View Full Version : EverDrive 64
KRIKzz
11-24-2011, 10:11 AM
what is your firmware version ?
yuenadan
11-24-2011, 04:24 PM
OS v. 1.13
FW v. 1.12
I see on the site there's a v. 1.15 firmware, but AFAIK I can't easily update the firmware, is that correct?
KRIKzz
11-24-2011, 05:49 PM
update process is easy, but need jtag adapter.
firm v12 may not work correctly on some carts
yuenadan
11-24-2011, 07:28 PM
KRIKzz - thanks for your speedy replies, I appreciate it. So if I am reading you correctly:
1. The reason for the troubles MAY be because of the 1.12 firmware (although we can't say 100% for sure).
2. To update the firmware a JTAG adapter is required (I watched your YouTube video).
I guess my next question (to you or anyone else reading this) is where could I buy such a JTAG adapter and how much do they cost? I found this one online (http://www.buyaltera.com/scripts/partsearch.dll?Detail&name=544-1775-ND) but it's $300 USD, which is prohibitively expensive for me. Especially since there's no guarantee it will solve the problem. I'd be better off to just wait for the V2 Everdrive 64 and buy the whole thing over again.
StoneAgeGamer
11-24-2011, 08:47 PM
Actually these $10 ones work fine I hear:
http://www.ebay.com/itm/Mini-Altera-FPGA-CPLD-USB-Blaster-programmer-JTAG-/270800706274?pt=LH_DefaultDomain_0&hash=item3f0cfadae2#ht_1815wt_1163
aleomark
11-24-2011, 10:34 PM
I've used those ones cheap (10usd) worked fine
yuenadan
11-25-2011, 12:46 AM
Stone Age Gamer & aleomark - Nice! And I like that they're shipped from Shanghai, it's fairly close to me (globally speaking).
OK I'll give it a shot and see what happens. I'll try and post my results back here.
justice99
11-25-2011, 12:37 PM
Hello everybody,
I am very disappointed because I bought an EverDrive64 on emere.es more than one month ago and I still did not receive anything.
They sent me a tracking number which says that the ED64 arrived the 20 September.
I live in France.
I told them that I did not received anything, and they said they will ask the post office a proof of the signature: it was 3 weeks ago.
It's really bad because it cost me 89€.
I would like to know if people had the same problem and what can I do?
Best regards.
Hello everybody,
I am very disappointed because I bought an EverDrive64 on emere.es more than one month ago and I still did not receive anything.
They sent me a tracking number which says that the ED64 arrived the 20 September.
I live in France.
I told them that I did not received anything, and they said they will ask the post office a proof of the signature: it was 3 weeks ago.
It's really bad because it cost me 89€.
I would like to know if people had the same problem and what can I do?
Best regards.
I don´t know, but EMERE it´s a serious seller. Lot of people has bought everdrives and no problem. By post, taken from their wharehouse...
I hope you find it soon.
StoneAgeGamer
11-25-2011, 03:51 PM
Yeah I doubt they ripped you off, they are good store. Most likely package was lost, delivered to wrong address, or stolen. Either way they should replace it or refund you in full.
Honestly proof of signature it pretty useless, especially for international shipments. Anyone can sign anything. If they insured the package it they will get their money back anyways.
This is why I insure anything over $75 total internationally.
KRIKzz
11-25-2011, 03:58 PM
few times i got my packages after two month delay, when i almost forget about those packages. they was delayed cuz packages was delivered in wrong country, and then was redirected to me
StoneAgeGamer
11-25-2011, 04:20 PM
few times i got my packages after two month delay, when i almost forget about those packages. they was delayed cuz packages was delivered in wrong country, and then was redirected to me
One I had a order to Brazil that was accidentally shipped to Australia by USPS and then they had to ship it over to Brazil.
justice99
11-25-2011, 06:11 PM
Thank you for these answers.
They told me that Spanish postoffice asked the French postoffice what happened, and they are waiting for an answer and i have to be patient.
And they said : It is a strange case and the information we have now could not repay the amount.
I have to wait, but i am really annoyed about this situation.
I know that an international signature mean nothing, they did not send it with UPS or DHL, but with the state service, the cheapest one.
angryswede
11-27-2011, 05:58 AM
What do you guys mean when you say that international signatures aren't worth anything? I only know how the Swedish system works, which are in contrast the safest way to send anything. The sender "sign in" the package at the shipping location. When it reaches it's destination you will then have to
"sign out" the package. A procedure which requires an id card with name matching the addressee on the package. Theres a very slim chance that the
shipment should end up in wrong hands. Even if it did, due to human error on the clerks part, the information about who collected the shipment will be logged by the Swedish postal service for quite a while.
justice99
11-27-2011, 06:10 AM
What do you guys mean when you say that international signatures aren't worth anything?
In France you will have to pay an extra if you want it to be delivered directly to the receiver, with receiver's signature and ID.
They did the same, i am sure that French Post signed and then tried to send it to me.
StoneAgeGamer
11-27-2011, 11:30 AM
What do you guys mean when you say that international signatures aren't worth anything? I only know how the Swedish system works, which are in contrast the safest way to send anything. The sender "sign in" the package at the shipping location. When it reaches it's destination you will then have to
"sign out" the package. A procedure which requires an id card with name matching the addressee on the package. Theres a very slim chance that the
shipment should end up in wrong hands. Even if it did, due to human error on the clerks part, the information about who collected the shipment will be logged by the Swedish postal service for quite a while.
I have never been required to use any form of ID when signing for a package (I am in the U.S.). So yes in your case it is not useless, but I have no idea if most countries require this. Other countries laws are not really a concern of mine since there is nothing I can really do about them.
Its actually often cheaper to insure a package than it is to have a required signature. If the package gets delivered to the wrong person I still get my money back from the insurance company. If package is uninsured and requires signature and gets delivered to the wrong person ... what really can I do about it? Nothing much. If they are in U.S. and I knew who signed for it technically I could file charges against them, but unless it was some super expensive item it wouldn't be worth it.
Most people don't even know what they are signing for. They just sign for it and may find out later it was not something they bought.
So you are right in some cases it may not be completely useless, but for me I find it to be useless in most cases and not worth the extra cost.
fartbutt
11-28-2011, 09:36 AM
Edit: NM, there was direct link on the previous page. My bad!
a_Mike
11-29-2011, 05:36 PM
1) i use 11.0_quartus_free_windows.exe + 11.0_programmer_windows.exe. quartus 11 alone don't want to load firmware by some reasons, probably some bug, but together with programmer 11 works fine, more old version of quartus works fine without programmer
2) plug cart into console, connect jtag, turn on power, load firmware
3) yes
here is update video: http://www.youtube.com/watch?v=64uI7r7KCzg
I've tried to update the firmware but the software didn't update the ED64 - I've got always the "failed" message
I use this Hard/Software:
http://www.ebay.de/itm/Mini-Altera-FPGA-CPLD-JTAG-USB-Blaster-Programmer-/250804854530?pt=LH_DefaultDomain_0&hash=item3a65225f02
http://www.ebay.de/itm/10pin-10-PIN-IDC-SOCKET-BOX-HEADER-2-54mm-x-10pcs-/120705838982?pt=LH_DefaultDomain_0&hash=item1c1aa0ef86
Quartus II 11.1 Build 173 Web Edition 32 bit
Windows XP SP3
Is this the wrong Quartus Software or do you have any other idea? Many thanks in advance. :)
KRIKzz
11-29-2011, 06:50 PM
you give not enoug info, so i can't guess what you doing wrong (: may be jtag driver not installed, may be jtag not selected in quartus, may be you forget to turn on power on n64, may be you not keep connecotr by fingers or something else. i not used quartus 11.1, by the way, so i don't know if new quartus have some bugs or not
Abahbob
11-29-2011, 08:44 PM
Is there any possibility that using a gameshark with my ED64 will screw up the ED? I have a few GS to spare, so it's worth a shot.
SubDrag
11-29-2011, 11:16 PM
On another post it mentions that the GameShark will be flashed with the ED64's software, so don't use it.
Abahbob
11-29-2011, 11:21 PM
Well you see, I don't care about the gameshark. I read that post, but I still want to try. I figure it may work with an older gameshark because it may not be flashed the same way. I just care about keeping my ED safe
a_Mike
11-30-2011, 01:53 AM
you give not enoug info, so i can't guess what you doing wrong (: may be jtag driver not installed, may be jtag not selected in quartus, may be you forget to turn on power on n64, may be you not keep connecotr by fingers or something else. i not used quartus 11.1, by the way, so i don't know if new quartus have some bugs or not
Sorry, the driver is installed - I can select the USB Blaster in the Hardwaresettings - the section "JTAG Settings" is empty (no Server entry) For the Update I select "active serial programming, select the latest firmware from the Harddrive, set "verify" and "program/configure" and click "start". The program shows immediately the "failed" message in the "progress" bar. The N64 power was on and I've hold the connector. After the first connection the red and the green lights were flashing for a second. Can you link the software, please? Thank you
KRIKzz
11-30-2011, 06:51 AM
probaly problem in connection. your connector is not angular, like this (http://partnumber.ru/images/catalog/new/bh-10r.jpg), and i guess that you just push from up to down, and pins just stick out via pcb and don't touch contacts
a_Mike
11-30-2011, 10:08 AM
Hmm...it looks like that the connector has contact to the pcb. In which direction has to look the read marked cable? To the to top of the pcb? Thank you.
KRIKzz
11-30-2011, 10:16 AM
red wire to rectangular pin on back side of pcb
KRIKzz
11-30-2011, 10:17 AM
i know that sometimes hard to use conector like you used cuz i try to use such connector few times
PDAisAok
11-30-2011, 07:29 PM
Please e-mail return{at}stoneagegamer{dot}com and we can swap it out. You can leave 6102 in there we will just swap with another with 6102 installed.
I finally got around to checking the suspected broken trace and it turned out to be just fine so I need to go ahead and swap this out. I tried emailing this address but it didn't go through
EDIT: Nevermind, found the address on your site. Thanks again for the understanding!
spoonman
12-12-2011, 10:42 PM
I'm surprised KRIKzz didn't post this here
[ED64 new interface and very fast loading] (http://www.youtube.com/watch?v=vyKEqzalpRQ)
Very nice!
Is there any chance that you will add this type of GUI to either the Super ED or Mega ED?
Also, on the ED64, would there be a way to install 2 CIC chips (6105 & 6102) and switch between them either via the menu or a hard switch? This would make the ED64 100% compatible with every commercial rom (IIRC).
Thanks.
KRIKzz
12-12-2011, 11:17 PM
i still can't understand why so many people care so much about banjo tooie? (:
may be i can fix bootloader to make possible to use 6105 for all games, but i will never make any extra slots for cic.
mega ed will be have some gui, but i don't know about oter carts
fathertime
12-13-2011, 05:08 AM
mega ed will be have some gui, but i don't know about oter carts
KRIKzz, are you actuallly programming these new menus yourself in assembly language? :drool: Surely you are outsourcing that software development work to a 3rd party.. If you are doing it yourself well hats off to you :clap:. Very rare for someone to be both an excellent software and hardware hacker!
KRIKzz
12-13-2011, 06:14 AM
i perform programming of my menu by myself, but n64 menu don't have any asm code, only C. i used a lot of asm in sega and snes projects.
PS: i am not hacker, I am a programmer (:
jacksprat1990
12-13-2011, 07:43 AM
PS: i am not hacker, I am a programmer (:
And a very talented one :)
Delirious17
12-13-2011, 12:20 PM
When will the new OS be available for v1 carts?
Alex_1985
12-13-2011, 01:18 PM
When will the new OS be available for v1 carts?
You can already use this os on V1 cards, but you dont have the new loading speed. The only thing i dont know at the moment is the minimum fw requirement ;)
spoonman
12-13-2011, 01:22 PM
i still can't understand why so many people care so much about banjo tooie? (:
may be i can fix bootloader to make possible to use 6105 for all games, but i will never make any extra slots for cic.
mega ed will be have some gui, but i don't know about oter carts
Thanks for answering my question and it's an excellent product with or without that BT working.
To be able to say it plays 100% instead of 99.9% always gives you top bragging rights. :) It may also be the OCD or the collector in me. I sometimes obsess about the games I can't find or in this case the game I can't play on it.
dutch
12-13-2011, 02:20 PM
is OS v1.22 for NTSC. PAL or both? changelog doesn't mention info on that. And does it work on v1 card?
Delirious17
12-13-2011, 03:19 PM
You can already use this os on V1 cards, but you dont have the new loading speed. The only thing i dont know at the moment is the minimum fw requirement ;)
Where can I download it? :)
Nipedley
12-13-2011, 03:48 PM
I am using OS V1.22 on my PAL ED64 v 1, works great. Thanks Krikzz :)
KRIKzz
12-13-2011, 05:57 PM
is OS v1.22 for NTSC. PAL or both? changelog doesn't mention info on that. And does it work on v1 card?
work, it work even on pcb v1 + firm v1.00
single file for both regions.
mayhem13
12-14-2011, 04:04 PM
Why does WWF No Mercy not work with Everdrive V1 updated to the latest using the default flash save method...just giving a black screen. I notice in the video, it works with Everdrive V2 straight away. It can still be fixed to at least play by forcing to an 4k or 16k save but I was just curious. Is it some sort of protection or glitch?
KRIKzz
12-14-2011, 07:29 PM
Why does WWF No Mercy not work with Everdrive V1 updated to the latest using the default flash save method...just giving a black screen. I notice in the video, it works with Everdrive V2 straight away. It can still be fixed to at least play by forcing to an 4k or 16k save but I was just curious. Is it some sort of protection or glitch?
put this save file in your ED64/SAVE folder, and no mercy will work on v1. rename save file if need
http://krikzz.com/pub/ex/WWF_No_Mercy_%28U%29_%5B%21%5D.fla
Yuuretsu
12-15-2011, 12:33 PM
Hi,
First off, thank you very much Krikkz, my Everdrive arrived this morning and it works! thank you so very much!
Now, this might not be the right place to ask, but i could not find this anywhere else on the forum.
Whenever i try to load a rom on my everdrive 64 i get a 'load error 103' and i cannot figure out what it means and how i can fix it. If anyone can help me, thank you very much in advance.
KRIKzz
12-15-2011, 01:12 PM
brobably you push C-up?
Yuuretsu
12-15-2011, 02:24 PM
Never mind, after i reorganised all the roms into folders of 200 files or less, the problem was solved. Now i have a problem with the nes emulator, whenever i try to boot it up i get the message 'rom is not in ines format' what does that mean?
I'm also interested in what was wrong with the flashcart when i sent it to you Krikkz, if you can still recall.
KRIKzz
12-15-2011, 02:39 PM
actually ed64 allow around 1000 files per folder. nes emulator is not perfect, so not all roms will work. i don't remember what was wrong
gray.fullbusterzzz
12-15-2011, 06:45 PM
^^ games with complex mappers eg. Castlevania 3 don't work.
mabec
12-19-2011, 05:53 AM
Love my ED64 with latest os.
Currently using a rgb mod on my pal machine and pal tv, with ntsc roms and this is what happens in a few games, accordinly to krikzz its becouse a few games use different resolutions and i can understand why. Eg, Killer Instinct have the flickering only in menus and not while fighting. My tv have no options for PAL/Auto/Ntsc mode, i been checking all over for that option (LG LH3000)
http://img33.imageshack.us/img33/4302/arg2s.jpg
http://img202.imageshack.us/img202/4543/arg3b.jpg
KRIKzz
12-19-2011, 06:18 AM
it is not everdrive faults, so I guess that better to talk about this problem somewhere where people talking about RGB modding. 640x480 may not work properly on rgb modded n64, looks like tv lost a sync
my point of view: want to have a good and stable system? then not touch anything, leave all as it was created by the engineers many years ago. anyone who make some modding should be ready to potential problems :nod:
mabec
12-19-2011, 06:39 AM
I fully agree. But consoles where sold as RGB by default in other countries, just want to give a heads up if someone is wondering. :)
gray.fullbusterzzz
12-19-2011, 06:57 AM
If I'm not mistaken you can cut the composite video connection from pin 9 on the AV out port and wire a sync signal from pin 7 of the encoder chip. This might fix the problem, but as a result there will be no more composite video.
Bad_Ad84
12-19-2011, 07:01 AM
I fully agree. But consoles where sold as RGB by default in other countries, just want to give a heads up if someone is wondering. :)
N64's need modding for RGB. None of them came with RGB out of the box.
mabec
12-19-2011, 07:12 AM
My bad. I read that all PAL, except a early french version, didnt have it. But it turned out it was still a mod that had to be done in order to make it happen. Getting all confused with all the gamecubes and 64 mods... Nintendo should man up and make it easier by going only s video. (or not)
haverchuck
12-21-2011, 07:12 AM
I'm really sorry if this is answered elsewhere, because I did spend over an hour searching trying to find out myself!
Anyway, I just got my everdrive 64 (PAL version) and I have got the goodn64 roms. I also put on the 1.13 OS. The problem I am having is that PAL games run perfectly, but I can't get any NTSC games to run properly. They load, but the graphics are really warped, it kind of looks like they've all been smudged and had the colours distorted. I've tried to find settings to change and so forth, but I just cannot for the life of me get the NTSC games running. Is anyone able to help me out? Thanks in advance!
KRIKzz
12-21-2011, 07:28 AM
it is how your tv shown 50hz ntsc (or 60hz pal, i not sure). any tv guaranted should work with in standard mode, like pal 50hz, or ntsc 60hz, but may not work at all, in not standard mode, like in case when game region not match to system region
haverchuck
12-22-2011, 02:56 AM
Thanks for the reply. So if I understand correctly, my TV is only showing 50Hz, and due to that the NTSC games will not work (as they require 60Hz), and so there is nothing I can do to get them working. Is that right?
It seems strange that I can't find a way to get my TV to display 60Hz, given that it is quite a new model (it's a 3D Samsung), so I would have thought it could do all that sort of stuff. Oh well, luckily the PAL look great!
mabec
12-22-2011, 03:23 AM
heh, if its a 3D TV it have 120Hz. What model is it?
KRIKzz
12-22-2011, 04:39 AM
Thanks for the reply. So if I understand correctly, my TV is only showing 50Hz, and due to that the NTSC games will not work (as they require 60Hz), and so there is nothing I can do to get them working. Is that right?
It seems strange that I can't find a way to get my TV to display 60Hz, given that it is quite a new model (it's a 3D Samsung), so I would have thought it could do all that sort of stuff. Oh well, luckily the PAL look great!
no, you not understand me correctly. your tv can show PAL signal in 50hz, and can show NTSC in 60hz, it is standard modes which will work, but your PAL n64 can't change sygnal type, but can change hertz, so ntsc game still work in pal mode, but with 60hz refresh rate.
PAL 50hz works everywhere
NTSC 60hz works everywhere
PAL 60hz may not work with some tvsets (this mode if NTSC game was loaded on PAL system)
NTSC 50hz may not work with some tvsets (this mode if PAL game was loaded on NTSC system)
and don't care how much hertz can show yours tv, 120 hertz is just for stereo mode, 2x60hertz for each eye via hdmi or vga. pal or ntsc signal still work in 50 or 60 hertz on such tv
haverchuck
12-23-2011, 05:54 PM
Ok, I understand now. Thank you so much for your help, you're a lifesaver!
fathertime
12-26-2011, 06:59 AM
A website "gbatemp" did a review of the everdrive64. They gave it a lower score than 64drive (unfairly IMHO) and there are some really outrageous posts being made - http://gbatemp.net/topic/316539-everdrive-64-review/page__p__4033720#entry4033720
You may want to rebut these comments as that site has many thousands of potential buyers and they really are dragging the everdrive64 through the mud.
Mamejay
12-26-2011, 07:53 AM
Krikzz does not need to rebut anything. That single post from that idiot does not mention any of his sources of information and you can see right through his post.
fasman
12-26-2011, 08:29 AM
Fixed it :P
KRIKzz
12-26-2011, 08:42 AM
A website "gbatemp" did a review of the everdrive64. They gave it a lower score than 64drive (unfairly IMHO) and there are some really outrageous posts being made - http://gbatemp.net/topic/316539-everdrive-64-review/page__p__4033720#entry4033720
You may want to rebut these comments as that site has many thousands of potential buyers and they really are dragging the everdrive64 through the mud.
C-Kronos, in his post, more said about himself, than about me (:
StoneAgeGamer
12-26-2011, 10:28 AM
I have already had to fight a few 64drive fanboys posting on YouTube videos and other places spouting out of date or just flat out wrong information about the EverDrive64. There seems to be a lot of bad information that has been spread about the ED64.
I am sure there are EverDrive fanboys as well, but it amazes me how crazy some people can get over defending a product. I guess when some people drop $199 on something they want to defend their purchase.
I think they are both great products and now with new OS, bootloader, and v2 PCB they are pretty much on par with each other except when you talk about price. ED64 (Board Only) is a lot cheaper and even Deluxe Edition we sell comes with more and is still $24 cheaper.
MottZilla
12-26-2011, 03:25 PM
C-Kronos, in his post, more said about himself, than about me (:
His post was pretty funny to read. Like this gem, "ED64 shouldn't even be sold due to it using stolen software without permission." Don't you hate it when people steal without asking permission first? And this intelligent comment, "is made in a crappy country,". I'm sure he's an expert on your country. :rolleyes: And the best "krikzz doesn't know how to fix it because he has no clue about what he's doing." You know KRIKzz I'm pretty impressed how far you've gotten and how many different Flash Carts you've made considering you have no clue what you are doing. ;-)
People's stupidity and consumerist fanboyism can be shocking. Hopefully they will learn.
KRIKzz
12-26-2011, 03:56 PM
You know KRIKzz I'm pretty impressed how far you've gotten and how many different Flash Carts you've made considering you have no clue what you are doing. ;-)
well, i just writing some random text into *.c files and move some files from folder to folder. after few months of such manipulations i got the everdrive. don't know how it works (:
gray.fullbusterzzz
12-26-2011, 06:05 PM
If you look back at the GBAtemp thread now you'll see quite a few people defending the product rather than attacking it. I can't really give my opinion of the product until it arrives, but other than 6103 problems with 6105 games they're almost the same. The only point C-Kronos made that I could honestly say I agree with is when he says you keep on fixing stuff that should have been there when it was released. No offence :) Now that flashram and the 6106 bug is out of the way I don't think the argument is valid anyway. The review is meant to be on the current product, not when it was first released.
Off topic
Do you plan on adding RTC simulation in the future KRIKzz?
KRIKzz
12-26-2011, 06:25 PM
RTC? maybe, but i not sure
haverchuck
12-28-2011, 03:39 AM
Sorry to bother everyone again, but I have another problem I can't sort out, and I have tried searching for the answer without success. My wife was playing Donald Duck Quack Attack, and it says it needs a Controller Pak to save. From what I read, the everdrive is able to save these games anyway, but I can't get it to. I reach the save points, and then press reset before I turn the n64 off. When I go back into the game later, it still tells me I need a controller pak, and there is nothing to load at the game main menu. What is it that I am meant to do?
saturnu
12-28-2011, 06:11 AM
Sorry to bother everyone again, but I have another problem I can't sort out, and I have tried searching for the answer without success. My wife was playing Donald Duck Quack Attack, and it says it needs a Controller Pak to save. From what I read, the everdrive is able to save these games anyway, but I can't get it to. I reach the save points, and then press reset before I turn the n64 off. When I go back into the game later, it still tells me I need a controller pak, and there is nothing to load at the game main menu. What is it that I am meant to do?
there are several save technics.
-games that save their data in the cart (working with the ed64, too)
-games that save their data in the cotroller pak - here you need such a memory card for real ^^
http://n64.icequake.net/mirror/www.elitendo.com/n64/usa_boot_save_list.html
cheers, saturnu
gray.fullbusterzzz
12-29-2011, 01:01 AM
Hey KRIKzz if possible are you going to add a feature for games that use controller packs to save to an SD card? I'll add it to the FAQ so you won't need to answer this again :)
KRIKzz
12-29-2011, 06:03 AM
Hey KRIKzz if possible are you going to add a feature for games that use controller packs to save to an SD card? I'll add it to the FAQ so you won't need to answer this again :)
i can backup data from real controller pack to SD, and will make such feature in future OS, but emulate controller pack by cart, without rom modification, just impossible, cuz data stream directed to joypad port only, and invisible for cart's port.
amptor
01-04-2012, 01:35 PM
A website "gbatemp" did a review of the everdrive64. They gave it a lower score than 64drive (unfairly IMHO) and there are some really outrageous posts being made - http://gbatemp.net/topic/316539-everdrive-64-review/page__p__4033720#entry4033720
You may want to rebut these comments as that site has many thousands of potential buyers and they really are dragging the everdrive64 through the mud.
It is rather unfortunate how immature some of the members of the forum I did the review on act. I leave them open for comment though because that is how the forum admins recommend doing things there.
As for the score, I was going to count back and redo the scores of the other ones as well but the global magazine moderator recommended against it.
Now in the case of if I would do that, the neoflash one would go down to bronze, this one would be at silver, and 64drive would be at gold. The reasons I had a while ago but I have since forgotten because I was somewhat not allowed to change the scores (even though I can).
Anyway, the 64drive is as described. It came with the shell, nice logo on it, good packaging. Now, as far as functionality the 64drive required less pre-patched ROMs (most of these were 6105 CIC) while the everdrive64 needed more of the old cracks that were developed for the old big copiers. This is mearely to show what these devices have been developed capable of and does NOT mean that the everdrive64 cannot be updated in the future with these fixes. Now whether these fixes are necessary or not is personal opinion of the user. I see a full ROM set out there and various websites that you can download full ROMs from which I won't go into detail about how to get to those here but let me just say it is blatantly easy these days and that it makes me wonder why I wasted time on IRC and BBSes in the past when you can basically get a game within seconds (LITERALLY!) now without having to haggle with some boob that thinks he is onipitent in some chat channel.
Anyways, should I give every product I review gold? The reason the first N64 solution I reviewed got gold is because: it did everything that the developer said that it would (for years, it literally took years for this product to see the light of day and there were tons of doubts due do that), it plays every game, and it was the _only_ N64 flash cart that was available and in the works at the time as far as doing a little web searching would go.
I think that we can always expect some trolling on a web site forum. But it doesn't change the fact that the everdrive64 can play every game, is more affordable than everyone else's solution, and delivers a clean, practical, and uninterrupted gaming experience on your N64 console.
KRIKzz is an amazing electronics engineer. These guys that made the other ones are as well. But which one is to choose? I'd say between the 64drive and everdrive64. The neoflash one is kinda bulky and still costs more than the prior and if I would recommend that one to people these days, I would get a rash of flame war for sure.
Or maybe not. On gbatemp, all they are concerned with flaming me about is sexuality things which well I'm just a regular guy what else can I say? I guess some people can't accept the fact that they are different and have to put it on me. But I will say this one thing about the moderators on that forum, they don't seem to know what they are doing when it comes to bbs etiquette.
As far as any updates go to any of these reviews, the gbatemp forum staff needs to make up their mind on what the next step is with me because at this point, I feel like I have been mistreated and dishonored by their web site.
I hope everyone can understand where I stand with these above subjects and also, more importantly, enjoy your devices and games. That is what these guys made them for is for you to enjoy and have a good gaming experience. And please take the ratings of previous N64 solutions as a grain of salt because that is what was available at the time. Read through the review and don't pay attention to the gold/silver/bronze. I should have just left that out or omitted it afterward. That stuff doesn't mean anything and it does not take away from the functionality of the product.
We do have plenty of people that want me to review based primarily on COST but the problem with that, seriously, is people even complain about the price of the lowest priced ones. So that isn't even going to float or go anywhere guys.
amptor
01-04-2012, 01:37 PM
Also lastly, let's not forget that KRIKzz can build these. I cannot. He has far more skill than I do in this. His devices are nothing short of amazing. I just wrote a review, typing. What KRIKzz does requires a LOT more effort!! We all are lucky that this guy designs these and puts them together. Nobody else would, am I right? right.
I believe I mentioned that in the review as well, otherwise it was a thought to put in the conclusion. Check it out.
StoneAgeGamer
01-04-2012, 02:52 PM
Also lastly, let's not forget that KRIKzz can build these. I cannot. He has far more skill than I do in this. His devices are nothing short of amazing. I just wrote a review, typing. What KRIKzz does requires a LOT more effort!! We all are lucky that this guy designs these and puts them together. Nobody else would, am I right? right.
I believe I mentioned that in the review as well, otherwise it was a thought to put in the conclusion. Check it out.
I think your review was fair (in context), but its a shame that you did not review the newest OS. It is a huge improvement over the original. I know this is most likely not your fault, but this is what is disappointing about the review. By the time is came out it was already dated. Many people will see this review and get a more negative impression of the ED64 than it deserves (at least compared to the 64drive).
Its a shame IMO that they won't allow you to redo the review, because honestly it deserves a redo. Maybe it won't change it from Silver to Gold, but at least the information would be actually up to date.
Maybe an amended mini-review is necessary and more possible.
I know I am personally tired of combating 64drive fanboys with their out of date and down right false information they have been spouting about the ED64 (you can see it right on your review thread).
One more thing. I believe it is also unfair to compare the 64drive with the shell to the ED64 without one. The 64drive does have a PCB-only option as well that ludicrously more expensive than the ED64 PCB.
I am not sure if packaging factored into your final score or not. If it does I would be happy to take your ED64 and make it Deluxe for an amended mini-review.
P.S. Thanks for mentioning us in your review.
amptor
01-04-2012, 03:46 PM
I think your review was fair (in context), but its a shame that you did not review the newest OS. It is a huge improvement over the original. I know this is most likely not your fault, but this is what is disappointing about the review. By the time is came out it was already dated. Many people will see this review and get a more negative impression of the ED64 than it deserves (at least compared to the 64drive).
Its a shame IMO that they won't allow you to redo the review, because honestly it deserves a redo. Maybe it won't change it from Silver to Gold, but at least the information would be actually up to date.
Maybe an amended mini-review is necessary and more possible.
I know I am personally tired of combating 64drive fanboys with their out of date and down right false information they have been spouting about the ED64 (you can see it right on your review thread).
One more thing. I believe it is also unfair to compare the 64drive with the shell to the ED64 without one. The 64drive does have a PCB-only option as well that ludicrously more expensive than the ED64 PCB.
I am not sure if packaging factored into your final score or not. If it does I would be happy to take your ED64 and make it Deluxe for an amended mini-review.
P.S. Thanks for mentioning us in your review.
Well it was mainly based on the technical merit of the game compatibility more than anything else. I was looking for devices that run the ROMs in original form but realistically the patched ones work fine and don't crash. It also looked at the menu system and you're right I should check out the new menus. When I finished up the review, I didn't realize a new menu was available right at that time when I posted. I wasn't going back on assemblergames looking I guess but about a few days to a week later I saw it.
I can still modify all of the reviews but I am having some disagreements with staff right now as far as how they perceive and treat me on the forum. I just want to be treated with the same curtousy and respect as any other forum member, no special treatment and no negative treatment. They do not see things that way so I have at this point left.
I'm sure that I can take my original text, modify it, and submit it to the forum owner if it gets out to that point and have him re-apply the modifications there as well. The guy that actually owns the place is fine, but he has a very poor taste in his forum staff and they express a very bad attitude toward me for whichever reason I have no idea.
I could never figure out why people on the gbatemp forum and irc sites hate me so much. I have always been a good joking person to hang out with the crew, but I have gotten a lot of flack, disrespect, and other negative actions toward me by fellow staff. So I draw a line there and they will have to find someone new to pick on if they have not done so already. My account there is still active and staff for editing the reviews but they really need to get their act together because I don't feel like visiting the place if they are going to misbehave like they have within the past couple of days toward me.
Anyways, let me take a look at this update and see where I end up. I am also working on a friend of mine's xbox console trying to get a good drive in it but the place I purchased the drive from sent me the wrong one so I'm in a rut over that. I wish people could just send the proper item and leave it be at that. I mean it was already paid for...sheesh. Out of 3 xboxes one worked and needed the drive replaced and that should have been as simple as that.
Also I really enjoyed watching StoneAgeGamer reviews of products and your enthusiasm toward Nintendo and retro gaming products. So I felt that since you run a shop with professionally cut and packaged Everdrive products that I would enjoy giving you a plug or two in the review. I'm glad that it was ok with you too so that worked out well.
Everyone, Everdrive products? Highly recommended to buy. Price is good, compatibility is excellent, gaming experience is top notch. You won't find a better bargain for your money for original console gaming experience. I would also like to say that playing SNES and N64 on the original console is superior to the experience that you will get on an emulator for the following reasons. N64 compatibility is nothing short of atrocious on modern emulators. You will be fiddling around trying to download all sorts of emulators and end up at a dead end with various games. SNES compatibility is fine in emulators and flash carts as well but I have found that I can't make the SNES games display as-original quailty in an emulator, however on a floppy backup device or a flash cart, such as the Super Everdrive, the games look 100% perfect and play great too because everything is going through the original SNES CPU. Personally, I don't bother with N64/SNES emulators for these reasons and I would only game on the real console.
What else is cool is that StoneAgeGamer sells 3rd party SNES consoles that will even work with these products. I heard that Nintendo's patent ran out on the NES and SNES a couple years or so back so these devices are completely legal to manufacture and purchase. I haven't used one but they should work fine.
mabec
01-06-2012, 05:13 AM
OT: Anyone care to upload a few N64 wallpapers that works for the ED?
fasman
01-06-2012, 06:47 AM
@amptor (http://www.assemblergames.com/forums/member.php?u=63589) Why dont you do a review of Everdrive 64 V2 hardware, considering it is actually new hardware and it comes with the latest version firmware,that should get past your problem,just be sure to mention the new Software/Firmware is allso available for the old HW revision ;)
I have seen GBAtemp review different HW revisions in past so I doubt they will have a problem with it.
StoneAgeGamer
01-06-2012, 10:07 AM
@amptor (http://www.assemblergames.com/forums/member.php?u=63589) Why dont you do a review of Everdrive 64 V2 hardware, considering it is actually new hardware and it comes with the latest version firmware,that should get past your problem,just be sure to mention the new Software/Firmware is allso available for the old HW revision ;)
I have seen GBAtemp review different HW revisions in past so I doubt they will have a problem with it.
The problem is he did review 2.0 (I believe), but reviewed old OS.
fasman
01-06-2012, 11:26 AM
The ones in his Pictures on the review says V1.01 and has a different layout to
http://www.assemblergames.com/forums/showpost.php?p=546065&postcount=1
But I might be wrong,as I dont have my card to compare yet...
KRIKzz
01-06-2012, 02:07 PM
he have v1.01, but he used old OS in review. sad
amptor
01-06-2012, 02:22 PM
Gbatemp has been abusive toward me within this past week so I don't think I'm going to be back on that forum.
Any forum that wants to cuss me, call me names, act like children disrespectful in this manner is not worth attending. I attempted to have the issue resolved and they flat out said they would not help me.
Thanks for letting me review this product but as it stands, gbatemp is not the place to go.
Delirious17
01-06-2012, 10:55 PM
How special is this serial number? :)
http://i.imgur.com/G8CYi.jpg
StoneAgeGamer
01-06-2012, 10:58 PM
How special is this serial number? :)
http://i.imgur.com/G8CYi.jpg
As special as 0002. :-)
Did you order that from us or did you buy from someone?
Delirious17
01-06-2012, 11:02 PM
From you guys when you were doing a sale of it at 10AM...quick clicks to check it out! Sold out in 15 minutes :D
aleckermit
01-08-2012, 01:31 PM
I'm having an issue with Snowboard Kids 1 and I'm thinking it might be a ED64 issue:
The game says there's "not enough free pages on the memory card to save". I have 3 different memory cards, all with plenty of free space and the game still refuses to save to any of them.
Can others with an ED64 test this out to confirm whether or not this is a flashcart issue? I've had no issues saving to memory card with any other games.
KRIKzz
01-08-2012, 04:52 PM
guys, remember, cart can not help or make a any problem in work of controller pack saves. cart hardware is not intersect with controller pack at all. i hope we will close the questions about controller pack saves forever. memory card emulation or some problem with controller pack is not a thing which may have some bond with cart.
nesworld
01-08-2012, 05:59 PM
are they 3rd party controller paks or original ones? I've seen lots of games having problems with 3rd party ones...
C-Kronos
01-08-2012, 07:43 PM
are they 3rd party controller paks or original ones? I've seen lots of games having problems with 3rd party ones...
I have a third party that I use, and since it obviously isn't an issue with the ED64, it isn't cart specific.
I'll see if it'll save to the two third parties that I have, but I don't have an official memory card, haha.
UPDATE: My Performance Memory Card Plus with the 4 different slots on it that you select with a switch saved fine onto the second slot. It didn't want to save on the first one, but I'm guessing that's because I've filled it up already.
So it's probably an issue with the memory card you're using.
spoonman
01-10-2012, 05:12 PM
Gbatemp has been abusive toward me within this past week so I don't think I'm going to be back on that forum.
Any forum that wants to cuss me, call me names, act like children disrespectful in this manner is not worth attending. I attempted to have the issue resolved and they flat out said they would not help me.
Thanks for letting me review this product but as it stands, gbatemp is not the place to go.
Amptor is a good guy. I've known him for many years going back to the SNES copier days.
He reviewed what he was supplied and I thought it was a very thorough and well thought out review. He's reviewed many things on GBATemp and he goes nuts with the details and info (which is a good thing!). I could never imagine putting in that kind of time to provide a free review of this magnitude to a website whom may or may not appreciate your hard work.
I don't think many people on GBATemp have experience with other devices so anything new they see is automatically a magical device to them.
I really don't see anything wrong with Amp's review though. I wanted an ED64 before reading it and even more so after reading it.
That being said, Krikzz is a very talented programmer and his works speaks for itself. Nothing but respect for him from what I've seen.
StoneAgeGamer
01-10-2012, 05:30 PM
Amptor is a good guy. I've known him for many years going back to the SNES copier days.
He reviewed what he was supplied and I thought it was a very thorough and well thought out review. He's reviewed many things on GBATemp and he goes nuts with the details and info (which is a good thing!). I could never imagine putting in that kind of time to provide a free review of this magnitude to a website whom may or may not appreciate your hard work.
I don't think many people on GBATemp have experience with other devices so anything new they see is automatically a magical device to them.
I really don't see anything wrong with Amp's review though. I wanted an ED64 before reading it and even more so after reading it.
That being said, Krikzz is a very talented programmer and his works speaks for itself. Nothing but respect for him from what I've seen.
Yeah nothing wrong with the review from Amptor's point of view. I wasn't aware he got a v1 ED64. Just sucks that a v2 wasn't reviewed with newest OS.
aleomark
01-10-2012, 07:59 PM
instead of update the everdrive v1 review they should make a new one for v2, I know I'm gonna do it soon, I've been testing v2 these days.
ootwii
01-16-2012, 05:19 AM
any advice on how to get gblator to work on the everdrive 64
KRIKzz
01-16-2012, 05:27 AM
rename to emu.gb and put into ed64 folder
ootwii
01-16-2012, 09:10 AM
Thanks ill try this when i get home this evening... everdrive 64 rocks...
Delirious17
01-18-2012, 01:50 AM
Does this have working sound outside of that obnoxious music the emulator plays?
http://www.zophar.net/consoles/n64/gb/gblator-cd64.html
I download the NTSC version, rename it to emu.gb, put it in the ED64 folder...but can't get the games to play but just the emu.gb folder??
What else am I missing?
12ianma
01-18-2012, 05:51 PM
yes please answer where to download the emu
ootwii
01-18-2012, 08:17 PM
im havin the same problem i cant get games to play either....
KRIKzz
01-19-2012, 03:08 AM
i used gblator v64 version, all other versions probably will not work
gray.fullbusterzzz
01-19-2012, 07:19 AM
i used gblator v64 version, all other versions probably will not work
Did you use the PAL or NTSC version? I tried it earlier today with the NTSC V64 version from zophar domain and it didn't work. Perhaps you could link to where you downloaded it from.
KRIKzz
01-19-2012, 07:54 AM
try to rename emulator to emu.gbc, and rename your roms to ***.gbc also. OS wouldn't recognize .gb by some reasons. but i would not care about gameboy a lot, cuz emulator is pretty poor and without sound.
12ianma
01-19-2012, 08:20 AM
Does it work with gameboy color roms?
KRIKzz
01-19-2012, 08:29 AM
not sure. probably yes
ootwii
01-19-2012, 09:06 AM
if anyone can get games to work they are better than i... i can get the emulator to load ...i cant firgure out what im doin wrong ill have to try agian when i get home at 5:30...
12ianma
01-19-2012, 09:48 AM
Make sure you are actually changing the file extensions and not just file names. you have to turn on file extensions to be able to edit them. i got it to work, with gb roms renamed .gbc but have not been able to get a GBC rom to work. i only tried one so far. gamebooster loaded but then shpwed nothing
CAPTAIN N
01-25-2012, 05:01 AM
Hey. I have a quick quetion and I'm not too much into the whole technical aspect of the ED64 so I'm just gonna go ahead and ask.
I found this very cool hack of Super Mario 64 called "Super Mario Star Road"
A completely redesigned version of the original game. It looked very cool so I though that it would be great to play on the ED64 but for some reason I just get a black screen when I try to boot it up. Can someone give me a reason why this happens?
Here is the trailer from youtube. You can find the link to the rom in the description.
http://youtu.be/_JBdxcnyxeQ
http://i105.photobucket.com/albums/m220/captainnintendo2000/starroad.jpg
KRIKzz
01-25-2012, 05:07 AM
probably it is one of those hacks which is works on emulators only
CAPTAIN N
01-25-2012, 05:21 AM
Oh. That's a shame.
As long as I stayed away from Banjo Tooie and Jet Force Gemini I thought there would be no issiues ;-)
KRIKzz
01-25-2012, 05:53 AM
by the fact, such hacks is not N64 game anymore, they use features which is not present in real n64 hardware, hi res textures, for example, may be something else. so it is emu64 game, and not n64 game (:
StoneAgeGamer
01-25-2012, 07:01 AM
Oh. That's a shame.
As long as I stayed away from Banjo Tooie and Jet Force Gemini I thought there would be no issiues ;-)
If it can't run on original hardware the EverDrive64 can't magically make it run.
CAPTAIN N
01-25-2012, 09:00 AM
I didn't know there were elements in that rom that made it unplayable on an authentic system ;-)
indask8
01-25-2012, 02:41 PM
Might still be worth asking the creator of this game if he can make this playable on original hardware, it's probably just a few mistakes (still some textures seem to be pretty big for N64, but at least the game should boot and just hang when the game is asking too much).
ToñoGK
02-01-2012, 09:12 PM
Hi guys, noob here!
Just a quick question... with this version, am I gonna be able to play in the future Banjo Tooie if the "problem" is fixed?
I'm kind of concerned that if I buy it a newer version arrives soon :/
StoneAgeGamer
02-01-2012, 10:55 PM
Hi guys, noob here!
Just a quick question... with this version, am I gonna be able to play in the future Banjo Tooie if the "problem" is fixed?
I'm kind of concerned that if I buy it a newer version arrives soon :/
Banjo Tooie can work if you install a 6105, but then I think some 6103 games don't work.
If this issue is fixed you will still need a 6105 installed to play Banjo Tooie. Most ED64 had 6102 installed.
derekb
02-02-2012, 05:05 PM
yeah I'm not sure if KRIKzz fixed the bootemu issue with the 6105 yet or not, should he eventually solve it then you'd be at 100% with a 6105 though
ToñoGK
02-02-2012, 09:13 PM
THanks guys, so I think I'll wait a little to see if this is solved
I mean, I really love the Banjo series and I also would like to play the entire N64 collection in a single cartridge
Or maybe..
We could have a BT hack soon? I don't know if this has been discussed:
http://www.emutalk.net/threads/53217-N64-PIF-CIC-NUS-6105-Algorithm-Finally-Reversed
Thanks KRIKzz for developing this awesome cartridge :clap:
derekb
02-03-2012, 05:11 PM
any word on the flashing speed being backported to the original ED64 yet
KRIKzz
02-03-2012, 05:24 PM
any word on the flashing speed being backported to the original ED64 yet
definitely not in nearest few months
sonicdude10
02-03-2012, 10:34 PM
Hey everyone, another noob here with a few questions. Just bought my ED64 off of Rertogate.com today. I already know about the CIC lockout in the carts. Got my ED64 with the 6102. I know of the 2 games that use 6105, another uses a 6103, and PAL regions use another chip I can't remember the number to right now. I want to know if there are other CIC models out there and if it would be possible to make them be swapped out for the games that don't uses the common 6102. Have a plug in the PCB for the CIC chip to plug into. Is that possible? If so, then in theory, all 100% of the N64 game collection SHOULD be playable on ED64.
StoneAgeGamer
02-03-2012, 10:38 PM
Hey everyone, another noob here with a few questions. Just bought my ED64 off of Rertogate.com today. I already know about the CIC lockout in the carts. Got my ED64 with the 6102. I know of the 2 games that use 6105, another uses a 6103, and PAL regions use another chip I can't remember the number to right now. I want to know if there are other CIC models out there and if it would be possible to make them be swapped out for the games that don't uses the common 6102. Have a plug in the PCB for the CIC chip to plug into. Is that possible? If so, then in theory, all 100% of the N64 game collection SHOULD be playable on ED64.
I have no idea what you are exactly asking, but the 6102 should cover you for all games except Banjo Tooie and Jet Force Gemini.
sonicdude10
02-03-2012, 10:57 PM
I have no idea what you are exactly asking, but the 6102 should cover you for all games except Banjo Tooie and Jet Force Gemini.
I want to know if I can change the chip to the 6105 to play those games then change it back to the 6102 for everything else. Solder a socket to the PCB to plug the chips into.
KRIKzz
02-03-2012, 11:29 PM
you really need a pain in ass just for be able to play banjo tooie? better forget about banjo, that's all. once i will fix boot emulator, or somebody will make the hack for this game. you can do that, but probably you will not be able to close the shell if cic socket will be used.
StoneAgeGamer
02-04-2012, 12:02 AM
It would just be easier to buy Banjo Tooie than swapping out chips. I would jsut give it time, KRIKzz will probably fix boot loader eventually to work with 6105 better.
sonicdude10
02-04-2012, 12:27 AM
You all are right. Be better to wait for the boot loader. I really don't care for these 2 games anyway. Just wanted them to have the complete N64 game collection in 1 cartridge. Be perfect if i ever build a handheld N64. All those games at my fingertips...
gray.fullbusterzzz
02-04-2012, 07:18 AM
Is it possible for 6103 games to be patched to use 6102 bootcode? That might fix the 6103 problem.
spoonman
02-07-2012, 06:48 PM
It would just be easier to buy Banjo Tooie than swapping out chips. I would jsut give it time, KRIKzz will probably fix boot loader eventually to work with 6105 better.
True, but the same could be said for DSP on the Super EverDrive. Most of those old DSP1 games are only a couple bucks to buy.
I think it's more about people wanting perfection. I dealt with all of this back when my Doctor 64 couldn't play roms < 256mbits. I just bought the extra 5 games that wouldn't play on it, but the OCD side of me always wanted it to be 100% compatible. You can't blame people for wanting what they want. ;)
Like Krikzz said, a bootemu/hack for BK2 will probably come much sooner than a dual CIC chip solution which is fine by me.
Why kill another donor cart when you don't need to.
gray.fullbusterzzz
02-07-2012, 09:25 PM
True, but the same could be said for DSP on the Super EverDrive. Most of those old DSP1 games are only a couple bucks to buy.
I think it's more about people wanting perfection. I dealt with all of this back when my Doctor 64 couldn't play roms < 256mbits. I just bought the extra 5 games that wouldn't play on it, but the OCD side of me always wanted it to be 100% compatible. You can't blame people for wanting what they want. ;)
Like Krikzz said, a bootemu/hack for BK2 will probably come much sooner than a dual CIC chip solution which is fine by me.
Why kill another donor cart when you don't need to.
To me 100% compatibility is for keeping less clutter where you store your games and the convenience of keeping all the games on one cart. As for SNES games Star Ocean needs a repro cart to get it in English. I've made a Star Fox 2 repro with success (though it won't fit into a case), but Star Ocean and the PAL hack of SMRPG failed.
sonicdude10
02-07-2012, 09:33 PM
I got a weird question. I am having a custom label for my Everdrive 64 made. The company printing it off needs dimensions. So it is this: What is the height and width of an N64 cartridge label? I need it to the top most part of the curved section. I would appreciate the measurements in millimeters if possible.
ViperVisor
02-09-2012, 12:05 AM
I have tried to find it but does this support use of a physical GameShark?
I ordered my EverDrive64 on Sunday how long is the wait you other guys have had in America?
Keeping carts in good working order is a pain. Dusting off my old stuff you are lucky to get them to boot on the 1st time. This will make it almost painless to play my games. All I need to have within reach is Banjo Tooie and I don't have Jet Force Gemini but compared to most Rare games on 64 it is cheap.
StoneAgeGamer
02-09-2012, 12:13 AM
I have tried to find it but does this support use of a physical GameShark?
I ordered my EverDrive64 on Sunday how long is the wait you other guys have had in America?
Keeping carts in good working order is a pain. Dusting off my old stuff you are lucky to get them to boot on the 1st time. This will make it almost painless to play my games. All I need to have within reach is Banjo Tooie and I don't have Jet Force Gemini but compared to most Rare games on 64 it is cheap.
I am not sure if it was a fluke or not, but last guy on here who used a game shark with the ED64 did not end well. His Game Shark somehow got flashed with the ED64 OS.
derekb
02-11-2012, 03:09 PM
Might still be worth asking the creator of this game if he can make this playable on original hardware, it's probably just a few mistakes (still some textures seem to be pretty big for N64, but at least the game should boot and just hang when the game is asking too much).
The problem is that it is probably expanded using vl-tone's tools, and he's never made any of that work on hardware afaik. I vaguely recall him mentioning that he would one day fix it? but it hasn't been yet
I'm retarded, can someone link to the post about merging your romset based on region preferences again
CAPTAIN N
02-15-2012, 11:26 PM
I'm havin a little problem with Pokémon Stadium 2.
The game works almost perfectly. However, whenever I try the quiz in the mini games section and I get a question with a little picture, there isn't any picture. Which makes some of the quiz question pure guessing.
Is there a reason why the Everdrive won't display these?
This is the specific section I'm talking about. About 1:55 there is an example.
http://www.youtube.com/watch?v=m9WK5ItZIXE
KRIKzz
02-16-2012, 01:32 AM
may be n64 won't display? (: everdrive itself cannot display or not display something. may be bad rom or something like that
discomike
02-16-2012, 12:00 PM
Now that i've got an Everdrive 64 on it's way in the post, here's a poser everyone. As I have both a PAL and NTSC N64 I chose the NTSC Everdrive 64.
Do you think if i used one of those "Universal Adapters" I could use a PAL host cart to pass the CIC check and expect the Everdrive to work on my PAL N64?
KRIKzz
02-16-2012, 03:23 PM
should work
derekb
02-16-2012, 04:39 PM
not trying to pester just asking, any update on the SD driver being backported?
KRIKzz
02-16-2012, 04:51 PM
week ago i said that i will not work over sd driver in next few months.
veganx
02-16-2012, 05:03 PM
It's been almost a month since I haven't visited this thread and WOW people are still talking about Banjo Tooie?!
buy the game and STFU. You already got 99,9% of the games and this one is freaking cheap in ebay.
If you are going to be an annoying bitch, do like me and bitch about the 64 Disk Drive roms because this beast cost 700 USD xD~ LOL
sonicdude10
02-16-2012, 07:19 PM
It's been almost a month since I haven't visited this thread and WOW people are still talking about Banjo Tooie?!
buy the game and STFU. You already got 99,9% of the games and this one is freaking cheap in ebay.
If you are going to be an annoying bitch, do like me and bitch about the 64 Disk Drive roms because this beast cost 700 USD xD~ LOL
I guess I'm guilty of this too. :DOH: I was just wondering about it for the sake of having the COMPLETE N64 collection on 1 cartridge for a portable 64 I have planned. It will have the Everdrive inside the case with only the SD slot being accessible from outside the case. Doing it this way for a smaller and more convenient package. I can live without this game on my portable and save it for the home console.
KRIKzz
02-20-2012, 04:33 AM
if there is a guy who trade me a lot of pal n64 carts, few months ago, contact me please. i lost the contact when i cleaned my pm box
ToñoGK
02-21-2012, 03:44 AM
It's been almost a month since I haven't visited this thread and WOW people are still talking about Banjo Tooie?!
buy the game and STFU.
Got the game, but I want it on the ED64 so I can have all the N64 library on one cartridge, until that happens, the ED64 wont be perfect for me.
Dont get me wrong, krikzz has done a wonderful job, and this is not his fault, Im confident someone will crack BT to be playable on the ED64. :pray:
So, my vergga friend, you be gone one more month and STFU :033:
sonicdude10
02-26-2012, 08:01 PM
Got my Everdrive64 in the mail the other day. Loving it a lot. I've been using it to play Conker's Bad Fur Day. It will load the ROM in 8 seconds. That is fast considering the ROM is over 60 MB in size. Here's a thought on Banjo Kazooi, implement a CIC loader like the other flash cart that supports CF cards does. It can emulate any CIC with any number soldered on the PCB. That would solve the CIC problems and make every game supported.
C-Kronos
02-27-2012, 03:06 AM
Got my Everdrive64 in the mail the other day. Loving it a lot. I've been using it to play Conker's Bad Fur Day. It will load the ROM in 8 seconds. That is fast considering the ROM is over 60 MB in size. Here's a thought on Banjo Kazooi, implement a CIC loader like the other flash cart that supports CF cards does. It can emulate any CIC with any number soldered on the PCB. That would solve the CIC problems and make every game supported.
BK works just fine on the ED64 using a 6102 CIC though.. Pretty sure you're thinking of BT, and maybe you're drunk or something?.. The 64drive won't boot BT without a 6105 CIC on the board, so you're seriously misinformed...
sonicdude10
02-27-2012, 05:58 PM
BK works just fine on the ED64 using a 6102 CIC though.. Pretty sure you're thinking of BT, and maybe you're drunk or something?.. The 64drive won't boot BT without a 6105 CIC on the board, so you're seriously misinformed...I mistyped that one, using a Nintendo 3DS to post at this time. I did mean BT and not BK. I'm not drunk, just typing too fast and was thinking the wrong game at the time. Also, I was thinking wrong on it with the 64Drive. Read an article and seen YouTube videos that claimed 100% ROM support for it. That's why I thought it would work with any CIC. My apologies for being a dumb idiot.
C-Kronos
02-27-2012, 08:39 PM
I mistyped that one, using a Nintendo 3DS to post at this time. I did mean BT and not BK. I'm not drunk, just typing too fast and was thinking the wrong game at the time. Also, I was thinking wrong on it with the 64Drive. Read an article and seen YouTube videos that claimed 100% ROM support for it. That's why I thought it would work with any CIC. My apologies for being a dumb idiot.
Go back to some of these videos and check to see if the person mentioned having a 6105 CIC in the video, or if they typed it in the description. I made a demonstration video and put it up on YouTube myself, and I clearly said in the video that I had a 6105 CIC.. I also typed it out in the description. Personally, I highly doubt you seen any video or article with those claims without them saying they had the 6105 CIC, or that it was needed for the support.
sonicdude10
02-27-2012, 08:55 PM
Go back to some of these videos and check to see if the person mentioned having a 6105 CIC in the video, or if they typed it in the description. I made a demonstration video and put it up on YouTube myself, and I clearly said in the video that I had a 6105 CIC.. I also typed it out in the description. Personally, I highly doubt you seen any video or article with those claims without them saying they had the 6105 CIC, or that it was needed for the support.
Now that I think about it, it was your video that I saw. I do remember mention of a 6105 being used instead of a 6102. I simply forgot. Me and my d#&n memory. I'll shut up now.
C-Kronos
02-28-2012, 02:44 PM
Now that I think about it, it was your video that I saw. I do remember mention of a 6105 being used instead of a 6102. I simply forgot. Me and my d#&n memory. I'll shut up now.
It's all good, my bad if I came off as being rude. I've said stuff that's made me out to be ignorant before as well, it happens to everyone. Anyways, JFG has a patch out that allows it to run with a 6102 CIC.. You'd only be missing out on BT; besides, using a 6105 CIC in the ED64 is a horrible choice until KRIKzz fixes his issues with some of the 6103 games not working properly.
In my honest opinion, if anyone really wants to play BT and they own a 360, they should get the XBLA version that's on Xbox Live. It's pretty neat, and obviously looks a bit better than the N64 version :P
lovewiibrew
02-29-2012, 12:45 AM
Got my everdrive today and I love it! I'm having a problem with JFG. I used the jet force gemini (U) (f1) that I had found. Was in v64 format. Game won't load just a bunch of garble on the tv. So I manually patched the game myself and goodn64 verified it as the right rom and I still can't get it to run. Any suggestions?
Wait after resetting the n64 I tried it again and now it works? Lol
discomike
02-29-2012, 04:06 AM
Got my everdrive today and I love it! I'm having a problem with JFG. I used the jet force gemini (U) (f1) that I had found. Was in v64 format. Game won't load just a bunch of garble on the tv. So I manually patched the game myself and goodn64 verified it as the right rom and I still can't get it to run. Any suggestions?
Wait after resetting the n64 I tried it again and now it works? Lol
Funnily enough I also had that problem., so I tried the original rom instead, and to my surprise it worked. Only tested it until just after gameplay started, but it all seemed fine. I was expecting it to not start or have crippled gameplay.
Hyperstar96
03-01-2012, 03:52 PM
Hey KRIKzz, is there any way I can know when my Everdrive will arrive? It shipped back on February 10 and still isn't here... I'm in North America, by the way.
KRIKzz
03-01-2012, 03:55 PM
Hey KRIKzz, is there any way I can know when my Everdrive will arrive? It shipped back on February 10 and still isn't here... I'm in North America, by the way.
Terms and Conditions (http://shop.retrogate.com/termsandconditions.sc)
aleckermit
03-02-2012, 07:08 PM
Hi, I reformatted my ED64 SD card and re-placed all my folders/ROMs on it and now the ED64 will not recognize the ED64 OS.v64. When I power the ED64 on it says "cannot find the OS.v64 file blah blah".
I quick-formatted it using FAT32, default allocation size. How do I need to format it so that the ED64 can use it again? Thank you :).
KRIKzz
03-02-2012, 07:17 PM
there's not need some special formatting method. may be you make mistake in ED64 folder name, or OS file is damaged, or dirty contacts on sd card
aleckermit
03-02-2012, 07:22 PM
I think it does have something to do with the formatting because I tried using a different SD card before this one (was using my 8gb ED64 SD card for a video recording because I needed the extra space) and the smaller 2gb SD card gave me the same error. I then switched back to my 8gb card and it worked fine. But now that I've formatted the 8gb card I'm getting the same error.
Just cleaned the SD card contacts, same issue. I also just downloaded the newest OS from your site. My folder structure is the same as always and worked beforehand.
KRIKzz
03-02-2012, 07:29 PM
hmm... formatting on windows machine always works fine for me
aleckermit
03-02-2012, 07:31 PM
I have Windows 7 64-bit. Any clues to what I should specify to make it work? Maybe regular FAT or a specific allocation size? Maybe non-quick format?
I guess I'll try a few mothods and report back when I find one that works.
KRIKzz
03-02-2012, 07:35 PM
regular FAT not available for 8GB cards, only fat32. but full format is a good idea
KRIKzz
03-02-2012, 07:37 PM
i worst case i can give the tool and empty image of my sd card for copy byte to byte
aleckermit
03-02-2012, 08:10 PM
Did slow format, same issue. Let's try your idea please.
Abahbob
03-02-2012, 08:40 PM
Hey, I was wondering something. I would like to play a game on a computer emulator and take the save and use it on my everdrive. Would this be possible? I had tried before, but it hadn't worked. I'm not sure if i was using the same savetype or something
KRIKzz
03-02-2012, 09:03 PM
aleckermit (http://www.assemblergames.com/forums/member.php?64347-aleckermit) give me your email
Abahbob (http://www.assemblergames.com/forums/member.php?64748-Abahbob) emulators use varios byte orders, if you convert it in correct byte order, it will work on ed64
discomike
03-03-2012, 09:50 AM
Funnily enough I also had that problem., so I tried the original rom instead, and to my surprise it worked. Only tested it until just after gameplay started, but it all seemed fine. I was expecting it to not start or have crippled gameplay.
RE: JFG - I take that back. Compared original with cracked version, and I can now see the difference.
aleckermit
03-03-2012, 03:41 PM
Email sent to you via PM Krikzz :)
Edit: Thanks KRIKzz, worked like a charm. You're very helpful!
sonicdude10
03-09-2012, 11:15 AM
New topic.
Since I haven't used my ED64 much, I don't know about all of its capabilities. My question is on the forced save type. Some games like Raymond use controller packs. Is it possible to force these games to save to the SD card instead of the controller pack using the force save state function? I need to know for my project portable 64. I want to use a trumble pack I have for wii like controlling by tilting the controller and it will be hard wired into the controller making the use of a controller pack very hard. Just wondering. If not, then I can try to make it work like those rumble packs that have a switch for a memory pack to save to when needed. Would be nice to have this tilt/rumble pack thing work for some driving games so I don't need the steering wheel when on the go.
StoneAgeGamer
03-09-2012, 11:34 AM
New topic.
Since I haven't used my ED64 much, I don't know about all of its capabilities. My question is on the forced save type. Some games like Raymond use controller packs. Is it possible to force these games to save to the SD card instead of the controller pack using the force save state function? I need to know for my project portable 64. I want to use a trumble pack I have for wii like controlling by tilting the controller and it will be hard wired into the controller making the use of a controller pack very hard. Just wondering. If not, then I can try to make it work like those rumble packs that have a switch for a memory pack to save to when needed. Would be nice to have this tilt/rumble pack thing work for some driving games so I don't need the steering wheel when on the go.
No there is no way to save external saves directly to the SD card, this has been asked many times. KRIKzz says he plans on adding a feature to back-up saves from the external memory card to the SD card, but in this case you will still need a external memory card.
N1nt3nd0
04-23-2012, 11:20 PM
I have been having no end of trouble with my Everdrive 64
If I put it in the N64 with no SD card it comes up with a blue screen saying you need OS64.
If I put it in the N64 with an SD card and OS64 in the wrong directory I get the blue screen again.
If I put it in the N64 with OS64 in the root/ED64 directory I get a black screen.
I have tried 3 SD cards formatted with the Panasonic SD card formatter. One was 4 GB and was in FAT32 format. Another was 1GB and I tried both FAT16 and FAT32. The last one was 512MB and was formatted to FAT16. The 1GB SD card works perfectly on my Super Everdrive and Everdrive MD.
I am using a 6102 CIC from the game "Mission Impossible"
I have tried this on two NTSC N64 consoles. One was a Pikachu model with a NUS 09-1 motherboard. The other was a non RGB modded NUS 03 motherboard. Both use first party expansion packs.
The unit is the 1.01 revision and was bought from Retrogate. It has firmware 1.12 and I have tried OS64 1.12 and 1.13.
I screwed up pretty badly when I soldered in the CIC chip, but it does boot with no SD card or OS64 in the wrong directory so I don't think that's the problem.
Is it time to try a fourth SD card or should it be sent to Krikzz?
I am having this same problem, sd cards work fine, but I don't know whats wrong? Is there a fix for this or what?
KRIKzz
04-24-2012, 04:29 AM
try to use another sd card. send your cart to me in case if you cant fix the problem, i will check your cart and will replace or repair your cart in case if problem in cart
N1nt3nd0
04-24-2012, 07:39 AM
I tried 3 different cards, all do the same thing. I might have to just send it to you because I no nothing about this thing. How do I know where to send it?
KRIKzz
04-24-2012, 08:07 AM
read yours PM
Bad_Ad84
04-24-2012, 08:15 AM
Terms and Conditions (http://shop.retrogate.com/termsandconditions.sc)
You are aware that you cant enforce those terms and conditions if you accept paypal, right?
If the package gets lost and you were paid through paypal - paypal WILL refund the customer if you cant prove it was delivered (so tracking number, that says it was delivered and signed for).
KRIKzz
04-24-2012, 09:15 AM
probably i just will stop shipping in those countries where tracking does not work and problem will be solved
StoneAgeGamer
04-24-2012, 09:28 PM
You are aware that you cant enforce those terms and conditions if you accept paypal, right?
If the package gets lost and you were paid through paypal - paypal WILL refund the customer if you cant prove it was delivered (so tracking number, that says it was delivered and signed for).
You are correct about PayPal, except...
Tracking and signature really doesn't mean much in most countries . Some countries do check IDs, but most do not so anyone can sign for anything. PayPal really offers almost zero protection for retailers from my experience. Credit card companies are even worse. This is why we insure every order over $75 total through a 3rd party company and why we charge for shipping on the EverDrives we sell. In the end its worth it for both us and the customer. We don't have to hassle customers over lost items giving them 20 questions and trying to catch them in some kind of lie. Really its just punishing the honest customers because of a few bad apples.
Bad_Ad84
04-25-2012, 08:02 AM
I sold thousands on ebay, I am well aware paypal do not help the seller much.
Basically, if you send something and do not have proof it was delivered (i.e. signed, viewable online) then paypal will refund the buyer. Regardless of what ever terms and conditions you put on your website.
I have had people claim against me and paypal sided with me because I had their signature too, so does work for the seller too - just not often. Even if you have proof of delivery, if the buyer wants to scam you - they just need to say the item that arrived wasnt what they ordered (i.e. there was a brick in there) and they will get to keep the item.
Basically, if you accept paypal - you are trusting the buyer to be honest, because if they arent you are screwed.
StoneAgeGamer
04-25-2012, 09:52 AM
Basically, if you accept paypal - you are trusting the buyer to be honest, because if they arent you are screwed.
Right, unfortunately some aren't that's why for expensive stuff I don't even mess around and get it insured. I would rather spend the extra couple dollars on insurance over signature confirmation. Also since its through a 3rd party I get payment back much quicker than through like USPS insurance that takes like 6 months to get your money back. I have had PayPal side with me as well, but only once. Mainly because it was so blatantly obvious that the guy was trying to pull a scam. I haven't had too many disputes filed against me, but most were customer ignorance and I was able to handle them after explaining to the customer their mistake. For example someone buys something First Class to Australia and its not there in 2 weeks and they are filing a dispute against me for it.
Now credit card companies are a joke. If you get a charge back you receive a letter in the mail. That gives you like 2 days to respond and they claim that you must have proof of signature before they will even bother with you. They already remove the money from your account before they even send the letter. Of course because of the cost of getting a signature they know most companies don't unless its a very expensive item. The system is basically setup to pass the loss to the retailer. They know this too, that's why they take the money out ahead of time, probably because maybe less than 1% of charge backs are ever successfully disputed.
I have always found it interesting that there seems to be no responsibility on anyone besides the retailers. Shippers could drop kick your package all day long and if its not insured that's your problem.
Honestly though with all the orders I have shipped over the years. Thousands upon thousands. About 30% are international. I have had very few issues (knock on wood) with international shipments.
Bad_Ad84
04-25-2012, 10:01 AM
In the UK its only an extra 70p to get a signature. Internationally its another £4.
Sounds like its more over there?
StoneAgeGamer
04-25-2012, 02:33 PM
In the UK its only an extra 70p to get a signature. Internationally its another £4.
Sounds like its more over there?
I don't remember what international is exactly, but I think it probably about the same as that. Depending on the country I can insure through 3rd party for cheaper than the signature fee. The insurance company does not require signature nor does the price go down at all if you choose requires signature. You would think it would, but my guess is that the insurance company came to the same conclusion as I did, signatures don't always mean all that much.
I came to this conclusion when we had someone who purchased like $500 worth of stuff from us in one order. I did not insure it, I was still kind of new to the whole thing, but I did require a signature. It was shipped via USPS domestically. Well the customer complains that the package was never delivered, even though it was marked as delivered. I contact USPS and tell them this and I ask if it could have been delivered to wrong address even with a Signature required. They basically told me its possible, but if its not insured there's nothing they can do. After that I said "screw it" and now I don't bother with signature unless its a very very expensive order, but I always insure anything over $75 total international and $100 domestic.
This is not to say signatures are completely useless, but they also don't always prove much either. I just find insuring the package easier and cheaper. I have heard in some countries they do require an ID to make sure its getting delivered to the person its addressed to. However in the U.S, I have never been ID-ed when getting a signature required package.
Bad_Ad84
04-25-2012, 03:08 PM
Works differently over here. Anything you send is insured by default (upto around £40 as I recall). Larger orders you can pay around £1 to increase the insurance.
Any with insurance have signature requirement anyways
StoneAgeGamer
04-25-2012, 04:38 PM
Works differently over here. Anything you send is insured by default (upto around £40 as I recall). Larger orders you can pay around £1 to increase the insurance.
Any with insurance have signature requirement anyways
Makes sense to me. I think with USPS Priority it is insured a certain amount per pound automatically, but dealing with USPS insurance is a nightmare. I made a claim early on with USPS and it took me like 8 months from the day the package shipped to finally receive my check for reimbursement.
ViperVisor
04-25-2012, 07:45 PM
Can someone give me an overview on what all the save options mean? I got a memory card plus for the games that need a controller pak but not sure on what to choose.
gray.fullbusterzzz
04-26-2012, 05:51 AM
Can someone give me an overview on what all the save options mean? I got a memory card plus for the games that need a controller pak but not sure on what to choose.
Unless your playing Donkey Kong 64 use the default option. The memory card is for the few games which don't save to the cartridge; they have a save type of "--" in the ED64 menu.
Minesweep
04-28-2012, 06:59 AM
Are save files transferable? For example if I want a save of goldeneye with everything unlocked would it be possible for me to download and use somebody else's save?
saturnu
04-28-2012, 07:56 AM
Are save files transferable? For example if I want a save of goldeneye with everything unlocked would it be possible for me to download and use somebody else's save?
yes they are ^^
Minesweep
04-28-2012, 09:17 AM
Hmmm... renaming a .N64 save file to the appropriate file type didn't work, and I am guessing there is no way to convert saves from an emulator. Somebody should make a save file repository or something assuming it hasn't already been done. I might make a thread for this later.
KRIKzz
04-28-2012, 09:51 AM
byteswoped and renamed save files will work
Minesweep
04-28-2012, 10:14 AM
Is there a guide of some sort for how to do this? I have tried googling it with no success.
saturnu
04-28-2012, 05:55 PM
Is there a guide of some sort for how to do this? I have tried googling it with no success.
maybe you should take a closer look at this thread ^^
it's a bit technical but well described
http://www.assemblergames.com/forums/showthread.php?34316-Game-saves-for-Everdrive-64-thread! (http://www.assemblergames.com/forums/showthread.php?34316-Game-saves-for-Everdrive-64-thread%21)
cheers saturnu
Minesweep
04-29-2012, 09:13 PM
Thanks for the link, I'll give it a shot later.
sanny87
05-01-2012, 06:21 PM
Hi, whats the difference between v2 and v1?
sonicdude10
05-19-2012, 04:49 PM
Hi, whats the difference between v2 and v1?
If by that you mean the PCB revisions, I know the physical layout is different and revision 2 has a few more features. Revision 1 uses 1 FPGA (the Altera Cyclone II I'm assuming) whereas revision 2 has this FPGA as well as a Altera Max II FPGA on it. The ROM loader chip may have more capacity on model 2 since it is 64 Mb game capable. Not sure on the model 1 game loader chip. That and software differences occur. KRIKzz?
KRIKzz
05-19-2012, 05:14 PM
sonicdude10 (http://www.assemblergames.com/forums/member.php?65150-sonicdude10) completely wrong. v2 also based on cyclone, v1 and v2 supports 64mb games. v1 need jtag for firmware update, v2 can load firmware from sd card and it uses another firmware branch. things like "ROM loader chip" not exist at all. MAX2 is not fpga, by the way :p
sonicdude10
05-19-2012, 05:54 PM
sonicdude10 (http://www.assemblergames.com/forums/member.php?65150-sonicdude10)completely wrong. v2 also based on cyclone, v1 and v2 supports 64mb games. v1 need jtag for firmware update, v2 can load firmware from sd card and it uses another firmware branch. things like "ROM loader chip" not exist at all. MAX2 is not fpga, by the way :p
I was just taking a guess. By "ROM loader chip" I meant the memory chip the game flashes to for playing. Forgot what type of memory chip it is; if it a SRAM chip or something else along those lines. I was referring to v2 being cyclone based. I should know having a v2 model. My comment was about not being sure if v1 was based off the cyclone as well or another FPGA. Lastly, should've researched the MAX2 before posting. Turns out it's a CPLD. Interesting. The ED64 v2 model could technically be classified as a PLD then. Sorry if my reply was confusing and wrong.
Delirious17
05-20-2012, 11:36 PM
Hi
I know that Everdrive 64 does not have built in clock and that's why Animal Forest hangs after setting the time. Still I want to ask if there is any way to play this game with ED 64 :-) ? Any hacked rom that allows to play with backup devices? I have tried with english translation.
Cheers, Jocu
ps. thanks to krikzz for fixing my ED 64, great to know that we have support!
I'd like to know too!
gray.fullbusterzzz
05-22-2012, 06:32 PM
I'd like to know too!
I have been told by someone that the English translation works if you force flash. My TV is broken so I can't test if myself.
Delirious17
05-22-2012, 07:08 PM
No luck :(
sanny87
05-26-2012, 04:43 PM
http://www.assemblergames.com/forums/images/misc/quote_icon.png Originally Posted by KRIKzzhttp://www.assemblergames.com/forums/images/buttons/viewpost-right.png (http://www.assemblergames.com/forums/showthread.php?p=582991#post582991)
sonicdude10 (http://www.assemblergames.com/forums/member.php?65150-sonicdude10)completely wrong. v2 also based on cyclone, v1 and v2 supports 64mb games. v1 need jtag for firmware update, v2 can load firmware from sd card and it uses another firmware branch. things like "ROM loader chip" not exist at all. MAX2 is not fpga, by the way :p
I was just taking a guess. By "ROM loader chip" I meant the memory chip the game flashes to for playing. Forgot what type of memory chip it is; if it a SRAM chip or something else along those lines. I was referring to v2 being cyclone based. I should know having a v2 model. My comment was about not being sure if v1 was based off the cyclone as well or another FPGA. Lastly, should've researched the MAX2 before posting. Turns out it's a CPLD. Interesting. The ED64 v2 model could technically be classified as a PLD then. Sorry if my reply was confusing and wrong.
Thanks for your answer anyway man. Thanks KRIKzz also
StoneAgeGamer
06-20-2012, 09:20 PM
EverDrive64 (Deluxe Edition) Subject Code Name "Sulley" now up for bid on eBay. 50% of final sale price goes to Toys for Tots. Please check it out: http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=230814787625
sleepinglion
07-22-2012, 03:21 AM
4.
reprep
08-03-2012, 02:27 AM
Hi,
First of all thanks for the great product.
I am about to order one, but i am not sure if i should order the one with USB or the one without it.
As far as i know, USB is used for developing purposes (which i have absolutely zero interest) and firmware updates before v2.0
As the cart i order will be v2.0 and i won't develop anything on it, i should be fine without USB, right?
Is there anything else i am missing?
KRIKzz
08-03-2012, 02:47 AM
Non usb version is best choice for you, definatelly!
reprep
08-04-2012, 08:40 AM
Thanks, KRIKzz. I did as you said and just ordered one with Cart cover and PAL chip without USB port.
To everybody, the cart comes with the everdrive 64 sticker shown on the retrogate store page, right?
If so, that's great
keropi
08-04-2012, 09:18 AM
^ yes, you get what you see in the picture!
reprep
08-11-2012, 12:20 PM
Just got my Everdrive64 today.
I plugged it to my 55 inch Sammy (I am in Europe region) and i loaded some NTSC-U games. The display was shitty. Colors were wrong and there were ghosting everywhere. I tried various combinations and i couldn't get a decent picture.
I then plugged my N64 to a flat CRT sony trinitron and i got the perfect picture in both NTSC and PAL.
So if you are having different graphical problems, wrong colors etc. try to plug your N64 to a CRT and try to reproduce the problem.
Jeppex83
08-11-2012, 12:34 PM
So if you are having different graphical problems, wrong colors etc. try to plug your N64 to a CRT and try to reproduce the problem.
Yeah. Old consoles don't look good on LCD or Plasma. CRT is the right option. Or if you really want to plug old consoles to Newer TV.
XRGB is the second best choice... Too bad it is quite expensive.....
aleckermit
08-13-2012, 11:31 PM
EDIT: Nevermind, I figured it out. Turns out that colors =/= bits haha.
Found a 24-bit to 16-bit batch converter so I was able to crop & save the image with paint and then convert it.
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