Stinkee2
08-16-2012, 12:09 PM
Hello, I'm new to the forums and I would like to introduce myself.
My name is Michael DeCicco and I am an experienced programmer. I joined this site because I found out about the whole Acclaim backup thing. I'm specifically interested in anything related to Turok: Dinosaur Hunter and Turok: Evolution. To be even more specific, I'm interested in the source code of these games.
Is there any possibility that the source code of these games could exist in a place where they could be easily retrieved? I have much free time and I would put most of it toward porting these games to other devices, or fixing the multiplayer in Turok: Evolution...
Also, if anybody is interested, I was communicating with the person who runs this project (http://ps23dformat.wikispaces.com/Turok+Evolution) and I made some code that could read in the Turok: Evolution model files such as actors and objects and whatnot (but not levels) and export them in another format. I chose to create my own format for use with my own game engine and projects, but I could easily write some code to export it to something like .obj for anybody else.
If I can find a place on this forum for me and my Turok related interests, I'd like to become a regular poster and maybe start or become involved with some development or porting projects. Is there anybody else who shares my interests here?
EDIT:
I would almost certainly port them to the PSP and iOS devices. Also I would most likely make some sort of code interface that would make them easily portable so that people could port it to whatever platform they desire as long as it's powerful enough.
My name is Michael DeCicco and I am an experienced programmer. I joined this site because I found out about the whole Acclaim backup thing. I'm specifically interested in anything related to Turok: Dinosaur Hunter and Turok: Evolution. To be even more specific, I'm interested in the source code of these games.
Is there any possibility that the source code of these games could exist in a place where they could be easily retrieved? I have much free time and I would put most of it toward porting these games to other devices, or fixing the multiplayer in Turok: Evolution...
Also, if anybody is interested, I was communicating with the person who runs this project (http://ps23dformat.wikispaces.com/Turok+Evolution) and I made some code that could read in the Turok: Evolution model files such as actors and objects and whatnot (but not levels) and export them in another format. I chose to create my own format for use with my own game engine and projects, but I could easily write some code to export it to something like .obj for anybody else.
If I can find a place on this forum for me and my Turok related interests, I'd like to become a regular poster and maybe start or become involved with some development or porting projects. Is there anybody else who shares my interests here?
EDIT:
I would almost certainly port them to the PSP and iOS devices. Also I would most likely make some sort of code interface that would make them easily portable so that people could port it to whatever platform they desire as long as it's powerful enough.