View Full Version : Titan AE Ps1
Rixalis
07-19-2007, 12:03 AM
There was a thread about this a while back. I have a copy and was wondering if anyone would be interested in a dump of the game. Or has it already been done.
What exactly would I use to make an iso /bin /or cue. If it works on Mac OS X that would be best because thats what I mainly use but if need be I have a Dell running XP
closer1000
07-19-2007, 12:47 AM
i would love to see a dump of this game. it looked mighty impressive. and i've been unable to find it anywhere. sadly, i don't know anything about ripping stuff on a mac. but alcohol makes quite nice isos on a pc.
Rixalis
07-19-2007, 01:03 AM
It is a lot of fun. It has two modes. One is flight the other adventure. there were two characters plan but only one was programed. The adventure stage is kind of long for a demo \but fun. I have never seen the movie but I think i might want to.
On another note if anyone has some way to host the file once I manage to upload it, it would be greatly appreciated
unclejun
07-19-2007, 01:46 PM
Firestarter seems a good choice for creating/burning iso and cue/bin Mac Os X
http://www.projectomega.org/subcat.php?lg=en&php=products_firestarter
port187
07-19-2007, 03:05 PM
It is a lot of fun. It has two modes. One is flight the other adventure. there were two characters plan but only one was programed. The adventure stage is kind of long for a demo \but fun. I have never seen the movie but I think i might want to.
On another note if anyone has some way to host the file once I manage to upload it, it would be greatly appreciated
I have no problems hosting this file for you, I don't think it will be that popular that I will get data traffic issues, if it does get too popular i'll have to remove it eventually but then most assembler members already had the chance to download it ;) so if you are ok with a temp place to dump it for the members here to enjoy let me know.
PM me when you are done, ill make an account for you.
Borman
07-19-2007, 03:39 PM
Im more then willing too, I have over a terabyte of bandwidth, closer to 2 I think, per month.
Rixalis
07-19-2007, 03:49 PM
Firestarter seems a good choice for creating/burning iso and cue/bin Mac Os X
http://www.projectomega.org/subcat.php?lg=en&php=products_firestarter
I've looked into FireStarter before last time it hadn't been updated enough to work with tiger. I'll keep looking when i do get a file that I can test i'll send a copy out.
Thanks for the help hosting the file i'll pm when i actually have something.
People love to rag on that movie as being total suck (apparently it didn't so hot at the box office so that must mean it's terrible right?) but I loved it.
If they somehow pulled off a quality game from it I'd love to play it.
Rixalis
07-19-2007, 05:15 PM
For a movie game (which are usually very boring) this one is actually fun. I think if they had released a full version I might have bought it. The music in the game is pretty good( it has words!!!)
I think I'm gonna try it on my pc to get an iso or otherwise
unclejun
07-19-2007, 05:52 PM
After roughly 2 seconds of googling: http://www.slashdotdash.net/articles/2006/08/14/create-iso-cd-dvd-image-with-mac-os-x-tiger-10-4
PS_Monitor
07-19-2007, 11:23 PM
There was a thread about this a while back. I have a copy and was wondering if anyone would be interested in a dump of the game. Or has it already been done.
What exactly would I use to make an iso /bin /or cue. If it works on Mac OS X that would be best because thats what I mainly use but if need be I have a Dell running XP
Is it the demo that you can buy for a few dollars on ebay? If so, don't even bother. People should just purchase the demo.
Rixalis
07-20-2007, 05:07 PM
I made a bin cue of the demo if somebody would be willing to test it to make sure it works . i will however send it to those who have already asked for the demo
Borman
07-20-2007, 05:51 PM
Will do, just send it on over and Ill take care of it ;)
Gamemaster14XIV
07-21-2007, 04:57 PM
I personally own the demo disc of this game and must admit it is good for a ps1 game.
Borman
07-22-2007, 10:25 PM
Alright guys, the file is now available on the new Downloads page on my site, credit given to Rixalis. Please test it out and let me know if it works, I cant seem to get a PS1 emulator that works on OSX. And sorry about the huge icons, thatll be changed soon enough :)
Rixalis
07-22-2007, 11:13 PM
For emulation on mac I use PCSX for mac. You should be able to find it on google. It works with some games but its a lot better if you have the bios
Borman
07-22-2007, 11:14 PM
I have, it keeps crashing though on my Mac Pro :P
Rixalis
07-22-2007, 11:19 PM
I believe it doesn't work on a intel mac if thats what you have. it runs on my g5 imac
Borman
07-22-2007, 11:24 PM
Yea I tried to play around with some settings and it still doesnt work, so Im content to the fact ;P
Rixalis
07-22-2007, 11:32 PM
Well anyways I hope everyone likes it and they find a way to get it to play. Borman did you get it to work in a way other then the mac emulator
Borman
07-22-2007, 11:56 PM
Na I havent really tried yet, cant find my PS1 swap disk XD
Edit: Got on my Windows PC finally, works fine ;)
fiber
07-23-2007, 10:02 AM
Thanks Rixalis for ripping and Borman for hosting. I was bored after getting this demo and playing around for awhile so I whipped up this:
800291E0 C99F
I didnt really have a ton of time to tweak it so its not perfect, but this more or less gives you the actual game's start menu instead of the demo crap!
http://i194.photobucket.com/albums/z72/fib0r/titan1.jpg
This game was pretty damn far along even at this stage (I dont know when they actually canned it).
http://i194.photobucket.com/albums/z72/fib0r/titan2.jpg
The "Intro Screen" lists a bunch of features at what they call Milestone 12
http://i194.photobucket.com/albums/z72/fib0r/titan4.jpg
A strange model test menu where you can "explode" each model
http://i194.photobucket.com/albums/z72/fib0r/titan3.jpg
One of the few levels that actually loads (Titan1)
http://i194.photobucket.com/albums/z72/fib0r/titan5.jpg
This would be much more interesting if the demo actually contained the data needed to load 90% of these levels but unfortunately it doesnt and very few of these levels will succesfully load. Still interesting nonetheless.
Rixalis
07-23-2007, 12:18 PM
well if someone here wants to play around with the demo maybe you could create a more stable version with as many levels as can be loaded. Support for the other character would be cool too
fiber
07-23-2007, 02:27 PM
well if someone here wants to play around with the demo maybe you could create a more stable version with as many levels as can be loaded. Support for the other character would be cool too
Im pretty sure that it has more to do with the fact that the games data file is only 40mb. They probably just cut out the majority of the texture files for the demo. It seems like the only levels that load are the very unfinished ones because they only use a few simple textures.
Borman
07-23-2007, 05:50 PM
Nice stuff.
Oh, and by the way, I have 5200 gigs of bandwidth, quite a bit more then I thought, so if anyone else wants certain prototypes hosted, just let me know ;) The 1.5tb limit was actually harddrive space :)
Rixalis
07-23-2007, 06:13 PM
If i ever get anything else that is unreleased I'll make sure to remember that. the only other thing that is not released is a copy of the saturn software development guide it has to be scanned but it goes with the software from sega that is floating on the net. its labeled confidential
Borman
07-23-2007, 07:03 PM
Well I dont mind hosting documents :P One of the few restrictions will be no actual development software (with some exceptions heh)
Rixalis
07-23-2007, 08:27 PM
hey borman is something up with your server it won't let me on it says it can't be found
Borman
07-23-2007, 08:31 PM
Yea for some reason it just went down as I was updating. Should be up within a few minutes :)
Edit: Already back ;)
macwest
07-26-2007, 07:32 PM
Anyone know how much different is this than the tital AE demo I saw on ebay?
Borman
07-26-2007, 09:40 PM
Its the same thing. Its not super rare, but its not that widely available online.
macwest
07-26-2007, 10:09 PM
Its the same thing. Its not super rare, but its not that widely available online.
Thank you.
oceanfr
08-01-2007, 07:00 AM
I have the demo ver unless your talking about a more completed one which would be cool?
Rixalis
08-01-2007, 03:26 PM
no this is the demo to my knowledge there is no more complete version. If there was it would be in the hands of one of the programmers that worked on the game.
My code allows you to access everything in the game. These results were checked against the information provided on Zenade's (http://zenade.angelfire.com/TAE/demo.html) website. Feel free to dig into the game some more. My goal was just to get the real menu to show/function properly (it didn't look right to me).
Press L1 + R2 For In-Game Reset
80024830 0600
Note: By default, it's L1 + L2 + R1 + R2 + Select + Start.
Enable Debug Menu
D006F6A8 0001
3007066E 000D
D006F6A8 0001
30070324 0001
Note: Press the Select button when the Fox Interactive movie plays. Note that when you die or quit a level, you will be returned to the normal main menu. Simply use the in-game reset code to jump back to the Fox Interactive movie, and enable the debug menu code again.
http://i44.tinypic.com/xn9k78.jpg
http://i43.tinypic.com/kt8wl.jpg
http://i41.tinypic.com/2lxfsk2.jpg
http://i41.tinypic.com/2a99uo4.jpg
http://i40.tinypic.com/261otu0.jpg
http://i39.tinypic.com/2ahflmf.jpg
http://i40.tinypic.com/2u4ho5f.jpg
Race (Flying Level)
http://i40.tinypic.com/sy9e1e.jpg
Start Game: loads the default Explore level of the demo - Tau144.
Select Stage: access any level in the game.
Flying Levels
Bangkok: loads fine.
Boss1*: doesn't load.
Crash*: doesn't load.
Drejin*: doesn't load.
Race*: loads and then freezes after "Go!".
Sesharim*: doesn't load.
Space1*: doesn't load.
Tau14: loads fine.
Titan: not selectable.
Volcano: loads the default Flying level of the demo.
VBoss1*: doesn't load.
Vigop*: doesn't load.
Explore Levels
Tau14
- Tau141: loads fine.
- Tau142: loads fine.
- Tau143: loads fine.
- Tau144: loads fine.
Trade
- Trade11: loads fine.
- Trade12: loads fine.
- Trade13: loads fine.
- Trade14: loads fine.
- ShootingGal: loads fine.
- FiteClub: loads fine.
Vigo
- Vigo1st: loads fine.
- Vigoout: loads fine.
- Vigoin: loads fine.
Derelic
- Derelic1: loads fine.
- Derelic2: loads fine.
- Derelic3: loads fine.
Sesh
- Sesh1: loads fine.
- Sesh2: loads fine.
- Sesh4*: doesn't load.
Slave
- Slave11: loads fine.
- Slave12: loads fine.
Drej
- Drej1: loads fine.
- Drej2: loads fine.
- Drej3: loads fine.
- Drej4: loads fine.
Bangkok
- Ban1: loads fine.
- Ban2: loads fine.
Titan
- Titan1: loads fine.
- Titan2*: doesn't load.
- Titan3: loads fine.
Test
- Test*: doesn't load.
*According to the PC and RA addresses given when certain levels don't load, it's due to the data not being present in the DAT file, like Fiber stated (he knows about these finds). I peeked around a bit more in this area of the coding, and saw mention of a label stating "Load file: Not enough RAM\n". The levels failing to load might also be due to the lack of further optimization.
Model Preview: functions perfectly fine.
Cutscene Preview: neither of these are selectable.
Intro Screen: quickly flashes the "Milestones" text shown before accessing the debug menu.
Mechi
01-23-2012, 12:28 PM
Outstanding! This allows far more levels to be played than ever. With only two of the exploration levels not loading, that's more than we could ever hope for from a demo disk.
I've tested your code on the PSP and it works fine.
These results were checked against the information provided on Zenade's (http://zenade.angelfire.com/TAE/demo.html) website.
I'll update my site with this latest info soon, if that's okay.
That's good to hear. Feel free to. :)
Joseph_Capelli
01-29-2012, 01:48 PM
i was thinking about to buy the demo from ebay,but i am not sure if its worth the money
Adam_K
02-03-2012, 03:29 AM
Might be a stupid question, but where can I download this? I've always wanted to try it.
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