View Full Version : How to convert retail save into dev save
how do you convert a xbox 360 gamesave from retail to dev
or dev to retail
ASSEMbler
07-06-2009, 03:07 PM
first you need unicorn dust....
JK
Anyone care to chime in?
oldengineer
07-06-2009, 06:10 PM
first you need unicorn dust....
JK
Anyone care to chime in?
...Converting Retail to Dev was made easy years ago, thanks to Xor's handy work :-)
...Converting Retail to Dev was made easy years ago, thanks to Xor's handy work :-)
He means saves OE, not XeX's
Well most saves are either saved on the profile itself or on the hdd save partitions like where halo 3 saves its films etc. Currently if you wanted to transfer a film to dev all you do is resign the file with a CON resigner using a dev key vault and the machine and profile ID of the dev. For profiles I believe some people do know how to transfer them but currently it int public, I think you need a special key that only like 2 people have it for dev.
Tyler
07-07-2009, 02:40 AM
Use the hyperviser exploit and get a nand dump
and just compile it with any old con resighner, then resign it
all you need is the kv and your key-pairs, at least im pretty sure... (maybe)
all you need is the kv and your key-pairs, at least im pretty sure... (maybe)
kv=keypair......:rolleyes:
Tyler
07-07-2009, 05:33 AM
well the kv is the keyvault ( witch contains your keys )
but it can resign them to different id's
when i said keypairs i meant your console id/ device id
so u need the kv.bin dumped from an xdk and you need your id's from witch can be extracted from any user created content container file (gamesaves)
oldengineer
07-07-2009, 02:09 PM
He means saves OE, not XeX's
Well most saves are either saved on the profile itself or on the hdd save partitions like where halo 3 saves its films etc. Currently if you wanted to transfer a film to dev all you do is resign the file with a CON resigner using a dev key vault and the machine and profile ID of the dev. For profiles I believe some people do know how to transfer them but currently it int public, I think you need a special key that only like 2 people have it for dev.
My bad, duh read it wrong, thanks for chipping in with the answer.
KIWIDOGGIE
07-07-2009, 08:29 PM
Its a xdk, Can't you like create a program to do it instead of doing the exploitable kernal etc.
Xenon.7
07-08-2009, 12:44 AM
...Converting Retail to Dev was made easy years ago, thanks to Xor's handy work :-) lol.
Also, kiwi, hypervisor is still intact on devkits. So I don't believe so, as the exploitable kernel let us around the hypervisor.
kv=keypair......:rolleyes:
Even more lol. No. It isn't. A keyvault is a section which contains multiple keypairs, and certificate info. If you are aware that cryptological methods use TWO keys, and you know what a pair is, then you'll understand. And a vault meaning a safe place to hide something.
Currently if you wanted to transfer a film to dev all you do is resign the file with a CON resigner using a dev key vault and the machine and profile ID of the dev.
You don't neccessarily need to to make it work. Also machine ID has nothing to do with most gamesaves, that's only Halo Related LEo. The only IDs that you're looking at that should matter are the ConsoleID, ProfileID, DeviceID, and if you edit those accordingly, you can make a container file work on any xbox/profile.
EDIT: Hah I beat you in post time gamerfreak! ;P
neull
07-08-2009, 12:46 AM
blop
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