View Full Version : Storm Riders - Community Dump
Museman
11-25-2011, 03:35 PM
Link here for details and pics.
http://www.assemblergames.com/forums/showthread.php?t=35841
This is an unreleased early prototype of a game that never got around to be fully developed for the XBOX. It never even saw the light of day till the thread above. There is little known about it, I kind of hope when this is released, we'll know more about it. All I know for sure is it was developed by some company in Japan.
The game is only one level, one encounter with some ninjas and stuff, and there's a few rooms (4-5) that you can run around and check out. There is some part of the level that you can't get to but can be reached with the debug camera. But its mostly running around, jumping, and running up walls. But none the less, an unreleased proto.
This will only work for a debug/dev XBOX console, maybe a modded console, but no guarentees.
Assembler already approved this as well.
Thanks
ASSEMbler
11-26-2011, 03:21 PM
Allowed
arnoldlayne
11-27-2011, 07:21 AM
Thanks for the pm museman, letting me know what was going on -
I'll be more than happy to throw in $20 for the fundraiser :)
It may be a tech demo but I actually think this is one of the more interesting community dumps at the moment.
corrigo
11-27-2011, 08:06 AM
Don't you have a modded xBOX to confirm or not the proto is playable on it?
Museman
11-27-2011, 10:03 AM
I do. I can try, but I don't think it will work, but it might. A retail-to-debug mod for the XBOX may work, but I don't have one of those either.
arnoldlayne
11-27-2011, 03:56 PM
just sent payment - good luck :)
Museman
11-27-2011, 04:17 PM
$20, thank you Arnold. With that price drop to $100, so $80 to go.
Also, I'm not sure if it's allowed, but I'm thinking about giving donators an early copy, something like a week. Then release it for everyone else to play.
Master13
11-27-2011, 05:44 PM
I'm pretty sure that's allowed as long as you still plan on releasing it to everybody later
CodeAsm
11-28-2011, 07:11 AM
@Museman, I got your pm's. School DNS is broken, cant reach hotmail or paypal right now, will make another donation as fast as I can reach paypal.
:rolleyes: Typing this while following ARM LPC lesson at school.
Museman
11-28-2011, 04:25 PM
Thank you CodeAsm with the $30 donation, half way there. $50 to go.
As of right now, donators will get it 2 weeks earlier than everyone else. If this is against the rules, let me know.
LeGIt
12-06-2011, 02:40 PM
I have no means to play this any more nor does this particular title or platform enthrall me but I've just sent $10 to get this out there for the greater good regardless of my personal opinion.
Museman
12-06-2011, 02:46 PM
In that case, $40 to go. Thanks Legit.
jaunelapin
12-06-2011, 02:57 PM
No particular interest in this title, but I'd still like to see it released, I only sent 5$ though.
Good Luck!
Museman
12-06-2011, 03:44 PM
OK $5.20 sent. Round up. $34 to go.
arnoldlayne
12-07-2011, 11:20 AM
I just sent $34... :)
Museman
12-07-2011, 01:11 PM
Thanks Arnoldlayne, that's a lot of donations from you. And thank you donators. With this, I might consider releasing some other unreleased games under my belt (this time for free).
Donators should get a PM by the end of the day. I will release it to donators 2 weeks before everyone else.
Delay: Release tomorrow to donators
Master13
12-08-2011, 07:03 PM
Sounds good looking forward to playing around with this
CodeAsm
12-12-2011, 06:24 AM
... report for: 04/14/2005 15:21:12 ...
... Texture Full Path (D:\XBOX_3dsmax\Prototype\Texture\floor.dds)
...Creating D:\Phoenix\ProjectX\Build\data\TestLevel\testcam.X SC ....Some date's are far in 2021 or 2025, but I found this and wanted to share.
There are a lott of awesome files. these where only Dev related, not game. ;-)
arnoldlayne
12-12-2011, 07:50 AM
Please let me know how you folks are getting on with this?
I have it now but I can't mess around with it until later in the week (we're busy hacking away at old plaster renovating a flat...) Can anyone confirm this will/won't run on a modded xbox?
If it doesn't - is there any way to fix it so it does! :)
Thanks again Museman - it was very kind of you to share this one with us.
Museman
12-12-2011, 09:37 AM
I attempted to get it to work by patching the .xbe to retail and putting it on a modded Xbox, but no success. It just stayed at black screen.
@Codeasm, keep it up :thumbsup: . I would love to find about more about this game.
CodeAsm
12-13-2011, 06:09 PM
I cant find a never Cxbx on my pc right now, maybe tommorow after skool:
XBE information generated by CXBX (Version 0.8.0-Pre2)
Title identified as "Storm Riders"
Dumping XBE file header...
Magic Number : XBEH
Digitial Signature : <Hex Dump>
57F6ECBF19A42224A805277786E5F446
0035C20CEE6F64FC8070AC1F93A1D222
B387F2C6E6C3D05BF22A2BB1DCE8EE3A
7A0E4F6102B75A074AAB4C687528DAE1
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46E5C4C8657156AD9BAA8CDE11CED6CB
5CC074586EE4392292B4EE72C9AFA519
F2E8AB6EBDC268CDD9BE1EEE6B02F38B
17E7C3CA2740C29B0D344D200A55156D
3F6E43EF4014C627FA2AC7C79F49BEB7
7CB36E69A18B3DD42C221386878E9A64
AA8F2BE460085FBF361FDAEF8DADC91A
5F63FDA17CC2EFFA926C4F4BB02C4F57
C1AE388B92894937AD4A35856ED81411
05792CDEBD3E7A7B13A6330F01F31EDB
360D0396C2EA8B19DF8784B7E912B11E
</Hex Dump>
Base Address : 0x00010000
Size of Headers : 0x00001000
Size of Image : 0x001FDDA0
Size of Image Header : 0x00000184
TimeDate Stamp : 0x42E0AF6D (Fri Jul 22 10:33:49 2005)
Certificate Address : 0x00010184
Number of Sections : 0x0000000C
Section Headers Address : 0x00010370
Init Flags : 0x00000001 [Mount Utility Drive] [Setup Harddisk]
Entry Point : 0x948488B4 (Retail: 0x3C78DF1F, Debug: 0x000115FF)
TLS Address : 0x001B8490
(PE) Stack Commit : 0x00080000
(PE) Heap Reserve : 0x00100000
(PE) Heap Commit : 0x00001000
(PE) Base Address : 0x00010BC0
(PE) Size of Image : 0x0020BD80
(PE) Checksum : 0x0020E1BC
(PE) TimeDate Stamp : 0x42E0AF68 (Fri Jul 22 10:33:44 2005)
Debug Pathname Address : 0x0001072C ("f:\Phoenix\ProjectX\Fw\XGame\release\XGame.exe")
Debug Filename Address : 0x00010751 ("XGame.exe")
Debug Unicode filename Address : 0x00010718 (L"XGame.exe")
Kernel Image Thunk Address : 0xEFAA8CDA (Retail: 0xB4C7CC6C, Debug: 0x001B7D88)
NonKernel Import Dir Address : 0x00010674
Library Versions : 0x00000008
Library Versions Address : 0x00010698
Kernel Library Version Address : 0x000106A8
XAPI Library Version Address : 0x00010698
Logo Bitmap Address : 0x0001075C
Logo Bitmap Size : 0x000002B2
Dumping XBE Certificate...
Size of Certificate : 0x000001EC
TimeDate Stamp : 0x42E0AF6D (Fri Jul 22 10:33:49 2005)
Title ID : 0x00000000
Title : L"Storm Riders"
Alternate Titles IDs : 0x00000000
0x00000000
0x00000000
0x00000000
0x00000000
0x00000000
0x00000000
0x00000000
0x00000000
0x00000000
0x00000000
0x00000000
0x00000000
0x00000000
0x00000000
0x00000000
Allowed Media : 0x00000207
Game Region : 0x80000007
Game Ratings : 0xFFFFFFFF
Disk Number : 0x00000000
Version : 0x00000000
LAN Key : 54455354544553545445535454455354
Signature Key : 54455354544553545445535454455354
Title Alternate Signature Keys : <Hex Dump>
00000000000000000000000000000000
00000000000000000000000000000000
00000000000000000000000000000000
00000000000000000000000000000000
00000000000000000000000000000000
00000000000000000000000000000000
00000000000000000000000000000000
00000000000000000000000000000000
00000000000000000000000000000000
00000000000000000000000000000000
00000000000000000000000000000000
00000000000000000000000000000000
00000000000000000000000000000000
00000000000000000000000000000000
00000000000000000000000000000000
00000000000000000000000000000000
</Hex Dump>
Dumping XBE Section Headers...
Section Name : 0x00010628 (".text")
Flags : 0x00000016 (Preload) (Executable) (Head Page RO)
Virtual Address : 0x00011000
Virtual Size : 0x0010D304
Raw Address : 0x00001000
Size of Raw : 0x0010D304
Section Name Address : 0x00010628
Section Reference Count : 0x00000000
Head Shared Reference Count Addr : 0x00010610
Tail Shared Reference Count Addr : 0x00010612
Section Digest : DF8212D7817832D5C8097CF402132C4B45C1E4A9
Section Name : 0x0001062E ("D3D")
Flags : 0x00000007 (Writable) (Preload) (Executable)
Virtual Address : 0x0011E320
Virtual Size : 0x0001453C
Raw Address : 0x0010F000
Size of Raw : 0x00010A58
Section Name Address : 0x0001062E
Section Reference Count : 0x00000000
Head Shared Reference Count Addr : 0x00010612
Tail Shared Reference Count Addr : 0x00010614
Section Digest : 8EEFB1E8A032711F2C64975732AF20EE6BEBA7A9
Section Name : 0x00010632 ("D3DX")
Flags : 0x00000007 (Writable) (Preload) (Executable)
Virtual Address : 0x00132860
Virtual Size : 0x0001C8E0
Raw Address : 0x00120000
Size of Raw : 0x0001C8D8
Section Name Address : 0x00010632
Section Reference Count : 0x00000000
Head Shared Reference Count Addr : 0x00010614
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Section Digest : 0AD090D2244FD727792B1A80BD11B1B438129DB1
Section Name : 0x00010637 ("XGRPH")
Flags : 0x00000007 (Writable) (Preload) (Executable)
Virtual Address : 0x0014F140
Virtual Size : 0x00021138
Raw Address : 0x0013D000
Size of Raw : 0x000204BC
Section Name Address : 0x00010637
Section Reference Count : 0x00000000
Head Shared Reference Count Addr : 0x00010616
Tail Shared Reference Count Addr : 0x00010618
Section Digest : 29E83AD93AC55061D2E2BF3EEE990EB641D361EB
Section Name : 0x0001063D ("DSOUND")
Flags : 0x00000007 (Writable) (Preload) (Executable)
Virtual Address : 0x00170280
Virtual Size : 0x0001E3A4
Raw Address : 0x0015E000
Size of Raw : 0x0001E13C
Section Name Address : 0x0001063D
Section Reference Count : 0x00000000
Head Shared Reference Count Addr : 0x00010618
Tail Shared Reference Count Addr : 0x0001061A
Section Digest : 2053510CE4A4EFBC60285BF7D2636DE71568416D
Section Name : 0x00010644 ("XACTENG")
Flags : 0x00000007 (Writable) (Preload) (Executable)
Virtual Address : 0x0018E640
Virtual Size : 0x0000A680
Raw Address : 0x0017D000
Size of Raw : 0x0000A62C
Section Name Address : 0x00010644
Section Reference Count : 0x00000000
Head Shared Reference Count Addr : 0x0001061A
Tail Shared Reference Count Addr : 0x0001061C
Section Digest : 18D4E9D1EAA7D48E0AADE37D39F0499CDDCC3C30
Section Name : 0x0001064C ("WMADEC")
Flags : 0x00000007 (Writable) (Preload) (Executable)
Virtual Address : 0x00198CC0
Virtual Size : 0x0001907C
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Size of Raw : 0x0001907C
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Section Reference Count : 0x00000000
Head Shared Reference Count Addr : 0x0001061C
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Section Name : 0x00010653 ("XPP")
Flags : 0x00000007 (Writable) (Preload) (Executable)
Virtual Address : 0x001B1D40
Virtual Size : 0x00006039
Raw Address : 0x001A2000
Size of Raw : 0x00006038
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Head Shared Reference Count Addr : 0x0001061E
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Section Digest : 3FD8F9B204330BC3B73AB57B1619351AB7124E98
Section Name : 0x00010657 (".rdata")
Flags : 0x00000006 (Preload) (Executable)
Virtual Address : 0x001B7D80
Virtual Size : 0x00015860
Raw Address : 0x001A9000
Size of Raw : 0x00015850
Section Name Address : 0x00010657
Section Reference Count : 0x00000000
Head Shared Reference Count Addr : 0x00010620
Tail Shared Reference Count Addr : 0x00010622
Section Digest : DB4E9F2691A599CBFD723080292F10314AC7AA76
Section Name : 0x0001065E (".data")
Flags : 0x00000007 (Writable) (Preload) (Executable)
Virtual Address : 0x001CD5E0
Virtual Size : 0x00039038
Raw Address : 0x001BF000
Size of Raw : 0x0000B2C4
Section Name Address : 0x0001065E
Section Reference Count : 0x00000000
Head Shared Reference Count Addr : 0x00010622
Tail Shared Reference Count Addr : 0x00010624
Section Digest : 4CE65034456B8E5E89CC07E6AD3527A3A3AF72D4
Section Name : 0x00010664 ("DOLBY")
Flags : 0x00000026 (Preload) (Executable) (Tail Page RO)
Virtual Address : 0x00206620
Virtual Size : 0x00007180
Raw Address : 0x001CB000
Size of Raw : 0x0000716C
Section Name Address : 0x00010664
Section Reference Count : 0x00000000
Head Shared Reference Count Addr : 0x00010624
Tail Shared Reference Count Addr : 0x00010626
Section Digest : C8C9142DCCBD31BDCA9A2D94E0ACC47C2048D615
Section Name : 0x0001066A (".XTLID")
Flags : 0x00000038 (Inserted File) (Head Page RO) (Tail Page RO)
Virtual Address : 0x0020D7A0
Virtual Size : 0x000005F0
Raw Address : 0x001D3000
Size of Raw : 0x000005F0
Section Name Address : 0x0001066A
Section Reference Count : 0x00000000
Head Shared Reference Count Addr : 0x00010626
Tail Shared Reference Count Addr : 0x00010626
Section Digest : D68BFE2F0EEA696139E898EFD749247E338A03A5
Dumping XBE Library Versions...
Library Name : XAPILIB
Version : 1.0.5849
Flags : QFEVersion : 0x0001, Retail, Approved
Library Name : XBOXKRNL
Version : 1.0.5849
Flags : QFEVersion : 0x0001, Retail, Approved
Library Name : LIBCMT
Version : 1.0.5849
Flags : QFEVersion : 0x0001, Retail, Approved
Library Name : D3D8
Version : 1.0.5849
Flags : QFEVersion : 0x0001, Retail, Approved
Library Name : D3DX8
Version : 1.0.5849
Flags : QFEVersion : 0x0001, Retail, Approved
Library Name : XGRAPHC
Version : 1.0.5849
Flags : QFEVersion : 0x0001, Retail, Approved
Library Name : DSOUND
Version : 1.0.5849
Flags : QFEVersion : 0x0001, Retail, Approved
Library Name : XACTENG
Version : 1.0.5849
Flags : QFEVersion : 0x0006, Retail, Approved
Dumping XBE TLS...
Data Start Address : 0x00000000
Data End Address : 0x00000000
TLS Index Address : 0x001FACA0
TLS Callback Address : 0x00000000
Size of Zero Fill : 0x00000090
Characteristics : 0x00000000
Museman
12-29-2011, 01:24 AM
http://www.megaupload.com/?d=6AAYJ3HG
Here's the game. Password for extraction is assembler.
Game is pretty self explanatory, except the debug camera. If you want to access the debug camera, just click the right stick down.
RichardX
12-29-2011, 07:18 PM
Thank you for this gem!
Master13
12-31-2011, 03:10 AM
Thanks for the release
corrigo
12-31-2011, 12:33 PM
Thanks Museman. :thumbsup:
But as i as expected, the game doesn't work on my xbox (EvoX v+3635)
If someone managed to make working the game on a retail console, let me know
xcalibur
12-11-2012, 10:36 AM
seeing as the original link is down here is a reupload of storm riders.
http://www65.zippyshare.com/v/81212635/file.html
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