zpyromaniaz
06-26-2009, 12:06 AM
From gamezine.co.uk:
You may not know it, but Microsoft shipped a new Xbox 360 development kit to studios earlier in the year. One striking difference was the inclusion of one-gigabytes of RAM. No, this does not mean that Microsoft will be releasing a new Xbox 360 with more memory; the new kit instead makes development a little easier.
Like the PlayStation 3 1GB development kits, the extra memory can be used to properly test your game. This was a problem for Xbox 360 developers before now, since extra memory from the 512MB pool would have to be put aside to test their game engine. Developers could of course disable these test features in order to use this spare memory, but that would mean that they wouldn't easily be able to test their game.
Something else might have surprised developers when they received their new Xbox 360 development kit; a new set of tools, or more accurately a new engine. According to our insider source, Microsoft has been on working a new internal Xbox 360 engine, which has been nick-named the X-Engine.
Our source explains that Sony's PlayStation 3 tools (named Edge) have been picking up steam, and are now taking true advantage of the platform's make-up, especially the consoles CPU, Kutaragi-san's infamous Cell. As for the Xbox 360, it was lacking an engine that took advantage of it in the same way; a hole Microsoft hopes to plug with their new X-Engine. We're told that the engine isn't just a new set of special effects; it's actually a whole new way to develop for the system: a new first party engine design.
i thought those people who have devs would like to read.
You may not know it, but Microsoft shipped a new Xbox 360 development kit to studios earlier in the year. One striking difference was the inclusion of one-gigabytes of RAM. No, this does not mean that Microsoft will be releasing a new Xbox 360 with more memory; the new kit instead makes development a little easier.
Like the PlayStation 3 1GB development kits, the extra memory can be used to properly test your game. This was a problem for Xbox 360 developers before now, since extra memory from the 512MB pool would have to be put aside to test their game engine. Developers could of course disable these test features in order to use this spare memory, but that would mean that they wouldn't easily be able to test their game.
Something else might have surprised developers when they received their new Xbox 360 development kit; a new set of tools, or more accurately a new engine. According to our insider source, Microsoft has been on working a new internal Xbox 360 engine, which has been nick-named the X-Engine.
Our source explains that Sony's PlayStation 3 tools (named Edge) have been picking up steam, and are now taking true advantage of the platform's make-up, especially the consoles CPU, Kutaragi-san's infamous Cell. As for the Xbox 360, it was lacking an engine that took advantage of it in the same way; a hole Microsoft hopes to plug with their new X-Engine. We're told that the engine isn't just a new set of special effects; it's actually a whole new way to develop for the system: a new first party engine design.
i thought those people who have devs would like to read.