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View Full Version : Question about Wily Wars Repro save issue...



JRedmond3
04-22-2011, 03:42 PM
I got an eprom from gamereproductions and soldered it to a greatest heavyweights board and it works with no problems but the damn thing wont save. Is this an issue with the rom itself or the board, I guess in hindsight I should've checked if the heavyweights game saved stats or not.

BM-Viper
04-22-2011, 03:58 PM
could it be an issue because by default wily wars uses a Serial EEProm for it's saves? Though there is a patch to make it use battery backed SRAM.

JRedmond3
04-22-2011, 04:51 PM
So that would mean the roms I got didn't have the patch right?

BM-Viper
04-22-2011, 04:57 PM
I'd assume so

JRedmond3
04-22-2011, 06:09 PM
Ah, I got em from gamerepos and they're supposed to have it, any way I suck at soldering and messed something up? I checked the game before hand to make sure it saved, I guess I could desolder wily wars and resolder it again to see if greatest heavyweights save but Im doubtful at this point

Cyantist
04-22-2011, 06:21 PM
If you can reprogram the eprom this may help
http://www.assemblergames.com/forums/showthread.php?t=21501&highlight=Wily+Wars

most notably mottzilla post on second page.

JRedmond3
04-22-2011, 06:24 PM
negatory, im looking into getting a programmer tho

Eke
04-24-2011, 04:26 AM
greatest heavyweights should also use serial EEPROM (do you have a picture of the board to confirm it ?) and uses similar mapper for EEPROM access so it should work with the default (unpatched) ROM of Mega Man

If that's the case, it probably does not work for you because you use the patched ROM, which expects SRAM to be there.

MottZilla
04-28-2011, 12:32 AM
Not all serial eeprom saving games use the same mapping. You'd have to check and be absolutely sure that Wily Wars used the same. It's easier to use my patch and use a standard SRAM+battery saving game.

Eke
04-28-2011, 05:24 AM
Maybe but the SRAM-patched ROM will only work on board with SRAM mapper, the cartridge he is using doesn't.

I'm very aware about EEPROM mappers difference, they are all implemented in my emulator (http://code.google.com/p/genplus-gx/source/browse/trunk/source/cart_hw/eeprom.c)and I already verified by disassembling ROM that both games use the same address ($200001) and same data lines for SCL/SDA to access EEPROM chip so i'm 99% sure it's the exact same mapper. The protocol used to access the chip is also the same which indicates it's the same EEPROM type in both cases (X24C01).

ElBarto
04-28-2011, 05:37 AM
Greastest Heavyweight use a 171-6584A pcb, I don't know for willy wars as I don't have this game but I'm pretty sure that sega made only one pcb with eeprom.

http://dump.megadrive.org/dump/md/Greatest%20Heavyweights%20(Europe)/pcb_front.png

JRedmond3
09-14-2011, 11:14 AM
Still no programmer :-(

I made one with the battery save but I'd still like to know how to get these to save to the S-Ram or where I can get a chip that will save only to it.