View Full Version : TEST PS2 version?
jammi
10-10-2005, 11:11 AM
is there any difference between the H30002 and the H30102? and anyone know why or if there is a fix for the problem with playing import psx games on a PAL TEST unit? TIA
last how much would this be worth
NTSC-U/C Playstation Debug unit with some damage to case works fine and other then the front damage is near mint
http://www.dvd1.pwp.blueyonder.co.uk/DSC01649.JPG
hl718
10-10-2005, 11:13 AM
What's your problem?
-hl718
jammi
10-10-2005, 11:33 AM
sorry should have explained when i run US/JAP games on my pal TEST unit the games seem to get pushed up the screen and i have a large boarder at the bottom.
hl718
10-10-2005, 12:46 PM
TEST PS2 units will play PS2 games in their native format (ie put in NTSC disc, get NTSC signal, PAL disc, PAL signal). However, TEST PS2 units behave differently for PSX games. Instead of displaying the proper signal, it will attempt to convert NTSC->PAL or PAL->NTSC resulting in a rather screwed up image. This is causing the visual effect you're seeing. About the only solution is to use GS codes (or patch the game disc) so that it's set for PAL and outputs PAL.
-hl718
dickibow
10-10-2005, 06:54 PM
You will find that this happens on a modded retail PS2 also. If you have a NTSC PS2 it physically cannot play a PAL PSone game unless you copy it, patch it and then reburn it.
DTL-H30102 is much better than the older version common DTL-H30002. For a start the DTL-H30102 series can use the HDD and BB Nav utility discs from any region whereas the older version DTL-H30002 can't play them.
Actually...... that is the only difference in "play" but there are other debugging options that the newer models do although I'm not too sure which at the moment.
dickibow
10-10-2005, 06:56 PM
DTL-H5000x series are the same as SCPH-5000x series - i.e built in IR port, no iLink port, quiet fan etc.
The DTL-H3010x series are most favourable because they can connect to the TOOL via iLink and receive code direct from the TOOL as if it were reading it from a disc.
unclejun
12-12-2005, 08:40 PM
Hello, i have a little problem with my dtl-h30102:
i can boot the bbnav 0.32 original disc but it only shows an error screen about the Playstation BB Unit, i guess it's the external hhd that came with the first japanese model, so i'm stuck here.
I have backups of the Final Fantasy XI Hdd Utility disc, the US network setup v3 and the bbnav .30, they are all recognized by the TEST as Playstation1 discs and only show a black screen when i launch them...:(
i have the broadband adapter hooked up but not with an official hdd, could it be the cause of the bbnav not working?
Sally
12-12-2005, 09:46 PM
Hello, i have a little problem with my dtl-h30102:
i can boot the bbnav 0.32 original disc but it only shows an error screen about the Playstation BB Unit, i guess it's the external hhd that came with the first japanese model, so i'm stuck here.
I have backups of the Final Fantasy XI Hdd Utility disc, the US network setup v3 and the bbnav .30, they are all recognized by the TEST as Playstation1 discs and only show a black screen when i launch them...:(
i have the broadband adapter hooked up but not with an official hdd, could it be the cause of the bbnav not working?
First, are your "backups" patched as masters? Second, it doesn't sound like they're backed up right. Usually ps2 disks appear as ps1 disks when you use nero to copy them. Use alchohol 120% instead. Third, i don't believe the BBNav disks will work on a TEST unit, but the other utility disks should.
unclejun
12-13-2005, 04:28 AM
The seller give me the discs with the console, i don't know if they are patched as masters, i will backup and patch them, just costs me a few coasters, that's not a problem...
Well, dickibow says the bbnav works on my model, i hope he checks the forum from time to time...
Golberg
12-14-2005, 06:51 AM
i don't believe the BB. Nav disks will work on a TEST unit...
From what I have heard BB. Nav discs should work with a DTL-H30102 because they are just like any other regular PS2 utility discs. The black screen after booting the disc is exactly what happens to my debug PS2 except mine is a DTL-H30002 S. My model of debug PS2 seem to really dislike utility discs, so I have pretty much given up on trying to get them to work. But the black screen suggests that the discs are recognised as being master, but the PS2 fails to boot them. If the patching didn't work it would say "Please insert a PlayStation 2 format disc..."
The reason for the BB. Nav disc not working is most defiantly because you don't have an official HDD, you must have an official one for any HDD apps to work. If you don't mind my asking, do you know what happened to the original HDD?
Sorry if that is a bit scrambled, I'm really tired
unclejun
12-15-2005, 05:29 AM
the backup operation was done badly, i have re-done the backup and patched with the masterdisc patcher, now they'll work :)
You're right about the hdd, it's not the official one, but i have the hdd from the linux kit, i will give it a try soon.
I guess the seller keep the original hdd, if he ever had it...i may ask him.
Are there any differences between the hdd, e.g. the one from the linux kit and the one from the ffXI pack?
Golberg
12-16-2005, 03:16 AM
The Linux kit HDD should work fine, because BB. Nav as far as I know can run on any of the types of official PS2 HDD. There differences in the HDDs between the Linux and the FFXI but basically only in model number and specs. I believe that Sony puts something thing on the HDD which is not erasable so the PS2 can determine if it is an official HDD.
unclejun
12-16-2005, 06:44 PM
Ok i tried with the linux kit hdd, bbnav 0.32 installs and works well, though i wasn't connected to internet, it's weird seeing the ps2 booting directly into something different than usual....
i also tested a backup of the ffXI hdd utility disc, it installs too, accessing the hdd in the ps2 browser is cool, but what is the use of it, except having a very large memory card?
One thing i notice is i can't install the DVD Drivers, at about 8.5% with the bbnav0.32 original disc or at 20% with the ffXI hdd utility backuped disc, the hdd goes into sleep mode, the cd stops spinning and the install fails :(
if we could dump the firmware of an official hdd and reflash an unofficial one...
Golberg
12-16-2005, 07:31 PM
It is not possible to play DVDs on a debugging station. This is because the bios on the PS2 is totally missing the DVD video part of it. The DVD drivers are only updates really and they still require part of what is on the bios, so therfore it is not possible to play DVDs.
if we could dump the firmware of an official hdd and reflash an unofficial one...
It may be possible to do that but you first would have to make sure that the retail hard drive is the exact equivalent to the official PS2 mode HDDl. Putting the firmware from one model of hard drive on to another different model will probably kill the hard drive. The other thing you would have to make sure of is that you are acctually able to extract and reflash the firmware.
unclejun
12-17-2005, 10:04 PM
it might be interesting to try....
Johnny
12-17-2005, 10:32 PM
if we could dump the firmware of an official hdd and reflash an unofficial one...
It may be possible to do that but you first would have to make sure that the retail hard drive is the exact equivalent to the official PS2 mode HDDl. Putting the firmware from one model of hard drive on to another different model will probably kill the hard drive. The other thing you would have to make sure of is that you are acctually able to extract and reflash the firmware.
Just get a modchip with Auto ATAD Patching support (DMS3, DMS4, Matrix Infinity) and install it in a normal PS2.
I have a Matrix Infinity modded PS2, with Browser 2.0 update so i can do backups of saves on the hdd, install cache of supported games (2K5 sports series, Socom 2, RE Outbreak 1 and 2, ... )
Plus the modchip allows DEV1 (booting from MC) and DEV2 mode (booting homebrew appz from the HDD). I have lots of appz installed on the HDD, including HD Loader 0.7c (making games like Mercenaries and Burnout 3 load and play much better. All other big resource eaters like GTA series really benefits of being installed on the HDD. Not only it loads faster and plays better but also saves your drive lens).
You can even connect the PS2 to the PC through a crossover cable and load and / or copy stuff from the PC to the PS2 HDD.
I even planned to install the PS2 Linux, but it would eat too much space of the HDD (I installed a Samsung SP0802N 80GB on the PS2)
The PS2 homebrew scene is finally catching up the Xbox guys. (But the Xbox homebrew scene had official stolen XDK from the start, where the PS2 is made mostly by open source libs and sdks...)
I'll make a huge topic about my PS2 and the stuff i have on the HDD when i have free time.
Sally
12-17-2005, 10:46 PM
That would be awesome... I've basicly given up on PS2 dev as i've yet to be able to get anything i've written to work on a TEST unit. It'll work on a TOOL, it'll work on a modded unit, but everything i've ever tried fails on a test...
unclejun
12-18-2005, 11:58 AM
i know that a modchip brings cool stuff like dev1, dev2 and auto-ATAD patching but i can live with the ps1Driver exploit on my v7 and the dtl-h30102 by its side...
unclejun
01-05-2006, 11:07 AM
I have an another question:
the dtl-h30102 has 64MB of memory, right?
my linux kit only detects 32MB, are there any parameters to change this?
Thank you.
Golberg
01-06-2006, 01:48 AM
I belive that the DTL-H30102 does have 64mb of ram, but I can't help you with changing parameters, I've got no idea how.
AntiPasta
01-06-2006, 07:08 PM
Do you have a way to pass parameters to the Linux kernel? You should be able to figure something out that way. That, or recompiling the kernel.
Sally
01-06-2006, 07:16 PM
I think you have to recompile the kernel with some peramiter to explicitly force the extra ram... i'm not entirely sure. They never really ment for people to put it on a debugger.
unclejun
01-06-2006, 09:01 PM
i can modify the p2lboot.cnf file that is on the memcard, this file contains the boot parameters for linux, i'll modify it and see if it works next week, i'll keep you updated...
This is the file p2lboot.cnf now:
http://lorezan.free.fr/images/p2lboot1.gif
and this is my little modification:
http://lorezan.free.fr/images/p2lboot2.gif
And by the way here is an output of dmesg:
use boot information at 0x81fff000(old style)
boot option string at 0x81fff100: root=/dev/hda1 crtmode=vesa0,60
Loading R5900 MMU routines.
CPU revision is: 00002e20
Primary instruction cache 16kb, linesize 64 bytes
Primary data cache 8kb, linesize 64 bytes
Branch Prediction : on
Double Issue : on
Linux version 2.2.1 (root@anps2rel1) (gcc version 2.95.2 19991024 (release)) #1 Wed Nov 14 18:28:00 JST 2001
no initrd found
Console: colour dummy device 80x25
Calibrating delay loop... 392.40 BogoMIPS
Estimated CPU clock: 294.240 MHz
Memory: 30828k/32760k available (1192k kernel code, 672k data)
Checking for 'wait' instruction... unavailable.
POSIX conformance testing by UNIFIX
PlayStation 2 SIF BIOS: 0250
Linux NET4.0 for Linux 2.2
Based upon Swansea University Computer Society NET3.039
NET4: Unix domain sockets 1.0 for Linux NET4.0.
NET4: Linux TCP/IP 1.0 for NET4.0
IP Protocols: ICMP, UDP, TCP, IGMP
Linux IP multicast router 0.06 plus PIM-SM
Starting kswapd v 1.5
PlayStation 2 device support: GIF, VIF, GS, VU, IPU, SPR
Graphics Synthesizer revision: 00005515
Console: switching to colour PlayStation 2 Graphics Synthesizer 80x30
pty: 256 Unix98 ptys configured
usb.c: registered new driver usbdevfs
usb.c: registered new driver hub
usb.c: registered new driver usb_mouse
usb.c: registered new driver keyboard
usb-ohci.c: USB OHCI at membase 0x1f801600, IRQ 42
usb-ohci.c: GrowLocalMem 64K bytes
usb.c: new USB bus registered, assigned bus number 1
usb.c: USB new device connect, assigned device number 1
hub.c: USB hub found
hub.c: 2 ports detected
RAM disk driver initialized: 1 RAM disks of 10240K size
loop: registered device at major 7
PlayStation 2 IDE DMA driver
hda: Maxtor 4D040H2, ATA DISK drive
ide0 at 0xb4000040-0xb4000047,0xb400005c on irq 41
hda: Maxtor 4D040H2, 38146MB w/2048kB Cache, CHS=4863/255/63, (U)DMA
scsi : 0 hosts.
scsi : detected total.
Partition check:
hda: hda1 hda2 < hda5 >
VFS: Mounted root (ext2 filesystem) readonly.
Freeing unused kernel memory: 44k freed
usb.c: USB new device connect, assigned device number 2
hub.c: USB hub found
hub.c: 2 ports detected
usb.c: USB new device connect, assigned device number 3
keybdev.c: Adding keyboard: input0
input0: USB HIDBP keyboard
usb.c: USB new device connect, assigned device number 4
input1: USB HIDBP mouse
PlayStation 2 Real Time Clock driver
PlayStation 2 Sound driver with 32bit DMA support
Adding Swap: 136516k swap-space (priority -1)
eth0: MAC address 00:04:1f:7a:67:d8
PlayStation 2 SMAP(Ethernet) device driver is loaded.
eth0: Auto-negotiation timeout, not complete(BMSR=7849)
eth0: Auto-negotiation timeout, not complete(BMSR=7849)
eth0: Auto-negotiation timeout, not complete(BMSR=7849)
eth0: Auto-negotiation timeout, not complete(BMSR=7849)
eth0: try 100Mbps Half duplex mode...
eth0: try 10Mbps Half duplex mode...
eth0: fail force speed mode. link not valid. phystat=0x0002
eth0: link not valid
eth0: link not valid
Sally
01-06-2006, 09:09 PM
I'd really love to play around with PS2 linux someday... too bad it's a bitch to find in the US...
unclejun
01-06-2006, 09:16 PM
Well if you have a test ps2 you don't need to have the original discs, the hdd don't need to be an official one, and any usb keyboard and mouse will work i guess.
Or you can still order the PAL kit here in Europe, if you know someone who is willing to send it to you afterwards...
Sally
01-06-2006, 09:30 PM
Huh, i never thought of that... I guess you're right.
And i almost have enough test ps2 laying around to form Voltron...
unclejun
01-06-2006, 09:57 PM
What does "enough" mean for you exactly ?
And here is my dtl-h30102:
http://lorezan.free.fr/images/ps2test_low.gif
Sally
01-06-2006, 10:10 PM
http://i28.photobucket.com/albums/c239/ProgrammingAce/GroupESTps2.jpg
There's 5 in this shot, and one more on my website... so i have at least 6 that i'll publicly admit to... :dance:
And one of 'em is going to get linux installed pretty soon...:typin:
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