View Full Version : What console still do not have multi cart yet?
wilykat
07-28-2012, 03:03 PM
Just about every consoles has a form of multi carts these day from Atari 2600 (Harmony cart does 99% of the games) to Everdrive for N64. There are very few consoles that do not have multi cart or only have fixed multi cart (EPROM based, fixed and not reprogrammable easily)
Neo Geo and MVS for example are currently limited because it's a beast to build a multi cart but I hear whispers that a flash cart is in the works.
So what console are missing flash based multi cart? Fairchild Channel F and Arcadia comes to my mind but those are very old and rather obscure systems that may not have the following to make profitable multi carts.
Any other idea?
Tricky
07-28-2012, 05:36 PM
A decent Jaguar one would be great. There was the Skunkboard, but it was $250 and required reflashing from a PC whenever you wanted to change game.
The Virtual Boy is also lacking a multicart, but given there is only a very limited library of games for it, the FlashBoy Plus does a sufficient job :D
MottZilla
07-29-2012, 01:52 AM
Gameboy & Gameboy Color lack a Flash Cartridge that uses Mass Storage such as SD cards. It does have cards like the very nice USB 64M Smart Card which is cheap. But it doesn't simulate varied MBC behaviors, pretty much all run like a MBC5 would I think. It doesn't lock the Master Bank Register access during game play either which can cause crashing issues, which is why I have made patches for various games along with some other people. I'd really like to see a GB EverDrive.
NeoGeo MVS and AES have no mass storage flash carts, but there are Multicarts like the 150-in-1 I think it is for the MVS. You can get nearly the entire library on one single cart. Though it would be neat to see a flash cart utilizing SDRAM and mass storage like a SD card.
Virtual Boy was mentioned. I guess you have some Atari systems like the Jaguar, Atari 2600, 5200, 7800, Lynx. There may be flash carts but I don't think any take mass storage. The NeoGeo Pocket and Wonderswan are a couple more. After those, it would be neat to see mass storage/flash interfaces for systems like PS1, Saturn, and DreamCast.
I don't think either a Famicom or Japan SMS flash cart is available yet. We have to use western ones with adapters, it looks bulky.
Mystical
07-29-2012, 06:38 AM
Jaguar does need a decent flash cart same as the Neo Geo, however at the moment I getting mostly annoyed with disc-based systems and their lasers wearing down over the years so mass storage for consoles such as the Dreamcast, PSone, Saturn etc. are something i would be mostly interested in, something that supports direct loading of ISO images from an external HDD or from a Network share would be my ideal solution in this regard
Saturn flash cart might be fun for homebrew that doesn't need CD space. Likely to work since action replay boots from there.
Tricky
07-29-2012, 07:49 AM
I don't think either a Famicom or Japan SMS flash cart is available yet. We have to use western ones with adapters, it looks bulky.
There's at least one Famicom cart in development, InviteNES. It's being made by http://ramfactory.com (http://ramfactory.com/), who also developed a previous cart for the SNES, similarly named InviteSnes http://ramfactory.com/products.php?64SZ-UF&language=en_US&osCsid=hqtrq14vqjldhipfqlkjji1iq3 They have their own forum, but the majority of it is in russian, and most of the up to date information on it seems to have been posted on nesdev already http://nesdev.parodius.com/bbs/viewtopic.php?t=8781 It's boasting to eventually have what they're hoping will be 100% compatibility with all mappers, as well as working flawlessly with famiclones. The latter I'm guessing is down to Dendy and Co.
There was/is another in the works dubbed the Munchausen project, however it was only made with MMC1 in mind. Also, from what I understand last year the main programmer pulled out, coupled with a hard drive failure leading to a loss of a lot of the software code and design work. There was talk of others picking up the project where it was left off, but so far it all seems a bit quiet. http://www.famicomworld.com/forum/index.php?topic=5091
...mass storage for consoles such as the Dreamcast, PSone...
There's already been a hard drive adapter for the PSone in development for a while, although on hiatus until august. http://psio.com.au
One of the devs, cybdyn, has also been trading info back and forth with OzOnE here in the Dreamcast development forum, for the design of a similar device for the Dreamcast. From what I understand, there's hopes to support both on the same board.
Also yes, what Mottzilla said, how could I forget the gameboy. I'm surprised Krikzz, or indeed anyone, hasn't made one, given that I can only imagine there's a very high demand for one.
scottzane
07-29-2012, 08:29 PM
Sure, GB/GBC would be awesome. ODE (optical drive emulator) would also be a safer storage solution than writable discs.
I'd like to see a modern GBA device too. Most of them are old and long unsupported with annoying limitations.
Tempest_2084
07-31-2012, 12:05 PM
The MSX (if that counts as a console).
The Ti-99 has a multicart, but it's never been released to the public (there are youtube videos of it)
I don't believe the Tandy Color Computer has a multi-cart either, just a SD card interface.
Oddly enough, I don't think the C-64 has a multi-cart either. There's a disk drive emulator (similar to the MSX one), but it's not a mulit-cart.
derekb
07-31-2012, 01:04 PM
I'd like to see a modern GBA device too. Most of them are old and long unsupported with annoying limitations.
I'd suggest buying a K1 tbh
my most desired everdrive right now is a GB/GBC cart, would love to see that happen someday. Virtual Boy it would be nice if someone could churn out more Flash Boys at a faster pace, but I think the cart itself is more than sufficient given the library, I don't think the time/cost of R&D would see enough return, plus the library is so small
seemoremacstuff
07-31-2012, 01:10 PM
Fairchild Channel F, and the Astrocade don't have flash carts right?
Tempest_2084
07-31-2012, 01:37 PM
Fairchild Channel F, and the Astrocade don't have flash carts right?
They have multi-carts, but not flash carts. There really isn't much call for flash carts on systems this old since they had such tiny libraries (I think there are around 27 unique Channel F games and only slightly more Astrocade games) and not much homebrew development. Their libraries are pretty static, which works well for multi-carts.
Tricky
07-31-2012, 03:45 PM
The MSX (if that counts as a console)
There's this http://www.msxcartridgeshop.com/ unless this is the disk drive emulator you referred to.
I'd suggest buying a K1 tbh
Accurate as the K1 may be, it's still not authentic GBA hardware, it doesn't even have the same resolution screen. Might be good enough for some, hell I may even get one at some point, but it's not the same as playing the game on the original hardware.
Virtual Boy it would be nice if someone could churn out more Flash Boys at a faster pace, but I think the cart itself is more than sufficient given the library, I don't think the time/cost of R&D would see enough return, plus the library is so small
Nice as the Flash Boy is, I'd like one that supports more than one game and save at a time. But like you say, probably not enough demand to justify one.
wilykat
07-31-2012, 05:14 PM
Virtual Boy was mentioned. I guess you have some Atari systems like the Jaguar, Atari 2600, 5200, 7800, Lynx. There may be flash carts but I don't think any take mass storage. The NeoGeo Pocket and Wonderswan are a couple more. After those, it would be neat to see mass storage/flash interfaces for systems like PS1, Saturn, and DreamCast.
Atari 2600 has Harmony (http://harmony.atariage.com/) (uses SD and can play almost any 2600 games) and there's Harmony 2 coming out for 7800.
Flash based multi-games for CD based systems would be a challenge. CD can have several hundred megabytes and one would have to be creative to handle multi-loading sections of a CD without taking too long to fetch the data from memory card. Having onboard RAM to store entire image would work but it'd get expensive fast when you start looking at DVD sized games.
Found a nice list (updated March of this year). Source (http://www.atariage.com/forums/topic/127752-flashcart-and-multicart-list-all-systems/#entry1541341)
Action Max:
A standard edition Action Max Collection DVD is now being produced with all 5 action max games. You can purchase it through this AA Marketplace thread (http://www.atariage.com/forums/topic/193725-now-taking-orders-action-max-vhs-collection-on-dvd/).
DISCONTINUED: Action Max Collection Epic Fail Edition (http://www.atariage.com/forums/topic/147877-action-max-collection-epic-fail-edition3-left-81909-ready-to-ship/): Funnily enough there was a dvd released with all 5 action max games on it. Only 20 were produced.
Arcadia 2001:
IN PROGRESS: Arcadia 2001 Multicart (http://www.atariage.com/forums/topic/189779-arcadia-2001-multicart-2011-version-any-interest/): An AA member is working on this dip-switch multicart which includes all of the standard games and more. Previous multicarts have been very limited runs, but from what I've read, it sounds like multiple runs are a definite possibility. Pricing for the first run is only $95 shipped!
DISCONTINUED: Ward Shrake's Arcadia 2001 multicart.
Astrocade:
Gambit's UltiMulti Version 1.5.1 is currently available, here is the extensive game list (http://www.ballyalley.com/documentation/multicarts/multicart_(GaMBITS)/UltiMulti_Version_1_5_1.pdf). You can order by emailing Kenn Lill, kenzre@yahoo.com. If he doesn't respond right away you can also contact him on the Bally Alley Yahoo Group (http://tech.dir.groups.yahoo.com/group/ballyalley/). Thanks TMOSteel for the info!
DISCONTINUED: Ward Shrake's multicart and the 8-bit domain multicarts were all dip-switch multicarts for the Astrocade.
Atari 2600:
Harmony Cartridge (http://harmony.atariage.com/): SD flash cart able to play any game 32KB or smaller (one original and some homebrews are >32KB.
DISCONTINUED: Cuttle Cart (http://www.schells.com/cuttlecart.shtml): a multicart for the 2600. The user needs an audio source like a CD player or computer (think Supercharger).
DISCONTINUED - Krokodile Cart (http://www.arminvogl.de/KrokodileCartridge/): It is a writable multicart that will play most 2600 games without the need for an audio source.
Atari 5200:
Atarimax Ultimate SD Multicart for Atari 5200 (http://atarimax.com/5200sd/documentation/index.html): A SD Flash cart that can play the entire library(?) including Bounty Bob Strikes Back and MULE. Also included on the SD card are some Atari 8-bit comp conversions.
OBSOLETE: Atarimax has a USB flash cart (http://www.atarimax.com/usb5200/documentation/) that will hold 128 games.
DISCONTINUED: A52 MaxiCart (http://www.atariage.com/forums/topic/45316-a52-maxicart-for-atari-5200/): A USB Flash cart that can hold one game at a time. It has 32K which is enough for all of the commercial games besides Bounty Bob Strikes Back.
DISCONTINUED: Atarimax, 8-Bit Domain, and Sean Kelly all had dip-switch multicarts.
Atari 7800:
IN PROGRESS: Harmony 2 (http://www.atariage.com/forums/topic/165892-h2/): SD Flash cart that should be a lot easier to use than the CC2.
DISCONTINUED: Ah, the Cuttle Cart 2 (http://schells.com/cc2.shtml), an excellent mmc-based flash cart for now, but others will be coming shortly hopefully.
Channel F:
Fairchild Multicart (http://www.atariage.com/forums/topic/149932-fs-fairchild-system-channel-f-multi-cart-pre-order-now/) A menu-driven multicart which obtains all of the original games and a demo of the homebrew, Pacman. It may take a while to receive the cart, but the sooner you get your order in, the sooner it will come.
Colecovision:
Atarimax Colecovision Ultimate SD Multicart (http://atarimax.com/colecosd/documentation/index.html): SD Flash cart which will play the entire library. Also included on the SD card are a couple homebrews: Mario Bros and Mr. Chin by Jean-Francois Dupuis.
OBSOLETE: Atarimax has a USB flash cart (http://www.atarimax.com/usbcoleco/documentation/) that will hold 128 games. Very easy to use, believe it works with any game. You can use this cart with the Coleco Adam as well.
Creativision:
DISCONTINUED: Creativision Multicart (http://www.madrigaldesign.it/creativemu/multicart.php): a non-writeable dip switch cart that has been sold out for some time, there was a lot of love put into this one.
Game Boy:
There are a number of usb flash carts that have a rather small capacity and are mostly meant to be used with LSDJ I believe. The two most popular are the EMS Smart Card 64mb (http://store.kitsch-bent.com/product/usb-64m-smart-card) and the BleepBloop USB Cart (http://www.projectgameboy.com/index.php?main_page=product_info&cPath=2&products_id=122).
DISCONTINUED: Various flash carts are available with the most famous being Bung's GB Xchanger. You can also use the Flash2Advance cards with GB Bridge (http://www.emu-zone.net/gba-sp/f2a-gb-bridge.htm).
Game Gear:
Everdrive GG (http://krikzz.com/everdrive-gg.html): Micro SD Flash cart that will play Game Gear and Master System Games. One reviewer claimed it had near 100% compatibility. You can use up to 2GB Micro SD cards.
DISCONTINUED: GG Pro 32M (http://www.tototek.com/store/index.php?main_page=product_info&cPath=1_17_31&products_id=82): A 32Mb parallel flash card from the old tototek line. Supports Game Gear and Master System games.
Genesis:
NEO Myth MD 3-in-1: Purchase here (http://www.ic2005.com/shop/product.php?productid=33&cat=3&page=1)/Forums here (http://www.neoflash.com/forum/index.php/board,41.0.html): Supports most Genesis and 32X games. Support Master System Games and can output FM Sound. Can load SEGA CD BIOS from cart and can use as a SEGA CD RAM cart. Essentially, this cart took the capabilities of both tototek flash carts (described below) and gave it SD card capabilities. Requires a NEO2-SD or similar Nintendo DS flash cart. Requires a NEO2-SD or similar NEO2 NDS flash cart.
Everdrive-MD (http://krikzz.com/everdrive-md.html): Supports most Genesis and 32X games, Virtua Racing definitely does not work though. Supports Master System games. Will load SEGA CD BIOS from cart. Does NOT have SEGA CD RAM cart capabilities or FM Support for SMS games.
DISCONTINUED: MD Pro 64M (http://www.tototek.com/store/index.php?main_page=product_info&cPath=1_6_20&products_id=59): A 64Mb Parallel flash cart from the old tototek line. Supports 32X but only for your region. The MegaCart (http://products.genny4ever.net/megacart_v1x.html) is a parallel flash cart that is also a part of the old tototek line (and Evermind's). It can be used as a smaller flash cart, but it can also be used as a SEGA CD BIOS loader and SEGA CD RAM cart.
Intellivision:
Cuttle Cart 3 (http://schells.com/cc3.shtml): Micro SD Flash cart by Chad Schell for all of your your intellivision needs. I was surprised these were still in stock.
DISCONTINUED: Chad Schell's Intellicart (http://schells.com/intellicart.shtml), games had to be loaded from your pc via a serial cable one-by-one.
Jaguar:
Skunkboard (http://www.goatstore.com/Products/Atari/Jaguar/152920/SkunkBoard_Rev_3/): a USB Flash cart that allows you to load one game at a time. This product has gone through a couple revisions, but Rev 2 and 3 have 8mb of flash memory available. You can read about the difficulties with creating the last batch through the link, but there may be a few Skunkboards available once they are produced. The rumor is that this will be the last batch of Skunkboards made.
DISCONTINUED: There exists a jaguar flash cart that was used by devs back in the jaguar days. Apparently the software is a little poor since it's not a commercial release. They can hold one game at a time and can be a little pricey.
VAPORWARE: The JagCF (http://jagcf.org/) from jagware is both a flash cart and an expansion hardware for the Atari Jaguar. There have been many heated debates between homebrew devs, jagware, and "pirates" about whether or not to include the ability to play commercial games on the JagCF.
Lynx:
Lynx Multicart (http://www.atariage.com/forums/topic/113219-my-lynx-flash-card-what-do-you-think/): An AA member has created a USB Flash cart that holds one game at a time, but it will handle all game sizes up to and including 512kb. (To order PM Lynxman)
Master System:
NEO SEGA MKIII Myth flash cart: Purchase here (http://www.ic2005.com/shop/product.php?productid=130&cat=0&featured=Y)/Forums are here (http://www.neoflash.com/forum/index.php/board,125.0.html). Supports up to 16Mb roms. Has an FM chip on board, so you can hook up the audio cables to the cart and out to a stereo. Requires a NEO2-SD or similar NEO2 NDS flash cart.
Master Everdrive (http://krikzz.com/mseverdrive.html): Supports up to 8Mb roms (not sure if any commercial games were larger than this). Does not have FM chip support. You can use up to 2GB SD cards.
DISCONTINUED: SMS Pro 32M (http://www.tototek.com/store/index.php?main_page=product_info&cPath=1_28_32&products_id=83): A 32M Parallel flash cart from the old tototek line. Works on a mega drive with an adapter like this (http://www.tototek.com/store/index.php?main_page=product_info&cPath=1_6_12&products_id=74).
NGPC:
FlashMasta/LinkMasta (http://ngpc.freeplaytech.com/): a USB Flash cart that can hold one game at a time. As far as I can tell, this is trying to recreate the Bung Flash cart to increase availability and to update it to USB. They are available for order now.
DISCONTINUED: Bung Flash cart, various sizes with 32mb being the highest. Parallel interface. Info is here (http://www.pocketheaven.com/ph/wiki/Neo_Geo_Pocket_Linker).
Neo Geo:
(Please let me know if any of this information is false, I'm no expert on these.) There are a number of multicarts available these days with an increasing number of games. Here (http://www.tighelory.com/2010/01/choosing-neo-geo-mvs-multi-cart.html) is a list of carts and what games they have on them (Keep in mind there is a 150 in 1 and 161 in 1 released since this page was made). The 138-in-1 multicart is supposed to be the most accurate(?) due to the attached board which loads the game into ROM on the cart and restarts the Neo Geo. So it should behave as if a normal cart is inserted. I've heard conflicting accounts of multicarts not working with multi-slot machines and unibios, please do some research before purchasing. I've also heard thatJamma Boards (http://www.jammaboards.com/store/snk-neo-geo-pcbs-and-carts/cat_36.html) and Excellent Arcade (http://www.excellentcom.net/catalog.asp?catid=62776) are good, safe places to order from, but again please do some research before purchasing.
DISCONTINUED: Multigame Doctor 2 with the Neo Geo Interface can play the older and smaller games with special roms. A good picture ishere (http://www.assemblergames.com/forums/showpost.php?p=178399&postcount=24) one pic down.
NES:
The Powerpak (http://www.retrousb.com/product_info.php?cPath=24&products_id=34) made by BunnyBoy (widely known member of the nesdev boards) is a compact flash-based cart which allows most games to be played (I believe it was 95-98%?). Certain mappers do not work correctly, but the mapper files are stored on the flash card for easy upgrades. Saves are not handled automatically.
N64:
Everdrive 64 (http://krikzz.com/ed64.html): SD Flash cart which can play all but 1 or 2 games. Supports all save types including FlashRAM with the latest BIOS Update.
64drive (http://64drive.retroactive.be/): CF or Micro SD Flash cart which can also play all but 1 or 2 games. Last I heard, it supports all save types including FlashRAM.
NEO N64 Myth flash cart: Purchase here (http://www.ic2005.com/shop/product.php?productid=115&cat=0&featured=Y)/Forums are here (http://www.neoflash.com/forum/index.php/board,63.0.html). Requires a NEO2-SD or similar NEO2 NDS flash cart. You can update it via their Nero Dual Programmer (http://www.ic2005.com/shop/product.php?productid=98&cat=12&page=1).
Odyssey 2:
233-in-1 Odyssey 2 Multicart (http://www.classicgamecreations.com/multi.html): a non-writeable, dip-switch cart that contains the entire library(?) and some homebrews including Amok! Compatible with the Voice and Plus games for the g7400. (This replaces the 128-in-1 multicart) At $42.50, this is a steal.
Sören Gust has a RAMcart (http://soeren.informationstheater.de/g7000/g7000ram.html) which is a writable DIY cart. He also has a Flashcart (http://soeren.informationstheater.de/g7000/flashcart.html) in the works, and a Megacart (http://soeren.informationstheater.de/g7000/megacart.html) which seems to be a DIY multicart.
Pokemon Mini:
Apparently there have been a number of flash carts for this system, info is here (http://www.pokemon-mini.net/development/flash-carts/). There's instructions on ordering the latest flash cart, but I haven't heard back from him as of 1/5/2012. On the forums he says he has been very busy lately...
SNES:
NOTES: Here (http://en.wikipedia.org/wiki/List_of_Super_NES_enhancement_chips) is a list of the games which use special chips. No commercial game was released in the US with more than 48mb, but 128mb will allow you to play Star Ocean and other fan translations.
Super Everdrive (http://krikzz.com/severdrive.html): SD Flash cart which can play up to 48Mb games. Does not support games with special chips except for DSP-1 (if you order it with the DSP-1 chip installed). BIOS can be flashed using JTAG. Saves are handled automatically.
SNES PowerPak (http://www.retrousb.com/product_info.php?cPath=24&products_id=84): CF Flash cart which can play up to 128mb games. Does not support games with special chips except for DSP-1. BIOS chip is socketed, so it can be reflashed using an EPROM programmer. You can also send it in to retrousb.com and pay shipping to have it reflashed. The mapper files are stored on the FAT file system (easy updating). Saves are NOT handled automatically (can be a pain).
NEO SNES/SFC Myth Flash cart: Purchase here (http://www.ic2005.com/shop/product.php?productid=113&cat=18&page=1)/Forums are here (http://www.neoflash.com/forum/index.php/board,60.0.html). Supports games up to 64Mb. Does not support games with special chips except for DSP-1 (you must attach a DSP-1 cartridge, similar to the old T-adapters, to use DSP-1 games). Requires a NEO2-SD or similar NEO2 NDS flash cart. You can update it via their Nero Dual Programmer (http://www.ic2005.com/shop/product.php?productid=98&cat=12&page=1).
DISCONTINUED: Super Flash Cart 64M (http://www.tototek.com/store/index.php?main_page=product_info&cPath=1_8_11&products_id=39): A 64Mb Parallel flash cart from the old tototek line. A T-Connector (http://www.tototek.com/store/index.php?main_page=product_info&cPath=1_8_11&products_id=40) is also available to play DSP-1 games with.
TurboGrafx:
NEO Power PC-Engine flash cart: Purchase here (http://www.ic2005.com/shop/home.php?cat=2)/Forums are here (http://www.neoflash.com/forum/index.php/board,39.0.html). There are a few different versions of this, the best being the 128Mb with the added save functionality which includes 2Mb of RAM for games that save, ex: Populous.
DISCONTINUED: PCE Pro 32MB (http://www.tototek.com/store/index.php?main_page=product_info&cPath=1_5_19&products_id=30): A 32Mb Parallel flash cart from the old tototek line.
Vectrex:
VecMulti (http://vectrex.biz/): A Micro SD Flash cart that has extra RAM so that it can play Animaction as well as the rest of the library of carts. This is the one to get.
Reproduction Vectrex Overlays are currently being produced. Click here (http://www.skywaytwincities.com/Vectrex/Purchase.html) to purchase single overlays on ebay or to buy the full set. More overlays are in the works, you can track the progress at this AA thread (http://www.atariage.com/forums/topic/194892-finally-vectrex-overlay-repros/).
There is a recently released vectrex 72 in 1 multicart from Andy(?). It has more games than sean kelly's multicart. You can get it here (http://vectrex.playntradeonline.com/).
DISCONTINUED: Vecflash (http://www.richard.hutchinson.dsl.pipex.com/new_page_13.htm): This was available at first as a Serial Flash cart that could hold up to 15 games (+menu), and was later released as a USB Flash cart that could hold up to 31 games (+menu) at one time.
DISCONTINUED: Sean Kelly's multicart v2.0 is available for $75 shipped on ebay whenever he gets a new batch completed, otherwise the price on ebay is usually double from resellers. This has every released cart on it(besides Animaction), plus a good many homebrews.
Virtual Boy:
FlashBoy Plus (http://www.richard.hutchinson.dsl.pipex.com/new_page_9.htm) (direct link, you can order through vectrex.biz (http://www.vectrex.biz/)): a USB flash cart which holds one game at a time. It has 16Mb which is enough to hold all commercial games. The Plus version supports saves.
Wonderswan:
NOTES: Spotted a new wonderswan linker on yahoo japan auctions, hopefully there's more to come!
DISCONTINUED: WonderWitch (http://en.wikipedia.org/wiki/WonderWitch) was a development kit meant for amateur devs. Some homebrews that were created using the WonderWitch will only work with the WonderWitch.
DISCONTINUED: Wonder Magic (http://www.wonderswan.co.uk/2006/01/what-is-wondermagic-color.html) is more of a general purpose flash cart.
Tricky
07-31-2012, 06:21 PM
Lynx:
Lynx Multicart (http://www.atariage.com/forums/topic/113219-my-lynx-flash-card-what-do-you-think/): An AA member has created a USB Flash cart that holds one game at a time, but it will handle all game sizes up to and including 512kb. (To order PM Lynxman)
Wasn't aware of this one. I thought the only one was the one currently in development by Flashmasta.
seemoremacstuff
07-31-2012, 10:29 PM
Entex Adventure Vision doesn't have a multicart or flash cart, but on the other hand there is only like 4 games for it, and its like super rare so there would be a market of like two people who would buy it making such a product would not be economically viable.
YAGRS
08-01-2012, 12:24 PM
The list on Atari Age is certainly helpful, but he hasn't been keeping up with new carts or carts that are no longer available (for example, the SD2SNES, Mega Everdrive, and Turbo Everdrive aren't on that list).
I'll be getting an Intellivision within the next week, so I'm disappointed that I missed out on the Cuttle Cart 3 (which sold out at the beginning of May). It would be great to see someone come up with an alternative, though I don't have a lot of hope of that happening.
Tempest_2084
08-01-2012, 12:49 PM
I'll be getting an Intellivision within the next week, so I'm disappointed that I missed out on the Cuttle Cart 3 (which sold out at the beginning of May). It would be great to see someone come up with an alternative, though I don't have a lot of hope of that happening.
What's funny about that is Chad couldn't give those things away when he made them a few years ago and sales were quite slow. Now all the sudden everyone wants one and they're all sold out. I wonder why the sudden spike in interest for the Intellivision?
YAGRS
08-01-2012, 01:15 PM
Well, people tend to want something more after they can no longer have it. In my case, I had yet to work my way to the Intellivision. It wasn't a console my family owned, and it wasn't one that I remembered really being aware of or wanting. After I bought the other consoles from that era, I started to want one, and was even considering going ahead and buying the CC3 earlier this year though I didn't have a console yet. For me, it was just a matter of bad timing.
Part of the reason I have little hope for an alternative is how long the CC3 was available before it sold out (seems like about five years). Might not be worth anyone's time or effort to come up with a new Intellivision flash cart or multicart.
Everblue
08-01-2012, 02:39 PM
Neo Geo and MVS for example are currently limited because it's a beast to build a multi cart but I hear whispers that a flash cart is in the works.
Any other idea?
Can you expand a bit more =)
ASSEMbler
08-01-2012, 03:44 PM
Loopy , lol.
MSV system
scottzane
08-01-2012, 03:52 PM
Can you expand a bit more =)
here (http://www.assemblergames.com/forums/showthread.php?34465-NEOGEO-EVERDRIVE%21%21&p=599409&viewfull=1#post599409)
and
here (http://www.assemblergames.com/forums/showthread.php?34465-NEOGEO-EVERDRIVE%21%21&p=599421&viewfull=1#post599421)
and
here (http://www.assemblergames.com/forums/showthread.php?34465-NEOGEO-EVERDRIVE%21%21&p=599440&viewfull=1#post599440)
Everblue
08-01-2012, 05:21 PM
Wow, thanks, hopefully its for MVS too :P
arromdee
08-09-2012, 05:33 PM
That long list leaves out the GBA completely. Your best bet at getting a GBA flash cart is probably the EZ Flash IV, which is actually a so-so DS flash cart, but works as a GBA flash cart for games that don't need special hardware. Running a GBA game on a flash cart requires patching (the cart comes with a program that does patching), at least where save files are concerned, and because the save file is different they can't be used to trade Pokemon (at least not with Gamecube or DS games). The cart also uses a mini-SD for storage; most SD cards are micro or regular so finding one is hard. Also, replacing the battery in one is a pain.
For the Nintendo DS there are plenty of modern flash carts. DS games need patching as well, but all modern DS flashcarts patch the game automatically.
There was a flashcart (iEvolution) that supported the Nintendo DSi, but the company disappeared. Because of the exploit the cart used, it didn't support all DSi features, particularly wi-fi.
And someone on the Turbografx forums made a short run of homebrew flash carts (which play 1 game at a time only) here: http://www.pcenginefx.com/forums/index.php?topic=11353.0
Everblue
08-09-2012, 06:07 PM
Is it possible to make a PC Engine 'flash cart' for CD-ROM by replicating (in FPGA?) the CD-Rom hardware which would connect via the expansion board? Or it would be science fiction?
Tricky
08-09-2012, 06:53 PM
I think it'd be possible, if not very difficult. There's drive emulators in existance for some systems, ones being worked on for dreamcast and PS1, but seems like it'd be a bit of a strech of an effort to replicate the entire system when you can get a Duo R and Arcade System Card for about the same price such a device would probably cost, and then just burn backups of games.
wilykat
08-09-2012, 09:32 PM
I think it'd be possible, if not very difficult. There's drive emulators in existance for some systems, ones being worked on for dreamcast and PS1, but seems like it'd be a bit of a strech of an effort to replicate the entire system when you can get a Duo R and Arcade System Card for about the same price such a device would probably cost, and then just burn backups of games.
Problem is burned backup is known to cause damage if used a lot, and as seeing the CD system goes for over $200 at the cheapest (PCE Duo), getting a CD drive emulator to run ISO directly would last a long time with no moving part, no burned out laser, etc.
The best bet would be to leave the CD hardware in (ie PCE and TurboCD base) and replicate the CD drive function
MottZilla
08-09-2012, 09:56 PM
That long list leaves out the GBA completely. Your best bet at getting a GBA flash cart is probably the EZ Flash IV, which is actually a so-so DS flash cart, but works as a GBA flash cart for games that don't need special hardware. Running a GBA game on a flash cart requires patching (the cart comes with a program that does patching), at least where save files are concerned, and because the save file is different they can't be used to trade Pokemon (at least not with Gamecube or DS games). The cart also uses a mini-SD for storage; most SD cards are micro or regular so finding one is hard. Also, replacing the battery in one is a pain.
They don't make it anymore but the M3 Adapter for GBA was awesome. It used SD, or Mini SD depending on the model. You are right that patching GBA games tends to be required if the game saves since GBA games did not all use SRAM, some used EEPROM I believe.
Everblue, yes you could make a device that would run CD-ROM games similar to what you are describing. But you'd need to know some technical details to be able to speculate on how it might work. First off if all games use the BIOS for all CD loading and audio play you could create a modified BIOS to serve the same function but while using a different storage medium like a SD card. You may still have to reimplement/clone the ADPCM sound channel the CDROM hardware added, unless you can access it while any HuCard is in use in which case you could create a device to use in a CD or DUO system that would use the existing hardware but load all data and play all music off another medium. Someday it might be done.
By the way the subject of whether or not CD-Rs hard the system or not is not agreed apon. Many people don't believe or experience any problems with CD-Rs. Other people have systems that plain won't play CD-Rs. Some can play CD-Rs but the lens sled tends to get stuck. Some people blame CD-Rs for "killing their system" because they were playing a CD-R right before it broke. I can tell you from experience that my old PC-Engine DUO played most CD-Rs perfectly but tended to get the locked lens sled on the Super 4-in-1 CD but not usually any other games. My new PC Engine DUO-R has not had any issues playing CD-Rs so far, though I have not tried the Super 4-in-1 on it.
Mack702
08-09-2012, 10:51 PM
A decent Jaguar one would be great. There was the Skunkboard, but it was $250 and required reflashing from a PC whenever you wanted to change game.
The Virtual Boy is also lacking a multicart, but given there is only a very limited library of games for it, the FlashBoy Plus does a sufficient job :D
YES!! Give us a damn Jaguar Multi Cart PLEASE!
SnoopKatt
08-10-2012, 02:49 AM
No love for the Atari 800!?
It would be awesome to see a flash cart for the Atari 400/800/130XE. I have just about every single game on dozens of 5.25" floppies, but the load times are too damn long lol.
Tricky
08-10-2012, 03:37 AM
SnoopKatt, while I can't speak for the load times, there is a floppy drive emulator that uses SD cards available for the 800, et al. http://torlus.com/floppy/
...
I've got a friend who uses an M3, works like a charm.
I think somewhere in the posts about the development of the Dreamcast ODE, there was some mention of possible gamecube support, applying some of the same knowledge. Maybe a Turbo-CD one would be possible through similar methods? I understand it'd be a fairly different piece of hardware, but the work OzOnE, and cybdyn and others, have already done might make it somewhat easier to get started.
YAGRS
08-10-2012, 10:30 AM
No love for the Atari 800!?
It would be awesome to see a flash cart for the Atari 400/800/130XE. I have just about every single game on dozens of 5.25" floppies, but the load times are too damn long lol.
Like this?
http://www.atarimax.com/flashcart/documentation/
SnoopKatt
08-10-2012, 02:54 PM
Like this?
http://www.atarimax.com/flashcart/documentation/
Thanks! That's more like it! Really inexpensive too.
PCEFAN
08-11-2012, 12:48 AM
Everyone asking about a HuCard that can replicate the CD drive is forgetting one thing, the HuCard slot is missing one IRQ pin that makes the CD drive operate. So some sort of switch or new card slot and card would have to be developed. The better idea would be to make a device that plugs into the expansion port of the PCE or Tubografix. It could probably be made to load HuCard and CD games as all of the pins for the HuCard and CD drive are present.
Edit: Hmm too much Jack missed Everblue's comment on the expansion port.
Tricky
08-11-2012, 05:48 PM
For the Jaguar, as well as the ones listed already, there's this http://www.jagware.org/index.php?showtopic=841 a very affordable ("
For information, for 10 boards, the PCB and parts alone add up to less than 15 € (approx $19)") reflashable cart. No real posts since 2010, but there was a post from ZeroSquare in early July saying they were planned to release soon. But, given that he's also one of the devs of the JagCF, I wouldn't be surprised if that rough release date falls through. Also, the JagCF was noted as Vaporware in that list on page one here, does anyone know if there's been any news to suggest it might actually be released any time? There was an interview in 2010 where they said it was near release http://lowresmag.wordpress.com/2010/05/15/interview-with-scpcd-and-zerosquare-jagcf-getting-near/ and now two years later, nothing.
andoba
08-12-2012, 06:01 AM
A really big problem are retro CD based consoles... As the 3DO adapter that was launched a while ago by a russian forum, similar adapters for changing the stock CD drive in a Mega CD, Saturn, Playstation, CDROM2 and similar by a hard drive or IDE CD drive would be a great thing.
Tricky
08-16-2012, 09:23 PM
Another post about Jaguar; gameofyou, who created the low cost TurboGrafx cart here http://www.assemblergames.com/forums/showthread.php?39830-New-low-cost-Flash-HuCard-for-Turbografx-16-and-PC-Engine made a thread on Atariage gauging interest in a similar project for Jag http://www.atariage.com/forums/topic/199755-any-flash-cart-interest/page__st__75 He's bought a console now, and is planning on waiting until sales of his TG carts dies down before he really starts on the project. He says that to start it'll be similar to skunkboard, a reflashable cart, and in time he may work on one that supports external storage instead of manually reflashing.
There are also some posts from Zerosquare, who says he is in fact still working on the JagCF, and a seperate thread on the release of the homebrew game Blackout http://www.atariage.com/forums/topic/200126-blackout-released-now/, the cart for which can be utilised as a reprogrammable cartridge through BJL.
wilykat
08-17-2012, 03:10 AM
Nice! I'd get a Jag if they can make flash cart with external storage. I am tired of RSoD, which can happen easily if you don't align the cart exactly straight with the cart slot, the moon, and the zodiac Capricorn.
Greg2600
08-25-2012, 12:34 PM
Uh, the list I think missed the SD2SNES and the Mega-EverDrive. As for the Lynx, there are a couple of Atari Agers, Lynxman and Karri, who have made the flash carts. However, the Flashmasta (Flavor) dude is the first to work on a true multi-cart. He is early in the process though.
Tricky
08-25-2012, 05:55 PM
Yeah, that list was quite out of date.
80sFreak says he's about ready to release a limited batch of the Famicom flashcarts he's been working on, based on the Munchausen cart that was in development hell for however long. http://www.famicomworld.com/forum/index.php?topic=5091.135
PsychedelicShaman
09-01-2012, 08:35 PM
Hey guys, the list over at atariage is now up to date. I've come to accept that complaints are good motivation for me to update it:) I've used some of the information here to update the list, thanks guys!
http://www.atariage.com/forums/topic/127752-flashcart-and-multicart-list-all-systems/
madrigal
09-17-2012, 09:33 AM
The list misses the "Diagnosticart", a multicart for Creativision, produced in 40 copies, as a "sequel" to the Multicart.
I'm one of the guys who designed and produced it.
Homepage of the project is: http://www.madrigaldesign.it/creativemu/diagnosticart.php
:-)
Eviltaco64
09-18-2012, 03:55 AM
How difficult do you think it would be to create something along the lines of a Sega Saturn Everdrive?
Between the Saturn's BIOS checking for carts before discs and the lack of any serious security for that medium, I don't think it would be too hard. Afaik, I think it's already possible with expensive dev equipment (like PSY-Q).
Looking at a bare AR 4-in-1, the carts seem to have a fairly simplistic design to them. Parallel sets of DIPs and PEROMs seem to associate with each other and the results get forwarded to a set of multiplexers. I might be wrong on how exactly it works, but there's almost nothing to that cart aside from those three types of chips. Thanks to the minimal footprint, it looks like it would be fairly inexpensive to build one on your own.
It would be great to see something along the lines of a '6-in-1' Cart. Adding VCD playback and an OS that can execute code from a medium like SD or CF would be amazing. Even better would be a 7-in-1 multicart (getting all of this and combining it with a Sega Netlink or even ethernet connectivity, but now we're just foraying into mad science I guess :P)
It would give more life to the CD-ROM, spare the flimsy cart connector by not having to routinely swap out carts, breath some life into it's slow-paced homebrew scene, and probably allow for much faster load times. MP3 Playback is probably doable too. It seems like a world of endless possibility.
(<- wants to go back to school and study computer engineering)
reprep
09-18-2012, 06:44 AM
Yeah Sega Saturn Everdrive would be an instant buy for me. Unfortunately Krikzz already said he has no interest in CD-based consoles and i haven't heard anyone trying to accomplish this in Sega Saturn. Dreamcast gets much more attention in this area.
Tricky
09-18-2012, 08:27 AM
The devs of the PSIO project are planning to eventually support multiple systems, including the Saturn http://psdev.psio.com.au/forum/viewtopic.php?f=17&t=4&start=225#p736
reprep
09-18-2012, 12:17 PM
The devs of the PSIO project are planning to eventually support multiple systems, including the Saturn http://psdev.psio.com.au/forum/viewtopic.php?f=17&t=4&start=225#p736
Good news. I hope they succeed, i can wait.
antinull
09-19-2012, 10:49 AM
neo geo pocket color
wonderswan (the wonderswan witch doens't count)
there really isn't much that doesn't have a flash cart any more
the atari 2600 has one that works great and works on the 7800
Tricky
09-19-2012, 11:17 AM
neo geo pocket color
http://www.digital-circuitry.com/Projects_NGPC.htm
http://www.flashmasta.com/purchase/
??
Segata Sanshiro
09-19-2012, 04:45 PM
neo geo pocket color
wonderswan (the wonderswan witch doens't count)
there really isn't much that doesn't have a flash cart any more
the atari 2600 has one that works great and works on the 7800
I've seen Wonderswan flash carts, in addition to the NGPC posted above.
duodreamer
09-20-2012, 07:15 PM
There is a DMG/GBC cartridge in the works, using MicroSD. Would anyone buy one for $100?
altbrian
09-20-2012, 07:27 PM
There is a DMG/GBC cartridge in the works, using MicroSD. Would anyone buy one for $100?
Where can we find info about this project?
duodreamer
09-20-2012, 10:40 PM
You can't, just yet. It's a project that is being built before being fully announced. Waporware sucks. Basic info is that it will be sold as a bare board that fits into a standard DMG or CGB case (cutting the end to reveal the sd card slot of course. Uses microSD, has micro usb, automatically dumps SRAM to a file on the SD card. Will probably support loading from multiple SRAM files, and aside from emulating standard MBC types, the hardware on-board will be controllable and GB programs will be able to read/write to SD if they want to. Prototypes mostly work already. Sound like it's worth $100 to anyone? :)
reprep
09-21-2012, 05:57 AM
You can't, just yet. It's a project that is being built before being fully announced. Waporware sucks. Basic info is that it will be sold as a bare board that fits into a standard DMG or CGB case (cutting the end to reveal the sd card slot of course. Uses microSD, has micro usb, automatically dumps SRAM to a file on the SD card. Will probably support loading from multiple SRAM files, and aside from emulating standard MBC types, the hardware on-board will be controllable and GB programs will be able to read/write to SD if they want to. Prototypes mostly work already. Sound like it's worth $100 to anyone? :)
You made me think twice before buying 64 MB USB EMS flash card..
altbrian
09-21-2012, 10:19 AM
Sound like it's worth $100 to anyone? :)
Maybe not, depends of the build quality and the final components used in the cart, but $100 is a bit expensive. The Everdrive for Sega Mega Drive costs less and have some advanced parts and excellent quality and includes cartridge shell and SD Card.
fraktmp
09-21-2012, 06:27 PM
If it works as advertised I, for one, would buy it.
scottzane
09-22-2012, 07:56 AM
Maybe not, depends of the build quality and the final components used in the cart, but $100 is a bit expensive. The Everdrive for Sega Mega Drive costs less and have some advanced parts and excellent quality and includes cartridge shell and SD Card.
MegaED is cheaper and definitely is superior quality and support (awesome flash loading time).
PsychedelicShaman
09-22-2012, 07:40 PM
wonderswan (the wonderswan witch doens't count)
http://www.flashmasta.com
The guy who brought us the new ngpc flash cart has stated that his wonderswan flash cart project has officially started. It is a ways off but good news nonetheless.
Sound like it's worth $100 to anyone? :)
I think $100 is fair, I would purchase one.
Technically speaking, I don't think the Super Game Boy has a flash cart either. Not aware of any with an SGB menu interface.
BlockABoots
09-23-2012, 01:42 PM
Would love to see a GB/GBA flash cart, some real gems on both handhelds!!!
scottzane
09-24-2012, 03:35 PM
That long list leaves out the GBA completely. Your best bet at getting a GBA flash cart is probably the EZ Flash IV, which is actually a so-so DS flash cart, but works as a GBA flash cart for games that don't need special hardware. Running a GBA game on a flash cart requires patching (the cart comes with a program that does patching), at least where save files are concerned, and because the save file is different they can't be used to trade Pokemon (at least not with Gamecube or DS games). The cart also uses a mini-SD for storage; most SD cards are micro or regular so finding one is hard. Also, replacing the battery in one is a pain.
For the Nintendo DS there are plenty of modern flash carts. DS games need patching as well, but all modern DS flashcarts patch the game automatically.
There was a flashcart (iEvolution) that supported the Nintendo DSi, but the company disappeared. Because of the exploit the cart used, it didn't support all DSi features, particularly wi-fi.
And someone on the Turbografx forums made a short run of homebrew flash carts (which play 1 game at a time only) here: http://www.pcenginefx.com/forums/index.php?topic=11353.0
Would love to see a GB/GBA flash cart, some real gems on both handhelds!!!
EZ flash IV should do the job for GBA games.:confused-new:
butfluffy
09-25-2012, 06:54 AM
doesn't ez flash 4 have lots of rom compatibility issues though? to my knowledge the best gba flash cart for compatibility was the m3 perfect and they are very rare. hopefully we will get a gba everdrive with 100% or near enough compatibility. then i will get a gameboy player for my gamecube for sure. i completed all the crash bandicoot games and double dragon advance using my ds a few weeks back. the games were great and run perfectly with my m3 ds real and gba expansion cart but the screen is small and my eyes were wroking hard lol.
reprep
09-28-2012, 03:07 PM
http://derpcart.com/home.html
Is this the gb/gbc cart talked about? If so it is very disappointing as it allows only one rom and one save.
Jeppex83
09-28-2012, 03:31 PM
http://derpcart.com/home.html
Is this the gb/gbc cart talked about? If so it is very disappointing as it allows only one rom and one save.
http://truechiptilldeath.com/blog/2010/01/23/review-usb-64m-smart-card/
This one is much better... You can put like 8 games on that, but it has only one savegame slot...
BUT if there would be GameboyEverdrive it would be a must buy for me..
*Dreaming microsd support for 2GB, and support for saving all games you got* :)
GB/GBC everdrive would be great... GBA have allready a great "EZ-Flash IV" http://gbatemp.net/topic/291109-ez-flash-iv/
That supports 4GB miniSD cards... But 4GB MINI-SD's are very hard to find nowadays.... It doesn't support SDHC only regular 4GB minisd.
I have not seen any compatibility issues on EZ4 mini. Everything GBA games runs perfectly. There is some problems if you play NDS games. But I think it is the best Flashcard on GBA today.
And if you wanna play GBA games. I really recommend to buy GBA SP and the model AGS-101 it have a great Backlight. Dont buy AGS-001, it has got no backlight, only front light, check youtube.. AGS-101 vs. AGS-001.
So best combo for GBA is AGS-101 and EZ4-Flash mini with 4GB miniSD
butfluffy
09-28-2012, 05:49 PM
really. i've heard that ezflash didn't have 100% compatibility and there was a list of games that didn't work for it. where as the m3 perfect had 100% compatibility. i did some research into it because i wanted to get a gba flash cart and a gameboy player for my gamecube. i played those gba games on my ds and loved them but the screen size was bad on my eyeballs. maybe completing 4 games in two days didn't help.
are you sure about the compatibility with the ezflash or does it play just the games you tried? theres a lot of gba games out there.
i would also play a gb/gbc everdrive on the gamecube gameboy player if krikzz ever designs one that is. i wold also use a gb/gbc everdrive on the super gameboy with my snes, well only b/w whites would be supported but i used to like being able to add some colours to b/w games using the super gameboy options :)
i may get a ezflash if it has perfect compatibility for gba as you say, that and the fact it supports 4gb micro sd cards. i would prefer a gba everdrive but maybe krikzz aint got future plans for such a device. i'm sure if krikzz made a gba everdrive we could use up to 32gb micro sd cards and would have awesome compatibility and no save bugs :)
reprep
09-28-2012, 05:56 PM
I already got a AGS-101 one. It is my precious. I also have a super game boy modded for correct timing.
I think EZ 4 flash mini is better than super card mini right? Where can i buy one?
Also i am looking for a GB/GBC flash cart too. EMS 64 MB USB one supports only one save and needs a special program to load games.
Jeppex83
09-29-2012, 04:18 AM
I just found that EZ4 mini is not 100% compatible, but very near it. It doesn't support Real Time Clock, so these games don't work. There is no many RTC games and they got some Clock Fix patches that you can play it.
And of course there is some tilting sensor and sunlight sensor games that don't work too. Need real cart or emulating patch at least.
reprep
09-29-2012, 04:43 AM
So from the info i gathered around the net and from here:
EZ4 mini supports all games except ones with RTC, and extra sensors etc.
Supercard mini lags on a lot of games.
right?
or is there any game which doesn't need RTC or any other extra equipment and doesn't work on EZ4?
butfluffy
09-29-2012, 06:16 AM
don't get the supercard. i heard it has way more incompatibility. as i say i researched this stuff a few weeks back. i may still wait in case krikzz makes a gba everdrive. in two minds though in case he ain't got plans.
reprep
09-29-2012, 06:59 AM
i want to buy two flash cards one for gb/gbc and one for gba. I still haven't made up my mind as i wasted far too much money on gaming than i initially planned.
for GBA: It looks EZ flash IV is the only good one. It is hard to find 4 gb microsd and ez4 doesn't support sdhc
for gb/gbc: 64 mb ems one holds only one save and needs a special program on pc. for 100$ a new flash cart has been announced, it doesn't need special software but it can only have one game and one save. Also someone at this thread announced a new gb/gbc cart with sd support and multiple rom/save support for 100$.
Jeppex83
09-29-2012, 07:12 AM
I can say if you try to look 4gb minisd it is gonna be a hard job. I almost got crazy to find one. There is a many sellers in ebay and many sites where is a cheap chinese minisd cards that looks like non-SDHC (there is no mark of SDHC on the card).
I got TOPRAM 4GB Minisd card. It looks like:http://www.hiwtc.com/photo/products/34/00/86/8687.jpg
It is good and works perfectly. Before that I bought 2 bad minisd cards from ebay and they were sdhc...
But you can always buy a couple 2GB cards and swap them... But I think SD swapping is a bit annoying... :P
reprep
10-08-2012, 02:09 PM
Just ordered an EZ FLASH IV. Can anyone (especially jeppex83) help me on finding a 4 GB Minisd cart? Preferably on ebay?
Just ordered an EZ FLASH IV. Can anyone (especially jeppex83) help me on finding a 4 GB Minisd cart? Preferably on ebay?
Use one of these instead:
http://www.ebay.com/itm/MICROSD-MICRO-SD-MEMORY-CARD-TO-MINI-SD-MINISD-ADAPTER-/220760826115?pt=Digital_Camera_Memory_Cards&hash=item33665ee103
Plenty of microSD cards out there. Mini are somewhat hard to find.
reprep
10-08-2012, 04:26 PM
I would gladly use that if i could find a 4gb microsd. the trick is, it must be sd not sdhc which ez flash doesn't support. so any advice on finding a 4gb microsd (or minisd) is welcome.
2 and 4 gb sd cards are non-standart. 4 gb sd is ultra rare.
Jeppex83
10-09-2012, 04:29 AM
reprep check your PM! hope that helps! :)
reprep
10-09-2012, 05:13 AM
Thanks Jeppex83, it helped though most possibly i will just stick with a 2 gb microsd.
I am getting closer and closer to buying that EMS gb/gbc card for 40 bucks. It doesn't look like there will be an alternative with sd cart soon.
EDIT: Is there any place where i can buy that EMS 64 MB GB/GBC cart except TOTOTEK and without a costly shipping? I am against tototek as they have stocked fake everdrive 64s, stealing krikzz's work. Also i read krikzz's comment on february 2012 that he isn't interested in gameboys, so i will be getting the alternatives.
mikeryan
10-09-2012, 03:49 PM
Is there any place where i can buy that EMS 64 MB GB/GBC cart except TOTOTEK and without a costly shipping?
kitsch-bent (http://store.kitsch-bent.com/product/usb-64m-smart-card) and nonfinite electronics (http://www.nonelectronics.com/catalog/index.php?main_page=product_info&cPath=2&products_id=112) are the two most popular resellers that I know of.
reprep
10-12-2012, 05:33 AM
kitsch-bent (http://store.kitsch-bent.com/product/usb-64m-smart-card) and nonfinite electronics (http://www.nonelectronics.com/catalog/index.php?main_page=product_info&cPath=2&products_id=112) are the two most popular resellers that I know of.
Just ordered from kitsch-bent, thanks.
I wish i could use "agbd" to take a backup of my pokemon yellow save and copy it to the EMS.
karsten
10-12-2012, 06:06 AM
EDIT: Is there any place where i can buy that EMS 64 MB GB/GBC cart except TOTOTEK and without a costly shipping? I am against tototek as they have stocked fake everdrive 64s, stealing krikzz's work.
not really something the guy at Tototek would do. Also what do you mean by fake everdrives?
reprep
10-12-2012, 06:32 AM
http://www.tototek.com/store/index.php?main_page=product_info&cPath=1_9_10&products_id=152
Bad_Ad84
10-12-2012, 07:10 AM
Also:
http://www.assemblergames.com/forums/showthread.php?41793-ED64Plus-a-new-flashcart-for-the-Nintendo64
http://www.assemblergames.com/forums/showthread.php?42048-Has-anyone-actually-seen-an-ED64-Plus-in-action-My-unfortunate-experiance-with-one
sonicdude10
10-12-2012, 01:43 PM
http://www.tototek.com/store/index.php?main_page=product_info&cPath=1_9_10&products_id=152
TERRIBLE!!!
BOYCOTT THEM!!!
reprep
10-23-2012, 10:27 AM
i got both 64 mb EMS usb cart and EZ flash iv. Thanks to everybody who made suggestions. Both are great purchases. i can answer questions about the items or make a detailed review.
Still it would be great if there were a sd cart based solution for gb and gbc.
arromdee
12-11-2012, 12:38 AM
There's a new menu available for the 64M EMS cart.
http://forums.nesdev.com/viewtopic.php?f=20&t=9456
Link to download: http://thegaminguniverse.org/ninjagaiden4/mottzilla/smartcard.html
The new menu program allows more than one save, it gives a warning if you run a game that needs a patch, and if you specify gameboy mode it actually runs the games in gameboy mode.
Unknown-Organization
12-12-2012, 06:49 PM
Bit off the topic,
I've picked up a few multicarts just because I thought they were cool, the convenience of not having to plug an individual cart in each time, and obviously not having every cart for a given system. I also like being able to run some of the game on an actual system instead of MAME, and have even beta tested a homebrew game for a system.
The newer carts that use flash cards (SD, COMPACT etc.) really rock, being that you can load the ROMS onto it right from you PC, insert the card into the cart and just play away.
I have not gotten rid of any games due to having a multicart, and still actively purchase CIB games for my systems, although it’s pretty much just the homebrews. I still have a list of OEM games I'm looking for, and I like being able to test them out to see if they are really worth buying.
As far as running out of space, yeah, I'm with you on that, but again for me getting the multicarts didn't help with freeing up space in any way, shape or form. My solution is to start looking for a bigger house or expand on the one I already have.
I love Game Cartridge which you can blow the shit out of it which doesn't do anything :D I love the smell of 1990's Snes and N64 Cartridge.
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