gaming Classic, I'll see if I can get some time with it and make a video of it then.

Later.

Trenton_net
10-23-2008, 06:13 PM
See if you can get some video footage of San Guo Zhi. That's about the only thing the A'Can has that makes me intrested (though I hear vs the orginal Taiwanese PC version, it was craptacular).

Alchy
10-23-2008, 06:26 PM
If that's the one on one fighting game, then yeah - it's worthless, completely unplayable.

MysticParadise
11-03-2008, 05:04 AM
Yeah what was that game on the Super A'Can? I played it for about 10 minutes and decided it was one of the worst Sonic clones I've ever played. The graphics were nice, but it was hard as hell and didn't play well. It was funny controling a kid with a bat as a weapon though, it reminded me of Soccer Kid (except Soccer Kid is 100 times better which should tell you something...).

Tempest

Not only is it a Sonic clone. I am watching DHG Hunter's youtube vid, and there's a part where it's a Space Harrier Clone as well.

Bramsworth
11-04-2008, 06:54 AM
Not only is it a Sonic clone. I am watching DHG Hunter's youtube vid, and there's a part where it's a Space Harrier Clone as well.

Actually you can compare it to the Sonic 2 special stages too....if you want.