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View Full Version : Neogeo development, which tools ?



haliway
03-23-2010, 06:17 AM
Hi,

Everything is in the title. What should i use to start a homebrew project for Neogeo CD? I would like to make an A-RPG for this console using an emulator like CDZ as my hardware testing machine.

I didn't read every threads but is it possible to find an official devkit or homebrew tools around ? What kind of tools should i use for the graphics and tiles, bitmaps ...

Thanks for your help

neogeocdworld
03-23-2010, 12:36 PM
i try to list them

http://www.neogeocdworld.info/html/aide/programmation/programmation.htm

haliway
03-24-2010, 06:20 AM
Good to see that another french guy is interested by neogeo development (i'm french too :thumbsup:)

Thank you for the link. Do you think that the programming practices are easy and well documented for this platform ?

Do you think it's possible to find some commercial or homebrew source code somewhere to take a look and have an idea how i can manage :)

neogeocdworld
03-24-2010, 08:24 AM
Salut
essaye ici, hésite pas a poster
tiens moi au courant, ou contact moi par MP

http://www.yaronet.com/posts.php?s=127038
http://www.yaronet.com/posts.php?s=128889

http://www.neogeofans.com/leforum/showthread.php?t=38811

Dr.Wily
03-25-2010, 09:25 AM
Yes, this webpage is plenty of very interesting informations. Thanks to french guys who collect all these stuff ;-)

neogeocdworld
03-25-2010, 07:50 PM
Thanks :thumbsup:

haliway
03-29-2010, 06:46 AM
Thank you for all this information neogeocdworld. I will take a look. Did someone manage to build a full neogeo game ? i mean something more than hello world or remix of a game ?

neogeocdworld
03-29-2010, 05:15 PM
http://www.neogeocdworld.info/html/jeux/jeuxamateurs.htm

haliway
04-01-2010, 10:39 AM
thank you

neogeocdworld
07-15-2010, 05:16 PM
alors ça donne quoi ?
sinon un Neo Pang amateur vite fait ici
http://www.neogeofans.com/leforum/showthread.php?t=38811