View Full Version : Biohazard 0 N64
Greatsaintlouis
05-21-2004, 03:24 AM
I've been developing a bit of interest in the prototype of Biohazard 0 on the N64, and was wondering if anyone had any info on the completeness of the proto, stats on how many physical copies are supposed to be floating about, cart pics, movies, or even leads/sales/trades that could result in a dump of this proto.
While assembler is the obvious expert on this subject here, for reasons we're all fairly cognizant of he can't really contribute anything, so I'm looking for stuff from anyone else. By the way assembler, if this topic looks as though it could be problematic, please let me know and I'll lock it or something.
Anonymous
05-21-2004, 05:43 PM
i have an preview atricle about it ...just under n64 dinosaur planet and a page before eternal darkness 64 :smt033
if i can make my scanner to work , ill post it.
stay tune! ;)
(oh , and if someone have a prototype cart pic of it , i really whant to see it!!)
Greatsaintlouis
05-21-2004, 05:55 PM
If you could do that Cahaz, that would be awesome. I'd also be interested in seeing that Eternal Darkness 64 preview, too :smt040
TheDeathcoaster
05-21-2004, 05:59 PM
There are a couple of quicktime trailers for the game kicking about the internet......I have them both on disc somewhere....but I don't think anything short of a miricle would help me find it in my room ^_^
I remember reading the game was about 10% completed....but I can't remember where I read that to be honest ^_^ I wonder if it had the same story as the released game.....to be honest I thought the BH0 story was a bit thin and lame ¬_¬
koolkid13
05-21-2004, 06:03 PM
http://ign64.ign.com/articles/324/324402p1.html
There is an article like that on IGN.
zushiba
05-21-2004, 06:07 PM
lol, the GC and N64 must be directly compatible in some way. The games look almost exactly the same. I would do more research but I'm lazy.
Anonymous
05-21-2004, 08:17 PM
i scan the pages but how can i load them on the topic?
:smt017
Greatsaintlouis
05-21-2004, 08:18 PM
Yeah, that IGN article that koolkid posted is pretty much the most in-depth bit of info I've managed to find. And to be honest, I'm not so much interested in the story as I am just seeing the game - after the feat that was getting RE2 onto the N64, I'd love to see what was accoplished in this one - I'm in it for the more technical side of things, if you will.
And cahaz, you'll have to find some place to host them first. Either that, or you can email them to me - greatsaintlouis at gmail dot com (replace the at with @ and the dot with . ) and I'll host them.
Nintendomad
05-25-2004, 09:49 PM
Look through Ign 64 Gsl mate and you will find loads of interviews with the Angel team who done the n64 Resi 2 and they go technical in a few of the interviews,there is also several interviews on the n64 version of Biohazard 0.
:smt040
Greatsaintlouis
05-27-2004, 10:23 PM
Yeah, I've been through the IGN64 site several times, and it sadly seems to be about the only place with any real information on the BH0 proto for N64, which is why I posted here, hoping I could pick people's brains. All in all it seems like information on unreleased N64 stuff is a lot scarcer, or just more heavily guarded than for some other systems.
GaijinPunch
05-27-2004, 10:50 PM
How's you're Japanese?
Biohzard 0 Staff Interview (http://www.nintendo.co.jp/nom/0211_1/interv/)
They talk a very little bit about the N64 version -- it'll probably just give you blue balls.
cahaz
05-28-2004, 08:28 PM
i send you messages with my photo three times but they always returned to me. your sure your email is good? :smt017
Greatsaintlouis
05-28-2004, 09:30 PM
Yeah, the address is good - greatsaintlouis at gmail dot com. Give it another shot, and if that doesn't work let me know and we can try it with my other address.
cahaz
05-28-2004, 11:24 PM
lol , ok ill try tomorow,
maybe the resolution of my pictures are for something?
Greatsaintlouis
05-29-2004, 02:40 AM
It shouldn't be a problem - I've got 1GB of storage in my inbox, so unless they are somehow bigger than that ( ! ) it should go through fine. I'll PM you both my addresses and you can just cut and paste them - I'm just leery of spam robots sweeping my addy off the site - I know they'll get it, but why make it easy? :smt011
cahaz
06-02-2004, 06:14 PM
i send you an email containing the pictures with an other of my email provider. i think w'll receive it , i hope it!
you can take them on your future n64 web site , i have no problems with that. :smt023
sorry for the resolutions of my pictures , i have an old scanner.
Baseley09
06-02-2004, 07:56 PM
Pretty neat fansite on RE Betas, its foreign tho, English version coming soon I believe,
http://www.survivhor.com/
Greatsaintlouis
06-02-2004, 09:51 PM
Thanks for the link, but I don't know why in hell the website designers thought they had to put all the text in the images - I could have at least stumbled through the hilarious Babelfish translation otherwise....
I ran across an interesting post on a Capcom message board a while back where someone said that there were something like 3 protos of BH0 that were known to have leaked from Capcom's offices - one was "leaked from Capcom" (that was all they said), the second was "found in a dumpster behind the Capcom Booth at an E3" ( ! Why the hell would it be there? Do they just throw stuff like that away?) and the third was "in the hands of a private collector", which means that if it's the one I'm thinking of, it's back at Capcom or Nintendo, if not destroyed. But there are apparently at least 2 copies floating around out there.... How the hell do some people on this board get their contacts for all the rare stuff they collect? Anyways, the game right now seems to be digging for info, hoping someone steps forward or the proto pops up on eBay. :smt009 I'll look later tonight and see if I can't find that link for the forum.
EDIT: Oh, and I got the pictures, Cahaz, thanks! I've got to run right now, but I'll have a look when I get back tonight.
madhatter256
06-02-2004, 11:46 PM
The thing is GSL. You gotta think who needed to have a copy of that game while it was under the green light for development.
FIrst and foremost, Nintendo has a copy, they always make a copy of any version game. I remember reading Nintendo Power where they said that NOA sometimes plays around with the old Zelda OoT game that is totally different than the commercial version. I remember reading that article back in 2000. Well it wasn't an article, it was more like a sentence in the codes/tip section. Well actually, Nintendo will have two copies, if not three. NOA, NOJ(Japan), and NOE (Europe).
Second, the other person that will always have a copy of it is the developer/creator of the game, Capcom. RE is Capcom property, they must have a copy in their "vault" or in some programmer's house ;).
Third place to have it will be the translator/porting like Angel Studios when they did RE2 for N64. It was official that they were to port the game RE0 for the N64. I'm on a hunch but, after RE2 was released they did started to work on RE0. I think its safe to say that at least 33% of the game is done but might have some bugs in that 33%. There is also content such as back grounds for other areas that have yet to be implemented in the game.
Again, this really more like an educated guess. Once the game got canned, Angel's contract was terminated and had to give up the game and all of its content, unless one of the programmers/employees there was smart enough to keep a copy for himself at his house. Once they gave it up, Nintendo still keeps a copy because the game was coded to run on a Nintendo machine, so by license agreement, they CAN have a copy of that game. And of course Capcom will have a copy too.
Another Hypothesis is that when RE0 for GC was being developed, they obviously used RE0 for N64 as a source on how the rest of the game should be made.. So there might be more copies than I have thought.
I think that we need to just rumage through some company's dumpster to see if we can find hard copies of code,CDs with old compilations of a game, etc. One man's waste can be another man's treasure :smt040
GaijinPunch
06-03-2004, 04:31 AM
Another Hypothesis is that when RE0 for GC was being developed, they obviously used RE0 for N64 as a source on how the rest of the game should be made.. So there might be more copies than I have thought
I believe they cover this in the linke I posted above... too tired to check right now. My eyes are spinning.
Anonymous
06-03-2004, 08:54 PM
oh, a french site !
if some one want a translation , im here.
hey , by the way , someone speak french here? or, someone is from quebec?
cahaz
06-03-2004, 09:10 PM
sorry the guest was me ,
ey , do you know , by the way (yes its semi off-topic)
that onimusha was supose to be on n64?? i read it on the french site , strange.... i want to view a demo! ;)
damn , why theses games aren't dumped ? :(
its why i love emulation , and only for this reason .
AntiPasta
06-04-2004, 12:59 PM
its why i love emulation , and only for this reason .
Me too... too bad that for everyone who shares this opinion there's 3562365 "1337 h4xx0r" folks who download roms and never buy the original games/hardware :axe:
Nintendomad
06-06-2004, 12:03 PM
What is this about angel porting BH0 to Nintendo 64??That's bullshit.
The game was being programmed at Capcom Japan an was shown at Tokyo game show in playable form.
Everything else you said was correct about who keeps the games and so on but in no way was Angel involved with BH0 to my knowledge.
Greatsaintlouis
06-07-2004, 12:31 AM
Ah, that would be my bad then, as I was the one who though that Angel had something to do with RE0 and then forwarded the info on to madhatter.... :Hangman:
Oh, and cahaz, I got the zip with the scans a few days ago, but it was corrupted - maybe just send the images alone? Sorry for all the trouble, today just isn't my day..
A. Snow
06-07-2004, 12:04 PM
Onimusha was being developed for the PS1 at first them switched to the PS2. It was never going to be developed for the N64.
cahaz
06-08-2004, 05:44 PM
here's FINALY my scans:
http://img6.imageshack.us/img6/2365/RE0andDP.jpg
and only for the pleasure, eternal darkness :
http://img6.imageshack.us/img6/1883/ED64.jpg
its why i always keep my old magazine , its cool to see what didn't make the final cut ! , or the old rumors!
ps: no prolbem greatsaintlouis , everyone have a badlucky day !
:smt040 :toimonster:
AntiPasta
06-09-2004, 03:04 PM
Hey, I dont recall that Indiana Jones game being released... :smt017
sayin999
06-09-2004, 05:32 PM
It came out in the U.S., but it was only a rental here.
Paulo
06-09-2004, 06:32 PM
think telling us once would of done it :smt023
madhatter256
06-09-2004, 11:40 PM
I bought the Indiana Jones game. I think its rare. Well honestly, you can most likely find a copy at EB or Gamestop now. I got mine, with box and instructions for $15.
Greatsaintlouis
06-10-2004, 05:21 AM
Indy was originally rental-only, but when the N64 started getting outdated, most rental places sold their copies, which is why you can find them (and sometimes boxed if you're lucky). It isn't super super rare, but given the way the game was released, it is far less common than most normal retail releases.
AntiPasta
06-10-2004, 07:19 AM
Ah, guess it didnt get a PAL release either then, that would explain it :)
madhatter256
09-08-2004, 12:05 AM
*******UPDATE*******
***this info comes from a 2000 graduate of Digipen and was an NOA tester for the summer of 1999 as an intern. I met up with him at an IGDA meeting tonight. That night I just asked him if he got to play games they never released for the N64. He told me something Assembler doesn't know, if I remember correctly and Assembler can't answer due to NDA :smt042 *.
I got off of work early because they didn't need me. When I got home, got on the PC, I checked my email. I had an email that said there was an "emergency" IGDA meeting at a local restaurant. It was just a get together to see how people fared thru the two hurricanes we had. Well I went to it and I met some interesting people. The most interesting is from this guy working for a local game company. Here's what I found out. Grant it, he was a bit typsy so theres a chance that he was talking about another game but he sounded very consistent and not as drunk as he got later that night.
There is a partial translation of RE0 for N64 but only about 25% of the 50% completed game. He only got to play it once and only for 10 or so minutes until his supervisor told him he can't play it since he's an intern and interns can't play projects under "beta1.0" stage, from what he told me. Thats it.
He supposedly played the game for about 10minutes until he got caught. (remember he was bit typsy but alcohol is a great drug to get people to say the truth, thats how my parents got divorced :smt042 ). He had a hard time remembering if he played as a woman with a berret but he did play RE2 and said that the intro of it didn't start out as RE2 did. He did get to read all of the text in english, he didn't see ANY japanese.
ASSEMbler
09-08-2004, 12:15 AM
lucky sod
madhatter256
09-08-2004, 12:19 AM
lucky sod
But remember that when I talked to him, he was a bit typsy yet was very detailed but had a hint of alcohol in his breath so again there could be a chance that is drunken BS. But I'm hoping its not.
If i ever meeet up with him at another igda meeting and if he's sober, then I'll pop the question agian :).
ASSEMbler
09-08-2004, 12:38 AM
There's a few usa rental only games, like transformers.
insert_coin
01-07-2005, 08:05 PM
Ohhhh!! Starfox looks awesome in N64 :smt022 RE 0 too :smt022
I want the beta/alpha version from developers :prayer:
Alien Workshop
01-07-2005, 11:43 PM
At first I thought this was a new topic :smt030
Greatsaintlouis
01-08-2005, 04:07 AM
Me too, and then I saw it was one I created, and it all came back to me. :smt043
cahaz
01-08-2005, 09:45 AM
Whew, i was still a guest when this thread was created. Yes, there was guest posting before! :smt043
you can see my crappy english in action if you scroll up (DON'T! ). My english still need to be perfected, but i just hope you'll see a bit of evolution. :smt043
you know, my english evolved because of these forums. :smt083 (i'm gonna cry! :smt022 )
now it would be cool if an ANONYMOUS member could post some pictures of RE 0 or 1.5 proto. cart. :prayer:
AntiPasta
01-08-2005, 01:16 PM
Don't sweat it Cahaz, your English is actually pretty good, especially considering you're first language is French - not too generalize or anything but all French people I know have trouble speaking English, even the French foreign minister. Practice makes perfect, eh?
Alien Workshop
01-08-2005, 02:26 PM
Whew, i was still a guest when this thread was created. Yes, there was guest posting before! :smt043
you can see my crappy english in action if you scroll up (DON'T! ). My english still need to be perfected, but i just hope you'll see a bit of evolution. :smt043
you know, my english evolved because of these forums. :smt083 (i'm gonna cry! :smt022 )
now it would be cool if an ANONYMOUS member could post some pictures of RE 0 or 1.5 proto. cart. :prayer:
Your English has improved a lot. Don't be ashamed that you have learned most of the language from a message board. The best environment to learn a language in is with native speakers, so naturally a message board full of them is a great place to learn :-D Keep up the good work cahaz :smt023
Nintendomad
01-09-2005, 10:18 AM
I have Indiana Jones and the Infernal machine for the nintendo 64, mines comes with a form that said it was ordered direct from Lucas something games ,I think this must have been another way of getting it at the time, I'll dig out the game and letter later to get the exact wording.Mines is boxed and complete but the box is a little worse for wear.I managed to snag my Us copy from VGI here in the good old UK.Cost me the us equivalent of 30 dollars.The game does look fantastic with the expansion pack and rivals the pc version with only a worse frame rate showing any difference at all.
Greatsaintlouis
01-09-2005, 05:05 PM
I've been a bit interested in getting that game since it didn't see actual retail circulation here, but the prices charged by my local ripoff - err, GAME shop are a bit too high.
And yes, Cahaz, your english has gotten much better from when you first joined. And don't be ashamed that your command of the language has improved after using a message board - a lot of people would need far more extensive resources than this to improve at a foreign language.
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