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f_bohmann
01-28-2005, 03:06 PM
ho...

while seeing the topics regarding gd-r sales etc a question came up for me: what do those of you guys who buy spindles of gd-r's actually use them for? collecting, or actually burning things onto them?

f

VitAmen
01-28-2005, 03:53 PM
burning themselves onto them....

Topic Archive
01-28-2005, 06:17 PM
burning themselves onto them....


...Sounds painful :smt043

f_bohmann
01-28-2005, 06:22 PM
this was meant to be a serious question... i might be able to supply a few gd-r's to people who would actually want to use them for devving or stuff... ;)

f

macwest
01-28-2005, 07:27 PM
I plan on using it for development of my own game.

Topic Archive
01-29-2005, 04:15 AM
this was meant to be a serious question... i might be able to supply a few gd-r's to people who would actually want to use them for devving or stuff... ;)

f


...Supply as in 'free'?

f_bohmann
01-29-2005, 04:44 AM
oldengineer: except for the shipping, yes. ;)

manopac
01-29-2005, 04:50 AM
I plan on doing a "service" for board members in getting the data from their Devkit-Harddrives and burning it to GDRs ...

Paulo
01-29-2005, 06:55 AM
I wouldnt want people burning too much on gd-r. Simply because you will know someone out there will burn some game on gd-r and call it an original.

I wonder how much a prop arena gd-r would fetch on ebay only for the buyer to be worried that it was actually the released version burned onto the gd-r.

manopac
01-29-2005, 07:56 AM
what are you calling an "original" ? I don't think that any GDR of Propellar Arena is really an original ... I don't think that there's a difference between a Prop Arena burned from a Dev-Kit now and a Prop-Arena burned from a Dev-Kit back in the days ...

of course it is a different story, if its a rip of the game with downsampled music or vids, which is only burned to a GDR instead of a CDR ....

the service I would want to offer should be for people who want their games from Dev-Kits to GDR (to preserve them and play them on regular dreamcasts), I don't see the point in burning a ripped version to a GDR other than selling it on ebay ...

having said that, I don't think, that a GDR of an unreleased game is worth anything after the relase of that game ... but its a different story than that with REAL originals like the Flintstones White Lable ...

VitAmen
01-29-2005, 04:42 PM
@bohmann : do you dev mate?

Paulo
01-29-2005, 05:32 PM
what are you calling an "original" ? I don't think that any GDR of Propellar Arena is really an original ... I don't think that there's a difference between a Prop Arena burned from a Dev-Kit now and a Prop-Arena burned from a Dev-Kit back in the days ...

of course it is a different story, if its a rip of the game with downsampled music or vids, which is only burned to a GDR instead of a CDR ....

With the somewhat large amount of discs showing up all it takes is a few people to burn some unreleased games onto gd-r to simply make their money back or get a rip of a game like prop arena and sell it on ebay. Also i personaly think that a game being burnt inhouse at sega (or whereever) has much more value then the one that some guy made in his room to try and make a few hundred on ebay.



the service I would want to offer should be for people who want their games from Dev-Kits to GDR (to preserve them and play them on regular dreamcasts), I don't see the point in burning a ripped version to a GDR other than selling it on ebay ...

Nah im not saying anything about your service. Just saying in general with so many discs flying around you have to watch out for the gd-rs you buy now more then before.



having said that, I don't think, that a GDR of an unreleased game is worth anything after the relase of that game ... but its a different story than that with REAL originals like the Flintstones White Lable ...

Well im pretty sure there are people willing to pay top dolar for the orignal in house burnt gd-r of prop arena...

AntiPasta
01-30-2005, 07:26 AM
@bohmann : do you dev mate?

I do dc-dev now. If you feel particularly inclined to explain to me the workings of the PowerVR, feel free to do so :smt083

VitAmen
01-30-2005, 06:51 PM
i've understood how the pvr works and the whole interface to it...
but right now i am burning with sh4 asm and trying to think of a way to organize my 3d engine...

heh,i am rewriting some stuff in asm,no pipline stalls up until now;)

Anyway,drop me mail about pvr and i will try to explain things...

AntiPasta
01-31-2005, 12:42 PM
i've understood how the pvr works and the whole interface to it...
but right now i am burning with sh4 asm and trying to think of a way to organize my 3d engine...

heh,i am rewriting some stuff in asm,no pipline stalls up until now;)

Anyway,drop me mail about pvr and i will try to explain things...

I could try giving you a hand with SH4 asm, did a fair bit of assembly coding on various architectures and also a bit on SuperH :-)
BTW, check your e-mail.