Digital Conservationist
06-12-2010, 03:22 AM
I have been in contact with a half dozen gamers from around the web, for the past two weeks or so, regarding a massive scanning project to scan and catalog touched up, 300dpi scans of our favorite video games' artwork, discs, manuals, boxes, labels, inserts, maps, etc...
Many ideas are being furnished and polished up still. The main "issue" we're currently having is that of coming up with an appropriate name. Keywords are as follows: dungeon, shelf, castle, empire, game, underworld, overworld, crypt, archives, retro, station, scan, bin.
I really like the idea of the title involving the word 'bin' because it reminds me of the "throw away" bin at my local game shop. The entire gaming industry seems to be throwing away hard copies of manuals and even games themselves... A large number of us gamers feel as though this is something that needs to be preserved.
One of the important aspects of the project, that nobody else on the internet has done, is the VERY strict rules we're going to have set in place regarding submission and final result requirements. Complete guides for all aspects of scanning and touching up will be provided on the site. Many of the standards are still being hashed out. NES and N64 are complete.
Aside from a name, we also need a web developer or 2 or 3. We have a very very talented Flash/ActionScript programmer but no HTML/CSS/PHP/MySQL/etc programmers. Perhaps you or somebody you know shares the same passion for video gaming that we do, is looking for a project and can program!
Here are a few samples of our work:
Sample 1 (http://img535.imageshack.us/img535/2526/discb.png) - ChuChu Rocket! NTSC-U Dreamcast disc scan
Sample 2 (http://img411.imageshack.us/img411/8573/ffpsx300.png) - Final Fantasy Origins NTSC-U PSX disc scan
Sample 3 (http://www.dot-invasion.com/dmisc/_EMU/VGSCAN_FORUM006) - Red Dead Redemption PAL-EUR Xbox360 disc scan
Sample 4 (http://img190.imageshack.us/img190/5273/dnd.png) - Advanced Dungeons & Dragons Dragon Strike NTSC-U NES Cartridge Artwork
Sample 5 (http://img813.imageshack.us/img813/4316/basesloadedorangetopfin.png) - Bases Loaded(orange label variant) NTSC-U NES Cartridge Artwork
Sample 6 (http://img812.imageshack.us/img812/3432/coverg.png) - Space Channel 5 NTSC-U Dreamcast Cover Art
Here is a Table of Contents from a FAQ I'm currently writing up. I may have missed one or two aspects as it's still a work in progress. I also had to reformat the numbering for this forum to apply the correct tabbing as well.
1) Introduction
2) Paper to Perfect Pixels -- The Definitive Guide
2.1) Scanning
2.1.1) Method
2.1.2) Settings
2.1.3) Additional Info
2.2) Mechanical Editing
2.2.1) Rotating
2.2.2) Cropping
2.2.3) Resolution
2.3) Lots of Clicking
2.3.1) Spots, Scratches, Hair, Dust, Rips
2.3.2) Alpha Channel
2.4) Color Correction
2.4.1) Curves/Levels
2.4.2) Black & White
2.4.3) Auto Filters
2.4.4) Unsharpen Mask
2.5) Saving
2.5.1) 24-bit vs 8-bit PNG
3) Console Frameworks and Standards
3.1) Hardware
3.1.1) Inventory
3.1.2) Packaging/Boxes
3.1.3) Manuals/Paperwork
3.1.4) Included Software
3.2) Software
3.2.1) Inventory
3.2.2) Packaging
3.2.3) Cases
3.2.4) Manuals/Paperwork
3.2.5) Covers/Inlays
3.2.6) Media
4) Distribution Format for Offline Viewing
4.1) Naming Convention
4.2) Contents
4.3) Structure
5) Conclusion
We have about 1/4 of those entries hashed out in detail and a few guides outlined and sketched up. Of course everything is tentative right now. We're still after a name!!! After we get a name, we'll get a website and a forum. Once that happens we'll be in full swing!
Many ideas are being furnished and polished up still. The main "issue" we're currently having is that of coming up with an appropriate name. Keywords are as follows: dungeon, shelf, castle, empire, game, underworld, overworld, crypt, archives, retro, station, scan, bin.
I really like the idea of the title involving the word 'bin' because it reminds me of the "throw away" bin at my local game shop. The entire gaming industry seems to be throwing away hard copies of manuals and even games themselves... A large number of us gamers feel as though this is something that needs to be preserved.
One of the important aspects of the project, that nobody else on the internet has done, is the VERY strict rules we're going to have set in place regarding submission and final result requirements. Complete guides for all aspects of scanning and touching up will be provided on the site. Many of the standards are still being hashed out. NES and N64 are complete.
Aside from a name, we also need a web developer or 2 or 3. We have a very very talented Flash/ActionScript programmer but no HTML/CSS/PHP/MySQL/etc programmers. Perhaps you or somebody you know shares the same passion for video gaming that we do, is looking for a project and can program!
Here are a few samples of our work:
Sample 1 (http://img535.imageshack.us/img535/2526/discb.png) - ChuChu Rocket! NTSC-U Dreamcast disc scan
Sample 2 (http://img411.imageshack.us/img411/8573/ffpsx300.png) - Final Fantasy Origins NTSC-U PSX disc scan
Sample 3 (http://www.dot-invasion.com/dmisc/_EMU/VGSCAN_FORUM006) - Red Dead Redemption PAL-EUR Xbox360 disc scan
Sample 4 (http://img190.imageshack.us/img190/5273/dnd.png) - Advanced Dungeons & Dragons Dragon Strike NTSC-U NES Cartridge Artwork
Sample 5 (http://img813.imageshack.us/img813/4316/basesloadedorangetopfin.png) - Bases Loaded(orange label variant) NTSC-U NES Cartridge Artwork
Sample 6 (http://img812.imageshack.us/img812/3432/coverg.png) - Space Channel 5 NTSC-U Dreamcast Cover Art
Here is a Table of Contents from a FAQ I'm currently writing up. I may have missed one or two aspects as it's still a work in progress. I also had to reformat the numbering for this forum to apply the correct tabbing as well.
1) Introduction
2) Paper to Perfect Pixels -- The Definitive Guide
2.1) Scanning
2.1.1) Method
2.1.2) Settings
2.1.3) Additional Info
2.2) Mechanical Editing
2.2.1) Rotating
2.2.2) Cropping
2.2.3) Resolution
2.3) Lots of Clicking
2.3.1) Spots, Scratches, Hair, Dust, Rips
2.3.2) Alpha Channel
2.4) Color Correction
2.4.1) Curves/Levels
2.4.2) Black & White
2.4.3) Auto Filters
2.4.4) Unsharpen Mask
2.5) Saving
2.5.1) 24-bit vs 8-bit PNG
3) Console Frameworks and Standards
3.1) Hardware
3.1.1) Inventory
3.1.2) Packaging/Boxes
3.1.3) Manuals/Paperwork
3.1.4) Included Software
3.2) Software
3.2.1) Inventory
3.2.2) Packaging
3.2.3) Cases
3.2.4) Manuals/Paperwork
3.2.5) Covers/Inlays
3.2.6) Media
4) Distribution Format for Offline Viewing
4.1) Naming Convention
4.2) Contents
4.3) Structure
5) Conclusion
We have about 1/4 of those entries hashed out in detail and a few guides outlined and sketched up. Of course everything is tentative right now. We're still after a name!!! After we get a name, we'll get a website and a forum. Once that happens we'll be in full swing!