View Full Version : SEGA Genesis development
selgus
03-12-2008, 02:16 AM
Greetings--
Does anyone out there still like to program the Genesis, or interested in getting started on the old platform? I was thinking if anyone was interested, I could post some of my old 68000 assembly source code to some stuff I have written way back when. Granted I have not looked at the code in more than 10 years, but if it would be of interest to others, I could post an archive up.
--Selgus
I'd say I do, but you already know that ;)
cha345cha
03-12-2008, 02:31 AM
That would be awesome, I'd certainly look through it.
selgus
03-12-2008, 05:03 AM
Okay, once I find a place I can host the files, I will post them. I am also going to post some MIPS assembler effects I did for the splash screen of my N64 monitor... but that will be in the Nintendo area.
--Selgus
rika_chou
03-12-2008, 08:03 AM
This sounds interesting, what games did you work on?
selgus
03-12-2008, 08:48 AM
Well I can't post the sources to the commercial games I worked on, but I will some of the stuff I've done in my spare time, for fun.
--Selgus
devzone
06-11-2008, 04:36 PM
Okay, once I find a place I can host the files, I will post them. I am also going to post some MIPS assembler effects I did for the splash screen of my N64 monitor... but that will be in the Nintendo area.
--Selgus
you could use http://www.mediafire.com/ free file host
if you need a place to display your wares then I would be happy to dedicate an area of my website to you as I am very interested in genesis development and have a plan for an interesting project for this community when I have some spare time (plus I could do with some content on my website too :lol:)
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