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ASSEMbler
11-29-2005, 07:46 PM
http://assemblergames.com/images/acan/acancolor1.jpg


REPORT BY ALIEN WORKSHOP
A’can “Super Color”

It’s hard enough to find information about the A’can itself, but this thing is in a league of its
own. The only information I have about this mysterious machine is a picture on the back of
the A’can System box, and the scarce details that go along with it, so I’ll start with a list of
“specs”:

“1. Enhanced Graphics Processing Ability

§ Lets you use up to 10 separate backgrounds
§ Simultaneous enlargement, reduction, rotation, and crystal ball effects on two backgrounds.
§ Character definition up to 640 animation units
§ Texture mapping and shadow drawing capability

2. Enhanced Operating System


High speed DSP: 28MHz (14Mps)
System VRAM increased to 256 bytes
3. Enhanced Geometrical Processing


3-D triangular flat-image paster (sic) for greater depth-of-field
Maximum calculation up to 2.25 million (750,000 polygonall / districts)
4. Enhanced Sound and Language Functions


Additional set of stereo ADPCM language capability”



Some of the areas can be a little unclear, because of the engrish, but I can be sure of one
thing, it enhanced the capabilities of the already powerful A’can in a similar fashion to the
32X, and it even resembles Sega’s ill-fated and unutilized system. As for any Super Color
units actually existing, I don’t know. I don’t even know if “Super Color” is actual name of the
unit. I’m just going on what I have, and in the picture of the unit, the words “Super Color” are
printed above the cartridge slot, so that’s what I’m calling it. However, the unit on the back of
the A’can box looks pretty real, but it’s probably just a mock-up. Even if there were working
prototypes they were probably destroyed when Funtech hit rock bottom. One thing is for
certain though, if there are any surviving A’can Super Color units, they are among the rarest
(if not the rarest) unreleased videogame items ever. In terms of rarity, this thing blows even
the SNES CD out of the water.

Read on for better pictures. (http://assemblergames.com/forums/showthread.php?p=114522#post114522)

ASSEMbler
11-29-2005, 07:49 PM
IMAGES COURTESY ALIEN WORKSHOP


http://assemblergames.com/images/acan/acancolor.jpg

ASSEMbler
11-29-2005, 07:58 PM
3. Enhanced Geometrical Processing


3-D triangular flat-image paster (sic) for greater depth-of-field
Maximum calculation up to 2.25 million (750,000 polygonall / districts)


Just for comparison this is the spec for Psone


360,000 Flat-Shaded Polygons per second
180,000 texture mapped and light-sourced polygons per second

Alien Workshop
11-29-2005, 08:33 PM
I would just like to give a big thanks to max for ordering the system for me, and I would like to thank ASSEMbler for posting my little article.

Respect,

AWS

(if anyone would like some unmarked images, just send me a PM)

madhatter256
11-29-2005, 08:53 PM
A friend of a friend of mine working in Taiwan as a teacher bought one there thinking it was an SNES clone, until he showed it to me. He paid the equivalent of $13 for it and a wierd street fighter like game.


Nice article!!

babu
11-30-2005, 04:54 AM
so this is like the holy grail of the game community? :D
Seems like they could have made some intressting things with this thing.
and as madhatter says.. Nice article!!

KaL_YoshiKa
11-30-2005, 06:43 AM
I usually just lurk, because I don't have anything informative to say (and still don't) but this is an awesome find, congragulations.

StarWolf
11-30-2005, 09:27 PM
I imagined that Funtech may have experimented with CD technology at some point, as it seems a logical extension for a console. But I never, ever considered anything along the lines of Super Color.

Discovery of the year I think (and yes, I am including Sonic Xtreme in that statement).

Alien Workshop
11-30-2005, 11:19 PM
I imagined that Funtech may have experimented with CD technology at some point, as it seems a logical extension for a console. But I never, ever considered anything along the lines of Super Color.


The actual A'can unit does have an expansion port on the side, so I'm guessing that some sort of add-on to implement that was being developed. Who knows.

SilverX
12-01-2005, 10:26 PM
One thing is for certain though, if there are any surviving A’can Super Color units, they are amonst the rarest (if not the rarest) unreleased videogame items ever. In terms of rarity, this thing blows even the SNES CD out of the water.
(http://assemblergames.com/forums/showthread.php?p=114522#post114522)



I still want a "Black Belt" over this ;)

Alien Workshop
12-02-2005, 11:18 AM
I still want a "Black Belt" over this ;)

I could make a snide remark about this complete, utter, and total lack of contribution, but instead I will say this:

Super Color > Black belt

Why?

The Black Belt is "well known" as far as collectors and game historians go. The Super Color, on the other hand, is very obscure. Both systems have "questionable existence", but one is well known and one is not. I think the Super Color would make for a better story, plus anything marked A'can is going to be obscure.

Take into consideration the rarity AND obscurity. If it's rare AND obscure, then you've got a real prize item on your hands.

Sally
12-02-2005, 11:24 AM
the goat store has A'can's for sale if anyone's interested... Uh, no super colors tho.

www.goatstore.com

Alien Workshop
12-02-2005, 11:40 AM
the goat store has A'can's for sale if anyone's interested... Uh, no super colors tho.

www.goatstore.com

I'm pretty sure the ones he sells are "system only". Oh, and the case won't have any screws in it.

kingofthelobster
12-04-2005, 12:08 AM
I still want a "Black Belt" over this ;)

What is Black Belt? Some kind of ultra rare video game system?

Mark30001
12-04-2005, 12:25 AM
Thanks for the pics on the A'can Super Color :thumbsup:! The only thing close to it I've heard of was the Super A'can, but never really knew much about it.


What is Black Belt? Some kind of ultra rare video game system?

It was one of the 3 codenames and a discontinued prototype unit for the Sega Dreamcast; Blackbelt (http://www.uk.playright.dk/raretitel.php?id=27445), Dural, and the well known Katana.

Blur2040
12-04-2005, 01:05 AM
I'm pretty sure the ones he sells are "system only". Oh, and the case won't have any screws in it.

Correct. I bought one off of him....

Which brings me to my question...has anybody with an A'can opened up the controller? Is there any logic in it? I'm curious whether its possible to adapt another controller to it easily...and for that matter I'm curious if there is anyone who can get games/controllers/whatever for one.

Edit: Alien Workshop...are you the one who bought the boxed A'can from awhile back? I assume so because the pictures come from the A'can box...

Mr. Casual
12-04-2005, 02:21 AM
the goat store has A'can's for sale if anyone's interested... Uh, no super colors tho.

www.goatstore.com

Where?! I dont see any.

Alien Workshop
12-04-2005, 01:15 PM
Correct. I bought one off of him....

Edit: Alien Workshop...are you the one who bought the boxed A'can from awhile back? I assume so because the pictures come from the A'can box...

I got an A'can from Dan, which was pretty useless since it doesn't come with anything, but it was cheap so I got it, and just recently I got a boxed system and games from Taiwan.

Though, I'm going to elaborate a little more on the A'can units Dan is selling. Remember a while back when NFG said something like "If you were in the right place at the right time, you could get A'can systems for $2 a piece", well there you go. There's a catch though, you're ONLY getting the system and it has been stripped of its screws. For the most part, it's pretty useless. Those units were scrap, and I wouldn't be surprised if a lot of them don't even work. Also, I wouldn't be surprised if most of the scrap units that Funtech tried to dump on the US market were either destroyed or thrown out. Who knows? It would be impossible to tell how many A'cans have survived, and the only way to get a CIB unit is from Taiwan, where they were distributed properly.

Calpis
12-04-2005, 01:34 PM
Correct. I bought one off of him....

Which brings me to my question...has anybody with an A'can opened up the controller? Is there any logic in it? I'm curious whether its possible to adapt another controller to it easily...and for that matter I'm curious if there is anyone who can get games/controllers/whatever for one.

Edit: Alien Workshop...are you the one who bought the boxed A'can from awhile back? I assume so because the pictures come from the A'can box...
Yes it has logic in it, 10 buttons + power & ground > 9 pins

cahaz
12-04-2005, 06:46 PM
what's up with that "no screw"system? a conspiration to conquer the world?

:crying:

more seriously, why don't they have any screws ?

Blur2040
12-04-2005, 07:14 PM
Yes it has logic in it, 10 buttons + power & ground > 9 pins

Duh...I forgot about the shoulder buttons!

Anyhoo, the one's Dan of the Goat store has apparently work. He has a working unit w/ controller and Game himself.

On a sidenote, does anybody care to disclose to me...via PM or whatever...who from/how they got their A'can? It's tough to find somebody in Taiwan.

Calpis
12-04-2005, 09:54 PM
I didn't even know it had sholder buttons, that makes 12. The controller either has a parallel load shift register like SNES, or, it multiplexes the buttons like Sega systems.

SilverX
12-12-2005, 10:34 PM
It was one of the 3 codenames and a discontinued prototype unit for the Sega Dreamcast; Blackbelt (http://www.uk.playright.dk/raretitel.php?id=27445), Dural, and the well known Katana.

Actually Katana is the white belt, or Guppy or Dreamcast, sega of Japan's PowerVR-based next-gen saturn.
Black belt or Shark or Dural is Sega of America's (Team Dural) 3DFX-based next-gen saturn.



Super Color > Black belt

Why?

The Black Belt is "well known" as far as collectors and game historians go. The Super Color, on the other hand, is very obscure. Both systems have "questionable existence", but one is well known and one is not. I think the Super Color would make for a better story, plus anything marked A'can is going to be obscure.

Take into consideration the rarity AND obscurity. If it's rare AND obscure, then you've got a real prize item on your hands.

It was compared with the Nintendo SNES CD in the main article ... I think Sega of Japan's Black Belt is more obscure then the SNES CD.
I think there's less change any Black Belt propotype ever survived (after Sega's and 3DFX' dispute). Nintendo and maybe even Sony certainly have some prototypes of the SNES CD left and if this A'can super color was actually ever build it'll probably still exist somewhere.

Alien Workshop
12-12-2005, 10:57 PM
It was compared with the Nintendo SNES CD in the main article ... I think Sega of Japan's Black Belt is more obscure then the SNES CD.
I think there's less change any Black Belt propotype ever survived (after Sega's and 3DFX' dispute). Nintendo and maybe even Sony certainly have some prototypes of the SNES CD left and if this A'can super color was actually ever build it'll probably still exist somewhere.

That was just a comparison I made, and the reason I made it is because a lot people consider the SNES CD the pinnacle of rarity when it comes to unreleased items. The chances of the Black Belt's existence are MUCH higher than that of the Super Color. At least we know at one point it DID actually exist. Everything on the Super Color is speculation from a little picture on the back of the Super A'can box.

Mark30001
12-12-2005, 11:56 PM
That was just a comparison I made, and the reason I made it is because a lot people consider the SNES CD the pinnacle of rarity when it comes to unreleased items. The chances of the Black Belt's existence are MUCH higher than that of the Super Color. At least we know at one point it DID actually exist. Everything on the Super Color is speculation from a little picture on the back of the Super A'can box.

I'm slightly confused. This may be a silly question, but is the picture present on the back of an A'can box or a Super A'can? To be a little more specific, was there ever an A'can or was there just a Super A'can. I couldn't find much info on the net about it, and Google didn't do much either.

Unorthodox
12-13-2005, 12:21 AM
Erm....this A'can thingy....anybody know where I can find some info on them?

Blur2040
12-13-2005, 09:15 AM
http://www.assemblergames.com/forums/showthread.php?t=4403&highlight=a%27can

Search the forum, theres a whole pile of topics about it. That's just a good starting point as it has a link to the only real page about it.

Alien Workshop
12-13-2005, 09:16 AM
I'm slightly confused. This may be a silly question, but is the picture present on the back of an A'can box or a Super A'can? To be a little more specific, was there ever an A'can or was there just a Super A'can. I couldn't find much info on the net about it, and Google didn't do much either.

Super A'can = A'can, Sometimes we just say A'can to keep it short.

Mr. Sound-About
12-14-2005, 07:53 AM
I imagined that Funtech may have experimented with CD technology at some point, as it seems a logical extension for a console.

This is true as well. There's an expansion port on the Super A'Can, which the system's manual describes as a CD-ROM port. As of yet, no proof of an actual CD-ROM unit nor of any A'Can CD-ROM games exists.

It's funny; despite every single A'Can game I've acquired being little but rubbish, I'm intrigued to collect more and more of them. If either the Super Color or the CD-ROM unit should ever fall into my hands, I'd likely foam at the mouth while shelling out the cash to buy them. Some things in life are impossible to understand.

Greatsaintlouis
12-14-2005, 06:21 PM
So is Goat Store selling any more of these, or have they exhausted their stock? Because I'm not finding anything on the site, and their search function isn't turning up any leads, either.

Unorthodox
12-15-2005, 01:11 AM
It's funny; despite every single A'Can game I've acquired being little but rubbish, I'm intrigued to collect more and more of them. If either the Super Color or the CD-ROM unit should ever fall into my hands, I'd likely foam at the mouth while shelling out the cash to buy them. Some things in life are impossible to understand.

The unobtainable is always in demand ;-) Why do you think things like the Mega Answer cart for the Megadrive still get £450-500....it certainly isn't because of the gameplay value :110: .

vanadium
12-15-2005, 03:24 AM
Oh, the timing.

I just found a gamer tonight who's from Canada and currently staying in Taiwan through the Summer. I've asked him if he can take a look around and see what he can find out there, so I guess I'll see what develops and report back. Hopefully, he can find _something_, since I'm luring him to check around by hanging out the almighty dollar as motivation.

BTW, Sango Fighter (an A'Can game, actually) was originally a fairly popular PC shareware game back in the 90s. Of course, actually _registering_ the game was another matter entirely. I'd say, out of most shareware games, that it was probably one of the better ones, and my main motivation for locating an A'Can (and the game(s), obviously).

Mr. Sound-About
12-15-2005, 11:21 PM
So is Goat Store selling any more of these, or have they exhausted their stock? Because I'm not finding anything on the site, and their search function isn't turning up any leads, either.

I asked that very question of the Goat Store, and here was their responce:

"We did have, but no longer do have some A'Can systems in stock. A long
time ago, I was trying to collect enough to sell them through our site,
but I could never find a reliable source for games. I located a whole
one game, which I now use in the one system I am keeping for myself. We
had purchased 20 systems, and until about two weeks ago I had 13 of
those left. Two weeks ago, I posted on a message board that I had some,
and I got bombared with requests. I have been selling them off one per
person at the same cost I paid for them ($20) to each person who has
asked, and we sold out almost right away.

It was really surprising, as we had offered the consoles for sale at the
same price in the past and no one had been interested."


BTW, Sango Fighter (an A'Can game, actually) was originally a fairly popular PC shareware game back in the 90s. Of course, actually _registering_ the game was another matter entirely. I'd say, out of most shareware games, that it was probably one of the better ones, and my main motivation for locating an A'Can (and the game(s), obviously).

Sango Fighter was difficult to get registered, legally, because the company that produced it was sued and forced to stop selling it. Why? Because to make it, they blatantly stole the source code to another PC fighting game called Super Fighter.

As the PC version of Sango Fighter is very good and worth a play even in today's world of 3d-accelerated games, the Super A'Can version of the game is absolutely pitiful and barely worth the chips it was burned to. The control scheme is horrid, sound effects (voices) are often used incorrectly (for the wrong characters), the music is not well transferred from the PC, etc. etc. etc.

Believe me, I was looking forward to getting an A'Can, in part, to play Sango Fighter on it. Unfortunately I was immediately let down. If you've ever played the garbage version of the fighting game World Heroes that came out for the Sega Genesis - Megadrive, you'll begin to know just how bad this port of Sango Fighter is.

Of course, it doesn't really matter, because all of the A'Can games are stinkers - and we aren't pursuing this system for good gameplay, we're pursuing it because it's rare and we have money to burn! ;)

PhreQuencYViii
12-15-2005, 11:36 PM
Hehe, I still have Sango Fighter on a disc somewhere....it used that damn PC speaker music that was annoying as hell.

Mr. Sound-About
12-16-2005, 12:01 AM
it used that damn PC speaker music that was annoying as hell.

Well... yes of course, unless you had an AdLib/Soundblaster card, or something more majestic like the Roland MT-32.

PhreQuencYViii
12-16-2005, 12:18 AM
Yeah, last time I played it was on our old IBM Aptive with an Mwave modem/sound, and I could never get the other sound modes to work. It did the same with a lot of DOS games, such as One Must Fall, I'll have to mess with it sometime since now I actually know what I'm doing.

vanadium
12-16-2005, 01:10 AM
Sango Fighter was difficult to get registered, legally, because the company that produced it was sued and forced to stop selling it. Why? Because to make it, they blatantly stole the source code to another PC fighting game called Super Fighter.

As the PC version of Sango Fighter is very good and worth a play even in today's world of 3d-accelerated games, the Super A'Can version of the game is absolutely pitiful and barely worth the chips it was burned to. The control scheme is horrid, sound effects (voices) are often used incorrectly (for the wrong characters), the music is not well transferred from the PC, etc. etc. etc.

Believe me, I was looking forward to getting an A'Can, in part, to play Sango Fighter on it. Unfortunately I was immediately let down. If you've ever played the garbage version of the fighting game World Heroes that came out for the Sega Genesis - Megadrive, you'll begin to know just how bad this port of Sango Fighter is.

Of course, it doesn't really matter, because all of the A'Can games are stinkers - and we aren't pursuing this system for good gameplay, we're pursuing it because it's rare and we have money to burn! ;)

Excellent rundown. Thanks for the additional 411.

_skitzo_
12-16-2005, 11:02 AM
http://www.vanillaicemedia.com/acan/acan.htm

I know this doesnt help much, and most likey posted before but have a look at some of the games etc...

Few of them looked pretty good

vanadium
12-16-2005, 11:37 AM
http://www.vanillaicemedia.com/acan/acan.htm

I know this doesnt help much, and most likey posted before but have a look at some of the games etc...

Few of them looked pretty good

Thanks much, I've forwarded that to my connection in Taiwan. I guess he's taking up my challenge and having a few connections of his (in Taiwan) look out for a system an/or games as well.

With any luck he'll find at least something out there.

_skitzo_
12-16-2005, 11:49 AM
If you find one please let me know I wouldnt mind picking one up

Mr. Sound-About
12-20-2005, 04:54 AM
If you find one please let me know I wouldnt mind picking one up

Wouldn't mind? WOULDN'T MIND?!? Surely, a system as advantageous and wonderful as the Super A'Can deserves a more exclamatory responce than, "I wouldn't mind."

I mean, c'mon!

Super A'Can is love. The system generally annoys me, and I try to lock it in the closet to avoid its cheap noisy plastic and badly coded games with their obviously last-minute 3d effects, but something always beckons me to pull the system out again, hook it into my good old Commodore 1702 monitor, and play those irritating little games again. I mean, how could you take a great game like Sango Fighter, that was world-renowned on the PC, and cut its genitals off? Well, A'Can did it, and I'm loving every minute of it. MA CHAU gets his name spoken and advertised in gritty Chinese speakery. Get someone to toss you a coin for every time you haven't heard that kind of awesomeness from your leading underrated game system, and you'll soon be richer than Bill Gates' dog walker.

So, I'd rephrase that "I wouldn't mind" into something more appropriate, like perhaps - "Oh my God, I'll sell my first born to just SNIFF THE BOX of a Super A'Can!!!" Make sure to include all three exclamation points, because we're talking 100% guaranteed super fun here. After all, FUNTECH starts with FUN and SUPER A'CAN starts with SUPER.

_skitzo_
12-20-2005, 09:54 AM
LOL, i started to laugh out loud at work when ''mean, how could you take a great game like Sango Fighter, that was world-renowned on the PC, and cut its genitals off? Well, A'Can did it, and I'm loving every minute of it''


Plus ill trade my first born for a M2 :D

ASSEMbler
12-20-2005, 10:16 AM
Seriously, people forget how hard this shit is to get. Just because the three people in the world who know how to get one come to this board doesn't mean they are falling off trucks across america and the world....

If you want one, you better act fast.

_skitzo_
12-20-2005, 10:28 AM
Ive yet to see one here :(
Nothing on ebay as well (>.<)

wheelaa
12-20-2005, 11:46 AM
Someone I know has a boxed one for sale, with 4 games..wants a lot of $$ for it sadly.

Mr. Sound-About
12-20-2005, 05:26 PM
Seriously, people forget how hard this shit is to get. Just because the three people in the world who know how to get one come to this board doesn't mean they are falling off trucks across america and the world....

If you want one, you better act fast.

Oh, I agree - and I've never meant to underscore the rarity of the Super A'Can or its games. I'm simply trying to put forth my honest opinion of the system's quality. You see, when we talk about these types of things, we tend to glorify them and make them seem somehow awe-inspiring to people who aren't familiar with them.

My point is not to say the A'Can isn't rare or a good collector's piece, it's to debunk any possible misunderstanding that the system provides a quality gaming experience.

Any blue-blooded rarity collector should try to score at least one Super A'Can system and a few games, sure - but as an owner of two A'Can systems and twelve different games, I would like to communicate that if you're hoping the system will deliver fun and enjoyment, you're solely mistaken.

Buy it as a collection piece. Just don't turn it on or try to play it, or buyer's remorse will surely appear in the pit of your stomach.

---

That said, I'm looking forward to picking up some new A'Can games. In fact, I wish someone would give me a Funtech gift certificate for Christmas. I mean, I don't even own a copy of BOOMZOO yet. Damn. :)

_skitzo_
12-20-2005, 05:31 PM
Mr. Sound-About (http://assemblergames.com/forums/member.php?u=773) - I only know if 6 games for the system. What other ones did they make for the system, more or less how many have been made?
From what ive seen of the system and pictures of a few games. It does look good for it's time and maybe something that could have taken off if done correctly like many other doomed systems in the past.

Alien Workshop
12-20-2005, 06:59 PM
Last time I checked, this thread was about the Super Color, not the A'can :banghead:

Mr. Sound-About
12-21-2005, 01:22 AM
Last time I checked, this thread was about the Super Color, not the A'can :banghead:

Introduce some new information on the Super Color, so we can continue the conversation.

...waiting...

No? Well, that's what I thought.

Alien Workshop
12-21-2005, 12:36 PM
Introduce some new information on the Super Color, so we can continue the conversation.

...waiting...

No? Well, that's what I thought.

Then why don't you Mr. Know-It-All! Seriously, if you want to talk about the A'can, make a thread for it. If you have nothing to contribute about the Super Color, then don't post. Simple as that.

Mr. Sound-About
12-21-2005, 04:52 PM
Then why don't you Mr. Know-It-All!

Ok, certainly. I'd spoken to a former distributor of the A'Can who explained that no evidence of the Super Color unit ever passed through them. In other words, if the unit ever existed beyond mock-up form, it certainly wasn't sold on the market.

This is one step away from talking with anyone from Funtech themselves, which I have yet to accomplish, but tantalizing information nonetheless.


If you have nothing to contribute about the Super Color, then don't post. Simple as that.

Yes sir, mister moderator sir. Wouldn't want to ruin your 15 minutes of fame, there, or anything. ;)

Alien Workshop
12-21-2005, 08:25 PM
Ok, certainly. I'd spoken to a former distributor of the A'Can who explained that no evidence of the Super Color unit ever passed through them. In other words, if the unit ever existed beyond mock-up form, it certainly wasn't sold on the market.

This is one step away from talking with anyone from Funtech themselves, which I have yet to accomplish, but tantalizing information nonetheless.

Like you said, introduce something new. It was already known that the Super Color never made it out to the public.



Yes sir, mister moderator sir. Wouldn't want to ruin your 15 minutes of fame, there, or anything. ;)

My 15 minutes of fame was a flame war with id-republix on the phpBB board. It's long been done, but you wouldn't know anything about that.

BTW, I'm not trying to attack you, I'm just trying to keep the thread on track.

Mr. Sound-About
12-22-2005, 04:09 AM
Like you said, introduce something new. It was already known that the Super Color never made it out to the public.

No, it wasn't known - it was simply speculated that the Super Color wasn't released because we haven't seen it anywhere other than as a picture on the back of the Super A'Can box.

Knowing something went unreleased requires some detective work, not just a good guess. You don't close the book on something just because everyone else has.


My 15 minutes of fame was a flame war with id-republix on the phpBB board. It's long been done, but you wouldn't know anything about that.

Nor would I care to.


I'm not trying to attack you, I'm just trying to keep the thread on track.

I've shared your annoyance regarding off-topic posts many times, so I can understand where you are coming from. However, I'd think you of all people should be interested to see Super Color or A'Can discussion of ANY KIND coming from people outside of Taiwan. Coupled with the fact I've been personally trying to help you learn more about the system and its games, I'd think there's no real need to try and stick the topic to just the Super Color. What more can we say about it? It looks like the 32x, it's non-existant, it has a nice little advertisement on the back of the A'Can box? Ok, done.

By helping people learn more about the Super Color and its actually released parent, the Super A'Can, we may inspire some folk to go out into the world and track down additional info - info we can all share & benefit from.

If people post questions about either unit in this thread that I can answer, you bet your colon juice I'll do my best to answer them. I'd expect you'd wish to do the same ... right ?

Alien Workshop
12-22-2005, 01:17 PM
No, it wasn't known - it was simply speculated that the Super Color wasn't released because we haven't seen it anywhere other than as a picture on the back of the Super A'Can box.

Knowing something went unreleased requires some detective work, not just a good guess. You don't close the book on something just because everyone else has.


No, it wasn't speculation. I knew it was unreleased. What I didn't/don’t know is if there were working units or if the picture was just of a mock up.



Nor would I care to.


Ok, then, stop making silly assumptions suggesting you know much about me. The point of that post was to 1. Prove you wrong 2. Show that you know nothing about me and my time on this board.




I've shared your annoyance regarding off-topic posts many times, so I can understand where you are coming from. However, I'd think you of all people should be interested to see Super Color or A'Can discussion of ANY KIND coming from people outside of Taiwan. Coupled with the fact I've been personally trying to help you learn more about the system and its games, I'd think there's no real need to try and stick the topic to just the Super Color. What more can we say about it? It looks like the 32x, it's non-existant, it has a nice little advertisement on the back of the A'Can box? Ok, done.

By helping people learn more about the Super Color and its actually released parent, the Super A'Can, we may inspire some folk to go out into the world and track down additional info - info we can all share & benefit from.

If people post questions about either unit in this thread that I can answer, you bet your colon juice I'll do my best to answer them. I'd expect you'd wish to do the same ... right ?

Just to put things in perspective, you have no idea what I'm doing in the background, so let’s leave it at that.

I like how you make it sound like you're trying to help me get all kinds of A'can knowledge, when really you haven’t told me anything new. Everything you've told me so far in our PMs, I already knew, and the one thing I specifically asked for (a list of A'can games that you know of), you never sent me. Though, I wouldn't be surprised if I know the same amount/more games than you do. Just for the record, I know of 15 A'can games and there are ~20.

As for A'can discussion, sure would be nice. However, I think the A'can deservers a thread of its own, as does the Super Color. I knew all the answers the questions asked about the A'can, but didn't answer them because I didn't want to throw the thread off track. But now it doesn't even matter anymore because it so far gone that it will never come back. Thanks and good night.

Unorthodox
12-22-2005, 07:49 PM
The point of these forums is not to pick at people, find fault, degrade, or insult.
The goal is to share information and provide a friendly place for people who like said information to interact.

Users wonder why the forum has gotten slow, then turn around and roast new users like it's sport.

To a much much much minor degree, moderators need to be more warm and less harsh. I know after a while it gets boring and thankless, but please be less curt.

You never see the more established members do any of this. Why? Because they know better, and are more balanced, and know not everyone has the knowledge of abraham at their fingertips. Not everyone is born with the knowledge of pc engine assembly or how to extract files from xbox discs.

So in general, be more respectful. RESPECTFUL of others. It's one of the oldest guidelines this forum has had in it's many forms since the old ezboards in the 1990's.

1. Show respect and respect will be given.
2. Hostility and tearing apart people is not allowed.

-ASSEMbler............

Sally
12-22-2005, 08:09 PM
http://www.e-handbags.net/handbag-images/handbags.jpg
Handbags?
:110:

Mr. Sound-About
12-23-2005, 12:09 AM
No, it wasn't speculation. I knew it was unreleased. What I didn't/don’t know is if there were working units or if the picture was just of a mock up.

The two companies that jointly created the development environment for the Super A'Can would have been put to work on the development environment for the Super Color. They never started anything for it. If the Super Color existed beyond mock-up form, it was likely functionless.


The point of that post was to 1. Prove you wrong

How juvenile.


2. Show that you know nothing about me and my time on this board.

I don't care to know anything about you nor your time on this board. Both are irrelevant to my research.


Just to put things in perspective, you have no idea what I'm doing in the background, so let’s leave it at that.

You could be preparing to write me a valid check for $50,000 in the background, for all I care. How is this relevant to anything?


I like how you make it sound like you're trying to help me get all kinds of A'can knowledge, when really you haven’t told me anything new.

Boo-hoo, then. No one is holding my hand, either.


Though, I wouldn't be surprised if I know the same amount/more games than you do.

Hurrah. *shrugs* Am I supposed to feel intimidated?


I knew all the answers the questions asked about the A'can, but didn't answer them because I didn't want to throw the thread off track.

I'll bet. What a convenient, high-horse answer.

I'll step aside, and let you field the A'Can questions from now on.

(This should be good.)


But now it doesn't even matter anymore because it so far gone that it will never come back.

It will never come back ... to what? To people dreaming about owning it even though this is not possible, and to comparing the imaginary technical specifications to the 32x and other units? Extremely productive, I'll admit.

Good night, indeed. Sleep off this needless attitude.

Alien Workshop
12-23-2005, 01:24 AM
"it was all worthless anyway"

Are you done yet? You have proved nothing, nor have you brought anything new to the table. No one cares. You're not the end-all be-all of A'can knowledge that you think you are. You're nothing more than a buffoon and a pest. You're just a bitter old man who has been proven wrong. It's time to let go, so let go.

Good lord :banghead:

kingofthelobster
12-23-2005, 03:37 AM
Guys, don't mean to come between you two, but can we call an end to this? I started paying attention to this post because I had never heard of an A'Can before (let alone a A'Can Super Color) and was really interested in what I could learn, but now this post has been flooded by your little war here. I've read many a good post by you, Alien Workshop, and I'm sure Mr. Sound About can contribute to the community as well, but geez... lets give it a rest already, you guys really aren't getting yourselves anywhere. Lets not taint the wonderful forums ASSEMbler has so graciously provided for us, but instead enjoy the common love for all things video game related that we all seem to share.

Mr. Sound-About
12-23-2005, 05:17 AM
Are you done yet? You have proved nothing, nor have you brought anything new to the table.

Is that so? I've informed people that I spoke with a former distributor of the A'Can regarding the Super Color, and that I've also spoken about it with the companies that jointly developed the development environment for the A'Can. This is proof, and this is news.

You've contributed, let's see... a medium-quality scan from the back of the system box, and some typed up technical specifications from same said box.

Whatever you may or may not be doing "behind the scenes", it seems it's more of a silent, unimportant act than anything useful. You wanted people to share info and talk about the Super Color - well, I've now provided more FACT about it not being released and about the very slim possibility of it even having been in existance at all than you have.

Funny - because even though you claim to know so much (even more than I do) about the subject, I bet you couldn't even put a company name behind half of the productions / distributions / etc. of the Super A'Can and / or its games. In fact, name ONE of them and I'll be completely appeased. You won't, though - you'll just keep on insulting me.


You're just a bitter old man

Better to be a bitter old man than a foolish child.

But I agree - this has gone too far, and it's becoming pointless and tedious. After all, it's Christmastime for crying out loud.

ASSEMbler
12-23-2005, 07:12 AM
Um.. this is about A'can not I'whine